mirror of
https://github.com/libretro/scummvm.git
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799 lines
18 KiB
C++
799 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#include "mortevielle/mortevielle.h"
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#include "mortevielle/sound.h"
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#include "audio/decoders/raw.h"
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#include "common/scummsys.h"
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namespace Mortevielle {
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const byte _tnocon[364] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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const byte _intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0};
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const byte _typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3};
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const byte _tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10};
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const byte _tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9};
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SoundManager::SoundManager(MortevielleEngine *vm, Audio::Mixer *mixer) {
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_vm = vm;
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_mixer = mixer;
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_audioStream = nullptr;
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_ambiantNoiseBuf = nullptr;
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_noiseBuf = nullptr;
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_soundType = 0;
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_phonemeNumb = 0;
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for (int i = 0; i < 3; i++) {
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_queue[i]._val = 0;
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_queue[i]._code = 0;
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_queue[i]._acc = 0;
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_queue[i]._freq = 0;
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_queue[i]._rep = 0;
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}
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_buildingSentence = false;
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_ptr_oct = 0;
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_cfiphBuffer = nullptr;
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}
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SoundManager::~SoundManager() {
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if (_audioStream)
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_audioStream->finish();
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free(_ambiantNoiseBuf);
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free(_noiseBuf);
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}
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/**
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* Decode music data
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*/
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int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) {
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static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 };
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uint seed = 128;
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int decompSize = 0;
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int skipSize = 0;
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for (int idx1 = 0; idx1 < size; ++idx1) {
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byte srcByte = *PSrc++;
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int v = tab[srcByte >> 4];
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seed += v;
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*PDest++ = seed & 0xff;
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v = tab[srcByte & 0xf];
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seed += v;
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*PDest++ = seed & 0xff;
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if (srcByte == 0)
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skipSize += 2;
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else {
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decompSize += skipSize + 2;
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skipSize = 0;
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}
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}
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return decompSize;
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}
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/**
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* Load sonmus.mor file
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* @remarks Originally called 'charge_son'
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*/
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void SoundManager::loadAmbiantSounds() {
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Common::File f;
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if (!f.open("sonmus.mor"))
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error("Missing file - sonmus.mor");
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free(_ambiantNoiseBuf);
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int size = f.size();
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byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size);
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_ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2);
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f.read(compMusicBuf1, size);
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f.close();
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decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size);
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free(compMusicBuf1);
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}
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/**
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* Speech function - Load Noise files
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* @remarks Originally called 'charge_bruit' and 'charge_bruit5'
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*/
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void SoundManager::loadNoise() {
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Common::File f1, f2;
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if (!f1.open("bruits")) //Translation: "noise"
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error("Missing file - bruits");
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if (!f2.open("bruit5"))
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error("Missing file - bruit5");
