scummvm/configure
Donovan Watteau 808134e3c9 BUILD: Use strip -x when using plugins and stripping the main binary on macOS
Global symbols should be kept when building dylibs.
2022-05-22 23:42:45 +01:00

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#!/bin/sh
#
# configure -- custom configure script for ScummVM.
#
# ScummVM is the legal property of its developers, whose names
# are too numerous to list here. Please refer to the COPYRIGHT
# file distributed with this source distribution.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
set -a
# NLS nuisances.
LC_ALL=C
LANGUAGE=C
# Save the current environment variables for next runs
SAVED_CONFIGFLAGS=$@
SAVED_AR=$AR
SAVED_AS=$AS
SAVED_ASFLAGS=$ASFLAGS
SAVED_CPPFLAGS=$CPPFLAGS
SAVED_CXX=$CXX
SAVED_CXXFLAGS=$CXXFLAGS
SAVED_DWP=$DWP
SAVED_LD=$LD
SAVED_LDFLAGS=$LDFLAGS
SAVED_PKG_CONFIG_LIBDIR=${PKG_CONFIG_LIBDIR:-unset}
SAVED_RANLIB=$RANLIB
SAVED_SDL_CONFIG=$SDL_CONFIG
SAVED_STRIP=$STRIP
SAVED_WINDRES=$WINDRES
SAVED_WINDRESFLAGS=$WINDRESFLAGS
# Use environment vars if set
CXXFLAGS="$CXXFLAGS $CPPFLAGS"
# Backslashes into forward slashes:
# The following OS/2 specific code is performed to deal with handling of backslashes by ksh.
# Borrowed from the Sane configure script
if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then
ac_save_IFS="$IFS"
IFS="\\"
ac_TEMP_PATH=
for ac_dir in $PATH; do
IFS=$ac_save_IFS
if test -z "$ac_TEMP_PATH"; then
ac_TEMP_PATH="$ac_dir"
else
ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir"
fi
done
PATH="$ac_TEMP_PATH"
unset ac_TEMP_PATH
fi
set_var() {
eval ${1}='${2}'
}
get_var() {
eval echo \$${1}
}
append_var() {
VAR=${1}
shift
if eval test -z \"\$${VAR}\" ; then
eval ${VAR}='$@'
else
eval ${VAR}=\"\$${VAR} \"'$@'
fi
}
prepend_var() {
VAR=${1}
shift
if eval test -z \"\$${VAR}\" ; then
eval ${VAR}='$@'
else
eval ${VAR}='$@'\" \$${VAR}\"
fi
}
# Add an engine: id name build subengines base-games dependencies
add_engine() {
_engines="${_engines} ${1}"
if test "${3}" = "no" ; then
set_var _wip_engines "${_wip_engines} ${1}"
fi
set_var _engine_${1}_name "${2}"
set_var _engine_${1}_build "${3}"
set_var _engine_${1}_build_default "${3}"
set_var _engine_${1}_subengines "${4}"
set_var _engine_${1}_base "${5}"
set_var _engine_${1}_deps "${6}"
for sub in ${4}; do
set_var _engine_${sub}_sub "yes"
set_var _engine_${sub}_parent "${1}"
done
}
# Add a feature: id name settings-list
add_feature() {
set_var _feature_${1}_name "${2}"
# This is a list of settings, where one must be "yes" for the feature to
# be enabled
set_var _feature_${1}_settings "${3}"
}
_srcdir=`dirname $0`
# Read list of engines
for i in $_srcdir/engines/*/configure.engine; do
. "$i"
done
#
# Default settings
#
# Default lib behavior yes/no/auto
_sdl=no
_ogg=auto
_vorbis=auto
_sdlnet=auto
_libcurl=auto
_tremor=auto
_tremolo=no
_flac=auto
_mad=auto
_opl2lpt=no
_retrowave=no
_alsa=auto
_seq_midi=auto
_sndio=auto
_timidity=auto
_zlib=auto
_mpeg2=auto
_a52=auto
_sparkle=auto
_osxdockplugin=auto
_jpeg=auto
_png=auto
_gif=auto
_theoradec=auto
_faad=auto
_fluidsynth=auto
_fluidlite=auto
_opengl_mode=auto
_opengl_game_classic=auto
_opengl_game_shaders=auto
_tinygl=yes
_readline=auto
_freetype2=auto
_taskbar=auto
_updates=no
_libunity=auto
_dialogs=auto
_tts=auto
_gtk=auto
_fribidi=auto
_discord=auto
_test_cxx11=no
# Default option behavior yes/no
_debug_build=auto
_release_build=auto
_optimizations=auto
_verbose_build=no
_text_console=no
_mt32emu=yes
_lua=yes
_build_scalers=yes
_build_hq_scalers=yes
_build_edge_scalers=yes
_build_aspect=yes
_enable_prof=no
_enable_asan=no
_enable_tsan=no
_enable_ubsan=no
_global_constructors=no
_no_undefined_var_template=no
