scummvm/engines/hopkins/lines.cpp

2967 lines
81 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hopkins/lines.h"
#include "hopkins/graphics.h"
#include "hopkins/hopkins.h"
#include "common/system.h"
#include "common/textconsole.h"
namespace Hopkins {
int LigneItem::appendToRouteInc(int from, int to, RouteItem *route, int index) {
if (to == -1)
to = _lineDataEndIdx;
for (int i = from; i < to; ++i)
route[index++].set(_lineData[2*i], _lineData[2*i+1], _directionRouteInc);
return index;
}
int LigneItem::appendToRouteDec(int from, int to, RouteItem *route, int index) {
if (from == -1)
from = _lineDataEndIdx - 1;
for (int i = from; i > to; --i)
route[index++].set(_lineData[2*i], _lineData[2*i+1], _directionRouteDec);
return index;
}
LinesManager::LinesManager() {
for (int i = 0; i < MAX_LINES; ++i) {
Common::fill((byte *)&_zoneLine[i], (byte *)&_zoneLine[i] + sizeof(LigneZoneItem), 0);
Common::fill((byte *)&_lineItem[i], (byte *)&_lineItem[i] + sizeof(LigneItem), 0);
}
for (int i = 0; i < 4000; ++i)
Common::fill((byte *)&_smoothRoute[i], (byte *)&_smoothRoute[i] + sizeof(SmoothItem), 0);
for (int i = 0; i < 8001; ++i)
_bestRoute[i].set(0, 0, DIR_NONE);
for (int i = 0; i < 101; ++i) {
Common::fill((byte *)&_segment[i], (byte *)&_segment[i] + sizeof(SegmentItem), 0);
Common::fill((byte *)&_squareZone[i], (byte *)&_squareZone[i] + sizeof(SquareZoneItem), 0);
}
for (int i = 0; i < 105; ++i) {
BOBZONE[i] = 0;
BOBZONE_FLAG[i] = false;
}
for (int i = 0; i < 106; ++i)
Common::fill((byte *)&ZONEP[i], (byte *)&ZONEP[i] + sizeof(ZonePItem), 0);
_linesNumb = 0;
_newLineIdx = 0;
_newLineDataIdx = 0;
_newRouteIdx = 0;
_newPosX = 0;
_newPosY = 0;
_smoothMoveDirection = DIR_NONE;
_lastLine = 0;
_maxLineIdx = 0;
_pathFindingMaxDepth = 0;
essai0 = NULL;
essai1 = NULL;
essai2 = NULL;
_lineBuf = (int16 *)g_PTRNUL;
_route = (RouteItem *)g_PTRNUL;
_currentSegmentId = 0;
_largeBuf = g_PTRNUL;
}
LinesManager::~LinesManager() {
_vm->_globals.freeMemory(_largeBuf);
}
void LinesManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
/**
* Load lines
*/
void LinesManager::loadLines(const Common::String &file) {
resetLines();
_linesNumb = 0;
_lastLine = 0;
byte *ptr = _vm->_fileManager.loadFile(file);
for (int idx = 0; READ_LE_INT16((uint16 *)ptr + (idx * 5)) != -1; idx++) {
addLine(idx,
(Directions)READ_LE_INT16((uint16 *)ptr + (idx * 5)),
READ_LE_INT16((uint16 *)ptr + (idx * 5) + 1),
READ_LE_INT16((uint16 *)ptr + (idx * 5) + 2),
READ_LE_INT16((uint16 *)ptr + (idx * 5) + 3),
READ_LE_INT16((uint16 *)ptr + (idx * 5) + 4));
}
initRoute();
_vm->_globals.freeMemory(ptr);
}
/**
* Check Hotspots in Inventory screen
* Returns the ID of the hotspot under mouse
*/
int LinesManager::checkInventoryHotspots(int posX, int posY) {
int hotspotId = 0;
if (posY >= 120 && posY <= 153)
hotspotId = checkInventoryHotspotsRow(posX, 1, false);
if (posY >= 154 && posY <= 191)
hotspotId = checkInventoryHotspotsRow(posX, 7, false);
if (posY >= 192 && posY <= 229)
hotspotId = checkInventoryHotspotsRow(posX, 13, false);
if (posY >= 230 && posY <= 267)
hotspotId = checkInventoryHotspotsRow(posX, 19, false);
if (posY >= 268 && posY <= 306)
hotspotId = checkInventoryHotspotsRow(posX, 25, true);
if (posY >= 268 && posY <= 288 && posX >= _vm->_graphicsManager._scrollOffset + 424 && posX <= _vm->_graphicsManager._scrollOffset + 478)
hotspotId = 30;
if (posY >= 290 && posY <= 306 && posX >= _vm->_graphicsManager._scrollOffset + 424 && posX <= _vm->_graphicsManager._scrollOffset + 478)
hotspotId = 31;
if (posY < 114 || posY > 306 || posX < _vm->_graphicsManager._scrollOffset + 152 || posX > _vm->_graphicsManager._scrollOffset + 484)
hotspotId = 32;
return hotspotId;
}
/**
* Check the hotspots in an inventory line
* Returns the hotspot Id under the mouse, if any.
*/
int LinesManager::checkInventoryHotspotsRow(int posX, int minZoneNum, bool lastRow) {
int result = minZoneNum;
if (posX >= _vm->_graphicsManager._scrollOffset + 158 && posX < _vm->_graphicsManager._scrollOffset + 208)
return result;
if (posX >= _vm->_graphicsManager._scrollOffset + 208 && posX < _vm->_graphicsManager._scrollOffset + 266) {
result += 1;
return result;
}
if (posX >= _vm->_graphicsManager._scrollOffset + 266 && posX < _vm->_graphicsManager._scrollOffset + 320) {
result += 2;
return result;
}
if (posX >= _vm->_graphicsManager._scrollOffset + 320 && posX < _vm->_graphicsManager._scrollOffset + 370) {
result += 3;
return result;
}
if (posX >= _vm->_graphicsManager._scrollOffset + 370 && posX < _vm->_graphicsManager._scrollOffset + 424) {
result += 4;
return result;
}
if (!lastRow && posX >= _vm->_graphicsManager._scrollOffset + 424 && posX <= _vm->_graphicsManager._scrollOffset + 478) {
result += 5;
return result;
}
return 0;
}
/**
* Add Zone Line
*/
void LinesManager::addZoneLine(int idx, int a2, int a3, int a4, int a5, int bobZoneIdx) {
int16 *zoneData;
if (a2 == a3 && a3 == a4 && a3 == a5) {
BOBZONE_FLAG[bobZoneIdx] = true;
BOBZONE[bobZoneIdx] = a3;
} else {
assert (idx <= MAX_LINES);
_zoneLine[idx]._zoneData = (int16 *)_vm->_globals.freeMemory((byte *)_zoneLine[idx]._zoneData);
int v8 = abs(a2 - a4);
int v9 = abs(a3 - a5);
int v20 = 1;
if (v8 <= v9)
v20 += v9;
else
v20 += v8;
zoneData = (int16 *)_vm->_globals.allocMemory(2 * sizeof(int16) * v20 + (4 * sizeof(int16)));
assert(zoneData != (int16 *)g_PTRNUL);
_zoneLine[idx]._zoneData = zoneData;
int16 *dataP = zoneData;
int v23 = 1000 * v8 / v20;
int v22 = 1000 * v9 / v20;
if (a4 < a2)
v23 = -v23;
if (a5 < a3)
v22 = -v22;
int v13 = 1000 * a2;
int v16 = 1000 * a3;
for (int i = 0; i < v20; i++) {
*dataP++ = v13 / 1000;
*dataP++ = v16 / 1000;
v13 += v23;
v16 += v22;
}
*dataP++ = -1;
*dataP++ = -1;
_zoneLine[idx]._count = v20;
_zoneLine[idx]._bobZoneIdx = bobZoneIdx;
}
}
/**
* Add Line
*/
void LinesManager::addLine(int idx, Directions direction, int a3, int a4, int a5, int a6) {
assert (idx <= MAX_LINES);
if (_linesNumb < idx)
_linesNumb = idx;
_lineItem[idx]._lineData = (int16 *)_vm->_globals.freeMemory((byte *)_lineItem[idx]._lineData);
int v8 = abs(a3 - a5) + 1;
int v34 = abs(a4 - a6) + 1;
int v33 = v34;
if (v8 > v34)
v34 = v8;
byte *v10 = _vm->_globals.allocMemory(4 * v34 + 8);
assert (v10 != g_PTRNUL);
Common::fill(v10, v10 + 4 * v34 + 8, 0);
_lineItem[idx]._lineData = (int16 *)v10;
int16 *v32 = _lineItem[idx]._lineData;
int v36 = 1000 * v8;
int v39 = 1000 * v8 / (v34 - 1);
int v37 = 1000 * v33 / (v34 - 1);
if (a5 < a3)
v39 = -v39;
if (a6 < a4)
v37 = -v37;
int v11 = (int)v39 / 1000;
int v12 = (int)v37 / 1000;
if (!v11) {
if (v12 == -1) {
_lineItem[idx]._directionRouteInc = DIR_UP;
_lineItem[idx]._directionRouteDec = DIR_DOWN;
}
if (v12 == 1) {
_lineItem[idx]._directionRouteInc = DIR_DOWN;
_lineItem[idx]._directionRouteDec = DIR_UP;
}
}
if (v11 == 1) {
if (v12 == -1) {
_lineItem[idx]._directionRouteInc = DIR_UP_RIGHT;
_lineItem[idx]._directionRouteDec = DIR_DOWN_LEFT;
}
if (!v12) {
_lineItem[idx]._directionRouteInc = DIR_RIGHT;
_lineItem[idx]._directionRouteDec = DIR_LEFT;
}
if (v12 == 1) {
_lineItem[idx]._directionRouteInc = DIR_DOWN_RIGHT;
_lineItem[idx]._directionRouteDec = DIR_UP_LEFT;
}
}
if (v11 == -1) {
if (v12 == 1) {
_lineItem[idx]._directionRouteInc = DIR_DOWN_LEFT;
_lineItem[idx]._directionRouteDec = DIR_UP_RIGHT;
}
if (!v12) {
_lineItem[idx]._directionRouteInc = DIR_LEFT;
_lineItem[idx]._directionRouteDec = DIR_RIGHT;
}
if (v12 == -1) {
_lineItem[idx]._directionRouteInc = DIR_UP_LEFT;
_lineItem[idx]._directionRouteDec = DIR_DOWN_RIGHT;
}
}
if (v11 == 1 && v37 > 250 && v37 <= 999) {
_lineItem[idx]._directionRouteInc = DIR_DOWN_RIGHT;
_lineItem[idx]._directionRouteDec = DIR_UP_LEFT;
}
if (v11 == -1 && v37 > 250 && v37 <= 999) {
_lineItem[idx]._directionRouteInc = DIR_DOWN_LEFT;
_lineItem[idx]._directionRouteDec = DIR_UP_RIGHT;
}
if (v11 == 1 && v37 < -250 && v37 > -1000) {
_lineItem[idx]._directionRouteInc = DIR_UP_RIGHT;
_lineItem[idx]._directionRouteDec = DIR_DOWN_LEFT;
}
// This condition is impossible to meet!
// Code present in the Linux and BeOS executables
// CHECKME: maybe it should be checking negative values?
