scummvm/engines/scumm
Fabio Battaglia c1c58769e4 code formatting fixes
svn-id: r43266
2009-08-11 10:51:49 +00:00
..
he Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface. 2009-07-23 10:33:13 +00:00
imuse The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
imuse_digi Added some more information to the "Compressed sound ... invalid" error. Maybe 2009-08-01 15:42:42 +00:00
insane SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:10:10 +00:00
smush Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
actor.cpp Add patch #2816140 - MM C64 Costume Animation. 2009-07-25 05:39:57 +00:00
actor.h Add patch #2816140 - MM C64 Costume Animation. 2009-07-25 05:39:57 +00:00
akos.cpp Fix possible regression in HE games re-releases. 2009-04-04 06:03:09 +00:00
akos.h Use slow palette color match, for 16bit color HE games for now. 2009-01-04 00:58:45 +00:00
base-costume.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
base-costume.h Introduce ARM code for commonest case of "proc3" costume blitting (as 2008-02-03 01:26:12 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
boxes.cpp Correct error in revision 26678. 2009-07-23 07:49:28 +00:00
boxes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
camera.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Whitespace fixes 2009-07-25 09:36:16 +00:00
costume.h Whitespace fixes 2009-07-25 09:36:16 +00:00
cursor.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
debugger.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
detection.cpp SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos 2009-07-30 21:56:04 +00:00
detection.h Add support for GUI options to SCUMM engine 2009-06-06 17:59:54 +00:00
dialogs.cpp Simplify the code to check whether loading or saving a game is possible. 2009-07-23 05:48:20 +00:00
dialogs.h Fix bug #1745396: "MI: Saved game from the credits sequence fails to load". 2009-07-22 19:25:53 +00:00
file_nes.cpp Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file_nes.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
file.h Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
gfx.cpp code formatting fixes 2009-08-11 10:51:49 +00:00
gfx.h Compile fix for 34006 2008-08-18 20:43:44 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
input.cpp Remove keyboard support for mouse buttons, since it interferes with load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago. 2009-07-23 10:31:06 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. 2009-06-06 18:21:49 +00:00
music.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp Fixed GCC warnings. 2009-07-25 06:55:28 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h Replaced char usage by int8, since char is unsigned on Linux/PPC by default. 2009-07-14 19:32:25 +00:00
player_v2a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v2a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2cms.cpp Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly 2009-07-01 20:51:47 +00:00
player_v3a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v3a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
proc3ARM.s Set svn:keywords on asm files 2009-03-20 16:35:34 +00:00
resource_v2.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v3.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v4.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
resource.cpp Fix format string issues (and compiler warnings). 2009-07-27 16:04:35 +00:00
resource.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
room.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
saveload.cpp Fix regression, which prevented saving in COMI. 2009-07-29 19:39:03 +00:00
saveload.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
script_v0.cpp Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. 2009-07-25 06:27:41 +00:00
script_v2.cpp Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. 2009-05-26 01:25:44 +00:00
script_v3.cpp SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags 2009-04-19 01:00:31 +00:00
script_v4.cpp Changed SaveFileManager methods to take Common::String params (instead of char pointers) 2009-05-29 14:38:22 +00:00
script_v5.cpp add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis 2009-07-18 21:26:44 +00:00
script_v6.cpp Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions. 2009-07-24 13:30:26 +00:00
script_v8.cpp SCUMM: Got rid of o6_invalid 2009-04-16 09:27:02 +00:00
script.cpp SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence) 2009-07-29 20:35:50 +00:00
script.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm_v0.h Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. 2009-07-25 06:27:41 +00:00
scumm_v2.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
scumm_v3.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v4.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v5.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v6.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v7.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v8.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm-md5.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
scumm.cpp SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence) 2009-07-29 20:35:50 +00:00
scumm.h SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence) 2009-07-29 20:35:50 +00:00
sound.cpp Provide a better detection method for Indy3 Mac sound effects. This fixes sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect. 2009-08-10 23:01:11 +00:00
sound.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
string.cpp Fix cursor position, when entering a save game name in HE games. 2009-07-24 05:20:44 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. 2009-07-25 06:27:41 +00:00
verbs.cpp SCUMM: cleanup 2009-07-29 08:55:04 +00:00
verbs.h Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs 2007-06-29 23:08:15 +00:00