_no_pragma_pack=no
_bink=yes
_cloud=auto
_pandoc=no
_curl=yes
_lld=no
_mold=no
_gold=yes
# Default vkeybd/eventrec options
_vkeybd=no
_eventrec=no
# GUI translation options
_translation=yes
# Default platform settings
_backend=sdl
_16bit=auto
_highres=auto
_savegame_timestamp=auto
_dynamic_modules=no
_elf_loader=no
_plugins_default=static
_plugin_prefix=
_plugin_suffix=
_nasm=auto
_optimization_level=
_default_optimization_level=-O2
_nuked_opl=yes
_builtin_resources=yes
_windows_console=yes
_windows_unicode=yes
# Default commands
_ranlib=ranlib
_strip=strip
_ar="ar cr"
_as="as"
_dwp=dwp
_windres=windres
_ldd=ldd
_stagingpath="staging"
_amigaospath="install"
_morphospath="PROGDIR:"
_staticlibpath=
_xcodetoolspath=
_sparklepath=
_pkgconfig=pkg-config
_sdlconfig=sdl2-config
_libcurlconfig=curl-config
_freetypeconfig=freetype-config
_freetype_found="false"
_sdlpath="$PATH"
_freetypepath="$PATH"
_libcurlpath="$PATH"
_nasmpath="$PATH"
NASMFLAGS=""
NASM=""
_tainted_build=no
_pandocformat="default"
_pandocext="default"
_manualversion="latest"
# Detection features to be linked into executable or not
_detection_features_static=yes
_detection_features_full=yes
# The following variables are automatically detected, and should not
# be modified otherwise. Consider them read-only.
_posix=no
_has_posix_spawn=no
_endian=unknown
_need_memalign=yes
_have_x86=no
# Add (virtual) features
add_feature 16bit "16bit color" "_16bit"
add_feature bink "Bink" "_bink"
add_feature cloud "cloud" "_cloud"
add_feature faad "libfaad" "_faad"
add_feature flac "FLAC" "_flac"
add_feature freetype2 "FreeType2" "_freetype2"
add_feature highres "high resolution" "_highres"
add_feature mad "MAD" "_mad"
add_feature jpeg "JPEG" "_jpeg"
add_feature mpeg2 "mpeg2" "_mpeg2"
add_feature opengl_game_shaders "OpenGL with shaders" "_opengl_game_shaders"
add_feature png "PNG" "_png"
add_feature gif "GIF" "_gif"
add_feature theoradec "libtheoradec" "_theoradec"
add_feature tinygl "TinyGL" "_tinygl"
add_feature vorbis "Vorbis file support" "_vorbis _tremor"
add_feature zlib "zlib" "_zlib"
add_feature lua "lua" "_lua"
add_feature fribidi "FriBidi" "_fribidi"
add_feature test_cxx11 "Test C++11" "_test_cxx11"
# Directories for installing ScummVM.
# This list is closely based on what GNU autoconf does,
# although the default value for datadir differs.
# Like GNU autoconf, we distinguish datadir and datarootdir
# to make it possible to change e.g. the location of the
# man pages independently of that of the engine data files,
# which are placed inside $datadir/scummvm
prefix=NONE
exec_prefix=NONE
bindir='${exec_prefix}/bin'
libdir='${exec_prefix}/lib'
datarootdir='${prefix}/share'
datadir='${datarootdir}/scummvm'
mandir='${datarootdir}/man'
docdir='${datarootdir}/doc/scummvm'
#localedir='${datarootdir}/locale'
# For cross compiling
_host=""
_host_cpu=""
_host_vendor=""
_host_os=""
_host_alias=""
_port_mk="ports.mk"
# Use temp files in the build directory
TMPO=./scummvm-conf
TMPC=${TMPO}.cpp
TMPLOG=config.log
cc_check_no_clean() {
echo >> "$TMPLOG"
cat "$TMPC" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG"
rm -f "$TMPO$HOSTEXEEXT"
if test "-c" = "$*" ; then
( $CXX $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
else
( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
fi
TMPR="$?"
echo "return code: $TMPR" >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMPR"
}
cc_check_clean() {
rm -rf $TMPC $TMPO $TMPO.o $TMPO.dwo $TMPO.dSYM $TMPO$HOSTEXEEXT "$@"
}
cc_check() {
cc_check_no_clean "$@"
TMPR="$?"
cc_check_clean
return "$TMPR"
}
cc_check_define() {
cat > $TMPC << EOF
int main(void) {
#ifndef $1
syntax error
#endif
return 0;
}
EOF
cc_check -c
return $?