if (v11 == -1 && v37 <= 249 && v37 > 1000) {
_lineItem[idx]._directionRouteInc = DIR_UP_LEFT;
_lineItem[idx]._directionRouteDec = DIR_DOWN_RIGHT;
}
int v40 = v36 / v34;
int v38 = 1000 * v33 / v34;
if (a5 < a3)
v40 = -v40;
if (a6 < a4)
v38 = -v38;
int v24 = 1000 * a3;
int v25 = 1000 * a4;
int v31 = 1000 * a3 / 1000;
int v30 = 1000 * a4 / 1000;
int v35 = v34 - 1;
for (int v26 = 0; v26 < v35; v26++) {
v32[0] = v31;
v32[1] = v30;
v32 += 2;
v24 += v40;
v25 += v38;
v31 = v24 / 1000;
v30 = v25 / 1000;
}
v32[0] = a5;
v32[1] = a6;
v32 += 2;
v32[0] = -1;
v32[1] = -1;
_lineItem[idx]._lineDataEndIdx = v35 + 1;
_lineItem[idx]._direction = direction;
++_linesNumb;
}
/**
* Check collision line
*/
bool LinesManager::checkCollisionLine(int xp, int yp, int *foundDataIdx, int *foundLineIdx, int startLineIdx, int endLineIdx) {
int16 *lineData;
int left = xp + 4;
int right = xp - 4;
int top = yp + 4;
int bottom = yp - 4;
*foundDataIdx = -1;
*foundLineIdx = -1;
for (int curLineIdx = startLineIdx; curLineIdx <= endLineIdx; curLineIdx++) {
lineData = _lineItem[curLineIdx]._lineData;
if (lineData == (int16 *)g_PTRNUL)
continue;
bool collisionFl = true;
int lineStartX = lineData[0];
int lineStartY = lineData[1];
int lineDataIdx = 2 * _lineItem[curLineIdx]._lineDataEndIdx;
int lineEndX = lineData[lineDataIdx - 2];
int lineEndY = lineData[lineDataIdx - 1];
if (lineStartX >= lineEndX) {
if (right > lineStartX || left < lineEndX)
collisionFl = false;
} else { // lineStartX < lineEndX
if (left < lineStartX || right > lineEndX)
collisionFl = false;
}
if (lineStartY >= lineEndY) {
if (bottom > lineStartY || top < lineEndY)
collisionFl = false;
} else { // lineStartY < lineEndY
if (top < lineStartY || bottom > lineEndY)
collisionFl = false;
}
if (!collisionFl)
continue;
for (int idx = 0; idx < _lineItem[curLineIdx]._lineDataEndIdx; idx++) {
int lineX = lineData[0];
int lineY = lineData[1];
lineData += 2;
if ((xp == lineX || xp + 1 == lineX) && (yp == lineY || yp + 1 == lineY)) {
*foundDataIdx = idx;
*foundLineIdx = curLineIdx;
return true;
}
}
}
return false;
}
/**
* Init route
*/
void LinesManager::initRoute() {
int lineX = _lineItem[0]._lineData[0];
int lineY = _lineItem[0]._lineData[1];
int lineIdx = 1;
for (;;) {
int curDataIdx = _lineItem[lineIdx]._lineDataEndIdx;
int16 *curLineData = _lineItem[lineIdx]._lineData;
int curLineX = curLineData[2 * curDataIdx - 2];
int curLineY = curLineData[2 * curDataIdx - 1];
if (_vm->_graphicsManager._maxX == curLineX || _vm->_graphicsManager._maxY == curLineY ||
_vm->_graphicsManager._minX == curLineX || _vm->_graphicsManager._minY == curLineY ||
(lineX == curLineX && lineY == curLineY))
break;
if (lineIdx == MAX_LINES)
error("ERROR - LAST LINE NOT FOUND");
int16 *nextLineData = _lineItem[lineIdx + 1]._lineData;
if (nextLineData[0] != curLineX && nextLineData[1] != curLineY)
break;
++lineIdx;
}
_lastLine = lineIdx;
for (int idx = 1; idx < MAX_LINES; idx++) {
if ((_lineItem[idx]._lineDataEndIdx < _maxLineIdx) && (idx != _lastLine + 1)) {
_lineItem[idx]._directionRouteInc = _lineItem[idx - 1]._directionRouteInc;
_lineItem[idx]._directionRouteDec = _lineItem[idx - 1]._directionRouteDec;
}
}
}
// Avoid
int LinesManager::CONTOURNE(int a1, int a2, int a3, int a4, int a5, RouteItem *route) {
int v36 = a1;
int v7 = a2;
int v8 = a3;
if (a1 < a4) {
v8 = _lineItem[a1].appendToRouteInc(a2, -1, route, v8);
for (int i = a1 + 1; i < a4; i++)
v8 = _lineItem[i].appendToRouteInc(0, -1, route, v8);
v7 = 0;
v36 = a4;
}
if (v36 > a4) {
v8 = _lineItem[v36].appendToRouteDec(v7, 0, route, v8);
for (int i = v36 - 1; i > a4; i--)
v8 = _lineItem[i].appendToRouteDec(-1, 0, route, v8);
v7 = _lineItem[a4]._lineDataEndIdx - 1;
v36 = a4;
}
if (v36 == a4) {
if (a5 >= v7) {
v8 = _lineItem[a4].appendToRouteInc(v7, a5, route, v8);
} else {
v8 = _lineItem[a4].appendToRouteDec(v7, a5, route, v8);
}
}
return v8;
}
// Avoid 1
int LinesManager::CONTOURNE1(int a1, int a2, int a3, int a4, int a5, RouteItem *route, int a8, int a9) {
int v9 = a1;
int v10 = a2;
int v40 = a3;
if (a4 < a1) {
v40 = _lineItem[a1].appendToRouteInc(a2, -1, route, v40);
int v15 = a1 + 1;
if (v15 == a9 + 1)
v15 = a8;
while (a4 != v15) {
v40 = _lineItem[v15].appendToRouteInc(0, -1, route, v40);
++v15;
if (a9 + 1 == v15)
v15 = a8;
}
v10 = 0;
v9 = a4;
}
if (a4 > v9) {
v40 = _lineItem[v9].appendToRouteDec(v10, 0, route, v40);
int v24 = v9 - 1;
if (v24 == a8 - 1)
v24 = a9;
while (a4 != v24) {
v40 = _lineItem[v24].appendToRouteDec(-1, 0, route, v40);
--v24;
if (a8 - 1 == v24)
v24 = a9;
}
v10 = _lineItem[a4]._lineDataEndIdx - 1;
v9 = a4;
}
if (a4 == v9) {
if (a5 >= v10) {
v40 = _lineItem[a4].appendToRouteInc(v10, a5, route, v40);
} else {
v40 = _lineItem[a4].appendToRouteDec(v10, a5, route, v40);
}
}
return v40;
}
bool LinesManager::MIRACLE(int fromX, int fromY, int a3, int a4, int a5) {
int v35 = 0;
int v36 = 0;
int v42 = 0;
int v43 = 0;
int v44 = 0;
int v45 = 0;
int v46 = 0;
int v47 = 0;
int v48 = 0;
int v49 = 0;
int curX = fromX;
int curY = fromY;
int v50 = a3;
int v7 = a5;
int v51;
if (checkCollisionLine(fromX, fromY, &v51, &v50, 0, _linesNumb)) {
switch (_lineItem[v50]._direction) {
case DIR_UP:
curY -= 2;
break;
case DIR_UP_RIGHT:
curY -= 2;
curX += 2;
break;
case DIR_RIGHT:
curX += 2;
break;
case DIR_DOWN_RIGHT:
curY += 2;
curX += 2;
break;
case DIR_DOWN:
curY += 2;
break;
case DIR_DOWN_LEFT:
curY += 2;
curX -= 2;
break;
case DIR_LEFT:
curX -= 2;
break;
case DIR_UP_LEFT:
curY -= 2;
curX -= 2;
break;
default:
break;
}
}
int v41 = curX;
int v40 = curY;
int v9 = 0;
int v10 = v40;
for (int i = v40; v40 + 200 > v10; i = v10) {
if (checkCollisionLine(v41, i, &v49, &v48, 0, _lastLine) == 1 && v48 <= _lastLine)
break;
v49 = 0;
v48 = -1;
++v9;
++v10;
}
int v37 = v9;
int v12 = 0;
int v13 = v40;
for (int j = v40; v40 - 200 < v13; j = v13) {
if (checkCollisionLine(v41, j, &v47, &v46, 0, _lastLine) == 1 && v46 <= _lastLine)
break;
v47 = 0;
v46 = -1;
++v12;
--v13;
}
int v39 = v12;
int v15 = 0;
int v16 = v41;
for (int k = v41; v41 + 200 > v16; k = v16) {
if (checkCollisionLine(k, v40, &v45, &v44, 0, _lastLine) == 1 && v44 <= _lastLine)
break;
v45 = 0;
v44 = -1;
++v15;
++v16;
}
int v38 = v15;
int v18 = 0;
int v19 = v41;
for (int l = v41; v41 - 200 < v19; l = v19) {
if (checkCollisionLine(l, v40, &v43, &v42, 0, _lastLine) == 1 && v42 <= _lastLine)
break;
v43 = 0;
v42 = -1;
++v18;
--v19;
}
if (a4 > v50) {
if (v46 != -1 && v46 <= v50)
v46 = -1;
if (v44 != -1 && v50 >= v44)
v44 = -1;
if (v48 != -1 && v50 >= v48)
v48 = -1;
if (v42 != -1 && v50 >= v42)
v42 = -1;
if (v46 != -1 && a4 < v46)
v46 = -1;
if (v44 != -1 && a4 < v44)
v44 = -1;
if (v48 != -1 && a4 < v48)
v48 = -1;
if (v42 != -1 && a4 < v42)
v42 = -1;
} else if (a4 < v50) {
if (v46 != -1 && v46 >= v50)
v46 = -1;
if (v44 != -1 && v50 <= v44)
v44 = -1;
if (v48 != -1 && v50 <= v48)
v48 = -1;
if (v42 != -1 && v50 <= v42)
v42 = -1;
if (v46 != -1 && a4 > v46)
v46 = -1;
if (v44 != -1 && a4 > v44)
v44 = -1;
if (v48 != -1 && a4 > v48)
v48 = -1;
if (v42 != -1 && a4 > v42)
v42 = -1;
}
if (v46 != -1 || v44 != -1 || v48 != -1 || v42 != -1) {
Directions newDir = DIR_NONE;
if (a4 > v50) {
if (v48 <= v46 && v44 <= v46 && v42 <= v46 && v46 > v50)
newDir = DIR_UP;
if (v48 <= v44 && v46 <= v44 && v42 <= v44 && v50 < v44)
newDir = DIR_RIGHT;
if (v46 <= v48 && v44 <= v48 && v42 <= v48 && v50 < v48)
newDir = DIR_DOWN;
if (v48 <= v42 && v44 <= v42 && v46 <= v42 && v50 < v42)
newDir = DIR_LEFT;
} else if (a4 < v50) {
if (v46 == -1)
v46 = 1300;
if (v44 == -1)
v44 = 1300;
if (v48 == -1)
v48 = 1300;
if (v42 == -1)
v42 = 1300;
if (v46 != 1300 && v48 >= v46 && v44 >= v46 && v42 >= v46 && v46 < v50)
newDir = DIR_UP;
if (v44 != 1300 && v48 >= v44 && v46 >= v44 && v42 >= v44 && v50 > v44)
newDir = DIR_RIGHT;
if (v48 != 1300 && v46 >= v48 && v44 >= v48 && v42 >= v48 && v50 > v48)
newDir = DIR_DOWN;
if (v42 != 1300 && v48 >= v42 && v44 >= v42 && v46 >= v42 && v50 > v42)
newDir = DIR_LEFT;
}
switch(newDir) {
case DIR_UP:
v36 = v46;
v35 = v47;
for (int v22 = 0; v22 < v39; v22++) {
if (checkCollisionLine(v41, v40 - v22, &v47, &v46, _lastLine + 1, _linesNumb) && _lastLine < v46) {
int v23 = GENIAL(v46, v47, v41, v40 - v22, v41, v40 - v39, v7, &_bestRoute[0]);
if (v23 == -1)
return false;
v7 = v23;
if (_newPosY != -1)
v22 = _newPosY - v40;
}
_bestRoute[v7].set(v41, v40 - v22, DIR_UP);
v7++;
}
_newLineIdx = v36;
_newLineDataIdx = v35;
_newRouteIdx = v7;
return true;
break;
case DIR_RIGHT:
v36 = v44;
v35 = v45;
for (int v31 = 0; v31 < v38; v31++) {
if (checkCollisionLine(v31 + v41, v40, &v47, &v46, _lastLine + 1, _linesNumb) && _lastLine < v46) {
int v32 = GENIAL(v46, v47, v31 + v41, v40, v38 + v41, v40, v7, &_bestRoute[0]);
if (v32 == -1)
return false;
v7 = v32;
if (_newPosX != -1)
v31 = _newPosX - v41;
}
_bestRoute[v7].set(v31 + v41, v40, DIR_RIGHT);
v7++;
}
_newLineIdx = v36;
_newLineDataIdx = v35;
_newRouteIdx = v7;
return true;
break;
case DIR_DOWN:
v36 = v48;
v35 = v49;
for (int v25 = 0; v25 < v37; v25++) {
if (checkCollisionLine(v41, v25 + v40, &v47, &v46, _lastLine + 1, _linesNumb) && _lastLine < v46) {
int v26 = GENIAL(v46, v47, v41, v25 + v40, v41, v37 + v40, v7, &_bestRoute[0]);
if (v26 == -1)
return false;
v7 = v26;
if (_newPosY != -1)
v25 = v40 - _newPosY;
}
_bestRoute[v7].set(v41, v25 + v40, DIR_DOWN);
v7++;
}
_newLineIdx = v36;
_newLineDataIdx = v35;
_newRouteIdx = v7;
return true;
break;
case DIR_LEFT:
v36 = v42;
v35 = v43;
for (int v28 = 0; v28 < v18; v28++) {
if (checkCollisionLine(v41 - v28, v40, &v47, &v46, _lastLine + 1, _linesNumb) && _lastLine < v46) {
int v29 = GENIAL(v46, v47, v41 - v28, v40, v41 - v18, v40, v7, &_bestRoute[0]);
