This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-01-12 04:36:15 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
scummvm
/
base
History
Robert Göffringmann
bd81feb996
Playstation2 Port: initial import
...
svn-id: r17305
2005-03-31 05:35:04 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Fix bug
#1109687
buffer overflow causes crash from env-var HOME and some
2005-01-26 11:01:41 +00:00
engine.h
Updated copyright
2005-01-01 16:09:25 +00:00
gameDetector.cpp
Missed file
2005-03-12 00:55:46 +00:00
gameDetector.h
Add --force-1x-overlay command line option as discussed in bugreport
2005-03-10 16:29:08 +00:00
main.cpp
Playstation2 Port: initial import
2005-03-31 05:35:04 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Typo
2005-03-28 09:43:09 +00:00
plugins.h
Patch
#1117443
(Experimental plugin code revision)
2005-03-25 17:55:57 +00:00
version.h
Updated copyright
2005-01-01 16:09:25 +00:00