2009-02-15 08:34:13 +00:00

16 lines
321 B
C

#ifndef EVENT_H
#define EVENT_H
#include "sci/include/uinput.h"
struct _state;
sci_event_t getEvent (struct _state *s);
/* Returns the next SCI_EV_* event
** Parameters: (struct state *) Current game state
** Returns : (sci_event_t) The next event, which may be any of the
** existing events.
*/
#endif