if (v29 == -1)
return false;
v7 = v29;
if (_newPosX != -1)
v28 = v41 - _newPosX;
}
_bestRoute[v7].set(v41 - v28, v40, DIR_LEFT);
v7++;
}
_newLineIdx = v36;
_newLineDataIdx = v35;
_newRouteIdx = v7;
return true;
break;
default:
break;
}
}
return false;
}
int LinesManager::GENIAL(int lineIdx, int dataIdx, int a3, int a4, int a5, int a6, int a7, RouteItem *route) {
int result = a7;
int v80 = -1;
++_pathFindingMaxDepth;
if (_pathFindingMaxDepth > 10) {
warning("PathFinding - Max depth reached");
route[a7].invalidate();
return -1;
}
int16 *v10 = _lineItem[lineIdx]._lineData;
int v98 = v10[0];
int v97 = v10[1];
int v92 = lineIdx;
int v65;
bool loopCond = false;
for (;;) {
int v86 = v92 - 1;
int v11 = 2 * _lineItem[v92 - 1]._lineDataEndIdx;
int16 *v12 = _lineItem[v92 - 1]._lineData;
if (v12 == (int16 *)g_PTRNUL)
break;
while (v12[v11 - 2] != v98 || v97 != v12[v11 - 1]) {
--v86;
if (_lastLine - 1 != v86) {
v11 = 2 * _lineItem[v86]._lineDataEndIdx;
v12 = _lineItem[v86]._lineData;
if (v12 != (int16 *)g_PTRNUL)
continue;
}
loopCond = true;
break;
}
if (loopCond)
break;
v92 = v86;
v98 = v12[0];
v97 = v12[1];
}
int16 *v13 = _lineItem[lineIdx]._lineData;
int v95 = v13[2 * _lineItem[lineIdx]._lineDataEndIdx - 2];
int v93 = v13[2 * _lineItem[lineIdx]._lineDataEndIdx - 1];
int v91 = lineIdx;
int foundLineIdx, foundDataIdx;
loopCond = false;
for (;;) {
int v87 = v91 + 1;
int v15 = 2 * _lineItem[v91 + 1]._lineDataEndIdx;
int16 *v16 = _lineItem[v91 + 1]._lineData;
if (v16 == (int16 *)g_PTRNUL)
break;
int v17;
for (;;) {
v65 = v15;
v17 = v16[v15 - 2];
if (v16[0] == v95 && v93 == v16[1])
break;
++v87;
if (v87 != _linesNumb + 1) {
v15 = 2 * _lineItem[v87]._lineDataEndIdx;
v16 = _lineItem[v87]._lineData;
if (v16 != (int16 *)g_PTRNUL)
continue;
}
loopCond = true;
break;
}
if (loopCond)
break;
v91 = v87;
v95 = v17;
v93 = v16[v65 - 1];
}
int v58 = abs(a3 - a5) + 1;
int v85 = abs(a4 - a6) + 1;
int v20 = v85;
if (v58 > v20)
v85 = v58;
int v84 = 1000 * v58 / v85;
int v83 = 1000 * v20 / v85;
int v21 = 1000 * a3;
int v22 = 1000 * a4;
int v82 = a3;
int v81 = a4;
if (a5 < a3)
v84 = -v84;
if (a6 < a4)
v83 = -v83;
if (v85 > 800)
v85 = 800;
Common::fill(&_lineBuf[0], &_lineBuf[1000], 0);
int bugLigIdx = 0;
for (int v88 = 0; v88 < v85 + 1; v88++) {
_lineBuf[bugLigIdx] = v82;
_lineBuf[bugLigIdx + 1] = v81;
v21 += v84;
v22 += v83;
v82 = v21 / 1000;
v81 = v22 / 1000;
bugLigIdx += 2;
}
bugLigIdx -= 2;
int v77 = 0;
int v78 = 0;
int v79 = 0;
for (int v89 = v85 + 1; v89 > 0; v89--) {
if (checkCollisionLine(_lineBuf[bugLigIdx], _lineBuf[bugLigIdx + 1], &foundDataIdx, &foundLineIdx, v92, v91) && _lastLine < foundLineIdx) {
v80 = foundLineIdx;
v77 = foundDataIdx;
v78 = _lineBuf[bugLigIdx];
v79 = _lineBuf[bugLigIdx + 1];
break;
}
bugLigIdx -= 2;
}
int v66 = 0;
int v68 = 0;
int v70 = 0;
int v72 = 0;
for (int i = v92; i <= v91; ++i) {
int16 *lineData = _lineItem[i]._lineData;
if (lineData == (int16 *)g_PTRNUL)
error("error in genial routine");
if (i == v92) {
v72 = lineData[2 * _lineItem[i]._lineDataEndIdx - 1];
if (lineData[1] <= lineData[2 * _lineItem[i]._lineDataEndIdx - 1])
v72 = lineData[1];
v70 = lineData[2 * _lineItem[i]._lineDataEndIdx - 1];
if (lineData[1] >= lineData[2 * _lineItem[i]._lineDataEndIdx - 1])
v70 = lineData[1];
v68 = lineData[2 * _lineItem[i]._lineDataEndIdx - 2];
if (lineData[0] <= lineData[2 * _lineItem[i]._lineDataEndIdx - 2])
v68 = lineData[0];
v66 = lineData[2 * _lineItem[i]._lineDataEndIdx - 2];
if (lineData[0] >= lineData[2 * _lineItem[i]._lineDataEndIdx - 2])
v66 = lineData[0];
} else {
if (lineData[1] < lineData[2 * _lineItem[i]._lineDataEndIdx - 1] && lineData[1] < v72)
v72 = lineData[1];
if (lineData[2 * _lineItem[i]._lineDataEndIdx - 1] < lineData[1] && lineData[2 * _lineItem[i]._lineDataEndIdx - 1] < v72)
v72 = lineData[2 * _lineItem[i]._lineDataEndIdx - 1];
if (lineData[1] > lineData[2 * _lineItem[i]._lineDataEndIdx - 1] && lineData[1] > v70)
v70 = lineData[1];
if (lineData[2 * _lineItem[i]._lineDataEndIdx - 1] > lineData[1] && lineData[2 * _lineItem[i]._lineDataEndIdx - 1] > v70)
v70 = lineData[2 * _lineItem[i]._lineDataEndIdx - 1];
if (lineData[0] < lineData[2 * _lineItem[i]._lineDataEndIdx - 2] && v68 > lineData[0])
v68 = lineData[0];
if (lineData[2 * _lineItem[i]._lineDataEndIdx - 2] < lineData[0] && v68 > lineData[2 * _lineItem[i]._lineDataEndIdx - 2])
v68 = lineData[2 * _lineItem[i]._lineDataEndIdx - 2];
if (lineData[0] > lineData[2 * _lineItem[i]._lineDataEndIdx - 2] && v66 < lineData[0])
v66 = lineData[0];
if (lineData[2 * _lineItem[i]._lineDataEndIdx - 2] > lineData[0] && v66 < lineData[2 * _lineItem[i]._lineDataEndIdx - 2])
v66 = lineData[2 * _lineItem[i]._lineDataEndIdx - 2];
}
}
int v69 = v68 - 2;
int v73 = v72 - 2;
int v67 = v66 + 2;
int v71 = v70 + 2;
if (a5 >= v69 && a5 <= v67 && a6 >= v73 && a6 <= v71) {
int v34 = a6;
int v76 = -1;
for (;;) {
--v34;
if (!checkCollisionLine(a5, v34, &foundDataIdx, &foundLineIdx, v92, v91))
break;
v76 = foundLineIdx;
if (!v34 || v73 > v34)
break;
}
int v35 = a6;
int v75 = -1;
for (;;) {
++v35;
if (!checkCollisionLine(a5, v35, &foundDataIdx, &foundLineIdx, v92, v91))
break;
v75 = foundLineIdx;
if (_vm->_globals._characterMaxPosY <= v35 || v71 <= v35)
break;
}
int v36 = a5;
int v74 = -1;
for (;;) {
++v36;
if (!checkCollisionLine(v36, a6, &foundDataIdx, &foundLineIdx, v92, v91))
break;
v74 = foundLineIdx;
if (_vm->_graphicsManager._maxX <= v36 || v67 <= v36)
break;
}
int v37 = a5;
int v38 = -1;
for(;;) {
--v37;
if (!checkCollisionLine(v37, a6, &foundDataIdx, &foundLineIdx, v92, v91))
break;
v38 = foundLineIdx;
if (v37 <= 0 || v69 >= v37)
break;;
}
if (v74 != -1 && v38 != -1 && v76 != -1 && v75 != -1) {
route[a7].invalidate();
return -1;
}
}
if (v78 < a3 - 1 || v78 > a3 + 1 || v79 < a4 - 1 || v79 > a4 + 1) {
_newPosX = v78;
_newPosY = v79;
if (lineIdx < v80) {
int v43 = 0;
int v42 = lineIdx;
do {
if (v42 == v92 - 1)
v42 = v91;
++v43;
--v42;
if (v42 == v92 - 1)
v42 = v91;
} while (v80 != v42);
if (abs(v80 - lineIdx) == v43) {
if (dataIdx > abs(_lineItem[lineIdx]._lineDataEndIdx / 2)) {
result = CONTOURNE(lineIdx, dataIdx, a7, v80, v77, route);
} else {
result = CONTOURNE1(lineIdx, dataIdx, a7, v80, v77, route, v92, v91);
}
}
if (abs(v80 - lineIdx) < v43)
result = CONTOURNE(lineIdx, dataIdx, result, v80, v77, route);
if (v43 < abs(v80 - lineIdx))
result = CONTOURNE1(lineIdx, dataIdx, result, v80, v77, route, v92, v91);
}
if (lineIdx > v80) {
int v45 = abs(lineIdx - v80);
int v47 = lineIdx;
int v48 = 0;
do {
if (v47 == v91 + 1)
v47 = v92;
++v48;
++v47;
if (v47 == v91 + 1)
v47 = v92;
} while (v80 != v47);
if (v45 == v48) {
if (dataIdx > abs(_lineItem[lineIdx]._lineDataEndIdx / 2)) {
result = CONTOURNE1(lineIdx, dataIdx, result, v80, v77, route, v92, v91);
} else {
result = CONTOURNE(lineIdx, dataIdx, result, v80, v77, route);
}
}
if (v45 < v48)
result = CONTOURNE(lineIdx, dataIdx, result, v80, v77, route);
if (v48 < v45)
result = CONTOURNE1(lineIdx, dataIdx, result, v80, v77, route, v92, v91);
}
if (lineIdx == v80)
result = CONTOURNE(lineIdx, dataIdx, result, lineIdx, v77, route);
for(;;) {
if (!checkCollisionLine(_newPosX, _newPosY, &foundDataIdx, &foundLineIdx, _lastLine + 1, _linesNumb))
break;
switch (_lineItem[foundLineIdx]._direction) {
case DIR_UP:
--_newPosY;
break;
case DIR_UP_RIGHT:
--_newPosY;
++_newPosX;
break;
case DIR_RIGHT:
++_newPosX;
break;
case DIR_DOWN_RIGHT:
++_newPosY;
++_newPosX;
break;
case DIR_DOWN:
++_newPosY;
break;
case DIR_DOWN_LEFT:
++_newPosY;
--_newPosX;
break;
case DIR_LEFT:
--_newPosX;
break;
case DIR_UP_LEFT:
--_newPosY;
--_newPosX;
break;
default:
break;
}
}
} else {
_newPosX = -1;
_newPosY = -1;
}
return result;
}
// Avoid 2
RouteItem *LinesManager::PARCOURS2(int fromX, int fromY, int destX, int destY) {
int foundLineIdx;
int foundDataIdx;
int curLineY = 0;
int curLineX = 0;
int v126[9];
int v131[9];
int collLineDataIdxArr[9];
int collLineIdxArr[9];
int clipDestX = destX;
int clipDestY = destY;
int curLineIdx = 0;
int curLineDataIdx = 0;
int lineIdx = 0;
int lineDataIdx = 0;
Directions newDir = DIR_NONE;
int v111 = 0;
if (destY <= 24)
clipDestY = 25;
if (!_vm->_globals._checkDistanceFl) {
if (abs(fromX - _vm->_globals._oldRouteFromX) <= 4 && abs(fromY - _vm->_globals._oldRouteFromY) <= 4 &&
abs(_vm->_globals._oldRouteDestX - destX) <= 4 && abs(_vm->_globals._oldRouteDestY - clipDestY) <= 4)
return (RouteItem *)g_PTRNUL;
if (abs(fromX - destX) <= 4 && abs(fromY - clipDestY) <= 4)
return (RouteItem *)g_PTRNUL;
if (_vm->_globals._oldZoneNum > 0 && _vm->_objectsManager._zoneNum > 0 && _vm->_globals._oldZoneNum == _vm->_objectsManager._zoneNum)
return (RouteItem *)g_PTRNUL;
}
_vm->_globals._checkDistanceFl = false;
_vm->_globals._oldZoneNum = _vm->_objectsManager._zoneNum;
_vm->_globals._oldRouteFromX = fromX;
_vm->_globals._oldRouteDestX = destX;
_vm->_globals._oldRouteFromY = fromY;
_vm->_globals._oldRouteDestY = clipDestY;
_pathFindingMaxDepth = 0;
int routeIdx = 0;
if (destX <= 19)
clipDestX = 20;
if (clipDestY <= 19)
clipDestY = 20;
if (clipDestX > _vm->_graphicsManager._maxX - 10)
clipDestX = _vm->_graphicsManager._maxX - 10;
if (clipDestY > _vm->_globals._characterMaxPosY)
clipDestY = _vm->_globals._characterMaxPosY;
if (abs(fromX - clipDestX) <= 3 && abs(fromY - clipDestY) <= 3)
return (RouteItem *)g_PTRNUL;
for (int i = 0; i <= 8; ++i) {
collLineIdxArr[i] = -1;
collLineDataIdxArr[i] = 0;
v131[i] = 1300;
v126[i] = 1300;
}
if (characterRoute(fromX, fromY, clipDestX, clipDestY, -1, -1, 0) == 1)
return _bestRoute;
int v14 = 0;
for (int tmpY = clipDestY; tmpY < _vm->_graphicsManager._maxY; tmpY++, v14++) {
if (checkCollisionLine(clipDestX, tmpY, &collLineDataIdxArr[5], &collLineIdxArr[5], 0, _lastLine) && collLineIdxArr[5] <= _lastLine)
break;
collLineDataIdxArr[5] = 0;
collLineIdxArr[5] = -1;
}
v131[5] = v14;
v14 = 0;
for (int tmpY = clipDestY; tmpY > _vm->_graphicsManager._minY; tmpY--, v14++) {
if (checkCollisionLine(clipDestX, tmpY, &collLineDataIdxArr[1], &collLineIdxArr[1], 0, _lastLine) && collLineIdxArr[1] <= _lastLine)
break;
collLineDataIdxArr[1] = 0;
collLineIdxArr[1] = -1;
if (v131[5] < v14 && collLineIdxArr[5] != -1)
break;
}
v131[1] = v14;
v14 = 0;
for (int tmpX = clipDestX; tmpX < _vm->_graphicsManager._maxX; tmpX++) {
if (checkCollisionLine(tmpX, clipDestY, &collLineDataIdxArr[3], &collLineIdxArr[3], 0, _lastLine) && collLineIdxArr[3] <= _lastLine)
break;
collLineDataIdxArr[3] = 0;
collLineIdxArr[3] = -1;
++v14;
if (v131[1] < v14 && collLineIdxArr[1] != -1)
break;
if (v131[5] < v14 && collLineIdxArr[5] != -1)
break;
}
v131[3] = v14;
v14 = 0;
for (int tmpX = clipDestX; tmpX > _vm->_graphicsManager._minX; tmpX--) {
if (checkCollisionLine(tmpX, clipDestY, &collLineDataIdxArr[7], &collLineIdxArr[7], 0, _lastLine) && collLineIdxArr[7] <= _lastLine)
break;
collLineDataIdxArr[7] = 0;
collLineIdxArr[7] = -1;
++v14;
if (v131[1] < v14 && collLineIdxArr[1] != -1)
break;
if (v131[5] < v14 && collLineIdxArr[5] != -1)
break;
if (v131[3] < v14 && collLineIdxArr[3] != -1)
break;
}
v131[7] = v14;
if (collLineIdxArr[1] < 0 || _lastLine < collLineIdxArr[1])
collLineIdxArr[1] = -1;
if (collLineIdxArr[3] < 0 || _lastLine < collLineIdxArr[3])
collLineIdxArr[3] = -1;
if (collLineIdxArr[5] < 0 || _lastLine < collLineIdxArr[5])
collLineIdxArr[5] = -1;
if (collLineIdxArr[7] < 0 || _lastLine < collLineIdxArr[7])
collLineIdxArr[7] = -1;
if (collLineIdxArr[1] < 0)
v131[1] = 1300;
if (collLineIdxArr[3] < 0)
v131[3] = 1300;
if (collLineIdxArr[5] < 0)
v131[5] = 1300;
if (collLineIdxArr[7] < 0)
v131[7] = 1300;
if (collLineIdxArr[1] == -1 && collLineIdxArr[3] == -1 && collLineIdxArr[5] == -1 && collLineIdxArr[7] == -1)
return (RouteItem *)g_PTRNUL;
if (collLineIdxArr[5] != -1 && v131[1] >= v131[5] && v131[3] >= v131[5] && v131[7] >= v131[5]) {
curLineIdx = collLineIdxArr[5];
curLineDataIdx = collLineDataIdxArr[5];
} else if (collLineIdxArr[1] != -1 && v131[5] >= v131[1] && v131[3] >= v131[1] && v131[7] >= v131[1]) {
curLineIdx = collLineIdxArr[1];
curLineDataIdx = collLineDataIdxArr[1];
} else if (collLineIdxArr[3] != -1 && v131[1] >= v131[3] && v131[5] >= v131[3] && v131[7] >= v131[3]) {
curLineIdx = collLineIdxArr[3];
curLineDataIdx = collLineDataIdxArr[3];
} else if (collLineIdxArr[7] != -1 && v131[5] >= v131[7] && v131[3] >= v131[7] && v131[1] >= v131[7]) {
curLineIdx = collLineIdxArr[7];
curLineDataIdx = collLineDataIdxArr[7];
}
for (int i = 0; i <= 8; ++i) {
collLineIdxArr[i] = -1;
collLineDataIdxArr[i] = 0;
v131[i] = 1300;
v126[i] = 1300;
}
v14 = 0;
for (int tmpY = fromY; tmpY < _vm->_graphicsManager._maxY; tmpY++, v14++) {
if (checkCollisionLine(fromX, tmpY, &collLineDataIdxArr[5], &collLineIdxArr[5], 0, _lastLine) && collLineIdxArr[5] <= _lastLine)
break;
collLineDataIdxArr[5] = 0;
collLineIdxArr[5] = -1;
}
v131[5] = v14 + 1;
v14 = 0;
for (int tmpY = fromY; tmpY > _vm->_graphicsManager._minY; tmpY--) {
if (checkCollisionLine(fromX, tmpY, &collLineDataIdxArr[1], &collLineIdxArr[1], 0, _lastLine) && collLineIdxArr[1] <= _lastLine)
break;
collLineDataIdxArr[1] = 0;
collLineIdxArr[1] = -1;
++v14;
if (collLineIdxArr[5] != -1 && v14 > 80)
break;
}
v131[1] = v14 + 1;
v14 = 0;
for (int tmpX = fromX; tmpX < _vm->_graphicsManager._maxX; tmpX++) {
if (checkCollisionLine(tmpX, fromY, &collLineDataIdxArr[3], &collLineIdxArr[3], 0, _lastLine) && collLineIdxArr[3] <= _lastLine)
break;
collLineDataIdxArr[3] = 0;
collLineIdxArr[3] = -1;
++v14;
if ((collLineIdxArr[5] != -1 || collLineIdxArr[1] != -1) && (v14 > 100))
break;
}
v131[3] = v14 + 1;
v14 = 0;
for (int tmpX = fromX; tmpX > _vm->_graphicsManager._minX; tmpX--) {
if (checkCollisionLine(tmpX, fromY, &collLineDataIdxArr[7], &collLineIdxArr[7], 0, _lastLine) && collLineIdxArr[7] <= _lastLine)
break;
collLineDataIdxArr[7] = 0;
collLineIdxArr[7] = -1;
++v14;
if ((collLineIdxArr[5] != -1 || collLineIdxArr[1] != -1 || collLineIdxArr[3] != -1) && (v14 > 100))
break;
}
v131[7] = v14 + 1;
if (collLineIdxArr[1] != -1)
v126[1] = abs(collLineIdxArr[1] - curLineIdx);
if (collLineIdxArr[3] != -1)
v126[3] = abs(collLineIdxArr[3] - curLineIdx);
if (collLineIdxArr[5] != -1)
v126[5] = abs(collLineIdxArr[5] - curLineIdx);
if (collLineIdxArr[7] != -1)
v126[7] = abs(collLineIdxArr[7] - curLineIdx);
if (collLineIdxArr[1] == -1 && collLineIdxArr[3] == -1 && collLineIdxArr[5] == -1 && collLineIdxArr[7] == -1)
error("Nearest point not found");
if (collLineIdxArr[1] != -1 && v126[3] >= v126[1] && v126[5] >= v126[1] && v126[7] >= v126[1]) {
lineIdx = collLineIdxArr[1];
v111 = v131[1];
newDir = DIR_UP;
lineDataIdx = collLineDataIdxArr[1];
} else if (collLineIdxArr[5] != -1 && v126[3] >= v126[5] && v126[1] >= v126[5] && v126[7] >= v126[5]) {
lineIdx = collLineIdxArr[5];
v111 = v131[5];
newDir = DIR_DOWN;
lineDataIdx = collLineDataIdxArr[5];
} else if (collLineIdxArr[3] != -1 && v126[1] >= v126[3] && v126[5] >= v126[3] && v126[7] >= v126[3]) {
lineIdx = collLineIdxArr[3];
v111 = v131[3];
newDir = DIR_RIGHT;
lineDataIdx = collLineDataIdxArr[3];
} else if (collLineIdxArr[7] != -1 && v126[1] >= v126[7] && v126[5] >= v126[7] && v126[3] >= v126[7]) {
lineIdx = collLineIdxArr[7];
v111 = v131[7];
newDir = DIR_LEFT;
lineDataIdx = collLineDataIdxArr[7];
}
int v55 = characterRoute(fromX, fromY, clipDestX, clipDestY, lineIdx, curLineIdx, 0);
if (v55 == 1)
return _bestRoute;
if (v55 == 2) {
lineIdx = _newLineIdx;
lineDataIdx = _newLineDataIdx;
routeIdx = _newRouteIdx;
} else {
if (newDir == DIR_UP) {
for (int deltaY = 0; deltaY < v111; deltaY++) {
if (checkCollisionLine(fromX, fromY - deltaY, &foundDataIdx, &foundLineIdx, _lastLine + 1, _linesNumb) && _lastLine < foundLineIdx) {
int tmpRouteIdx = GENIAL(foundLineIdx, foundDataIdx, fromX, fromY - deltaY, fromX, fromY - v111, routeIdx, _bestRoute);
if (tmpRouteIdx == -1) {
_bestRoute[routeIdx].invalidate();
return &_bestRoute[0];
}
routeIdx = tmpRouteIdx;
if (_newPosY != -1)
deltaY = fromY - _newPosY;
}
_bestRoute[routeIdx].set(fromX, fromY - deltaY, DIR_UP);
routeIdx++;
}
}
if (newDir == DIR_DOWN) {
for (int deltaY = 0; deltaY < v111; deltaY++) {
if (checkCollisionLine(fromX, deltaY + fromY, &foundDataIdx, &foundLineIdx, _lastLine + 1, _linesNumb)
&& _lastLine < foundLineIdx) {
int tmpRouteIdx = GENIAL(foundLineIdx, foundDataIdx, fromX, deltaY + fromY, fromX, v111 + fromY, routeIdx, &_bestRoute[0]);
if (tmpRouteIdx == -1) {
_bestRoute[routeIdx].invalidate();
return &_bestRoute[0];
}
routeIdx = tmpRouteIdx;
if (_newPosY != -1)
deltaY = _newPosY - fromY;
}
_bestRoute[routeIdx].set(fromX, fromY + deltaY, DIR_DOWN);
routeIdx++;
}
}
if (newDir == DIR_LEFT) {
for (int deltaX = 0; deltaX < v111; deltaX++) {
if (checkCollisionLine(fromX - deltaX, fromY, &foundDataIdx, &foundLineIdx, _lastLine + 1, _linesNumb) && _lastLine < foundLineIdx) {
int tmpRouteIdx = GENIAL(foundLineIdx, foundDataIdx, fromX - deltaX, fromY, fromX - v111, fromY, routeIdx, &_bestRoute[0]);
if (tmpRouteIdx == -1) {
_bestRoute[routeIdx].invalidate();
return &_bestRoute[0];
}
routeIdx = tmpRouteIdx;
if (_newPosX != -1)
deltaX = fromX - _newPosX;
}
_bestRoute[routeIdx].set(fromX - deltaX, fromY, DIR_LEFT);
routeIdx++;
}
}
if (newDir == DIR_RIGHT) {
for (int deltaX = 0; deltaX < v111; deltaX++) {
if (checkCollisionLine(deltaX + fromX, fromY, &foundDataIdx, &foundLineIdx, _lastLine + 1, _linesNumb) && _lastLine < foundLineIdx) {
int tmpRouteIdx = GENIAL(foundLineIdx, foundDataIdx, deltaX + fromX, fromY, v111 + fromX, fromY, routeIdx, &_bestRoute[0]);
if (tmpRouteIdx == -1) {
_bestRoute[routeIdx].invalidate();
return &_bestRoute[0];
}
routeIdx = tmpRouteIdx;
if (_newPosX != -1)
deltaX = _newPosX - fromX;
}
_bestRoute[routeIdx].set(fromX + deltaX, fromY, DIR_RIGHT);
routeIdx++;
}
}
}
bool loopCond;
do {
loopCond = false;
if (lineIdx < curLineIdx) {
for (int i = lineDataIdx; _lineItem[lineIdx]._lineDataEndIdx > i; ++i) {
curLineX = _lineItem[lineIdx]._lineData[2 * i];
curLineY = _lineItem[lineIdx]._lineData[2 * i + 1];
_bestRoute[routeIdx].set(_lineItem[lineIdx]._lineData[2 * i], _lineItem[lineIdx]._lineData[2 * i + 1], _lineItem[lineIdx]._directionRouteInc);
routeIdx++;
}
for (int idx = lineIdx + 1; idx < curLineIdx; idx++) {
for (int dataIdx = 0; _lineItem[idx]._lineDataEndIdx > dataIdx; dataIdx++) {
curLineX = _lineItem[idx]._lineData[2 * dataIdx];
curLineY = _lineItem[idx]._lineData[2 * dataIdx + 1];
_bestRoute[routeIdx].set(_lineItem[idx]._lineData[2 * dataIdx], _lineItem[idx]._lineData[2 * dataIdx + 1], _lineItem[idx]._directionRouteInc);
routeIdx++;
if (_lineItem[idx]._lineDataEndIdx > 30 && dataIdx == _lineItem[idx]._lineDataEndIdx / 2) {
int v78 = characterRoute(_lineItem[idx]._lineData[2 * dataIdx], _lineItem[idx]._lineData[2 * dataIdx + 1], clipDestX, clipDestY, idx, curLineIdx, routeIdx);
if (v78 == 1)
return &_bestRoute[0];
if (v78 == 2 || MIRACLE(curLineX, curLineY, idx, curLineIdx, routeIdx)) {
lineIdx = _newLineIdx;
lineDataIdx = _newLineDataIdx;
routeIdx = _newRouteIdx;
loopCond = true;
break;
}
}
}
if (loopCond)
break;
int v79 = characterRoute(curLineX, curLineY, clipDestX, clipDestY, idx, curLineIdx, routeIdx);
if (v79 == 1)
return &_bestRoute[0];
if (v79 == 2 || MIRACLE(curLineX, curLineY, idx, curLineIdx, routeIdx)) {
lineIdx = _newLineIdx;