}
gcc_get_define() {
echo "" | $CXX -dM -E - | fgrep "$1" | head -n1 | cut -d ' ' -f 3-
}
#
# Function to provide echo -n for bourne shells that don't have it
#
echo_n() {
printf "$@"
}
echocheck() {
echo_n "Checking for $@... "
}
# Add a line of data to config.mk.
add_line_to_config_mk() {
_config_mk_data="$_config_mk_data"'
'"$1"
}
# Add a line of data to config.h.
add_line_to_config_h() {
_config_h_data="$_config_h_data"'
'"$1"
}
# Conditionally add a line of data to config.h. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "$2"
else
add_line_to_config_h "/* $2 */"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_yes() {
if test "$1" = yes ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
# Conditionally add a '#define' line to config.h. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h, otherwise "#undef $2".
define_in_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
else
add_line_to_config_h "#undef $2"
fi
}
# Conditionally add definitions to config.h and config.mk. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h and "$2 = 1" to config.mk.
# Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk
define_in_config_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
add_line_to_config_mk "$2 = 1"
else
add_line_to_config_h "#undef $2"
add_line_to_config_mk "# $2 = 1"
fi
}
define_in_config_if_no() {
if test "$1" = no ; then
add_line_to_config_h "#define $2"
add_line_to_config_mk "$2 = 1"
else
add_line_to_config_h "#undef $2"
add_line_to_config_mk "# $2 = 1"
fi
}
#
# Determine sdl-config
#
# TODO: small bit of code to test sdl usability
find_sdlconfig() {
echo_n "Looking for sdl-config... "
sdlconfigs="$SDL_CONFIG:$_sdlconfig:sdl2-config:sdl12-config:sdl11-config:sdl-config"
_sdlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_sdlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for sdlconfig in $sdlconfigs; do
if test -f "$path_dir/$sdlconfig" ; then
_sdlconfig="$path_dir/$sdlconfig"
echo $_sdlconfig
# break at first sdl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_sdlconfig"; then
echo "none found!"
exit 1
fi
}
#
# Determine freetype-config
#
find_freetypeconfig() {
echo_n "Looking for freetype-config... "
freetypeconfigs="$_freetypeconfig"
_freetypeconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_freetypepath; do
#reset separator to parse freetypeconfigs
IFS=":"
for freetypeconfig in $freetypeconfigs; do
if test -f "$path_dir/$freetypeconfig" ; then
_freetypeconfig="$path_dir/$freetypeconfig"
echo $_freetypeconfig
# Save the prefix
_freetypepath=$path_dir
if test `basename $path_dir` = bin ; then
_freetypepath=`dirname $path_dir`
fi
# break at first freetype-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_freetypeconfig"; then
echo "none found!"
fi
}
#
# Determine curl-config
#
find_libcurlconfig() {
echo_n "Looking for curl-config... "
libcurlconfigs="$_libcurlconfig"
_libcurlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_libcurlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for libcurlconfig in $libcurlconfigs; do
if test -f "$path_dir/$libcurlconfig" ; then
_libcurlconfig="$path_dir/$libcurlconfig"
echo $_libcurlconfig
# Save the prefix
_libcurlpath=$path_dir
if test `basename $path_dir` = bin ; then
_libcurlpath=`dirname $path_dir`
fi
# break at first curl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_libcurlconfig"; then
echo "none found!"
fi
}
#
# Determine extension used for executables
#
get_system_exe_extension() {
case $1 in
riscos)
_exeext=",e1f"
;;
3ds | dreamcast | ds | gamecube | n64 | psp | switch | wii)
_exeext=".elf"
;;
gph-linux)
_exeext=".gph"
;;
mingw* | *os2-emx)
_exeext=".exe"
;;
emscripten)
_exeext=".html"
;;
*)
_exeext=""
;;
esac
}
#
# Generic options functions
#
# Show the configure help line for an option
option_help() {
if test "${3}" != "" ; then
tmpopt_prefix="${3}"
else
tmpopt_prefix="--"
fi
tmpopt=`echo $1 | sed 's/_/-/g'`
option=`echo "${tmpopt_prefix}${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"`
echo " ${option} ${2}"
}
# Show an error about an unknown option
option_error() {
echo "error: unrecognized option: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
# Show an error about an unknown engine
engine_option_error() {
echo "error: unrecognized engine: $1
Try \`$0 --help' for more information." >&2
exit 1
}
# Show an error about an invalid subengine option
subengine_option_error() {
echo "error: this option is invalid for the subengine $1: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
#
# Engine handling functions
#
# Get the name of the engine
get_engine_name() {
get_var _engine_$1_name
}
# Will this engine be built?
get_engine_build() {
get_var _engine_$1_build
}
# Was this engine set to be built by default?
get_engine_build_default() {
get_var _engine_$1_build_default
}
# Get the subengines
get_engine_subengines() {
get_var _engine_$1_subengines
}
# Ask if this is a subengine
get_engine_sub() {
sub=`get_var _engine_$1_sub`
if test -z "$sub" ; then
sub=no
fi
echo $sub
}
# Get a subengine's parent (undefined for non-subengines)
get_subengine_parent() {
get_var _engine_$1_parent
}
# Enable *all* engines
engine_enable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "yes"
done
}
# Disable *all* engines
engine_disable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "no"
done
}
# Enable all unstable engines
engine_enable_all_unstable() {
for engine in $_engines; do
engine_build_default=`get_engine_build_default $engine`
if test $engine_build_default = no ; then
set_var _engine_${engine}_build "yes"
fi
done
}
# Disable all unstable engines
engine_disable_all_unstable() {
for engine in $_engines; do
engine_build_default=`get_engine_build_default $engine`
if test $engine_build_default = no ; then
set_var _engine_${engine}_build "no"
fi
done
}
# Enable the given engine
engine_enable() {
# Get the parameter
if ( echo $1 | grep ':' ) 2> /dev/null > /dev/null ; then
eng=`echo $1 | cut -d ':' -f 1`
opt=`echo $1 | cut -d ':' -f 2`
else
eng=$1
opt=yes
fi
engine=`echo $eng | sed 's/-/_/g'`
# Filter the parameter for the subengines
if test "`get_engine_sub ${engine}`" != "no" ; then
if test "$opt" != "yes" ; then
subengine_option_error ${engine}
return
fi
parent=`get_subengine_parent ${engine}`
if test `get_engine_build ${parent}` = "no" ; then
set_var _engine_${parent}_build "yes"
fi
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "$opt"
else
engine_option_error ${engine}
fi
else
option_error
fi
}
# Disable the given engine
engine_disable() {
# Filter malformed options
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
option_error
return
fi
engine=`echo $1 | sed 's/-/_/g'`
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "no"
else
engine_option_error ${engine}
fi
}
# Show the configure help line for a given engine
show_engine_help() {
name=`get_engine_name $1`
option_help "${1}" "${name} engine" " "
for sub in `get_engine_subengines $1`; do
show_subengine_help $sub $1
done
}
# Show the configure help line for a given subengine
show_subengine_help() {
name=`get_engine_name $1`
parent=`get_engine_name $2`
option_help "- ${1}" "${name} in ${parent} engine" " "
}
# Copy first argument to second one if they are different. Otherwise, delete the first one.
# Touch the optional third argument on change
copy_if_changed() {
if cmp -s $1 $2; then
rm -f $1
else
mv -f $1 $2
if test -n "$3" ; then
touch "$3"
fi
fi
}
#
# Check any parameters we received
#
# TODO:
# * Change --disable-mad / --enable-mad to the way it's done in autoconf:
# That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people
# who have Mad/Vorbis/ALSA installed in a non-standard locations.
#
for parm in "$@" ; do
if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then
for engine in $_engines; do
if test `get_engine_sub $engine` = no ; then
engines_help="$engines_help`show_engine_help $engine`
"
fi
done
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
--backend=BACKEND backend to build (3ds, android, dc, dingux, ds, gcw0,
gph, iphone, ios7, ios7-arm64, maemo, n64, null, opendingux,
openpandora, psp, psp2, samsungtv, sdl, switch, wii) [sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
[/usr/local]
--exec-prefix=EPREFIX install architecture-dependent files in EPREFIX
[PREFIX]
By default, \`make install' will install all the files in
\`/usr/local/bin', \`/usr/local/lib' etc. You can specify
an installation prefix other than \`/usr/local' using \`--prefix',
for instance \`--prefix=\$HOME'.
For better control, use the options below.
