scummvm/engines/sci/sound
Matthew Hoops 7a86204e5c SOUND: Move the Mac snd decoder from SCI to /sound
For use with Kyra1 Mac instrument samples. T7G Mac and Loom Mac also use this format for their custom instrument samples.

svn-id: r51327
2010-07-26 18:13:35 +00:00
..
drivers SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. 2010-07-18 19:01:35 +00:00
audio.cpp SOUND: Move the Mac snd decoder from SCI to /sound 2010-07-26 18:13:35 +00:00
audio.h kSciAudioWPlay should not actually play the song, but 'pre-load' it. We fake the pre-loading with a flag that will return 0 if the song has been called with kSciAudioWPlay. Fixes the dream sequence sound in MUMG. 2010-06-10 20:26:59 +00:00
midiparser_sci.cpp SCI: fix regression of r50463 2010-07-20 17:28:10 +00:00
midiparser_sci.h SCI: implementing real setVolume() support, fixing some fading in sci1 games (like pq3 intro) 2010-06-28 09:22:57 +00:00
music.cpp SCI: Rename the Amiga music drivers to AmigaMac to reflect its current purpose. 2010-07-18 19:01:35 +00:00
music.h SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction 2010-07-09 14:11:27 +00:00
soundcmd.cpp SCI: Cleanup leftovers from the FreeSCI sound code 2010-07-22 22:13:28 +00:00
soundcmd.h SCI: renaming kDoSound(resume) to resumeAfterRestore 2010-07-20 11:17:33 +00:00