lineDataIdx = _newLineDataIdx;
routeIdx = _newRouteIdx;
loopCond = true;
break;
}
}
if (loopCond)
continue;
lineDataIdx = 0;
lineIdx = curLineIdx;
}
if (lineIdx > curLineIdx) {
for (int dataIdx = lineDataIdx; dataIdx > 0; dataIdx--) {
curLineX = _lineItem[lineIdx]._lineData[2 * dataIdx];
curLineY = _lineItem[lineIdx]._lineData[2 * dataIdx + 1];
_bestRoute[routeIdx].set(_lineItem[lineIdx]._lineData[2 * dataIdx], _lineItem[lineIdx]._lineData[2 * dataIdx + 1], _lineItem[lineIdx]._directionRouteDec);
routeIdx++;
}
for (int v117 = lineIdx - 1; v117 > curLineIdx; v117--) {
for (int dataIdx = _lineItem[v117]._lineDataEndIdx - 1; dataIdx > -1; dataIdx--) {
curLineX = _lineItem[v117]._lineData[2 * dataIdx];
curLineY = _lineItem[v117]._lineData[2 * dataIdx + 1];
_bestRoute[routeIdx].set(_lineItem[v117]._lineData[2 * dataIdx], _lineItem[v117]._lineData[2 * dataIdx + 1], _lineItem[v117]._directionRouteDec);
routeIdx++;
if (_lineItem[v117]._lineDataEndIdx > 30 && dataIdx == _lineItem[v117]._lineDataEndIdx / 2) {
int v88 = characterRoute(curLineX, curLineY, clipDestX, clipDestY, v117, curLineIdx, routeIdx);
if (v88 == 1)
return &_bestRoute[0];
if (v88 == 2 || MIRACLE(curLineX, curLineY, v117, curLineIdx, routeIdx)) {
lineIdx = _newLineIdx;
lineDataIdx = _newLineDataIdx;
routeIdx = _newRouteIdx;
loopCond = true;
break;
}
}
}
if (loopCond)
break;
int v89 = characterRoute(curLineX, curLineY, clipDestX, clipDestY, v117, curLineIdx, routeIdx);
if (v89 == 1)
return &_bestRoute[0];
if (v89 == 2 || MIRACLE(curLineX, curLineY, v117, curLineIdx, routeIdx)) {
lineIdx = _newLineIdx;
lineDataIdx = _newLineDataIdx;
routeIdx = _newRouteIdx;
loopCond = true;
break;
}
}
if (!loopCond) {
lineDataIdx = _lineItem[curLineIdx]._lineDataEndIdx - 1;
lineIdx = curLineIdx;
}
}
} while (loopCond);
if (lineIdx == curLineIdx) {
if (lineDataIdx <= curLineDataIdx) {
routeIdx = _lineItem[curLineIdx].appendToRouteInc(lineDataIdx, curLineDataIdx, _bestRoute, routeIdx);
} else {
routeIdx = _lineItem[curLineIdx].appendToRouteDec(lineDataIdx, curLineDataIdx, _bestRoute, routeIdx);
}
}
if (characterRoute(_bestRoute[routeIdx - 1]._x, _bestRoute[routeIdx - 1]._y, clipDestX, clipDestY, -1, -1, routeIdx) != 1) {
_bestRoute[routeIdx].invalidate();
}
return &_bestRoute[0];
}
int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int a5, int a6, int a7) {
int v18;
int v19;
int v20;
int v21;
int v22;
int v23;
int v24;
int v33;
bool v45;
int v54;
int v55;
Directions newDirection;
int v92;
int v93;
int v94;
int v95;
int v96;
int v97;
int v98;
int v99;
int v100;
int v101;
int v102;
int v103;
int v104;
int v105;
int v106;
int v107;
int v108;
int v109;
int v111;
int v114;
int v115;
int v117;
int collLineIdx;
int collDataIdx = 0;
int v140;
int v142;
bool colResult = false;
int curX = fromX;
int curY = fromY;
int v137 = a7;
bool v136 = false;
if (a5 == -1 && a6 == -1)
v136 = true;
int foundDataIdx;
int foundLineIdx = a5;
if (checkCollisionLine(fromX, fromY, &foundDataIdx, &foundLineIdx, 0, _linesNumb)) {
switch (_lineItem[foundLineIdx]._direction) {
case DIR_UP:
curY -= 2;
break;
case DIR_UP_RIGHT:
curY -= 2;
curX += 2;
break;
case DIR_RIGHT:
curX += 2;
break;
case DIR_DOWN_RIGHT:
curY += 2;
curX += 2;
case DIR_DOWN:
curY += 2;
break;
case DIR_DOWN_LEFT:
curY += 2;
curX -= 2;
break;
case DIR_LEFT:
curX -= 2;
break;
case DIR_UP_LEFT:
curY -= 2;
curX -= 2;
break;
default:
break;
}
}
v98 = curX;
v97 = curY;
v115 = 0;
v142 = -1;
v140 = -1;
collLineIdx = -1;
int distX, v10, distY, v12, v13, v14;
int repeatFlag = 0;
int v143 = 0;
int v141 = 0;
for (;;) {
v111 = curX;
v109 = curY;
if (destX >= curX - 2 && destX <= curX + 2 && destY >= curY - 2 && destY <= curY + 2) {
essai0[v115].invalidate();
goto retLABEL_essai0;
}
distX = abs(curX - destX);
v10 = distX + 1;
distY = abs(curY - destY);
v107 = distY + 1;
if (v10 > v107)
v107 = v10;
v12 = v107 - 1;
assert(v12 != 0);
v101 = 1000 * v10 / v12;
v99 = 1000 * (distY + 1) / v12;
if (destX < curX)
v101 = -v101;
if (destY < curY)
v99 = -v99;
v13 = (int16)v101 / 1000;
v94 = (int16)v99 / 1000;
newDirection = DIR_NONE;
if (v94 == -1 && (v101 >= 0 && v101 <= 150))
newDirection = DIR_UP;
if (v13 == 1 && (v99 >= -1 && v99 <= 150))
newDirection = DIR_RIGHT;
if (v94 == 1 && (v101 >= -150 && v101 <= 150))
newDirection = DIR_DOWN;
if (v13 == -1 && (v99 >= -150 && v99 <= 150))
newDirection = DIR_LEFT;
if (v94 == -1 && (v101 >= -150 && v101 <= 0))
newDirection = DIR_UP;
if (newDirection == DIR_NONE && !checkSmoothMove(curX, v109, destX, destY) && !makeSmoothMove(curX, v109, destX, destY)) {
newDirection = _smoothMoveDirection;
v14 = 0;
for (v14 = 0; _smoothRoute[v14]._posX != -1 && _smoothRoute[v14]._posY != -1; ++v14) {
if (checkCollisionLine(_smoothRoute[v14]._posX, _smoothRoute[v14]._posY, &v143, &v142, 0, _linesNumb)) {
if (v142 > _lastLine)
v142 = -1;
break;
}
essai0[v115].set(_smoothRoute[v14]._posX, _smoothRoute[v14]._posY, newDirection);
v115++;
if (repeatFlag == 1) {
repeatFlag = 2;
break;
}
}
if (repeatFlag != 2 && _smoothRoute[v14]._posX != -1 && _smoothRoute[v14]._posY != -1)
break;
repeatFlag = 1;
v18 = v14 - 1;
v111 = _smoothRoute[v18]._posX;
v109 = _smoothRoute[v18]._posY;
}
v19 = abs(v111 - destX);
v20 = v19 + 1;
v95 = abs(v109 - destY);
v108 = v95 + 1;
if (v20 > (v95 + 1))
v108 = v20;
if (v108 <= 10) {
essai0[v115].invalidate();
goto retLABEL_essai0;
}
v21 = v108 - 1;
v102 = 1000 * v20 / v21;
v100 = 1000 * (v95 + 1) / v21;
if (destX < v111)
v102 = -v102;
if (destY < v109)
v100 = -v100;
v22 = v102 / 1000;
v96 = v100 / 1000;
v106 = 1000 * v111;
v105 = 1000 * v109;
v104 = 1000 * v111 / 1000;
v103 = v105 / 1000;
if (!(v102 / 1000) && v96 == -1)
newDirection = DIR_UP;
if (v22 == 1) {
if (v96 == -1)
newDirection = DIR_UP_RIGHT;
if (!v96)
newDirection = DIR_RIGHT;
if (v96 == 1)
newDirection = DIR_DOWN_RIGHT;
}
if (!v22 && v96 == 1)
newDirection = DIR_DOWN;
if ((v22 != -1) && (v96 == -1)) {
if (v102 >= 0 && v102 < 510)
newDirection = DIR_UP;
else if (v102 >= 510 && v102 <= 1000)
newDirection = DIR_UP_RIGHT;
} else {
if (v96 == 1)
newDirection = DIR_DOWN_LEFT;
else if (!v96)
newDirection = DIR_LEFT;
else if (v96 == -1) {
if (v102 >= 0 && v102 < 510)
newDirection = DIR_UP;
else if (v102 >= 510 && v102 <= 1000)
newDirection = DIR_UP_RIGHT;
else
newDirection = DIR_UP_LEFT;
}
}
if (v22 == 1) {
if (v100 >= -1000 && v100 <= -510)
newDirection = DIR_UP_RIGHT;
if (v100 >= -510 && v100 <= 510)
newDirection = DIR_RIGHT;
if (v100 >= 510 && v100 <= 1000)
newDirection = DIR_DOWN_RIGHT;
}
if (v96 == 1) {
if (v102 >= 510 && v102 <= 1000)
newDirection = DIR_DOWN_RIGHT;
if (v102 >= -510 && v102 <= 510)
newDirection = DIR_DOWN;
if (v102 >= -1000 && v102 <= -510)
newDirection = DIR_DOWN_LEFT;
}
if (v22 == -1) {
if (v100 >= 510 && v100 <= 1000)
newDirection = DIR_DOWN_LEFT;
if (v100 >= -510 && v100 <= 510)
newDirection = DIR_LEFT;
if (v100 >= -1000 && v100 <= -510)
newDirection = DIR_UP_LEFT;
}
if (v96 == -1) {
if (v102 >= -1000 && v102 <= -510)
newDirection = DIR_UP_LEFT;
if (v102 >= -510 && v102 <= 0)
newDirection = DIR_UP;
}
v23 = 0;
if (v108 + 1 <= 0) {
essai0[v115].invalidate();
goto retLABEL_essai0;
}
while (!checkCollisionLine(v104, v103, &v143, &v142, 0, _linesNumb)) {
essai0[v115].set(v104, v103, newDirection);
v106 += v102;
v105 += v100;
v104 = v106 / 1000;
v103 = v105 / 1000;
v115++;
++v23;
if (v23 >= v108 + 1) {
essai0[v115].invalidate();
goto retLABEL_essai0;
}
}
if (_lastLine >= v142)
break;
v24 = GENIAL(v142, v143, v104, v103, destX, destY, v115, essai0);
if (v24 == -1)
goto retLABEL_essai0;
v115 = v24;
if (_newPosX != -1 || _newPosY != -1) {
v142 = -1;
break;
}
curX = -1;
curY = -1;
}
essai0[v115].invalidate();
v117 = 0;
v33 = v98;
v92 = v97;
while (true) {
if (destX >= v33 - 2 && destX <= v33 + 2 && destY >= v92 - 2 && destY <= v92 + 2) {
essai1[v117].invalidate();
goto retLABEL_essai1;
}
while (v33 != destX) {
if (checkCollisionLine(v33, v92, &v141, &v140, 0, _linesNumb)) {
if (v140 > _lastLine)
v140 = -1;
break;
}
if (v33 < destX)
essai1[v117++].set(v33++, v92, DIR_RIGHT);
else
essai1[v117++].set(v33--, v92, DIR_LEFT);
}
if (v33 != destX)
break;
int v43 = v92;
while (v43 != destY) {
if (checkCollisionLine(destX, v43, &v141, &v140, 0, _linesNumb)) {
if (v140 <= _lastLine)
break;
int v44 = GENIAL(v140, v141, destX, v43, destX, destY, v117, essai1);
if (v44 == -1)
goto retLABEL_essai1;
v117 = v44;
if (_newPosX != -1 && _newPosY != -1)
break;
}
if (v43 < destY)
essai1[v117++].set(destX, v43++, DIR_DOWN);
else
essai1[v117++].set(destX, v43--, DIR_UP);
}
if (v43 == destY) {
essai1[v117].invalidate();
goto retLABEL_essai1;
}
if (v140 <= _lastLine)
break;
v33 = _newPosX;
v92 = _newPosY;
v45 = checkCollisionLine(_newPosX, _newPosY, &v141, &v140, 0, _lastLine);
if (v45 && v140 <= _lastLine)
break;
}
essai1[v117].invalidate();
v117 = 0;
v54 = v98;
v93 = v97;
while (true) {
int v61;
v114 = v54;
if (destX >= v54 - 2 && destX <= v54 + 2 && destY >= v93 - 2 && destY <= v93 + 2) {
essai2[v117].invalidate();
goto retLABEL_essai2;
}
v55 = v93;
while (v55 != destY) {
if (checkCollisionLine(v114, v55, &collDataIdx, &collLineIdx, 0, _linesNumb)) {
if (collLineIdx > _lastLine)
collLineIdx = -1;
break;
}
if (v55 < destY)
essai2[v117++].set(v114, v55++, DIR_DOWN);
else
essai2[v117++].set(v114, v55--, DIR_UP);
}
if (v55 != destY)
break;
v61 = v114;
while (v61 != destX) {
if (checkCollisionLine(v61, destY, &collDataIdx, &collLineIdx, 0, _linesNumb)) {
if (collLineIdx <= _lastLine)
break;
int v62 = GENIAL(collLineIdx, collDataIdx, v61, destY, destX, destY, v117, essai2);
if (v62 == -1) {
// CHECKME: This goto was to retLABEL_essai1...
goto retLABEL_essai2;
}
v117 = v62;
if (_newPosX != -1 && _newPosY != -1)
break;
}
if (v61 < destX)
essai2[v117++].set(v61++, destY, DIR_RIGHT);
else
essai2[v117++].set(v61--, destY, DIR_LEFT);
}
if (v61 == destX) {
collLineIdx = -1;
essai2[v117].invalidate();
goto retLABEL_essai2;
}
if (collLineIdx <= _lastLine)
break;
v54 = _newPosX;
v93 = _newPosY;
colResult = checkCollisionLine(_newPosX, _newPosY, &collDataIdx, &collLineIdx, 0, _lastLine);
if (colResult && collLineIdx <= _lastLine)
break;
}
essai2[v117].invalidate();
if (!v136) {
if (a6 > foundLineIdx) {
if (essai0[0]._x != -1 && v142 > foundLineIdx && v140 <= v142 && collLineIdx <= v142 && a6 >= v142) {
_newLineIdx = v142;
_newLineDataIdx = v143;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai0[i++];
} while (essai0[i].isValid());
_newRouteIdx = v137;
return 2;
}
if (essai1[0]._x != -1 && foundLineIdx < v140 && collLineIdx <= v140 && v142 <= v140 && a6 >= v140) {
_newLineIdx = v140;
_newLineDataIdx = v141;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai1[i++];
} while (essai1[i].isValid());
_newRouteIdx = v137;
return 2;
}
if (essai2[0]._x != -1 && foundLineIdx < collLineIdx && v140 < collLineIdx && v142 < collLineIdx && a6 >= collLineIdx) {
_newLineIdx = collLineIdx;
_newLineDataIdx = collDataIdx;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai2[i++];
} while (essai2[i].isValid());
_newRouteIdx = v137;
return 2;
}
}
if (a6 < foundLineIdx) {
if (v142 == -1)
v142 = 1300;
if (v140 == -1)
v142 = 1300;
if (collLineIdx == -1)
v142 = 1300;
if (essai1[0]._x != -1 && v140 < foundLineIdx && collLineIdx >= v140 && v142 >= v140 && a6 <= v140) {
_newLineIdx = v140;
_newLineDataIdx = v141;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai1[i++];
} while (essai1[i].isValid());
_newRouteIdx = v137;
return 2;
}
if (essai2[0]._x != -1 && foundLineIdx > collLineIdx && v140 >= collLineIdx && v142 >= collLineIdx && a6 <= collLineIdx) {
_newLineIdx = collLineIdx;
_newLineDataIdx = collDataIdx;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai2[i++];
} while (essai2[i].isValid());
_newRouteIdx = v137;
return 2;
}
// CHECKME: Checking essai0[0]._X might make more sense here?
if (essai1[0]._x != -1 && foundLineIdx > v142 && v140 >= v142 && collLineIdx >= v142 && a6 <= v142) {
_newLineIdx = v142;
_newLineDataIdx = v143;
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai0[i++];
} while (essai0[i].isValid());
_newRouteIdx = v137;
return 2;
}
}
}
return 0;
retLABEL_essai0:
if (v115) {
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai0[i++];
} while (essai0[i].isValid());
}
_bestRoute[v137].invalidate();
return 1;
retLABEL_essai1:
if (v117) {
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai1[i++];
} while (essai1[i].isValid());
}
_bestRoute[v137].invalidate();
return 1;
retLABEL_essai2:
if (v117) {
int i = 0;
do {
assert(v137 <= 8000);
_bestRoute[v137++] = essai2[i++];
} while (essai2[i].isValid());
}
_bestRoute[v137].invalidate();
return 1;
}
RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) {
RouteItem *result;
int arrDelta[10];
int arrDataIdx[10];
int arrLineIdx[10];
int clipX2 = x2;
int clipY2 = y2;
int superRouteIdx = 0;
if (x2 <= 14)
clipX2 = 15;
if (y2 <= 14)
clipY2 = 15;
if (clipX2 > _vm->_graphicsManager._maxX - 10)
clipX2 = _vm->_graphicsManager._maxX - 10;
if (clipY2 > 445)
clipY2 = 440;
int delta = 0;
for (delta = 0; clipY2 + delta < _vm->_graphicsManager._maxY; delta++) {
if (checkCollisionLine(clipX2, clipY2 + delta, &arrDataIdx[5], &arrLineIdx[5], 0, _lastLine) && arrLineIdx[5] <= _lastLine)
break;
arrDataIdx[5] = 0;
arrLineIdx[5] = -1;
}
arrDelta[5] = delta;
for (delta = 0; clipY2 - delta > _vm->_graphicsManager._minY; delta++) {
if (checkCollisionLine(clipX2, clipY2 - delta , &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine) && arrLineIdx[1] <= _lastLine)
break;
arrDataIdx[1] = 0;
arrLineIdx[1] = -1;
if (arrDelta[5] < delta && arrLineIdx[5] != -1)
break;
}
arrDelta[1] = delta;
for (delta = 0; clipX2 + delta < _vm->_graphicsManager._maxX; delta++) {
if (checkCollisionLine(clipX2 + delta, clipY2, &arrDataIdx[3], &arrLineIdx[3], 0, _lastLine) && arrLineIdx[3] <= _lastLine)
break;
arrDataIdx[3] = 0;
arrLineIdx[3] = -1;
if (arrDelta[1] <= delta && arrLineIdx[1] != -1)
break;
if (arrDelta[5] <= delta && arrLineIdx[5] != -1)
break;
}
arrDelta[3] = delta;
for (delta = 0; clipX2 - delta > _vm->_graphicsManager._minX; delta++) {
if (checkCollisionLine(clipX2 - delta, clipY2, &arrDataIdx[7], &arrLineIdx[7], 0, _lastLine) && arrLineIdx[7] <= _lastLine)
break;
arrDataIdx[7] = 0;
arrLineIdx[7] = -1;
if ((arrDelta[1] <= delta && arrLineIdx[1] != -1) || (arrDelta[3] <= delta && arrLineIdx[3] != -1) || (arrDelta[5] <= delta && arrLineIdx[5] != -1))
break;
}
arrDelta[7] = delta;
int v68 = 0;
int v69 = 0;
int v72 = 0;
int v73 = 0;
if (arrLineIdx[1] == -1)
arrDelta[1] = 1300;
if (arrLineIdx[3] == -1)
arrDelta[3] = 1300;
if (arrLineIdx[5] == -1)
arrDelta[5] = 1300;
if (arrLineIdx[7] == -1)
arrDelta[7] = 1300;
if (arrLineIdx[1] != -1 || arrLineIdx[3] != -1 || arrLineIdx[5] != -1 || arrLineIdx[7] != -1) {
bool v23 = false;
if (arrLineIdx[5] != -1 && arrDelta[1] >= arrDelta[5] && arrDelta[3] >= arrDelta[5] && arrDelta[7] >= arrDelta[5]) {
v73 = arrLineIdx[5];
v72 = arrDataIdx[5];
v23 = true;
}
if (arrLineIdx[1] != -1 && !v23 && arrDelta[5] >= arrDelta[1] && arrDelta[3] >= arrDelta[1] && arrDelta[7] >= arrDelta[1]) {
v73 = arrLineIdx[1];
v72 = arrDataIdx[1];
v23 = true;
}
if (arrLineIdx[3] != -1 && !v23 && arrDelta[1] >= arrDelta[3] && arrDelta[5] >= arrDelta[3] && arrDelta[7] >= arrDelta[3]) {
v73 = arrLineIdx[3];
v72 = arrDataIdx[3];
v23 = true;
}
if (arrLineIdx[7] != -1 && !v23 && arrDelta[5] >= arrDelta[7] && arrDelta[3] >= arrDelta[7] && arrDelta[1] >= arrDelta[7]) {
v73 = arrLineIdx[7];
v72 = arrDataIdx[7];
}
for (int v24 = 0; v24 <= 8; v24++) {
arrLineIdx[v24] = -1;
arrDataIdx[v24] = 0;
arrDelta[v24] = 1300;
}
if (checkCollisionLine(x1, y1, &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine)) {
v69 = arrLineIdx[1];
v68 = arrDataIdx[1];
} else if (checkCollisionLine(x1, y1, &arrDataIdx[1], &arrLineIdx[1], 0, _linesNumb)) {
int v27 = 0;
int v28;
for (;;) {
v28 = essai2[v27]._x;
int v29 = essai2[v27]._y;
Directions v66 = essai2[v27]._dir;
v27++;
if (checkCollisionLine(v28, v29, &arrDataIdx[1], &arrLineIdx[1], 0, _lastLine))
break;
_bestRoute[superRouteIdx].set(v28, v29, v66);
essai0[superRouteIdx].set(v28, v29, v66);
superRouteIdx++;
if (v28 == -1)
break;;
}
if (v28 != -1) {
v69 = arrLineIdx[1];
v68 = arrDataIdx[1];
}
} else {
v69 = 1;
v68 = 1;
superRouteIdx = 0;
}
bool loopFl = true;
while (loopFl) {
loopFl = false;
if (v69 < v73) {
superRouteIdx = _lineItem[v69].appendToRouteInc(v68, _lineItem[v69]._lineDataEndIdx - 2, _bestRoute, superRouteIdx);
for (int j = v69 + 1; j < v73; ++j) {
if (PLAN_TEST(_lineItem[j]._lineData[0], _lineItem[j]._lineData[1], superRouteIdx, j, v73)) {
v69 = _newLineIdx;
v68 = _newLineDataIdx;
superRouteIdx = _newRouteIdx;
loopFl = true;
break;
}
if (_lineItem[j]._lineDataEndIdx - 2 > 0) {
superRouteIdx = _lineItem[j].appendToRouteInc(0, _lineItem[j]._lineDataEndIdx - 2, _bestRoute, superRouteIdx);
}
}
if (loopFl)
continue;
v68 = 0;
v69 = v73;
}
if (v69 > v73) {
superRouteIdx = _lineItem[v69].appendToRouteDec(v68, 0, _bestRoute, superRouteIdx);
for (int l = v69 - 1; l > v73; --l) {
if (PLAN_TEST(_lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 2], _lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 1], superRouteIdx, l, v73)) {
v69 = _newLineIdx;
v68 = _newLineDataIdx;
superRouteIdx = _newRouteIdx;
loopFl = true;
break;
}
superRouteIdx = _lineItem[l].appendToRouteDec(_lineItem[l]._lineDataEndIdx - 2, 0, _bestRoute, superRouteIdx);
}
if (loopFl)
continue;
v68 = _lineItem[v73]._lineDataEndIdx - 1;
v69 = v73;
}
if (v69 == v73) {
if (v68 <= v72) {
superRouteIdx = _lineItem[v73].appendToRouteInc(v68, v72, _bestRoute, superRouteIdx);
} else {
superRouteIdx = _lineItem[v73].appendToRouteDec(v68, v72, _bestRoute, superRouteIdx);
}
}
}
_bestRoute[superRouteIdx].invalidate();
result = &_bestRoute[0];
} else {
result = (RouteItem *)g_PTRNUL;
}
return result;
}
bool LinesManager::checkSmoothMove(int fromX, int fromY, int destX, int destY) {
int foundLineIdx;
int foundDataIdx;
int distX = abs(fromX - destX) + 1;
int distY = abs(fromY - destY) + 1;
if (distX > distY)
distY = distX;
if (distY <= 10)
return true;
int stepX = 1000 * distX / (distY - 1);
int stepY = 1000 * distY / (distY - 1);
if (destX < fromX)
stepX = -stepX;
if (destY < fromY)
stepY = -stepY;
int smoothPosX = 1000 * fromX;
int smoothPosY = 1000 * fromY;
int newPosX = fromX;
int newPosY = fromY;
if (distY + 1 > 0) {
int stepCount = 0;
while (!checkCollisionLine(newPosX, newPosY, &foundDataIdx, &foundLineIdx, 0, _linesNumb) || foundLineIdx > _lastLine) {
smoothPosX += stepX;
smoothPosY += stepY;
newPosX = smoothPosX / 1000;
newPosY = smoothPosY / 1000;
++stepCount;
if (stepCount >= distY + 1)
return false;
}
return true;
}
return false;
}
bool LinesManager::makeSmoothMove(int fromX, int fromY, int destX, int destY) {
int curX = fromX;
int curY = fromY;
if (fromX > destX && destY > fromY) {
int hopkinsIdx = 36;
int smoothIdx = 0;
int stepCount = 0;
while (curX > destX && destY > curY) {
int v25 = _vm->_globals._hopkinsItem[hopkinsIdx]._speedX;
int v40 = _vm->_globals._hopkinsItem[hopkinsIdx]._speedY;
int spriteSize = _vm->_globals._spriteSize[curY];
if (spriteSize < 0) {
v25 = _vm->_graphicsManager.zoomOut(v25, -spriteSize);
v40 = _vm->_graphicsManager.zoomOut(v40, -spriteSize);
} else if (spriteSize > 0) {
v25 = _vm->_graphicsManager.zoomIn(v25, spriteSize);
v40 = _vm->_graphicsManager.zoomIn(v40, spriteSize);
}
for (int i = 0; i < v25; i++) {
--curX;
_smoothRoute[smoothIdx]._posX = curX;
if (curY != curY + v40)
curY++;
_smoothRoute[smoothIdx]._posY = curY;
smoothIdx++;
}
++hopkinsIdx;
if (hopkinsIdx == 48)
hopkinsIdx = 36;
++stepCount;
}
if (stepCount > 5) {
_smoothRoute[smoothIdx]._posX = -1;
_smoothRoute[smoothIdx]._posY = -1;
_smoothMoveDirection = DIR_DOWN_LEFT;
return false;
}
} else if (fromX < destX && destY > fromY) {
int hopkinsIdx = 36;
int smoothIdx = 0;
int stepCount = 0;
while (curX < destX && destY > curY) {
int v14 = _vm->_globals._hopkinsItem[hopkinsIdx]._speedX;
int v39 = _vm->_globals._hopkinsItem[hopkinsIdx]._speedY;
int spriteSize = _vm->_globals._spriteSize[curY];
if (spriteSize < 0) {
v14 = _vm->_graphicsManager.zoomOut(v14, -spriteSize);
v39 = _vm->_graphicsManager.zoomOut(v39, -spriteSize);
} else if (spriteSize > 0) {
v14 = _vm->_graphicsManager.zoomIn(v14, spriteSize);
v39 = _vm->_graphicsManager.zoomIn(v39, spriteSize);
}
for (int i = 0; i < v14; i++) {
++curX;
_smoothRoute[smoothIdx]._posX = curX;
if (curY != curY + v39)
curY++;
_smoothRoute[smoothIdx]._posY = curY;
smoothIdx++;
}
++hopkinsIdx;
if (hopkinsIdx == 48)
hopkinsIdx = 36;
++stepCount;
}
if (stepCount > 5) {
_smoothRoute[smoothIdx]._posX = -1;
_smoothRoute[smoothIdx]._posY = -1;
_smoothMoveDirection = DIR_DOWN_RIGHT;
return false;
}
} else if (fromX > destX && destY < fromY) {
int hopkinsIdx = 12;
int smoothIdx = 0;
int stepCount = 0;
while (curX > destX && destY < curY) {
int v11 = _vm->_graphicsManager.zoomOut(_vm->_globals._hopkinsItem[hopkinsIdx]._speedX, 25);
int v38 = _vm->_graphicsManager.zoomOut(_vm->_globals._hopkinsItem[hopkinsIdx]._speedY, 25);
int oldY = curY;
for (int v12 = 0; v12 < v11; v12++) {
--curX;
_smoothRoute[smoothIdx]._posX = curX;
if ((uint16)curY != (uint16)oldY + v38)
curY--;
_smoothRoute[smoothIdx]._posY = curY;
smoothIdx++;
}
++hopkinsIdx;
if (hopkinsIdx == 24)
hopkinsIdx = 12;
++stepCount;
}
if (stepCount > 5) {
_smoothRoute[smoothIdx]._posX = -1;
_smoothRoute[smoothIdx]._posY = -1;
_smoothMoveDirection = DIR_UP_LEFT;
return false;
}
} else if (fromX < destX && destY < fromY) {
int hopkinsIdx = 12;
int smoothIdx = 0;
int stepCount = 0;
while (curX < destX && destY < curY) {
int oldY = curY;
int v7 = _vm->_graphicsManager.zoomOut(_vm->_globals._hopkinsItem[hopkinsIdx]._speedX, 25);
int v37 = _vm->_graphicsManager.zoomOut(_vm->_globals._hopkinsItem[hopkinsIdx]._speedY, 25);
for (int i = 0; i < v7; i++) {
++curX;
_smoothRoute[smoothIdx]._posX = curX;
if ((uint16)curY != (uint16)oldY + v37)
curY--;
_smoothRoute[smoothIdx]._posY = curY;
smoothIdx++;
}
++hopkinsIdx;
if (hopkinsIdx == 24)
hopkinsIdx = 12;
++stepCount;
}
if (stepCount > 5) {
_smoothRoute[smoothIdx]._posX = -1;
_smoothRoute[smoothIdx]._posY = -1;
_smoothMoveDirection = DIR_UP_RIGHT;
return false;
}
}
return true;
}
bool LinesManager::PLAN_TEST(int paramX, int paramY, int a3, int a4, int a5) {
int v42;
int v43;
int v44;
int v45;
int dataIdxTestUp;
int dataIdxTestDown;
int dataIdxTestLeft;
int dataIdxTestRight;
int lineIdxTestUp;
int lineIdxTestDown;
int lineIdxTestLeft;
int lineIdxTestRight;
int idxTestUp = testLine(paramX, paramY - 2, &v42, &lineIdxTestUp, &dataIdxTestUp);
int idxTestDown = testLine(paramX, paramY + 2, &v43, &lineIdxTestDown, &dataIdxTestDown);
int idxTestLeft = testLine(paramX - 2, paramY, &v44, &lineIdxTestLeft, &dataIdxTestLeft);
int idxTestRight = testLine(paramX + 2, paramY, &v45, &lineIdxTestRight, &dataIdxTestRight);
if (idxTestUp == -1 && idxTestDown == -1 && idxTestLeft == -1 && idxTestRight == -1)
return false;
int v8;
if (a4 == -1 || a5 == -1) {
if (idxTestUp != -1)
v8 = 1;
else if (idxTestDown != -1)
v8 = 2;
else if (idxTestLeft != -1)
v8 = 3;
else if (idxTestRight != -1)
v8 = 4;
else
return false;
} else {
int v28 = 100;
int v7 = 100;
int v35 = 100;
int v27 = 100;
int v36 = abs(a4 - a5);
if (idxTestUp != -1) {
v28 = abs(lineIdxTestUp - a5);
}
if (idxTestDown != -1) {
v7 = abs(lineIdxTestDown - a5);
}
if (idxTestLeft != -1) {
v35 = abs(lineIdxTestLeft - a5);
}
if (idxTestRight != -1) {
v27 = abs(lineIdxTestRight - a5);
}
if (v28 < v36 && v28 <= v7 && v28 <= v35 && v28 <= v27)
v8 = 1;
else if (v36 > v7 && v28 >= v7 && v35 >= v7 && v27 >= v7)
v8 = 2;
else if (v35 < v36 && v35 <= v28 && v35 <= v7 && v35 <= v27)
v8 = 3;
else if (v27 < v36 && v27 <= v28 && v27 <= v7 && v27 <= v35)
v8 = 4;
else
return false;
}
int v33 = 0;
int idxTest = 0;
if (v8 == 1) {
idxTest = idxTestUp;
v33 = v42;
_newLineIdx = lineIdxTestUp;
_newLineDataIdx = dataIdxTestUp;
} else if (v8 == 2) {
idxTest = idxTestDown;
v33 = v43;
_newLineIdx = lineIdxTestDown;
_newLineDataIdx = dataIdxTestDown;
} else if (v8 == 3) {
idxTest = idxTestLeft;
v33 = v44;
_newLineIdx = lineIdxTestLeft;
_newLineDataIdx = dataIdxTestLeft;
} else if (v8 == 4) {
idxTest = idxTestRight;
v33 = v45;
_newLineIdx = lineIdxTestRight;
_newLineDataIdx = dataIdxTestRight;
}
int superRouteIdx = a3;
if (v33 == 1) {
superRouteIdx = _lineItem[idxTest].appendToRouteInc(0, -1, _bestRoute, superRouteIdx);
} else if (v33 == 2) {
superRouteIdx = _lineItem[idxTest].appendToRouteDec(-1, -1, _bestRoute, superRouteIdx);
}
_newRouteIdx = superRouteIdx;
return true;
}
// Test line
int LinesManager::testLine(int paramX, int paramY, int *a3, int *foundLineIdx, int *foundDataIdx) {
int16 *lineData;
int lineDataEndIdx;
int collLineIdx;
int collDataIdx;
for (int idx = _lastLine + 1; idx < _linesNumb + 1; idx++) {
lineData = _lineItem[idx]._lineData;
lineDataEndIdx = _lineItem[idx]._lineDataEndIdx;
if (lineData[0] == paramX && lineData[1] == paramY) {
*a3 = 1;
int posX = lineData[2 * (lineDataEndIdx - 1)];
int posY = lineData[2 * (lineDataEndIdx - 1) + 1];
if (_lineItem[idx]._directionRouteInc == DIR_DOWN || _lineItem[idx]._directionRouteInc == DIR_UP)
posY += 2;
if (_lineItem[idx]._directionRouteInc == DIR_RIGHT || _lineItem[idx]._directionRouteDec == DIR_LEFT)
posX += 2;
if (!checkCollisionLine(posX, posY, &collDataIdx, &collLineIdx, 0, _lastLine))
error("Error in test line");
*foundLineIdx = collLineIdx;
*foundDataIdx = collDataIdx;
return idx;
}
if (lineData[2 * (lineDataEndIdx - 1)] == paramX && lineData[2 * (lineDataEndIdx - 1) + 1] == paramY) {
*a3 = 2;
int posX = lineData[0];
int posY = lineData[1];
if (_lineItem[idx]._directionRouteInc == DIR_DOWN || _lineItem[idx]._directionRouteInc == DIR_UP)
posY -= 2;
if (_lineItem[idx]._directionRouteInc == DIR_RIGHT || _lineItem[idx]._directionRouteDec == DIR_LEFT)
posX -= 2;
if (!checkCollisionLine(posX, posY, &collDataIdx, &collLineIdx, 0, _lastLine))
error("Error in test line");
*foundLineIdx = collLineIdx;
*foundDataIdx = collDataIdx;
return idx;
}
}
return -1;
}
int LinesManager::CALC_PROPRE(int idx) {
int size = _vm->_globals._spriteSize[idx];
if (_vm->_globals._characterType == 1) {
if (size < 0)
size = -size;
size = 20 * (5 * size - 100) / -80;
} else if (_vm->_globals._characterType == 2) {
if (size < 0)
size = -size;
size = 20 * (5 * size - 165) / -67;
}
int retVal = 25;
if (size < 0)
retVal = _vm->_graphicsManager.zoomOut(25, -size);
else if (size > 0)
retVal = _vm->_graphicsManager.zoomIn(25, size);
return retVal;
}
void LinesManager::PACOURS_PROPRE(RouteItem *route) {
int routeIdx = 0;
Directions oldDir = DIR_NONE;
int route0Y = route[0]._y;
Directions curDir = route[0]._dir;
if (route[0]._x == -1 && route0Y == -1)
return;
for (;;) {
if (oldDir != DIR_NONE && curDir != oldDir) {
int oldRouteIdx = routeIdx;
int routeCount = 0;
int v10 = CALC_PROPRE(route0Y);
int curRouteX = route[routeIdx]._x;
int curRouteY = route[routeIdx]._y;
while (curRouteX != -1 || curRouteY != -1) {
int idx = routeIdx;
++routeIdx;
++routeCount;
if (route[idx]._dir != curDir)
break;
curRouteX = route[routeIdx]._x;
curRouteY = route[routeIdx]._y;
}
if (routeCount < v10) {
int idx = oldRouteIdx;
for (int i = 0; i < routeCount; i++) {
route[idx]._dir = oldDir;
idx++;
}
curDir = oldDir;
}
routeIdx = oldRouteIdx;
if (curRouteX == -1 && curRouteY == -1)
break;
}
routeIdx++;
oldDir = curDir;
route0Y = route[routeIdx]._y;
curDir = route[routeIdx]._dir;
if (route[routeIdx]._x == -1 && route0Y == -1)
break;
}
}
int LinesManager::getMouseZone() {
int result;
int xp = _vm->_eventsManager._mousePos.x + _vm->_eventsManager._mouseOffset.x;
int yp = _vm->_eventsManager._mousePos.y + _vm->_eventsManager._mouseOffset.y;
if ((_vm->_eventsManager._mousePos.y + _vm->_eventsManager._mouseOffset.y) > 19) {
for (int bobZoneId = 0; bobZoneId <= 48; bobZoneId++) {
int bobId = BOBZONE[bobZoneId];
if (bobId && BOBZONE_FLAG[bobZoneId] && _vm->_objectsManager._bob[bobId].field0 && _vm->_objectsManager._bob[bobId]._frameIndex != 250 &&
!_vm->_objectsManager._bob[bobId]._disabledAnimationFl && xp > _vm->_objectsManager._bob[bobId]._oldX &&
xp < _vm->_objectsManager._bob[bobId]._oldWidth + _vm->_objectsManager._bob[bobId]._oldX && yp > _vm->_objectsManager._bob[bobId]._oldY) {
if (yp < _vm->_objectsManager._bob[bobId]._oldHeight + _vm->_objectsManager._bob[bobId]._oldY) {
if (ZONEP[bobZoneId]._spriteIndex == -1) {
ZONEP[bobZoneId]._destX = 0;
ZONEP[bobZoneId]._destY = 0;
}
if (!ZONEP[bobZoneId]._destX && !ZONEP[bobZoneId]._destY) {
ZONEP[bobZoneId]._destX = _vm->_objectsManager._bob[bobId]._oldWidth + _vm->_objectsManager._bob[bobId]._oldX;
ZONEP[bobZoneId]._destY = _vm->_objectsManager._bob[bobId]._oldHeight + _vm->_objectsManager._bob[bobId]._oldY + 6;
ZONEP[bobZoneId]._spriteIndex = -1;
}
return bobZoneId;
}
}
}
_currentSegmentId = 0;
for (int squareZoneId = 0; squareZoneId <= 99; squareZoneId++) {
if (ZONEP[squareZoneId]._enabledFl && _squareZone[squareZoneId]._enabledFl
&& _squareZone[squareZoneId]._left <= xp && _squareZone[squareZoneId]._right >= xp
&& _squareZone[squareZoneId]._top <= yp && _squareZone[squareZoneId]._bottom >= yp) {
if (_squareZone[squareZoneId]._squareZoneFl)
return _zoneLine[_squareZone[squareZoneId]._minZoneLineIdx]._bobZoneIdx;
_segment[_currentSegmentId]._minZoneLineIdx = _squareZone[squareZoneId]._minZoneLineIdx;
_segment[_currentSegmentId]._maxZoneLineIdx = _squareZone[squareZoneId]._maxZoneLineIdx;
++_currentSegmentId;
}
}
if (!_currentSegmentId)
return -1;
int colRes1 = 0;
for (int yCurrent = yp; yCurrent >= 0; --yCurrent) {
colRes1 = checkCollision(xp, yCurrent);
if (colRes1 != -1 && ZONEP[colRes1]._enabledFl)
break;
}
if (colRes1 == -1)
return -1;
int colRes2 = 0;
for (int j = yp; j < _vm->_graphicsManager._maxY; ++j) {
colRes2 = checkCollision(xp, j);
if (colRes2 != -1 && ZONEP[colRes1]._enabledFl)
break;
}
if (colRes2 == -1)
return -1;
int colRes3 = 0;
for (int k = xp; k >= 0; --k) {
colRes3 = checkCollision(k, yp);
if (colRes3 != -1 && ZONEP[colRes1]._enabledFl)
break;
}
if (colRes3 == -1)
return -1;
int colRes4 = 0;
for (int xCurrent = xp; _vm->_graphicsManager._maxX > xCurrent; ++xCurrent) {
colRes4 = checkCollision(xCurrent, yp);
if (colRes4 != -1 && ZONEP[colRes1]._enabledFl)
break;
}
if (colRes1 == colRes2 && colRes1 == colRes3 && colRes1 == colRes4)
result = colRes1;
else
result = -1;
} else {
result = 0;
}
return result;
}
int LinesManager::checkCollision(int xp, int yp) {
if (_currentSegmentId <= 0)
return -1;
int xMax = xp + 4;
int xMin = xp - 4;
for (int idx = 0; idx <= _currentSegmentId; ++idx) {
int curZoneLineIdx = _segment[idx]._minZoneLineIdx;
if (_segment[idx]._maxZoneLineIdx < curZoneLineIdx)
continue;
int yMax = yp + 4;
int yMin = yp - 4;
do {
int16 *dataP = _zoneLine[curZoneLineIdx]._zoneData;
if (dataP != (int16 *)g_PTRNUL) {
int count = _zoneLine[curZoneLineIdx]._count;
int v1 = dataP[0];
int v2 = dataP[1];
int v3 = dataP[count * 2 - 2];
int v4 = dataP[count * 2 - 1];
bool flag = true;
if (v1 < v3 && (xMax < v1 || xMin > v3))
flag = false;
if (v1 >= v3 && (xMin > v1 || xMax < v3))
flag = false;
if (v2 < v4 && (yMax < v2 || yMin > v4))
flag = false;
if (v2 >= v4 && (yMin > v2 || yMax < v4))
flag = false;
if (flag && _zoneLine[curZoneLineIdx]._count > 0) {
for (int i = 0; i < count; ++i) {
int xCheck = *dataP++;
int yCheck = *dataP++;
if ((xp == xCheck || (xp + 1) == xCheck) && (yp == yCheck))
return _zoneLine[curZoneLineIdx]._bobZoneIdx;
}
}
}
} while (++curZoneLineIdx <= _segment[idx]._maxZoneLineIdx);
}
return -1;
}
// Square Zone
void LinesManager::CARRE_ZONE() {
for (int idx = 0; idx < 100; ++idx) {
_squareZone[idx]._enabledFl = false;
_squareZone[idx]._squareZoneFl = false;
_squareZone[idx]._left = 1280;
_squareZone[idx]._right = 0;
_squareZone[idx]._top = 460;
_squareZone[idx]._bottom = 0;
_squareZone[idx]._minZoneLineIdx = 401;
_squareZone[idx]._maxZoneLineIdx = 0;
}
for (int idx = 0; idx < MAX_LINES; ++idx) {
int16 *dataP = _zoneLine[idx]._zoneData;
if (dataP == (int16 *)g_PTRNUL)
continue;
int carreZoneId = _zoneLine[idx]._bobZoneIdx;
_squareZone[carreZoneId]._enabledFl = true;
if (_squareZone[carreZoneId]._maxZoneLineIdx < idx)
_squareZone[carreZoneId]._maxZoneLineIdx = idx;
if (_squareZone[carreZoneId]._minZoneLineIdx > idx)
_squareZone[carreZoneId]._minZoneLineIdx = idx;
for (int i = 0; i < _zoneLine[idx]._count; i++) {
int zoneX = *dataP++;
int zoneY = *dataP++;
if (_squareZone[carreZoneId]._left >= zoneX)
_squareZone[carreZoneId]._left = zoneX;
if (_squareZone[carreZoneId]._right <= zoneX)
_squareZone[carreZoneId]._right = zoneX;
if (_squareZone[carreZoneId]._top >= zoneY)
_squareZone[carreZoneId]._top = zoneY;
if (_squareZone[carreZoneId]._bottom <= zoneY)
_squareZone[carreZoneId]._bottom = zoneY;
}
}
for (int idx = 0; idx < 100; idx++) {
int zoneWidth = abs(_squareZone[idx]._left - _squareZone[idx]._right);
int zoneHeight = abs(_squareZone[idx]._top - _squareZone[idx]._bottom);
if (zoneWidth == zoneHeight)
_squareZone[idx]._squareZoneFl = true;
}
}
void LinesManager::clearAll() {
for (int idx = 0; idx < 105; ++idx) {
ZONEP[idx]._destX = 0;
ZONEP[idx]._destY = 0;
ZONEP[idx]._spriteIndex = 0;
}
essai0 = (RouteItem *)g_PTRNUL;
essai1 = (RouteItem *)g_PTRNUL;
essai2 = (RouteItem *)g_PTRNUL;
_lineBuf = (int16 *)g_PTRNUL;
_route = (RouteItem *)g_PTRNUL;
for (int idx = 0; idx < MAX_LINES; ++idx) {
_lineItem[idx]._lineDataEndIdx = 0;
_lineItem[idx]._direction = DIR_NONE;
_lineItem[idx]._directionRouteInc = DIR_NONE;
_lineItem[idx]._directionRouteDec = DIR_NONE;
_lineItem[idx]._lineData = (int16 *)g_PTRNUL;
_zoneLine[idx]._count = 0;
_zoneLine[idx]._bobZoneIdx = 0;
_zoneLine[idx]._zoneData = (int16 *)g_PTRNUL;
}
for (int idx = 0; idx < 100; ++idx)
_squareZone[idx]._enabledFl = false;
// FIXME: Delete these somewhere
_vm->_linesManager.essai0 = new RouteItem[8334];
_vm->_linesManager.essai1 = new RouteItem[8334];
_vm->_linesManager.essai2 = new RouteItem[8334];
if (!_vm->_linesManager.essai0)
_vm->_linesManager.essai0 = (RouteItem*)g_PTRNUL;
if (!_vm->_linesManager.essai1)
_vm->_linesManager.essai1 = (RouteItem*)g_PTRNUL;
if (!_vm->_linesManager.essai2)
_vm->_linesManager.essai2 = (RouteItem*)g_PTRNUL;
_largeBuf = _vm->_globals.allocMemory(10000);
_vm->_linesManager._lineBuf = (int16 *)(_largeBuf);
}
/**
* Clear all zones and reset nextLine
*/
void LinesManager::clearAllZones() {
for (int idx = 0; idx < MAX_LINES; ++idx)
removeZoneLine(idx);
}
/**
* Remove Zone Line
*/
void LinesManager::removeZoneLine(int idx) {
assert (idx <= MAX_LINES);
_zoneLine[idx]._zoneData = (int16 *)_vm->_globals.freeMemory((byte *)_zoneLine[idx]._zoneData);
}
void LinesManager::resetLines() {
for (int idx = 0; idx < MAX_LINES; ++idx) {
removeLine(idx);
_lineItem[idx]._lineDataEndIdx = 0;
_lineItem[idx]._lineData = (int16 *)g_PTRNUL;
}
}
// Remove Line
void LinesManager::removeLine(int idx) {
if (idx > MAX_LINES)
error("Attempting to add a line obstacle > MAX_LIGNE.");
_lineItem[idx]._lineData = (int16 *)_vm->_globals.freeMemory((byte *)_lineItem[idx]._lineData);
}
void LinesManager::setMaxLineIdx(int idx) {
_maxLineIdx = idx;
}
void LinesManager::resetLastLine() {
_lastLine = 0;
}
void LinesManager::resetLinesNumb() {
_linesNumb = 0;
}
void LinesManager::enableZone(int idx) {
if (BOBZONE[idx]) {
BOBZONE_FLAG[idx] = true;
} else {
ZONEP[idx]._enabledFl = true;
}
}
void LinesManager::disableZone(int idx) {
if (BOBZONE[idx]) {
BOBZONE_FLAG[idx] = false;
} else {
ZONEP[idx]._enabledFl = false;
}
}
void LinesManager::checkZone() {
int mouseX = _vm->_eventsManager.getMouseX();
int mouseY = _vm->_eventsManager.getMouseY();
int oldMouseY = mouseY;
if (_vm->_globals._cityMapEnabledFl
|| _vm->_eventsManager._startPos.x >= mouseX
|| (mouseY = _vm->_graphicsManager._scrollOffset + 54, mouseX >= mouseY)
|| (mouseY = oldMouseY - 1, mouseY < 0 || mouseY > 59)) {
if (_vm->_objectsManager._visibleFl)
_vm->_objectsManager._eraseVisibleCounter = 4;
_vm->_objectsManager._visibleFl = false;
} else {
_vm->_objectsManager._visibleFl = true;
}
if (_vm->_objectsManager._forceZoneFl) {
_vm->_globals.compteur_71 = 100;
_vm->_globals._oldMouseZoneId = -1;
_vm->_globals._oldMouseX = -200;
_vm->_globals._oldMouseY = -220;
_vm->_objectsManager._forceZoneFl = false;
}
_vm->_globals.compteur_71++;
if (_vm->_globals.compteur_71 <= 1)
return;
if (_vm->_globals._freezeCharacterFl || (_route == (RouteItem *)g_PTRNUL) || _vm->_globals.compteur_71 > 4) {
_vm->_globals.compteur_71 = 0;
int zoneId;
if (_vm->_globals._oldMouseX != mouseX || _vm->_globals._oldMouseY != oldMouseY) {
zoneId = getMouseZone();
} else {
zoneId = _vm->_globals._oldMouseZoneId;
}
if (_vm->_globals._oldMouseZoneId != zoneId) {
_vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100);
_vm->_eventsManager._mouseCursorId = 4;
_vm->_eventsManager.changeMouseCursor(4);
if (_vm->_globals._forceHideText) {
_vm->_fontManager.hideText(5);
_vm->_globals._forceHideText = false;
return;
}
}
if (zoneId != -1) {
if (ZONEP[zoneId]._verbFl1 || ZONEP[zoneId]._verbFl2 ||
ZONEP[zoneId]._verbFl3 || ZONEP[zoneId]._verbFl4 ||
ZONEP[zoneId]._verbFl5 || ZONEP[zoneId]._verbFl6 ||
ZONEP[zoneId]._verbFl7 || ZONEP[zoneId]._verbFl8 ||
ZONEP[zoneId]._verbFl9 || ZONEP[zoneId]._verbFl10) {
if (_vm->_globals._oldMouseZoneId != zoneId) {
_vm->_fontManager.initTextBuffers(5, ZONEP[zoneId]._messageId, _vm->_globals._zoneFilename, 0, 430, 0, 0, 252);
_vm->_fontManager.showText(5);
_vm->_globals._forceHideText = true;
}
_vm->_globals._hotspotTextColor += 25;
if (_vm->_globals._hotspotTextColor > 100)
_vm->_globals._hotspotTextColor = 0;
_vm->_graphicsManager.SETCOLOR4(251, _vm->_globals._hotspotTextColor, _vm->_globals._hotspotTextColor,
_vm->_globals._hotspotTextColor);
if (_vm->_eventsManager._mouseCursorId == 4) {
if (ZONEP[zoneId]._verbFl1 == 2) {
_vm->_eventsManager.changeMouseCursor(16);
_vm->_eventsManager._mouseCursorId = 16;
_vm->_objectsManager.setVerb(16);
}
}
} else {
_vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100);
_vm->_eventsManager._mouseCursorId = 4;
_vm->_eventsManager.changeMouseCursor(4);
}
}
_vm->_objectsManager._zoneNum = zoneId;
_vm->_globals._oldMouseX = mouseX;
_vm->_globals._oldMouseY = oldMouseY;
_vm->_globals._oldMouseZoneId = zoneId;
if (_vm->_globals._freezeCharacterFl && (_vm->_eventsManager._mouseCursorId == 4)) {
if (zoneId != -1 && zoneId != 0)
_vm->_objectsManager.handleRightButton();
}
if ((_vm->_globals._cityMapEnabledFl && zoneId == -1) || !zoneId) {
_vm->_objectsManager.setVerb(0);
_vm->_eventsManager._mouseCursorId = 0;
_vm->_eventsManager.changeMouseCursor(0);
}
}
}
} // End of namespace Hopkins