Fine tuning of the installation directories:
--bindir=DIR user executables [EPREFIX/bin]
--libdir=DIR object code libraries [EPREFIX/lib]
--datarootdir=DIR read-only arch.-independent data root [PREFIX/share]
--datadir=DIR read-only architecture-independent data
[DATAROOTDIR/scummvm]
--mandir=DIR man documentation [DATAROOTDIR/man]
--docdir=DIR documentation root [DATAROOTDIR/doc/scummvm]
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
special targets: 3ds for Nintendo 3DS
android-arm-v7a for Android ARMv7-A (armeabi-v7a)
android-arm64-v8a for Android ARMv8-A (arm64-v8a)
android-x86 for Android x86
android-x86_64 for Android x86_64
caanoo for Caanoo
dingux for Dingux
raspberrypi for Raspberry Pi
dreamcast for Sega Dreamcast
ds for Nintendo DS
gamecube for Nintendo GameCube
gcw0 for GCW Zero
gp2x for GP2X
gp2xwiz for GP2X Wiz
iphone for Apple iPhone (iOS <= 6)
ios7 for Apple iPhone / iPad (iOS >= 7)
ios7-arm64 for Apple iPhone / iPad (iOS >= 7, 64-bit)
maemo for Nokia Maemo
n64 for Nintendo 64
opendingux-gcw0 for GCW0 with Opendingux Beta
opendingux-lepus for Lepus with Opendingux Beta
opendingux-rg99 for RG99 with Opendingux Beta
openpandora for OpenPandora
ouya for OUYA
ps3 for PlayStation 3
psp2 for PlayStation Vita
psp for PlayStation Portable
samsungtv for Samsung TV
switch for Nintendo Switch
wii for Nintendo Wii
Game engines:
--enable-all-engines enable all engines, including those which are
broken or unsupported
--disable-all-engines disable all engines
--enable-all-unstable-engines enable the engines which are
broken or unsupported
--disable-all-unstable-engines disable only the engines which are
broken or unsupported
--enable-engine=<engine name>[,<engine name>...] enable engine(s) listed
--disable-engine=<engine name>[,<engine name>...] disable engine(s) listed
--enable-engine-static=<engine name>[,<engine name>...]
enable engine(s) listed as static builtin (when plugins are enabled)
--enable-engine-dynamic=<engine name>[,<engine name>...]
enable engine(s) listed as dynamic plugin (when plugins are enabled)
The values of <engine name> for these options are as follows:
$engines_help
Optional Features:
--enable-static build a static binary instead of using shared objects
--enable-detection-static build detection features into executable (default)
--enable-detection-dynamic build detection features into a library
--disable-detection-full add detection only for the engines which were enabled
--disable-debug disable building with debugging symbols
--enable-Werror treat warnings as errors
--enable-release enable building in release mode (this activates
optimizations)
--enable-release-mode enable building in release mode (without optimizations)
--enable-optimizations enable optimizations
--enable-asan enable Address Sanitizer for memory-related debugging
--enable-tsan enable Thread Sanitizer for thread-related debugging
--enable-ubsan enable Undefined Behavior Sanitizer for undefined-behavior-related debugging
--enable-profiling enable profiling
--enable-plugins enable the support for dynamic plugins
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-lua don't enable Lua support
--disable-nuked-opl don't build Nuked OPL driver
--disable-16bit don't enable 16bit color support
--disable-highres don't enable support for high resolution engines >320x240
--disable-savegame-timestamp don't use timestamps for blank savegame descriptions
--disable-scalers exclude scalers
--disable-hq-scalers exclude HQ2x and HQ3x scalers (disables Edge scalers as well)
--disable-edge-scalers exclude Edge2x and Edge3x scalers
--disable-aspect exclude aspect ratio correction
--disable-translation don't build support for translated messages
--disable-taskbar don't build support for taskbar and launcher integration
--disable-cloud don't build cloud support
--disable-system-dialogs don't build support for system dialogs
--enable-vkeybd build virtual keyboard support
--enable-eventrecorder enable event recording functionality
--disable-eventrecorder disable event recording functionality
--enable-updates build support for updates
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
process
--enable-tts build support for text to speech
--disable-tts don't build support for text to speech
--disable-bink don't build with Bink video support
--opengl-mode=MODE OpenGL (ES) mode to use for OpenGL output [auto]
available modes: auto for autodetection
none for disabling any OpenGL usage
any for runtime detection
gl for forcing OpenGL
gles for forcing OpenGL ES
gles2 for forcing OpenGL ES 2
WARNING: only specify this manually if you know what
you are doing!
