scummvm/engines
2009-10-02 13:13:47 +00:00
..
agi Fixed some potential memory leaks, reported by salty-horse 2009-10-01 12:09:02 +00:00
agos Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
cine Clear menu stack in FWRenderer deconstructor. 2009-09-22 17:53:00 +00:00
cruise Bugfix for dirty rects getting lost during room fade-ins 2009-10-02 13:13:47 +00:00
draci Fixed event handling. ValGrind fixups. 2009-10-01 16:47:34 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob Fix a regression in the first part of the intro (gitches when the paper and the rat are moving). 2009-10-01 12:19:01 +00:00
groovie T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads. 2009-10-01 15:58:15 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra LOL/PC-98: - fixed TIM dialogue button text colors 2009-09-30 21:46:00 +00:00
lure Replaced delete operator with delete[] 2009-10-01 12:03:12 +00:00
m4 Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
made Fixed bug #2868938 2009-09-29 08:18:40 +00:00
parallaction Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
queen Constness fix 2009-09-06 11:37:15 +00:00
saga Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sci SCI: Remove PRINT_STK macro; cleanup 2009-10-02 12:53:04 +00:00
scumm Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 Fix free/delete/delete[] mismatches. Patch by salty-horse 2009-10-01 11:02:23 +00:00
sword2 Fix free/delete/delete[] mismatches. Patch by salty-horse 2009-10-01 11:02:23 +00:00
teenagent Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
tinsel Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: add clipping for text drawing 2009-09-27 10:36:45 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk