scummvm/engines/sci/sfx/player/players.cpp
2009-03-01 06:17:52 +00:00

55 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sci/sfx/player.h"
namespace Sci {
extern sfx_player_t sfx_player_realtime;
extern sfx_player_t sfx_player_polled;
sfx_player_t *sfx_players[] = {
&sfx_player_polled,
&sfx_player_realtime,
NULL
};
sfx_player_t *sfx_find_player(char *name) {
if (!name) {
/* Implement platform policy here */
return sfx_players[0];
} else {
int n = 0;
while (sfx_players[n] &&
scumm_stricmp(sfx_players[n]->name, name))
++n;
return sfx_players[n];
}
}
} // End of namespace Sci