scummvm/engines/made
2009-01-29 22:13:01 +00:00
..
database.cpp Initialize variables that might not be initialized but still used later on line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable'). 2009-01-24 05:02:08 +00:00
database.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
detection.cpp Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
graphics.cpp - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
graphics.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
made.cpp Removed leftover debug code 2009-01-25 09:37:53 +00:00
made.h - Implemented sfGetMusicBeat (used in several games as some kind of timer) 2009-01-23 12:17:12 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp - Music now works in LGoP2 2009-01-13 10:11:52 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
pmvplayer.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
redreader.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Implemented sound decompression for Manhole EGA 2009-01-25 01:58:16 +00:00
resource.h - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
screen.cpp - Added support for The Manhole EGA version 2009-01-22 13:04:29 +00:00
screen.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screenfx.cpp Slight changes to fx method #9 to more correctly match the original game 2009-01-18 09:29:22 +00:00
screenfx.h Completed screen vfx #8, and also implemented screen vfx #18 2009-01-11 11:15:16 +00:00
script.cpp Added some unused opcodes in Rodney 2009-01-25 10:46:48 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp Added some unused opcodes in Rodney 2009-01-25 10:46:48 +00:00
scriptfuncs.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound.cpp - Implemented sound decompression for Manhole EGA 2009-01-25 01:58:16 +00:00
sound.h - Implemented sound decompression for Manhole EGA 2009-01-25 01:58:16 +00:00