mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 22:58:09 +00:00
387 lines
11 KiB
C++
387 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "fullpipe/fullpipe.h"
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#include "fullpipe/objects.h"
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#include "fullpipe/objectnames.h"
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#include "fullpipe/constants.h"
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#include "fullpipe/statics.h"
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#include "fullpipe/scene.h"
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#include "fullpipe/motion.h"
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#include "fullpipe/scenes.h"
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#include "fullpipe/messages.h"
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#include "fullpipe/floaters.h"
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#include "fullpipe/behavior.h"
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namespace Fullpipe {
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void scene05_initScene(Scene *sc) {
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g_vars->scene05_handle = sc->getStaticANIObject1ById(ANI_HANDLE, -1);
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g_vars->scene05_wacko = sc->getStaticANIObject1ById(ANI_OTMOROZ, -1);
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g_vars->scene05_bigHatch = sc->getStaticANIObject1ById(ANI_BIGLUK, -1);
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g_vars->scene05_wackoTicker = 0;
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g_vars->scene05_handleFlipper = 1;
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g_vars->scene05_floatersTicker = 1000;
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Scene *oldscene = g_fp->_currentScene;
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g_fp->_currentScene = sc;
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if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
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g_vars->scene05_wacko->changeStatics2(ST_OTM_GLS_LEFT);
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g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
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g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
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g_vars->scene05_handle->_flags |= 4;
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} else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
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g_vars->scene05_wacko->changeStatics2(ST_OTM_BOX_LEFT);
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g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
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g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
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g_vars->scene05_handle->_flags |= 4;
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} else {
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g_vars->scene05_wacko->changeStatics2(ST_OTM_VNT_LEFT);
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if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithPlunger)) {
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g_vars->scene05_handle->changeStatics2(ST_HDL_BROKEN);
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g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
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}
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}
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g_fp->_currentScene = oldscene;
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}
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void sceneHandler05_makeManFlight() {
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int qid;
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if (!g_vars->scene05_bigHatch->_statics || g_vars->scene05_bigHatch->_statics->_staticsId != ST_BLK_OPEN)
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qid = QU_SC5_MANBUMP;
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else
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qid = QU_SC5_MANFLY;
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MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(qid), 0, 0);
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mq->setFlags(mq->getFlags() | 1);
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mq->chain(0);
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}
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void sceneHandler05_makeWackoFeedback() {
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int staticsId1;
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int staticsId2;
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if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
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staticsId1 = ST_OTM_GLS_LEFT;
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staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_HANDLEUP : MV_OTM_HANDLEDOWN;
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} else if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
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return;
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} else {
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staticsId1 = ST_OTM_BOX_LEFT;
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staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_BOXHANDLEUP : MV_OTM_BOXHANDLEDOWN;
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}
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if (g_vars->scene05_wacko->_movement)
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g_vars->scene05_wacko->changeStatics2(g_vars->scene05_wacko->_movement->_staticsObj2->_staticsId);
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if (staticsId1 == g_vars->scene05_wacko->_statics->_staticsId) {
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g_vars->scene05_wacko->startAnim(staticsId2, 0, -1);
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} else {
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MessageQueue *mq = g_vars->scene05_wacko->changeStatics1(staticsId1);
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if (mq) {
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mq->setFlags(mq->getFlags() | 1);
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ExCommand *ex = new ExCommand(0, 17, MSG_SC5_MAKEOTMFEEDBACK, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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mq->_isFinished = 0;
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}
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}
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}
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void sceneHandler05_resetTicks() {
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if (g_fp->_aniMan->_movement && (g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEUP
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|| g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEDOWN))
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g_vars->scene05_wackoTicker = g_fp->_updateTicks;
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else
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g_vars->scene05_wackoTicker = 0;
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}
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void sceneHandler05_genFlies() {
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if (g_vars->scene05_floatersTicker <= 1000)
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return;
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if (g_fp->_rnd->getRandomNumber(1)) {
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int numFlies = g_fp->_rnd->getRandomNumber(3) + 1;
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for (int i = 0; i < numFlies; i++) {
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int x = g_fp->_rnd->getRandomNumber(55) + 538;
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int y = g_fp->_rnd->getRandomNumber(60) + i * 30 + 520;
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g_fp->_floaters->genFlies(g_fp->_currentScene, x, y, 5, 1);
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g_fp->_floaters->_array2.back()->val2 = 585;
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g_fp->_floaters->_array2.back()->val3 = -70;
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g_fp->_floaters->_array2.back()->val11 = 8.0;
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}
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}
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g_vars->scene05_floatersTicker = 0;
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}
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void sceneHandler05_showHandle() {
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g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->show1(-1, -1, -1, 0);
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}
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void sceneHandler05_handleDown() {
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StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
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hatch->changeStatics2(ST_BLK_CLOSED);
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hatch->startAnim(MV_BLK_OPEN, 0, -1);
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sceneHandler05_resetTicks();
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sceneHandler05_genFlies();
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}
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void sceneHandler05_hideHandle() {
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g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->hide();
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}
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void sceneHandler05_handleUp() {
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StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
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hatch->changeStatics2(ST_BLK_OPEN);
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hatch->startAnim(MV_BLK_CLOSE, 0, -1);
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sceneHandler05_resetTicks();
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}
