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106 lines
3.3 KiB
C++
106 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MORTEVIELLE_GRAPHICS_H
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#define MORTEVIELLE_GRAPHICS_H
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#include "common/file.h"
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#include "common/list.h"
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#include "common/rect.h"
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#include "graphics/surface.h"
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namespace Mortevielle {
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class PaletteManager {
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public:
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void setPalette(const int *palette, uint idx, uint size);
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void setDefaultPalette();
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};
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#define FONT_WIDTH 8
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#define FONT_HEIGHT 6
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#define FONT_NUM_CHARS 121
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class GfxSurface: public Graphics::Surface {
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private:
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int _xp, _yp;
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int _xSize, _ySize, _var12;
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int _var14, _lookupIndex, _lookupValue;
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bool _nibbleFlag;
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int _thickness;
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int _yInc, _yEnd, _xInc, _xEnd;
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int _width, _height;
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void majTtxTty();
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byte suiv(const byte *&pSrc);
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byte csuiv(const byte *&pSrc, const byte *&pLookup);
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int desanalyse(const byte *&pSrc);
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void horizontal(const byte *&pSrc, byte *&pDest, const byte *&pLookup);
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void vertical(const byte *&pSrc, byte *&pDest, const byte *&pLookup);
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void decom11(const byte *&pSrc, byte *&pDest, const byte *&pLookup);
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void diag(const byte *&pSrc, byte *&pDest, const byte *&pLookup);
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void increments(byte *&pDest);
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void NIH();
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void NIV();
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bool TFP(int v);
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void TF1(byte *&pDest, int &v);
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void TF2(const byte *&pSrc, byte *&pDest, const byte *&pLookup, int &v);
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public:
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// Specifies offset when drawing the image
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Common::Point _offset;
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// Transparency palette index
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int _transparency;
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public:
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~GfxSurface();
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void decode(const byte *pSrc);
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};
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class ScreenSurface: public Graphics::Surface {
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private:
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Common::List<Common::Rect> _dirtyRects;
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byte _fontData[FONT_NUM_CHARS * FONT_HEIGHT];
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public:
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Common::Point _textPos; // Original called xwhere/ywhere
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public:
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void readFontData(Common::File &f, int dataSize);
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Graphics::Surface lockArea(const Common::Rect &bounds);
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void updateScreen();
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void drawPicture(GfxSurface &surface, int x, int y);
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void copyFrom(Graphics::Surface &src, int x, int y);
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void writeCharacter(const Common::Point &pt, unsigned char ch, int palIndex);
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void drawBox(int x, int y, int dx, int dy, int col);
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void fillRect(int colour, const Common::Rect &bounds);
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void clearScreen();
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void putxy(int x, int y) { _textPos = Common::Point(x, y); }
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void drawString(const Common::String &l, int command);
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int getStringWidth(const Common::String &s);
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void drawLine(int x, int y, int xx, int yy, int coul);
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// TODO: Refactor code to remove this method, for increased performance
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void setPixel(const Common::Point &pt, int palIndex);
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};
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} // End of namespace Mortevielle
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#endif
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