--no-builtin-resources do not include additional resources (e.g. engine data, fonts)
into the ScummVM binary
--enable-windows-console show console output on Windows (default)
--disable-windows-console do not show console output on Windows
--enable-windows-unicode use Windows Unicode APIs (default)
--disable-windows-unicode use Windows ANSI APIs
Optional Documentation Options:
--with-manual-version=VERSION version to use when generating the manual (optional)
--with-pandoc-format=FORMAT pandoc format to use during the conversion (optional)
Optional Libraries:
--with-alsa-prefix=DIR prefix where alsa is installed (optional)
--disable-alsa disable ALSA midi sound support [autodetect]
--with-ogg-prefix=DIR prefix where libogg is installed (optional)
--disable-ogg disable Ogg support [autodetect]
--with-vorbis-prefix=DIR prefix where libvorbis is installed (optional)
--disable-vorbis disable Vorbis support [autodetect]
--with-tremor-prefix=DIR prefix where tremor is installed (optional)
--disable-tremor disable tremor support [autodetect]
--with-mad-prefix=DIR prefix where libmad is installed (optional)
--disable-mad disable libmad (MP3) support [autodetect]
--with-fribidi-prefix=DIR prefix where libfribidi is installed
--disable-fribidi disable libfribidi support [autodetect]
--with-flac-prefix=DIR prefix where libFLAC is installed (optional)
--disable-flac disable FLAC support [autodetect]
--with-zlib-prefix=DIR prefix where zlib is installed (optional)
--disable-zlib disable zlib (compression) support [autodetect]
--with-mpeg2-prefix=DIR prefix where libmpeg2 is installed (optional)
--enable-mpeg2 enable mpeg2 codec for cutscenes [autodetect]
--with-a52-prefix=DIR Prefix where liba52 is installed (optional)
--enable-a52 enable a52 codec for MPEG decoder [autodetect]
--with-opengl-prefix=DIR prefix where OpenGL (ES) is installed (optional)
--disable-opengl-game disable OpenGL (ES) support in game [autodetect]
--disable-opengl-game-classic disable OpenGL classic support in game
--disable-opengl-game-shaders disable use of modern OpenGL with shaders in game
--with-jpeg-prefix=DIR Prefix where libjpeg is installed (optional)
--disable-jpeg disable JPEG decoder [autodetect]
--with-png-prefix=DIR prefix where libpng is installed (optional)
--disable-png disable PNG decoder [autodetect]
--with-gif-prefix=DIR prefix where giflib is installed (optional)
--disable-gif disable GIF decoder [autodetect]
--with-theoradec-prefix=DIR prefix where libtheoradec is installed (optional)
--disable-theoradec disable Theora decoder [autodetect]
--with-faad-prefix=DIR prefix where libfaad is installed (optional)
--disable-faad disable AAC decoder [autodetect]
--with-fluidsynth-prefix=DIR prefix where libfluidsynth is
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
--with-fluidlite-prefix=DIR prefix where libfluidlite is
installed (optional)
--disable-fluidlite disable fluidlite MIDI driver [autodetect]
--with-ieee1284-prefix=DIR prefix where libieee1284 is installed (optional)
--enable-opl2lpt enable OPL2LPT support
--with-retrowave-prefix=DIR prefix where libretrowave is installed (optional)
--enable-retrowave enable RetroWave OPL3 support
--with-sparkle-prefix=DIR prefix where sparkle is installed
(macOS/Windows only - optional)
--disable-sparkle disable sparkle automatic update support
[macOS/Windows only - autodetect]
--disable-osx-dock-plugin disable the NSDockTilePlugin support
[macOS only - autodetect]
--with-sdl-prefix=DIR prefix where the SDL package is installed (optional)
e.g., if sdl-config script is at:
/opt/mxe/usr/i686-w64-mingw32.static/bin/sdl2-config
then you should pass:
'--with-sdl-prefix=/opt/mxe/usr/i686-w64-mingw32.static'
--with-freetype2-prefix=DIR prefix where the freetype-config script is
installed (optional)
--disable-freetype2 disable freetype2 TTF library usage [autodetect]
--with-nasm-prefix=DIR prefix where nasm executable is installed (optional)
--disable-nasm disable assembly language optimizations [autodetect]
--with-readline-prefix=DIR prefix where readline is installed (optional)
--disable-readline disable readline support in text console [autodetect]
--with-libunity-prefix=DIR prefix where libunity is installed (optional)
--disable-libunity disable Unity launcher integration [autodetect]
--with-gtk-prefix=DIR prefix where gtk is installed (optional)
--disable-gtk disable GTK dialog integration [autodetect]
--with-sndio-prefix=DIR prefix where sndio is installed (optional)
--disable-sndio disable sndio MIDI driver [autodetect]
--with-sdlnet-prefix=DIR prefix where SDL_Net is installed (optional)
--disable-sdlnet disable SDL_Net networking library [autodetect]
--with-libcurl-prefix=DIR prefix where libcurl is installed (optional)
--disable-libcurl disable libcurl networking library [autodetect]
--with-discord-prefix=DIR prefix where discord-rpc is installed (optional)
--disable-discord disable Discord rich presence integration [autodetect]
Some influential environment variables:
AR archiver command
AS assembler command
ASFLAGS assembler flags
CONFIGURE_NO_HOST Ignore the cross-compile target set by the --host= option
CPPFLAGS C++ preprocessor flags, e.g. -I<include dir> if you have
headers in a nonstandard directory <include dir>
CXX C++ compiler command
CXXFLAGS C++ compiler flags
DWP DWARF packing utility command
LD linker command
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
nonstandard directory <lib dir>
PKG_CONFIG_LIBDIR list of directories where pkg-config '.pc' files are
looked up
RANLIB archive indexer command
SDL_CONFIG SDL configurer script name (not path)
STRIP symbol stripper command
WINDRES Windows resource compiler command
WINDRESFLAGS Windows resource compiler flags
EOF
exit 0
fi
done # for parm in ...
