scummvm/engines/sci
2010-11-18 22:46:29 +00:00
..
engine SCI: Added a stub for a new subop in kString, and disabled trackOriginAndFindWorkaround() for SCI3 games for now 2010-11-18 22:46:29 +00:00
graphics SCI: Change 'colour' to 'color' 2010-11-17 12:13:03 +00:00
parser SCI: Remove any use of printf 2010-11-02 09:49:47 +00:00
sound SCI3: Some changes 2010-11-10 14:28:45 +00:00
video SCI: Remove the now useless Sci::VMDDecoder wrapper 2010-08-08 01:09:20 +00:00
console.cpp SCI: Added sanity checks for SCI3 scripts bigger than 64KB 2010-11-17 20:46:59 +00:00
console.h SCI: Unified the functionality and parameters of the disasm and disasm_addr commands 2010-11-17 08:05:11 +00:00
debug.h SCI: adding "bpr" and "bpw" debug commands 2010-09-02 09:05:08 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h SCI3: Removed detection and any possible support of Shivers 2 2010-11-09 22:01:12 +00:00
detection.cpp SCI3: Removed detection and any possible support of Shivers 2 2010-11-09 22:01:12 +00:00
event.cpp SCI: Remove key modifier (e.g. num lock) status for keyboard function keys. This fixes function key input (e.g. F3) when num lock is on 2010-11-17 14:48:28 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Add CMS driver for SCI1-SCI1.1. 2010-09-17 20:03:20 +00:00
resource_audio.cpp SCI: Fix compile when SCI32 is not enabled 2010-11-09 16:06:33 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource.cpp SCI3: added a SCI3 implementation of findGameObject(), based on a patch by lskovlun 2010-11-17 11:17:38 +00:00
resource.h SCI: Update resource types for SCI2.1/3 2010-11-13 00:20:23 +00:00
sci.cpp SCI: Allow SCI3 game scripts to run 2010-11-17 14:08:13 +00:00
sci.h SCI3: Removed detection and any possible support of Shivers 2 2010-11-09 22:01:12 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00