scummvm/engines
Willem Jan Palenstijn 7971d77dd6 SCI: Adjust isValidOffset to match changes from r44396,
and make maxSize report the valid space starting at offset.

svn-id: r44421
2009-09-27 21:00:45 +00:00
..
agi Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:24:42 +00:00
agos Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
cine Clear menu stack in FWRenderer deconstructor. 2009-09-22 17:53:00 +00:00
cruise Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen 2009-09-26 04:37:19 +00:00
draci Improved the interface of Sprite and Animation concerning relative coordinates and scaling. 2009-09-27 20:49:59 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
groovie Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) 2009-09-24 10:58:00 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra LOL/PC-98: fix menu colors 2009-09-26 21:17:47 +00:00
lure Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
m4 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
made Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:24:42 +00:00
parallaction Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
queen Constness fix 2009-09-06 11:37:15 +00:00
saga Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
sci SCI: Adjust isValidOffset to match changes from r44396, 2009-09-27 21:00:45 +00:00
scumm added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs. 2009-09-26 09:31:05 +00:00
sky Fix indentation 2009-08-30 20:50:23 +00:00
sword1 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
sword2 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
teenagent added missing sound 2009-09-27 13:48:51 +00:00
tinsel TINSEL: cleanup 2009-09-27 19:23:44 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: add clipping for text drawing 2009-09-27 10:36:45 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk