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agi
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Added CoCo3 version of SQ1
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2009-06-06 18:22:43 +00:00 |
agos
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Disable load from the launcher button for AGOS and Gob games with use of GUI options
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2009-06-06 17:59:04 +00:00 |
cine
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
cruise
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
drascula
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
gob
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Dropping the v1 parser functions in favour of the extended v2 ones
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2009-06-07 01:45:09 +00:00 |
groovie
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
igor
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
kyra
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Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry.
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2009-06-07 00:58:14 +00:00 |
lure
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
m4
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
made
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
parallaction
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
queen
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
saga
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
sci
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Moved some more debug commands to ScummVM's coneole
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2009-06-06 20:29:37 +00:00 |
scumm
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Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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2009-06-06 19:47:55 +00:00 |
sky
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
sword1
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
sword2
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
tinsel
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
touche
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
tucker
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
advancedDetector.cpp
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Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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2009-06-06 19:47:55 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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Added build rules for SCI32 games
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2009-03-30 08:09:02 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |