scummvm/engines/agos
athrxx 4a6dbc73db AGOS: attempt to fix bug no. 12617 ("AGOS: Deadlock when shutting down game")
I have also made the necessary changes to the PC-98 audio drivers which were written to work around the current situation, but now also need a different order in the destructors.
2021-06-11 17:49:33 +02:00
..
drivers AGOS: attempt to fix bug no. 12617 ("AGOS: Deadlock when shutting down game") 2021-06-11 17:49:33 +02:00
agos.cpp AGOS: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
agos.h AGOS: Fix restoreBlock() regression 2021-06-01 22:22:47 +01:00
animation.cpp AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing 2021-01-22 00:47:58 +01:00
animation.h
charset-fontdata.cpp AGOS: (ELVIRA/PC98/Jp) - more fixes 2021-01-22 00:47:59 +01:00
charset.cpp AGOS: (ELVIRA/PC98/Jp) - add static msg strings + some fixes 2021-01-22 00:47:58 +01:00
configure.engine
contain.cpp
cursor.cpp AGOS: (ELVIRA/PC98/Jp) - more fixes 2021-01-22 00:47:59 +01:00
debug.cpp AGOS: (ELVIRA/PC98/Jp) - fix startup 2021-01-22 00:47:58 +01:00
debug.h
debugger.cpp
debugger.h
detection_tables.h AGOS: Added detection for unextracted 4CD Polish feeble. Bugreport #12496 2021-04-29 13:12:16 +02:00
detection.cpp AGOS: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
detection.h
draw.cpp AGOS: (ELVIRA/PC98/Jp) - more fixes 2021-01-22 00:47:59 +01:00
event.cpp AGOS: (ELVIRA/PC98/Jp) - more dirty rect handling 2021-01-22 00:47:58 +01:00
feeble.cpp
gfx.cpp AGOS: fix regression from 8d175842 2021-02-07 03:40:33 +01:00
icons.cpp AGOS: (ELVIRA/PC98/Jp) - more fixes 2021-01-22 00:47:59 +01:00
input_pn.cpp
input.cpp AGOS: (ELVIRA2) - fix mouse wheel handling 2021-04-17 04:23:27 +02:00
intern_detection.h AGOS: Added support for German 4CD Feeble unpacked. Bugreport #11541 2021-04-26 14:51:10 +02:00
intern.h
items.cpp
menus.cpp AGOS: (ELVIRA/PC98/Jp) - more dirty rect handling 2021-01-22 00:47:58 +01:00
metaengine.cpp COMMON: Add support for multi-file InstallShield cabinets 2021-05-15 23:03:19 +03:00
midi.cpp AGOS: attempt to fix bug no. 12617 ("AGOS: Deadlock when shutting down game") 2021-06-11 17:49:33 +02:00
midi.h AGOS: (ELVIRA/PC98/Jp) - add sound driver 2021-01-22 00:47:59 +01:00
midiparser_s1d.cpp
module.mk AGOS: (ELVIRA/PC98/Jp) - add sound driver 2021-01-22 00:47:59 +01:00
obsolete.h
oracle.cpp
pn.cpp
POTFILES AGOS: Allow detecting games from disabled subengines 2020-12-04 20:57:14 +00:00
res_ami.cpp AGOS: (ELVIRA/PC98/Jp) - fix startup 2021-01-22 00:47:58 +01:00
res_snd.cpp AGOS: Fix format-overflow warnings 2021-04-27 04:00:01 +01:00
res.cpp AGOS: (ELVIRA/PC98/Jp) - more fixes 2021-01-22 00:47:59 +01:00
rooms.cpp
saveload.cpp AGOS: (ELVIRA/PC98/Jp) - fix game restart 2021-01-22 00:47:59 +01:00
script_dp.cpp
script_e1.cpp AGOS: (ELVIRA/PC98/Jp) - add static msg strings + some fixes 2021-01-22 00:47:58 +01:00
script_e2.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
script_ff.cpp
script_pn.cpp
script_pp.cpp
script_s1.cpp AGOS: Fix format-overflow warnings 2021-04-27 04:00:01 +01:00
script_s2.cpp
script_ww.cpp
script.cpp
sound.cpp
sound.h
string_pn.cpp
string.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
subroutine.cpp AGOS: (ELVIRA/PC98/Jp) - fix startup 2021-01-22 00:47:58 +01:00
verb_pn.cpp
verb.cpp AGOS: (ELVIRA/PC98/Jp) - more dirty rect handling 2021-01-22 00:47:58 +01:00
vga_e2.cpp AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing 2021-01-22 00:47:58 +01:00
vga_ff.cpp
vga_pn.cpp AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing 2021-01-22 00:47:58 +01:00
vga_s1.cpp
vga_s2.cpp
vga_ww.cpp AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing 2021-01-22 00:47:58 +01:00
vga.cpp AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing 2021-01-22 00:47:58 +01:00
vga.h
window.cpp AGOS: Fix restoreBlock() regression 2021-06-01 22:22:47 +01:00
zones.cpp