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_noiseBuf = (byte *)malloc(sizeof(byte) * (f1.size() + f2.size()));
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assert(f1.size() > 32000);
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f1.read(_noiseBuf, 32000); // 250 * 128
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f2.read(&_noiseBuf[32000], f2.size());
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f1.read(&_noiseBuf[32000 + f2.size()], f1.size() - 32000); // 19072
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f1.close();
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f2.close();
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}
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void SoundManager::regenbruit() {
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int i = 69876;
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for (int j = 0; j < 100; j++) {
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_cfiphBuffer[j] = READ_BE_UINT16(&_noiseBuf[i]);
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i += 2;
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}
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}
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void SoundManager::litph(tablint &t, int typ, int tempo) {
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// Skip speech
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if (_soundType == 0)
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return;
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if (!_buildingSentence) {
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if (_mixer->isSoundHandleActive(_soundHandle))
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_mixer->stopHandle(_soundHandle);
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_buildingSentence = true;
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}
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int freq = tempo * 252; // 25.2 * 10
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int i = 0;
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while (i < _ptr_oct) {
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int idx = _troctBuf[i];
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i++;
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switch(idx) {
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case 0: {
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int val = _troctBuf[i];
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i++;
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if (_soundType == 0)
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warning("TODO: vclas");
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else if (_soundType == 1) {
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debugC(5, kMortevielleSounds, "litph - duson");
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const static int noiseAdr[] = {0, 17224,
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17224, 33676,
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33676, 51014,
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51014, 59396,
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59396, 61286,
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61286, 69875};
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if (val > 5) {
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warning("unhandled index %d", val);
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} else {
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if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
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_audioStream->queueBuffer(&_noiseBuf[noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
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}
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} else { // 2
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debugC(5, kMortevielleSounds, "litph - vadson");
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const static int ambiantNoiseAdr[] = {0, 14020,
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14020, 18994,
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18994, 19630,
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19630, 22258,
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22258, 37322,
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37322, 44472,
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44472, 52324,
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52324, 59598,
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59598, 69748};
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if (val > 8) {
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warning("unhandled index %d", val);
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} else {
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if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
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_audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
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}
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}
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i++;
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break;
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}
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case 2: {
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int val = _troctBuf[i];
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i++;
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int tmpidx = (val * 12) + 268;
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val = _troctBuf[i];
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i++;
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warning("TODO: reech %d %d", tmpidx, val);
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}
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break;
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case 4:
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if (_soundType) {
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i += 2;
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} else {
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// Speech
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warning("TODO: Interphoneme: consonne:%d voyelle:%d", _troctBuf[i], _troctBuf[i + 1]);
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i += 2;
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}
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break;
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case 6:
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warning("TODO: pari2");
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i += 2;
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break;
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default:
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static byte emptyBuf[19] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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if (idx == 62)
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warning("TODO: blab");
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else if (idx == 32) {
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if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
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_audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
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} else if (idx == 35) {
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if (i < _ptr_oct)
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warning("unexpected 35 - stop the buffering");
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i = _ptr_oct;
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} else if (idx == 46) {
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if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
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for (int j = 0; j < 10; j++)
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_audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
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} else {
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warning("Other code: %d - %d %d", idx, _troctBuf[i], _troctBuf[i + 1]);
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}
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break;
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}
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}
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}
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void SoundManager::playSong(const byte* buf, uint size, uint loops) {
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int freq = kTempoMusic * 252; // 25.2 * 10
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Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
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Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops);
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Audio::SoundHandle songHandle;
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
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while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
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;
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// In case the handle is still active, stop it.
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_mixer->stopHandle(songHandle);
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}
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void SoundManager::spfrac(int wor) {
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_queue[2]._rep = (uint)wor >> 12;
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if ((_soundType == 0) && (_queue[2]._code != 9)) {
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if (((_queue[2]._code > 4) && (_queue[2]._val != 20) && (_queue[2]._rep != 3) && (_queue[2]._rep != 6) && (_queue[2]._rep != 9)) ||
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((_queue[2]._code < 5) && ((_queue[2]._val != 19) && (_queue[2]._val != 22) && (_queue[2]._rep != 4) && (_queue[2]._rep != 9)))) {
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++_queue[2]._rep;
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}
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}
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_queue[2]._freq = ((uint)wor >> 6) & 7;
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_queue[2]._acc = ((uint)wor >> 9) & 7;
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}
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void SoundManager::charg_car(int &currWordNumb) {
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assert(currWordNumb < 1712);
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int wor = READ_BE_UINT16(&_wordBuf[currWordNumb]);
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int int_ = wor & 0x3f; // 63
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if ((int_ >= 0) && (int_ <= 13)) {
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_queue[2]._val = int_;
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_queue[2]._code = 5;
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} else if ((int_ >= 14) && (int_ <= 21)) {
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_queue[2]._val = int_;
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_queue[2]._code = 6;
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} else if ((int_ >= 22) && (int_ <= 47)) {
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int_ -= 22;
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_queue[2]._val = int_;
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_queue[2]._code = _typcon[int_];
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} else if ((int_ >= 48) && (int_ <= 56)) {
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_queue[2]._val = int_ - 22;
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_queue[2]._code = 4;
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} else {
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switch (int_) {
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case 60:
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_queue[2]._val = 32; /* " " */
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_queue[2]._code = 9;
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break;
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case 61:
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_queue[2]._val = 46; /* "." */
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_queue[2]._code = 9;
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break;
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case 62:
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_queue[2]._val = 35; /* "#" */
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_queue[2]._code = 9;
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default:
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break;
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}
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}
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spfrac(wor);
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currWordNumb += 2;
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}
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void SoundManager::entroct(byte o) {
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assert(_ptr_oct < 10576);
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_troctBuf[_ptr_oct] = o;
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++_ptr_oct;
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}
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void SoundManager::cctable(tablint &t) {
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float tb[257];
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tb[0] = 0;
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for (int k = 0; k <= 255; ++k) {
