scummvm/engines/fullpipe/scenes/scene05.cpp
2014-02-18 02:39:34 +01:00

387 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "fullpipe/fullpipe.h"
#include "fullpipe/objects.h"
#include "fullpipe/objectnames.h"
#include "fullpipe/constants.h"
#include "fullpipe/statics.h"
#include "fullpipe/scene.h"
#include "fullpipe/motion.h"
#include "fullpipe/scenes.h"
#include "fullpipe/messages.h"
#include "fullpipe/floaters.h"
#include "fullpipe/behavior.h"
namespace Fullpipe {
void scene05_initScene(Scene *sc) {
g_vars->scene05_handle = sc->getStaticANIObject1ById(ANI_HANDLE, -1);
g_vars->scene05_wacko = sc->getStaticANIObject1ById(ANI_OTMOROZ, -1);
g_vars->scene05_bigHatch = sc->getStaticANIObject1ById(ANI_BIGLUK, -1);
g_vars->scene05_wackoTicker = 0;
g_vars->scene05_handleFlipper = 1;
g_vars->scene05_floatersTicker = 1000;
Scene *oldscene = g_fp->_currentScene;
g_fp->_currentScene = sc;
if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
g_vars->scene05_wacko->changeStatics2(ST_OTM_GLS_LEFT);
g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
g_vars->scene05_handle->_flags |= 4;
} else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
g_vars->scene05_wacko->changeStatics2(ST_OTM_BOX_LEFT);
g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
g_vars->scene05_handle->_flags |= 4;
} else {
g_vars->scene05_wacko->changeStatics2(ST_OTM_VNT_LEFT);
if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithPlunger)) {
g_vars->scene05_handle->changeStatics2(ST_HDL_BROKEN);
g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
}
}
g_fp->_currentScene = oldscene;
}
void sceneHandler05_makeManFlight() {
int qid;
if (!g_vars->scene05_bigHatch->_statics || g_vars->scene05_bigHatch->_statics->_staticsId != ST_BLK_OPEN)
qid = QU_SC5_MANBUMP;
else
qid = QU_SC5_MANFLY;
MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(qid), 0, 0);
mq->setFlags(mq->getFlags() | 1);
mq->chain(0);
}
void sceneHandler05_makeWackoFeedback() {
int staticsId1;
int staticsId2;
if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
staticsId1 = ST_OTM_GLS_LEFT;
staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_HANDLEUP : MV_OTM_HANDLEDOWN;
} else if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
return;
} else {
staticsId1 = ST_OTM_BOX_LEFT;
staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_BOXHANDLEUP : MV_OTM_BOXHANDLEDOWN;
}
if (g_vars->scene05_wacko->_movement)
g_vars->scene05_wacko->changeStatics2(g_vars->scene05_wacko->_movement->_staticsObj2->_staticsId);
if (staticsId1 == g_vars->scene05_wacko->_statics->_staticsId) {
g_vars->scene05_wacko->startAnim(staticsId2, 0, -1);
} else {
MessageQueue *mq = g_vars->scene05_wacko->changeStatics1(staticsId1);
if (mq) {
mq->setFlags(mq->getFlags() | 1);
ExCommand *ex = new ExCommand(0, 17, MSG_SC5_MAKEOTMFEEDBACK, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
mq->_isFinished = 0;
}
}
}
void sceneHandler05_resetTicks() {
if (g_fp->_aniMan->_movement && (g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEUP
|| g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEDOWN))
g_vars->scene05_wackoTicker = g_fp->_updateTicks;
else
g_vars->scene05_wackoTicker = 0;
}
void sceneHandler05_genFlies() {
if (g_vars->scene05_floatersTicker <= 1000)
return;
if (g_fp->_rnd->getRandomNumber(1)) {
int numFlies = g_fp->_rnd->getRandomNumber(3) + 1;
for (int i = 0; i < numFlies; i++) {
int x = g_fp->_rnd->getRandomNumber(55) + 538;
int y = g_fp->_rnd->getRandomNumber(60) + i * 30 + 520;
g_fp->_floaters->genFlies(g_fp->_currentScene, x, y, 5, 1);
g_fp->_floaters->_array2.back()->val2 = 585;
g_fp->_floaters->_array2.back()->val3 = -70;
g_fp->_floaters->_array2.back()->val11 = 8.0;
}
}
g_vars->scene05_floatersTicker = 0;
}
void sceneHandler05_showHandle() {
g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->show1(-1, -1, -1, 0);
}
void sceneHandler05_handleDown() {
StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
hatch->changeStatics2(ST_BLK_CLOSED);
hatch->startAnim(MV_BLK_OPEN, 0, -1);
sceneHandler05_resetTicks();