#
# If we're not showing help, greet the user and start the log file
#
echo "Running ScummVM configure..."
echo "Configure run on" `date` > $TMPLOG
cat >> $TMPLOG <<EOF
Invocation command line was:
$0 $@
Saved environment variables:
AR="$SAVED_AR" AS="$SAVED_AS" ASFLAGS="$SAVED_ASFLAGS" CPPFLAGS="$SAVED_CPPFLAGS" CXX="$SAVED_CXX" CXXFLAGS="$SAVED_CXXFLAGS" DWP="$SAVED_DWP" LD="$SAVED_LD" LDFLAGS="$SAVED_LDFLAGS" PKG_CONFIG_LIBDIR="$SAVED_PKG_CONFIG_LIBDIR" RANLIB="$SAVED_RANLIB" SDL_CONFIG="$SAVED_SDL_CONFIG" STRIP="$SAVED_STRIP" WINDRES="$SAVED_WINDRES" WINDRESFLAGS="$SAVED_WINDRESFLAGS"
EOF
for ac_option in $@; do
case "$ac_option" in
# Silently ignore options valid for Autotools configure.
--build=*) ;;
--program-prefix=*) ;;
--sbindir=*) ;;
--sysconfdir=*) ;;
--includedir=*) ;;
--libexecdir=*) ;;
--localstatedir=*) ;;
--sharedstatedir=*) ;;
--infodir=*) ;;
--disable-dependency-tracking) ;;
--enable-dependency-tracking) ;;
# End of ignored options.
--enable-static) _static_build=yes ;;
--enable-detection-static) _detection_features_static=yes;;
--enable-detection-dynamic) _detection_features_static=no;;
--enable-detection-full) _detection_features_full=yes;;
--disable-detection-full) _detection_features_full=no;;
--disable-16bit) _16bit=no ;;
--enable-highres) _highres=yes ;;
--disable-highres) _highres=no ;;
--disable-savegame-timestamp) _savegame_timestamp=no ;;
--disable-scalers) _build_scalers=no ;;
--disable-hq-scalers) _build_hq_scalers=no ;;
--disable-edge-scalers) _build_edge_scalers=no ;;
--disable-aspect) _build_aspect=no ;;
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-seq-midi) _seq_midi=yes ;;
--disable-seq-midi) _seq_midi=no ;;
--enable-sndio) _sndio=yes ;;
--disable-sndio) _sndio=no ;;
--enable-timidity) _timidity=yes ;;
--disable-timidity) _timidity=no ;;
--enable-ogg) _ogg=yes ;;
--disable-ogg) _ogg=no ;;
--enable-vorbis) _vorbis=yes ;;
--disable-vorbis) _vorbis=no ;;
--enable-tremor) _tremor=yes ;;
--disable-tremor) _tremor=no ;;
--enable-opl2lpt) _opl2lpt=yes ;;
--disable-opl2lpt) _opl2lpt=no ;;
--enable-retrowave) _retrowave=yes ;;
--disable-retrowave) _retrowave=no ;;
--enable-flac) _flac=yes ;;
--disable-flac) _flac=no ;;
--enable-mad) _mad=yes ;;
--disable-mad) _mad=no ;;
--enable-fribidi) _fribidi=yes ;;
--disable-fribidi) _fribidi=no ;;
--enable-test-c++11) _test_cxx11=yes ;;
--disable-test-c++11) _test_cxx11=no ;;
--enable-zlib) _zlib=yes ;;
--disable-zlib) _zlib=no ;;
--enable-sparkle) _sparkle=yes ;;
--disable-sparkle) _sparkle=no ;;
--enable-osx-dock-plugin) _osxdockplugin=yes ;;
--disable-osx-dock-plugin) _osxdockplugin=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
--disable-mpeg2) _mpeg2=no ;;
--enable-a52) _a52=yes ;;
--disable-a52) _a52=no ;;
--disable-jpeg) _jpeg=no ;;
--enable-jpeg) _jpeg=yes ;;
--disable-png) _png=no ;;
--enable-png) _png=yes ;;
--disable-gif) _gif=no ;;
--enable-gif) _gif=yes ;;
--disable-theoradec) _theoradec=no ;;
--enable-theoradec) _theoradec=yes ;;
--disable-faad) _faad=no ;;
--enable-faad) _faad=yes ;;
--disable-fluidsynth) _fluidsynth=no ;;
--enable-fluidsynth) _fluidsynth=yes ;;
--disable-fluidlite) _fluidlite=no ;;
--enable-fluidlite) _fluidlite=yes ;;
--enable-readline) _readline=yes ;;
--disable-readline) _readline=no ;;