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tb[k + 1] = _vm->_addFix + tb[k];
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t[255 - k] = abs((int)tb[k] + 1);
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}
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}
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/**
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* Load phoneme sound file
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* @remarks Originally called 'charge_phbruit'
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*/
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void SoundManager::loadPhonemeSounds() {
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Common::File f;
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if (!f.open("phbrui.mor"))
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error("Missing file - phbrui.mor");
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for (int i = 1; i <= f.size() / 2; ++i)
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_cfiphBuffer[i] = f.readUint16BE();
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f.close();
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}
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void SoundManager::trait_car() {
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byte d3;
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int d2, i;
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switch (_queue[1]._code) {
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case 9:
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if (_queue[1]._val != (int)'#') {
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for (i = 0; i <= _queue[1]._rep; ++i)
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entroct(_queue[1]._val);
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}
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break;
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case 5:
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case 6:
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if (_queue[1]._code == 6)
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d3 = _tabdph[(_queue[1]._val - 14) << 1];
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else
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d3 = kNullValue;
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if (_queue[0]._code >= 5) {
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if (_queue[0]._code == 9) {
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entroct(4);
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if (d3 == kNullValue)
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entroct(_queue[1]._val);
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else
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entroct(d3);
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entroct(22);
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}
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}
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switch (_queue[1]._rep) {
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case 0:
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entroct(0);
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entroct(_queue[1]._val);
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if (d3 == kNullValue)
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if (_queue[2]._code == 9)
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entroct(2);
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else
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entroct(4);
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else if (_queue[2]._code == 9)
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entroct(0);
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else
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entroct(1);
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break;
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case 4:
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case 5:
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case 6:
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if (_queue[1]._rep != 4) {
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i = _queue[1]._rep - 5;
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do {
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--i;
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entroct(0);
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if (d3 == kNullValue)
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entroct(_queue[1]._val);
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else
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entroct(d3);
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entroct(3);
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} while (i >= 0);
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}
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if (d3 == kNullValue) {
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entroct(4);
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entroct(_queue[1]._val);
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entroct(0);
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} else {
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entroct(0);
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entroct(_queue[1]._val);
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entroct(3);
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}
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break;
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case 7:
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case 8:
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case 9:
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if (_queue[1]._rep != 7) {
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i = _queue[1]._rep - 8;
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do {
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--i;
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entroct(0);
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if (d3 == kNullValue)
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entroct(_queue[1]._val);
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else
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entroct(d3);
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entroct(3);
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} while (i >= 0);
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}
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if (d3 == kNullValue) {
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entroct(0);
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entroct(_queue[1]._val);
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entroct(2);
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} else {
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entroct(0);
