scummvm/engines/ultima/detection.cpp
2023-01-01 12:00:59 -06:00

71 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "common/config-manager.h"
#include "ultima/detection.h"
#include "ultima/detection_tables.h"
#include "ultima/ultima.h"
namespace Ultima {
static const PlainGameDescriptor ULTIMA_GAMES[] = {
#ifndef RELEASE_BUILD
{ "ultima1", "Ultima I: The First Age of Darkness" },
#endif
{ "ultima4", "Ultima IV: Quest of the Avatar" },
{ "ultima4_enh", "Ultima IV: Quest of the Avatar - Enhanced" },
{ "ultima6", "Ultima VI: The False Prophet" },
{ "ultima6_enh", "Ultima VI: The False Prophet - Enhanced" },
{ "ultima8", "Ultima VIII: Pagan" },
{ "remorse", "Crusader: No Remorse" },
{ "regret", "Crusader: No Regret" },
{ "martiandreams", "Worlds of Ultima: Martian Dreams" },
{ "martiandreams_enh", "Worlds of Ultima: Martian Dreams - Enhanced" },
{ "thesavageempire", "Worlds of Ultima: The Savage Empire" },
{ "thesavageempire_enh", "Worlds of Ultima: The Savage Empire - Enhanced" },
{ 0, 0 }
};
} // End of namespace Ultima
const DebugChannelDef UltimaMetaEngineDetection::debugFlagList[] = {
{Ultima::kDebugPath, "Path", "Pathfinding debug level"},
{Ultima::kDebugGraphics, "Graphics", "Graphics debug level"},
{Ultima::kDebugVideo, "Video", "Video playback debug level"},
{Ultima::kDebugActor, "Actor", "Actor debug level"},
{Ultima::kDebugObject, "Object", "Object debug level"},
{Ultima::kDebugCollision, "Collision", "Collision debug level"},
DEBUG_CHANNEL_END
};
UltimaMetaEngineDetection::UltimaMetaEngineDetection() : AdvancedMetaEngineDetection(Ultima::GAME_DESCRIPTIONS,
sizeof(Ultima::UltimaGameDescription), Ultima::ULTIMA_GAMES) {
static const char *const DIRECTORY_GLOBS[2] = { "usecode", 0 };
_maxScanDepth = 2;
_directoryGlobs = DIRECTORY_GLOBS;
}
REGISTER_PLUGIN_STATIC(ULTIMA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, UltimaMetaEngineDetection);