scummvm/engines/mortevielle/var_mor.h
2012-04-06 08:21:56 +02:00

397 lines
9.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1988-1989 Lankhor
*/
#ifndef MORTEVIELLE_VAR_H
#define MORTEVIELLE_VAR_H
#include "common/rect.h"
#include "common/str.h"
namespace Mortevielle {
/* Constantes, Types et Variables pour le
M A N O I R DE M O R T E V I E L L E
( version Nov 1988
+
musique & paroles Oct 88 )
*/
/*---------------------------------------------------------------------------*/
/*------------------- MEMORY MAP ------------------------*/
/*---------------------------------------------------------------------------*/
/* The following is a list of physical addresses in memory currently used
* by the game.
*
* Address
* -------
* 5000:0 - Music data
* 6000:0 - Decompressed current image
* 7000:0+ - Compressed images
* 7000:2 - 16 words representing palette map
* 7000:4138 - width, height, x/y offset of decoded image
*/
/*---------------------------------------------------------------------------*/
/*------------------------- DEFINES ----------------------------------*/
/*---------------------------------------------------------------------------*/
#define ord(v) ((int) v)
#define chr(v) ((unsigned char) v)
#define lo(v) ((v) & 0xff)
#define hi(v) (((v) >> 8) & 0xff)
#define swap(v) (((lo(v)) << 8) | ((hi(v)) >> 8))
#define odd(v) (((v) % 2) == 1)
/*---------------------------------------------------------------------------*/
/*------------------------- CONSTANTS ----------------------------------*/
/*---------------------------------------------------------------------------*/
const float freq0 = 1.19318e6;
const int adani = 0x7314;
const int adbruit = 0x5cb0;/*2C00;*/
const int adbruit1 = 0x6924;
const int adbruit3 = 0x6ba6;/*3AF6;*/
const int adbruit5 = 0x3b50;
const int adson = 0x5cb0;/*2C00;*/
const int adtroct = 0x406b;
const int adword = 0x4000;
const int offsetb1 = 6;
const int offsetb3 = 6;
// Useless constants
//const int segdon = 0x6c00;
//const int adbruit2 = 0x6b30;/*3A80;*/
//const int adson2 = 0x60b0;/*3000;*/
//const int seg_syst = 0x6fed;
//const int offsetb2 = 4;
const int null = 255;
const int tempo_mus = 71;
const int tempo_bruit = 78;
const int tempo_f = 80;
const int tempo_m = 89;
const int ti1 = 410;
const int ti2 = 250;
const int maxti = 7975;
const int maxtd = 600;
const int max_rect = 14;
const int c_repon = 0;
const int c_st41 = 186;
const int c_tparler = 247;
const int c_paroles = 292;
const int c_tmlieu = 435;
const int c_dialpre = 456;
const int c_action = 476;
const int c_saction = 497;
const int c_dis = 502;
const int c_fin = 510; /* => n'existe pas ; si !! */
const int arega = 0;
const int asoul = 154;
const int aouvr = 282;
const int achai = 387;
const int acha = 492;
const int arcf = 1272;
const int arep = 1314;
const int amzon = 1650;
const int fleche = 1758;
const int OPCODE_NONE = 0;
enum verbs {OPCODE_ATTACH = 0x301, OPCODE_WAIT = 0x302, OPCODE_FORCE = 0x303, OPCODE_SLEEP = 0x304, OPCODE_LISTEN = 0x305,
OPCODE_ENTER = 0x306, OPCODE_CLOSE = 0x307, OPCODE_SEARCH = 0x308, OPCODE_KNOCK = 0x309, OPCODE_SCRATCH = 0x30a,
OPCODE_READ = 0x30b, OPCODE_EAT = 0x30c, OPCODE_PLACE = 0x30d, OPCODE_OPEN = 0x30e, OPCODE_TAKE = 0x30f,
OPCODE_LOOK = 0x310, OPCODE_SMELL = 0x311, OPCODE_SOUND = 0x312, OPCODE_LEAVE = 0x313, OPCODE_LIFT = 0x314,
OPCODE_TURN = 0x315};
enum verbs2 {OPCODE_HIDE_SELF = 0x401, OPCODE_PUT = 0x404};
const int sfouiller = 0x402;
const int slire = 0x403;
const int sregarder = 0x405;
const int max_patt = 20;
extern const byte tabdbc[18];
extern const byte tabdph[16];
extern const byte typcon[26];
extern const byte intcon[26];
extern const byte tnocon[364];
extern const byte don[9][5];
extern const byte addv[2];
extern const byte rang[16];
/*---------------------------------------------------------------------------*/
/*-------------------------------- TYPES --------------------------------*/