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void sceneHandler05_testHatch(ExCommand *inex) {
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ExCommand *ex;
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if (g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1)->_statics->_staticsId == ST_BLK_CLOSED) {
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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ex->postMessage();
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return;
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}
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StaticANIObject *wacko = g_fp->_currentScene->getStaticANIObject1ById(ANI_OTMOROZ, -1);
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if (wacko->_movement)
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wacko->changeStatics2(wacko->_movement->_staticsObj2->_staticsId);
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if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
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MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
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if (mq)
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mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
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if (wacko->_statics->_staticsId != ST_OTM_GLS_LEFT) {
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mq = wacko->changeStatics1(ST_OTM_GLS_LEFT);
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if (!mq) {
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wacko->changeStatics2(ST_OTM_GLS_LEFT);
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mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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}
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mq->setFlags(mq->getFlags() | 1);
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ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags |= 2u;
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mq->addExCommandToEnd(ex);
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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mq->_isFinished = 0;
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return;
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}
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mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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mq->setFlags(mq->getFlags() | 1);
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ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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if (!mq->chain(wacko))
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delete mq;
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} else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
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MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
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if (mq)
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mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
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if (wacko->_statics->_staticsId != ST_OTM_BOX_LEFT) {
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mq = wacko->changeStatics1(ST_OTM_BOX_LEFT);
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if (!mq) {
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wacko->changeStatics2(ST_OTM_BOX_LEFT);
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mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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}
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mq->setFlags(mq->getFlags() | 1);
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ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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mq->_isFinished = 0;
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return;
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}
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mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
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mq->setFlags(mq->getFlags() | 1);
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ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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mq->addExCommandToEnd(ex);
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if (!mq->chain(wacko))
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delete mq;
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return;
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} else {
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ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
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ex->_keyCode = TrubaLeft;
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ex->_excFlags |= 2;
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ex->postMessage();
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return;
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}
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}
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int sceneHandler05(ExCommand *ex) {
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if (ex->_messageKind != 17)
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return 0;
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switch (ex->_messageNum) {
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case MSG_SC5_BGRSOUNDOFF:
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g_fp->stopAllSoundInstances(SND_5_026);
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break;
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case MSG_SC5_BGRSOUNDON:
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g_fp->playSound(SND_5_026, 1);
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break;
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case MSG_SC5_MAKEMANFLIGHT:
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sceneHandler05_makeManFlight();
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break;
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case MSG_SC5_MAKEOTMFEEDBACK:
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if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
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&& g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
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sceneHandler05_makeWackoFeedback();
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g_vars->scene05_wackoTicker = 0;
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}
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break;
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case MSG_SC5_SHOWHANDLE:
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sceneHandler05_showHandle();
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break;
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case MSG_SC5_HANDLEDOWN:
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g_vars->scene05_handle->changeStatics2(ST_HDL_DOWN);
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sceneHandler05_handleDown();
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break;
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case MSG_SC5_HIDEHANDLE:
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sceneHandler05_hideHandle();
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break;
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case MSG_SC5_HANDLEUP:
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g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
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sceneHandler05_handleUp();
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break;
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case MSG_SC5_TESTLUK:
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sceneHandler05_testHatch(ex);
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break;
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case 33:
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{
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int res = 0;
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if (g_fp->_aniMan2) {
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if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200)
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g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300;
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if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200)
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g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300;
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res = 1;
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}
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if (g_vars->scene05_wackoTicker) {
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if ((g_fp->_updateTicks - g_vars->scene05_wackoTicker) > 62) {
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if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
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&& g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
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if (g_vars->scene05_handleFlipper % 2)
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sceneHandler05_makeWackoFeedback();
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g_vars->scene05_wackoTicker = 0;
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++g_vars->scene05_handleFlipper;
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}
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}
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}
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++g_vars->scene05_floatersTicker;
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g_fp->_floaters->update();
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g_fp->_behaviorManager->updateBehaviors();
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g_fp->startSceneTrack();
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return res;
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}
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}
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return 0;
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}
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} // End of namespace Fullpipe
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