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71 lines
2.6 KiB
C++
71 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "base/plugins.h"
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#include "common/config-manager.h"
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#include "ultima/detection.h"
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#include "ultima/detection_tables.h"
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#include "ultima/ultima.h"
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namespace Ultima {
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static const PlainGameDescriptor ULTIMA_GAMES[] = {
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#ifndef RELEASE_BUILD
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{ "ultima1", "Ultima I: The First Age of Darkness" },
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#endif
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{ "ultima4", "Ultima IV: Quest of the Avatar" },
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{ "ultima4_enh", "Ultima IV: Quest of the Avatar - Enhanced" },
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{ "ultima6", "Ultima VI: The False Prophet" },
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{ "ultima6_enh", "Ultima VI: The False Prophet - Enhanced" },
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{ "ultima8", "Ultima VIII: Pagan" },
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{ "remorse", "Crusader: No Remorse" },
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{ "regret", "Crusader: No Regret" },
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{ "martiandreams", "Worlds of Ultima: Martian Dreams" },
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{ "martiandreams_enh", "Worlds of Ultima: Martian Dreams - Enhanced" },
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{ "thesavageempire", "Worlds of Ultima: The Savage Empire" },
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{ "thesavageempire_enh", "Worlds of Ultima: The Savage Empire - Enhanced" },
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{ 0, 0 }
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};
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} // End of namespace Ultima
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const DebugChannelDef UltimaMetaEngineDetection::debugFlagList[] = {
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{Ultima::kDebugPath, "Path", "Pathfinding debug level"},
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{Ultima::kDebugGraphics, "Graphics", "Graphics debug level"},
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{Ultima::kDebugVideo, "Video", "Video playback debug level"},
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{Ultima::kDebugActor, "Actor", "Actor debug level"},
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{Ultima::kDebugObject, "Object", "Object debug level"},
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{Ultima::kDebugCollision, "Collision", "Collision debug level"},
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DEBUG_CHANNEL_END
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};
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UltimaMetaEngineDetection::UltimaMetaEngineDetection() : AdvancedMetaEngineDetection(Ultima::GAME_DESCRIPTIONS,
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sizeof(Ultima::UltimaGameDescription), Ultima::ULTIMA_GAMES) {
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static const char *const DIRECTORY_GLOBS[2] = { "usecode", 0 };
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_maxScanDepth = 2;
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_directoryGlobs = DIRECTORY_GLOBS;
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}
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REGISTER_PLUGIN_STATIC(ULTIMA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, UltimaMetaEngineDetection);
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