mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
e70fd59b35
The regression affected AGOS and maybe some others; specifically, the real MidiDriver would have been deleted twice -- I previously missed that the Engine instances takes care of freeing the real MidiDriver, not the MidiPlayer wrapping it. This commit should clarify the ownership of the real MidiDriver for most pseudo MidiDrivers.
133 lines
3.2 KiB
C++
133 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef DRACI_H
|
|
#define DRACI_H
|
|
|
|
#include "engines/engine.h"
|
|
#include "common/random.h"
|
|
#include "draci/console.h"
|
|
|
|
struct ADGameDescription;
|
|
|
|
class MidiDriver;
|
|
class OSystem;
|
|
|
|
/**
|
|
* This is the namespace of the Draci engine.
|
|
*
|
|
* Status of this engine: Complete
|
|
*
|
|
* Games using this engine:
|
|
* - Dragon History
|
|
*/
|
|
namespace Draci {
|
|
|
|
class Screen;
|
|
class Mouse;
|
|
class Game;
|
|
class Script;
|
|
class AnimationManager;
|
|
class Sound;
|
|
class MusicPlayer;
|
|
class Font;
|
|
class BArchive;
|
|
class SoundArchive;
|
|
|
|
class DraciEngine : public Engine {
|
|
public:
|
|
DraciEngine(OSystem *syst, const ADGameDescription *gameDesc);
|
|
virtual ~DraciEngine();
|
|
|
|
int init();
|
|
virtual Common::Error run();
|
|
|
|
virtual bool hasFeature(Engine::EngineFeature f) const;
|
|
virtual void pauseEngineIntern(bool pause);
|
|
virtual void syncSoundSettings();
|
|
|
|
void handleEvents();
|
|
|
|
static const char *getSavegameFile(int saveGameIdx);
|
|
virtual Common::Error loadGameState(int slot);
|
|
virtual bool canLoadGameStateCurrently();
|
|
virtual Common::Error saveGameState(int slot, const char *desc);
|
|
virtual bool canSaveGameStateCurrently();
|
|
|
|
GUI::Debugger *getDebugger() { return _console; }
|
|
|
|
Screen *_screen;
|
|
Mouse *_mouse;
|
|
Game *_game;
|
|
Script *_script;
|
|
AnimationManager *_anims;
|
|
Sound *_sound;
|
|
MusicPlayer *_music;
|
|
|
|
Font *_smallFont;
|
|
Font *_bigFont;
|
|
|
|
BArchive *_iconsArchive;
|
|
BArchive *_objectsArchive;
|
|
BArchive *_spritesArchive;
|
|
BArchive *_paletteArchive;
|
|
BArchive *_roomsArchive;
|
|
BArchive *_overlaysArchive;
|
|
BArchive *_animationsArchive;
|
|
BArchive *_walkingMapsArchive;
|
|
BArchive *_itemsArchive;
|
|
BArchive *_itemImagesArchive;
|
|
BArchive *_initArchive;
|
|
BArchive *_stringsArchive;
|
|
|
|
SoundArchive *_soundsArchive;
|
|
SoundArchive *_dubbingArchive;
|
|
|
|
bool _showWalkingMap;
|
|
|
|
Common::RandomSource _rnd;
|
|
|
|
int32 _pauseStartTime;
|
|
private:
|
|
DraciConsole *_console;
|
|
};
|
|
|
|
enum {
|
|
kDraciGeneralDebugLevel = 1 << 0,
|
|
kDraciBytecodeDebugLevel = 1 << 1,
|
|
kDraciArchiverDebugLevel = 1 << 2,
|
|
kDraciLogicDebugLevel = 1 << 3,
|
|
kDraciAnimationDebugLevel = 1 << 4,
|
|
kDraciSoundDebugLevel = 1 << 5,
|
|
kDraciWalkingDebugLevel = 1 << 6
|
|
};
|
|
|
|
// Macro to simulate lround() for non-C99 compilers
|
|
static inline long scummvm_lround(double val) { return (long)floor(val + 0.5); }
|
|
|
|
} // End of namespace Draci
|
|
|
|
#endif // DRACI_H
|