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entroct(_queue[1]._val);
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entroct(0);
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}
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
if (_queue[1]._rep != 1) {
|
|
i = _queue[1]._rep - 2;
|
|
do {
|
|
--i;
|
|
entroct(0);
|
|
if (d3 == kNullValue)
|
|
entroct(_queue[1]._val);
|
|
else
|
|
entroct(d3);
|
|
entroct(3);
|
|
} while (i >= 0);
|
|
}
|
|
entroct(0);
|
|
entroct(_queue[1]._val);
|
|
if (_queue[2]._code == 9)
|
|
entroct(0);
|
|
else
|
|
entroct(1);
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
} // switch c2.rep
|
|
break;
|
|
|
|
case 2:
|
|
case 3:
|
|
d3 = _queue[1]._code + 5; // 7 ou 8 => Corresponding vowel
|
|
if (_queue[0]._code > 4) {
|
|
if (_queue[0]._code == 9) {
|
|
entroct(4);
|
|
entroct(d3);
|
|
entroct(22);
|
|
}
|
|
}
|
|
i = _queue[1]._rep;
|
|
assert(i >= 0);
|
|
if (i != 0) {
|
|
do {
|
|
--i;
|
|
entroct(0);
|
|
entroct(d3);
|
|
entroct(3);
|
|
} while (i > 0);
|
|
}
|
|
if (_queue[2]._code == 6) {
|
|
entroct(4);
|
|
entroct(_tabdph[(_queue[2]._val - 14) << 1]);
|
|
entroct(_queue[1]._val);
|
|
} else {
|
|
entroct(4);
|
|
if (_queue[2]._val == 4)
|
|
entroct(3);
|
|
else
|
|
entroct(_queue[2]._val);
|
|
entroct(_queue[1]._val);
|
|
}
|
|
break;
|
|
case 0:
|
|
case 1:
|
|
switch (_queue[2]._code) {
|
|
case 2:
|
|
d2 = 7;
|
|
break;
|
|
case 3:
|
|
d2 = 8;
|
|
break;
|
|
case 6:
|
|
d2 = _tabdph[(_queue[2]._val - 14) << 1];
|
|
break;
|
|
case 5:
|
|
d2 = _queue[2]._val;
|
|
break;
|
|
default:
|
|
d2 = 10;
|
|
break;
|
|
} // switch c3._code
|
|
d2 = (d2 * 26) + _queue[1]._val;
|
|
if (_tnocon[d2] == 0)
|
|
d3 = 2;
|
|
else
|
|
d3 = 6;
|
|
if (_queue[1]._rep >= 5) {
|
|
_queue[1]._rep -= 5;
|
|
d3 = 8 - d3; // Swap 2 and 6
|
|
}
|
|
if (_queue[1]._code == 0) {
|
|
i = _queue[1]._rep;
|
|
if (i != 0) {
|
|
do {
|
|
--i;
|
|
entroct(d3);
|
|
entroct(_queue[1]._val);
|
|
entroct(3);
|
|
} while (i > 0);
|
|
}
|
|
entroct(d3);
|
|
entroct(_queue[1]._val);
|
|
entroct(4);
|
|
} else {
|
|
entroct(d3);
|
|
entroct(_queue[1]._val);
|
|
entroct(3);
|
|
i = _queue[1]._rep;
|
|
if (i != 0) {
|
|
do {
|
|
--i;
|
|
entroct(d3);
|
|
entroct(_queue[1]._val);
|
|
entroct(4);
|
|
} while (i > 0);
|
|
}
|
|
}
|
|
if (_queue[2]._code == 9) {
|
|
entroct(d3);
|
|
entroct(_queue[1]._val);
|
|
entroct(5);
|
|
} else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
|
|
switch (_queue[2]._code) {
|
|
case 3:
|
|
d2 = 8;
|
|
break;
|
|
case 6:
|
|
d2 = _tabdph[(_queue[2]._val - 14) << 1];
|
|
break;
|
|
case 5:
|
|
d2 = _queue[2]._val;
|
|
break;
|
|
default:
|
|
d2 = 7;
|
|
break;
|
|
} // switch c3._code
|
|
if (d2 == 4)
|
|
d2 = 3;
|
|
|
|
if (_intcon[_queue[1]._val] != 0)
|
|
++_queue[1]._val;
|
|
|
|
if ((_queue[1]._val == 17) || (_queue[1]._val == 18))
|
|
_queue[1]._val = 16;
|
|
|
|
entroct(4);
|
|
entroct(d2);
|
|
entroct(_queue[1]._val);
|
|
}
|
|
|
|
break;
|
|
case 4:
|
|
i = _queue[1]._rep;
|
|
if (i != 0) {
|
|
do {
|
|
--i;
|
|
entroct(2);
|
|
entroct(_queue[1]._val);
|
|
entroct(3);
|
|
} while (i > 0);
|
|
}
|
|
entroct(2);
|
|
entroct(_queue[1]._val);
|
|
entroct(4);
|
|
if (_queue[2]._code == 9) {
|
|
entroct(2);
|
|
entroct(_queue[1]._val);
|
|
entroct(5);
|
|
} else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
|
|
switch (_queue[2]._code) {
|
|
case 3:
|
|
d2 = 8;
|
|
break;
|
|
case 6:
|
|
d2 = _tabdph[(_queue[2]._val - 14) << 1];
|
|
break;
|
|
case 5:
|
|
d2 = _queue[2]._val;
|
|
break;
|
|
default:
|
|
d2 = 7;
|
|
break;
|
|
} // switch c3._code
|
|
|
|
if (d2 == 4)
|
|
d2 = 3;
|
|
|
|
if (_intcon[_queue[1]._val] != 0)
|
|
++_queue[1]._val;
|
|
|
|
entroct(4);
|
|
entroct(d2);
|
|
entroct(_tabdbc[((_queue[1]._val - 26) << 1) + 1]);
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
} // switch c2.code
|
|
}
|
|
|
|
/**
|
|
* Make the queue evolve by 1 value
|
|
* @remarks Originally called 'rot_chariot'
|
|
*/
|
|
void SoundManager::moveQueue() {
|
|
_queue[0] = _queue[1];
|
|
_queue[1] = _queue[2];
|
|
_queue[2]._val = 32;
|
|
_queue[2]._code = 9;
|
|
}
|
|
|
|
/**
|
|
* initialize the queue
|
|
* @remarks Originally called 'init_chariot'
|
|
*/
|
|
void SoundManager::initQueue() {
|
|
_queue[2]._rep = 0;
|
|
_queue[2]._freq = 0;
|
|
_queue[2]._acc = 0;
|
|
moveQueue();
|
|
moveQueue();
|
|
}
|
|
|
|
/**
|
|
* Handle a phoneme
|
|
* @remarks Originally called 'trait_ph'
|
|
*/
|
|
void SoundManager::handlePhoneme() {
|
|
const uint16 deca[3] = {300, 30, 40};
|
|
|
|
uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType];
|
|
uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType];
|
|
int wordCount = endPos - startPos;
|
|
|
|
startPos /= 2;
|
|
endPos /= 2;
|
|
assert((endPos - startPos) < 1711);
|
|
for (int i = startPos, currWord = 0; i < endPos; i++, currWord += 2)
|
|
WRITE_BE_UINT16(&_wordBuf[currWord], _cfiphBuffer[i]);
|
|
|
|
_ptr_oct = 0;
|
|
int currWord = 0;
|
|
initQueue();
|
|
|
|
do {
|
|
moveQueue();
|
|
charg_car(currWord);
|
|
trait_car();
|
|
} while (currWord < wordCount);
|
|
|
|
moveQueue();
|
|
trait_car();
|
|
entroct((int)'#');
|
|
|
|
#ifdef DEBUG
|
|
warning("---");
|
|
for (int i = 0; i < _ptr_oct; ) {
|
|
if ((_troctBuf[i] == 32) || (_troctBuf[i] == 35) || (_troctBuf[i] == 46)) {
|
|
warning("%d", _troctBuf[i]);
|
|
i++;
|
|
} else {
|
|
warning("%d %d %d", _troctBuf[i], _troctBuf[i + 1], _troctBuf[i + 1]);
|
|
i += 3;
|
|
}
|
|
}
|
|
warning("---");
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Start speech
|
|
* @remarks Originally called 'parole'
|
|
*/
|
|
void SoundManager::startSpeech(int rep, int ht, int typ) {
|
|
uint16 savph[501];
|
|
int tempo;
|
|
|
|
// Hack to avoid a crash in the ending version. To be removed when the speech are implemented
|
|
if ((rep == 141) && (typ == 0))
|
|
return;
|
|
|
|
if (_vm->_soundOff)
|
|
return;
|
|
|
|
_phonemeNumb = rep;
|
|
int haut = ht;
|
|
_soundType = typ;
|
|
if (_soundType != 0) {
|
|
for (int i = 0; i <= 500; ++i)
|
|
savph[i] = _cfiphBuffer[i];
|
|
tempo = kTempoNoise;
|
|
} else if (haut > 5)
|
|
tempo = kTempoF;
|
|
else
|
|
tempo = kTempoM;
|
|
_vm->_addFix = (float)((tempo - 8)) / 256;
|
|
cctable(_tbi);
|
|
switch (typ) {
|
|
case 1:
|
|
regenbruit();
|
|
break;
|
|
case 2:
|
|
loadPhonemeSounds();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
handlePhoneme();
|
|
litph(_tbi, typ, tempo);
|
|
|
|
_buildingSentence = false;
|
|
if (typ != 0) {
|
|
_audioStream->finish();
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
|
|
_audioStream = nullptr;
|
|
}
|
|
|
|
if (_soundType != 0) {
|
|
for (int i = 0; i <= 500; ++i)
|
|
_cfiphBuffer[i] = savph[i];
|
|
}
|
|
_vm->setPal(_vm->_numpal);
|
|
}
|
|
|
|
void SoundManager::waitSpeech() {
|
|
while (_mixer->isSoundHandleActive(_soundHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
|
|
;
|
|
// In case the handle is still active, stop it.
|
|
_mixer->stopHandle(_soundHandle);
|
|
|
|
if (!_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
|
|
g_system->delayMillis(600);
|
|
}
|
|
} // End of namespace Mortevielle
|