sceneHandler05_genFlies();
}
void sceneHandler05_hideHandle() {
g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->hide();
}
void sceneHandler05_handleUp() {
StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
hatch->changeStatics2(ST_BLK_OPEN);
hatch->startAnim(MV_BLK_CLOSE, 0, -1);
sceneHandler05_resetTicks();
}
void sceneHandler05_testHatch(ExCommand *inex) {
ExCommand *ex;
if (g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1)->_statics->_staticsId == ST_BLK_CLOSED) {
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
ex->postMessage();
return;
}
StaticANIObject *wacko = g_fp->_currentScene->getStaticANIObject1ById(ANI_OTMOROZ, -1);
if (wacko->_movement)
wacko->changeStatics2(wacko->_movement->_staticsObj2->_staticsId);
if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
if (mq)
mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
if (wacko->_statics->_staticsId != ST_OTM_GLS_LEFT) {
mq = wacko->changeStatics1(ST_OTM_GLS_LEFT);
if (!mq) {
wacko->changeStatics2(ST_OTM_GLS_LEFT);
mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
}
mq->setFlags(mq->getFlags() | 1);
ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2u;
mq->addExCommandToEnd(ex);
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
mq->_isFinished = 0;
return;
}
mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
mq->setFlags(mq->getFlags() | 1);
ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
if (!mq->chain(wacko))
delete mq;
} else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
if (mq)
mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
if (wacko->_statics->_staticsId != ST_OTM_BOX_LEFT) {
mq = wacko->changeStatics1(ST_OTM_BOX_LEFT);
if (!mq) {
wacko->changeStatics2(ST_OTM_BOX_LEFT);
mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
}
mq->setFlags(mq->getFlags() | 1);
ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
mq->_isFinished = 0;
return;
}
mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
mq->setFlags(mq->getFlags() | 1);
ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
mq->addExCommandToEnd(ex);
if (!mq->chain(wacko))
delete mq;
return;
} else {
ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
ex->_keyCode = TrubaLeft;
ex->_excFlags |= 2;
ex->postMessage();
return;
}
}
int sceneHandler05(ExCommand *ex) {
if (ex->_messageKind != 17)
return 0;
switch (ex->_messageNum) {
case MSG_SC5_BGRSOUNDOFF:
g_fp->stopAllSoundInstances(SND_5_026);
break;
case MSG_SC5_BGRSOUNDON:
g_fp->playSound(SND_5_026, 1);
break;
case MSG_SC5_MAKEMANFLIGHT:
sceneHandler05_makeManFlight();
break;
case MSG_SC5_MAKEOTMFEEDBACK:
if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
&& g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
sceneHandler05_makeWackoFeedback();
g_vars->scene05_wackoTicker = 0;
}
break;
case MSG_SC5_SHOWHANDLE:
sceneHandler05_showHandle();
break;
case MSG_SC5_HANDLEDOWN:
g_vars->scene05_handle->changeStatics2(ST_HDL_DOWN);
sceneHandler05_handleDown();
break;
case MSG_SC5_HIDEHANDLE:
sceneHandler05_hideHandle();
break;
case MSG_SC5_HANDLEUP:
g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
sceneHandler05_handleUp();
break;
case MSG_SC5_TESTLUK:
sceneHandler05_testHatch(ex);
break;
case 33:
{
int res = 0;
if (g_fp->_aniMan2) {
if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200)
g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300;
if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200)
g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300;
res = 1;
}
if (g_vars->scene05_wackoTicker) {
if ((g_fp->_updateTicks - g_vars->scene05_wackoTicker) > 62) {
if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
&& g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
if (g_vars->scene05_handleFlipper % 2)
sceneHandler05_makeWackoFeedback();
g_vars->scene05_wackoTicker = 0;
++g_vars->scene05_handleFlipper;
}
}
}
++g_vars->scene05_floatersTicker;
g_fp->_floaters->update();
g_fp->_behaviorManager->updateBehaviors();
g_fp->startSceneTrack();
return res;
}
}
return 0;
}
} // End of namespace Fullpipe