/*---------------------------------------------------------------------------*/
struct sav_chaine {
int conf;
byte pourc[11];
byte teauto[43];
byte sjer[31];
int mlieu, iboul, ibag, icave, ivier, ipuit;
int derobj, iloic, icryp;
bool ipre;
byte heure;
};
struct registres {
int ax, bx, cx, dx, bp, si, di, ds, es, flags;
};
struct ind {
int indis;
byte point;
};
struct chariot {
int val,
code,
acc,
freq,
rep;
};
/*
struct doublet {
byte x, y;
};
*/
struct rectangle {
int x1, x2, y1, y2;
bool enabled;
};
struct pattern {
byte tay, tax;
byte des[max_patt+1][max_patt+1];
};
struct nhom {
byte n; /* numero entre 0 et 32 */
byte hom[4];
};
typedef nhom t_nhom[16];
struct t_pcga {
byte p;
nhom a[16];
};
typedef int tablint[256];
//typedef Common::Point tabdb[17];
typedef int tfxx[108];
/*---------------------------------------------------------------------------*/
/*------------------------------ ENUMS ------------------------------*/
/*---------------------------------------------------------------------------*/
enum GraphicModes { MODE_AMSTRAD1512 = 0, MODE_CGA = 1, MODE_EGA = 2, MODE_HERCULES = 3, MODE_TANDY = 4 };
/*---------------------------------------------------------------------------*/
/*------------------------------ VARIABLES ------------------------------*/
/*---------------------------------------------------------------------------*/
extern bool blo,
bh1,
bf1,
bh2,
bh4,
bf4,
bh5,
bh6,
bh8,
bt3,
bt7,
bh9,
_soundOff,
main1,
choisi,
test0,
f2_all,
imen,
cache,
iesc,
col,
syn,
fouil,
zuul,
tesok,
obpart,
okdes,
anyone,
brt,
rect,
rech_cfiec;
extern int x,
y,
t,
vj,
li,
vh,
vm,
jh,
mh,
cs,
_currGraphicalDevice,
hdb,
hfb,
_hour,
_day,
key,
_minute,
num,
max,
res,
ment,
haut,
caff,
_maff,
crep,
ades,
iouv,
inei,
ctrm,
dobj,
msg3,
msg4,
mlec,
_newGraphicalDevice,
c_zzz,
mchai,
menup,
ipers,
ledeb,
lefin,
mpers,
mnumo,
xprec,
yprec,
perdep,
prebru,
typlec,
num_ph,
numpal,
lderobj,
nb_word,
ptr_oct,
k_tempo,
ptr_tcph,
ptr_word,
color_txt;
extern int t_cph[6401];
extern byte tabdon[4001];
extern Common::String stpou; /* donne le % d'indices */
extern byte is;
extern byte mode;
extern Common::String al_mess,
err_mess,
ind_mess,
al_mess2;
extern int nbrep[9];
extern int nbrepm[9];
extern int msg[5];
extern byte touv[8];
extern sav_chaine s, s1;
extern byte bufcha[391];
extern byte lettres[7][24];
extern byte palher[16];
extern uint16 t_mot[maxti + 1];
extern int tay_tchar;
extern ind t_rec[maxtd + 1];
//file<ind> sauv_t;
//untyped_file fibyte;
extern byte v_lieu[8][25];
extern int l[108];
extern int tbi[256];
extern chariot c1, c2, c3;
extern float addfix;
extern t_pcga palsav[91];
extern Common::Point tabpal[91][17];
extern t_pcga palcga[91];
extern pattern tpt[15];
extern byte adcfiec[822 * 128];
/*---------------------------------------------------------------------------*/
/*------------------- PROCEDURES AND FONCTIONS ------------------------*/
/*---------------------------------------------------------------------------*/
void hirs();
Common::String copy(const Common::String &s, int idx, size_t size);
void Val(const Common::String &s, int &V, int Code);
/*---------------------------------------------------------------------------*/
/*------------------------------ STUBS ------------------------------*/
/*---------------------------------------------------------------------------*/
// TODO: Replace the following with proper implementations, or refactor out the code using them
extern int port[0xfff];
extern byte mem[65536 * 16];
#define hires {}
// Stubs for input functions
extern bool keypressed();
extern char get_ch();
extern void palette(int v1);
extern void intr(int intNum, registres &regs);
extern int get_random_number(int minval, int maxval);
// (* external 'c:\mc\charecr.com'; *)
extern void s_char(int Gd, int y, int dy);
// (* external 'c:\mc\sauvecr.com'; *)
extern void s_sauv(int Gd, int y, int dy);
} // End of namespace Mortevielle
#endif