mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-05 17:20:30 +00:00
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "engines/grim/object.h"
|
|
|
|
namespace Grim {
|
|
|
|
int32 Object::s_id = 0;
|
|
|
|
Object::Object() :
|
|
_refCount(0) {
|
|
|
|
++s_id;
|
|
_id = s_id;
|
|
}
|
|
|
|
Object::~Object() {
|
|
for (Common::List<Pointer *>::iterator i = _pointers.begin(); i != _pointers.end(); ++i) {
|
|
(*i)->resetPointer();
|
|
}
|
|
}
|
|
|
|
void Object::reference() {
|
|
++_refCount;
|
|
}
|
|
|
|
void Object::dereference() {
|
|
if (_refCount > 0) {
|
|
--_refCount;
|
|
}
|
|
|
|
if (_refCount == 0) {
|
|
_refCount = -1;
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
int32 Object::getId() const {
|
|
return _id;
|
|
}
|
|
|
|
void Object::setId(int32 id) {
|
|
if (id > s_id) {
|
|
s_id = id;
|
|
}
|
|
_id = id;
|
|
}
|
|
|
|
}
|