scummvm/engines/asylum/puzzles/writings.h
2021-12-26 18:48:43 +01:00

55 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ASYLUM_PUZZLES_WRITINGS_H
#define ASYLUM_PUZZLES_WRITINGS_H
#include "asylum/puzzles/puzzle.h"
#include "asylum/system/graphics.h"
namespace Asylum {
class AsylumEngine;
class PuzzleWritings : public Puzzle {
public:
PuzzleWritings(AsylumEngine *engine);
~PuzzleWritings();
private:
int32 _frameIndex;
bool _hasGlassMagnifier;
Graphics::Surface _textSurface;
//////////////////////////////////////////////////////////////////////////
// Event Handling
//////////////////////////////////////////////////////////////////////////
bool init(const AsylumEvent &evt);
bool update(const AsylumEvent &evt);
bool key(const AsylumEvent &evt) { return keyExit(evt); }
bool mouseRightUp(const AsylumEvent &evt);
};
} // End of namespace Asylum
#endif // ASYLUM_PUZZLES_WRITINGS_H