scummvm/dists/msvc8/sword1.vcproj
Paweł Kołodziejski 2eb17ef322 update
svn-id: r16344
2004-12-27 18:50:33 +00:00

321 lines
5.8 KiB
XML

<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="sword1"
ProjectGUID="{C8AAE83E-198B-4ECA-A877-166827953979}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="sword1_Debug"
IntermediateDirectory="sword1_Debug"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
MinimalRebuild="TRUE"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword1.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="sword1_Release"
IntermediateDirectory="sword1_Release"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
StringPooling="TRUE"
ExceptionHandling="1"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword1.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\sword1\animation.cpp"
>
</File>
<File
RelativePath="..\..\sword1\animation.h"
>
</File>
<File
RelativePath="..\..\sword1\collision.h"
>
</File>
<File
RelativePath="..\..\sword1\control.cpp"
>
</File>
<File
RelativePath="..\..\sword1\control.h"
>
</File>
<File
RelativePath="..\..\sword1\credits.cpp"
>
</File>
<File
RelativePath="..\..\sword1\credits.h"
>
</File>
<File
RelativePath="..\..\sword1\debug.cpp"
>
</File>
<File
RelativePath="..\..\sword1\debug.h"
>
</File>
<File
RelativePath="..\..\sword1\eventman.cpp"
>
</File>
<File
RelativePath="..\..\sword1\eventman.h"
>
</File>
<File
RelativePath="..\..\sword1\logic.cpp"
>
</File>
<File
RelativePath="..\..\sword1\logic.h"
>
</File>
<File
RelativePath="..\..\sword1\memman.cpp"
>
</File>
<File
RelativePath="..\..\sword1\memman.h"
>
</File>
<File
RelativePath="..\..\sword1\menu.cpp"
>
</File>
<File
RelativePath="..\..\sword1\menu.h"
>
</File>
<File
RelativePath="..\..\sword1\mouse.cpp"
>
</File>
<File
RelativePath="..\..\sword1\mouse.h"
>
</File>
<File
RelativePath="..\..\sword1\music.cpp"
>
</File>
<File
RelativePath="..\..\sword1\music.h"
>
</File>
<File
RelativePath="..\..\sword1\object.h"
>
</File>
<File
RelativePath="..\..\sword1\objectman.cpp"
>
</File>
<File
RelativePath="..\..\sword1\objectman.h"
>
</File>
<File
RelativePath="..\..\sword1\resman.cpp"
>
</File>
<File
RelativePath="..\..\sword1\resman.h"
>
</File>
<File
RelativePath="..\..\sword1\router.cpp"
>
</File>
<File
RelativePath="..\..\sword1\router.h"
>
</File>
<File
RelativePath="..\..\sword1\screen.cpp"
>
</File>
<File
RelativePath="..\..\sword1\screen.h"
>
</File>
<File
RelativePath="..\..\sword1\sound.cpp"
>
</File>
<File
RelativePath="..\..\sword1\sound.h"
>
</File>
<File
RelativePath="..\..\sword1\staticres.cpp"
>
</File>
<File
RelativePath="..\..\sword1\sword1.cpp"
>
</File>
<File
RelativePath="..\..\sword1\sword1.h"
>
</File>
<File
RelativePath="..\..\sword1\sworddefs.h"
>
</File>
<File
RelativePath="..\..\sword1\swordres.h"
>
</File>
<File
RelativePath="..\..\sword1\text.cpp"
>
</File>
<File
RelativePath="..\..\sword1\text.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>