--enable-freetype2) _freetype2=yes ;;
--disable-freetype2) _freetype2=no ;;
--enable-taskbar) _taskbar=yes ;;
--disable-taskbar) _taskbar=no ;;
--enable-system-dialogs) _dialogs=yes ;;
--disable-system-dialogs) _dialogs=no ;;
--enable-sdlnet) _sdlnet=yes ;;
--disable-sdlnet) _sdlnet=no ;;
--enable-libcurl) _libcurl=yes ;;
--disable-libcurl) _libcurl=no ;;
--enable-cloud) _cloud=yes ;;
--disable-cloud) _cloud=no ;;
--enable-lld) _lld=yes ;;
--disable-lld) _lld=no ;;
--enable-mold) _mold=yes ;;
--disable-mold) _mold=no ;;
--enable-gold) _gold=yes ;;
--disable-gold) _gold=no ;;
--enable-updates) _updates=yes ;;
--disable-updates) _updates=no ;;
--enable-libunity) _libunity=yes ;;
--disable-libunity) _libunity=no ;;
--enable-tts) _tts=yes ;;
--disable-tts) _tts=no ;;
--enable-gtk) _gtk=yes ;;
--disable-gtk) _gtk=no ;;
--opengl-mode=*)
_opengl_mode=`echo $ac_option | cut -d '=' -f 2`
;;
--disable-opengl-game)
_opengl_game_classic=no
_opengl_game_shaders=no
;;
--disable-opengl-game-classic) _opengl_game_classic=no ;;
--disable-opengl-game-shaders) _opengl_game_shaders=no ;;
--enable-tinygl) _tinygl=yes ;;
--disable-tinygl) _tinygl=no ;;
--enable-bink) _bink=yes ;;
--disable-bink) _bink=no ;;
--enable-discord) _discord=yes ;;
--disable-discord) _discord=no ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic;;
--enable-mt32emu) _mt32emu=yes ;;
--disable-mt32emu) _mt32emu=no ;;
--enable-lua) _lua=yes ;;
--disable-lua) _lua=no ;;
--enable-nuked-opl) _nuked_opl=yes ;;
--disable-nuked-opl) _nuked_opl=no ;;
--enable-translation) _translation=yes ;;
--disable-translation) _translation=no ;;
--enable-vkeybd) _vkeybd=yes ;;
--disable-vkeybd) _vkeybd=no ;;
--enable-eventrecorder) _eventrec=yes ;;
--disable-eventrecorder) _eventrec=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
--with-fluidlite-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDLITE_CFLAGS="-I$arg/include"
FLUIDLITE_LIBS="-L$arg/lib"
;;
--with-mpeg2-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MPEG2_CFLAGS="-I$arg/include"
MPEG2_LIBS="-L$arg/lib"
;;
--with-a52-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
A52_CFLAGS="-I$arg/include"
A52_LIBS="-L$arg/lib"
;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
ALSA_LIBS="-L$arg/lib"
;;
--with-sndio-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
SNDIO_CFLAGS="-I$arg/include"
SNDIO_LIBS="-L$arg/lib"
;;
--with-ogg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OGG_CFLAGS="-I$arg/include"
OGG_LIBS="-L$arg/lib"
;;
--with-vorbis-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
VORBIS_CFLAGS="-I$arg/include"
VORBIS_LIBS="-L$arg/lib"
;;
--with-tremor-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
TREMOR_CFLAGS="-I$arg/include"
TREMOR_LIBS="-L$arg/lib"
;;
--with-ieee1284-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
IEEE1284_CFLAGS="-I$arg/include"
IEEE1284_LIBS="-L$arg/lib"
;;
--with-retrowave-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
RETROWAVE_CFLAGS="-I$arg/include"
RETROWAVE_LIBS="-L$arg/lib"
;;
--with-flac-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLAC_CFLAGS="-I$arg/include"
FLAC_LIBS="-L$arg/lib"
;;
--with-mad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MAD_CFLAGS="-I$arg/include"
MAD_LIBS="-L$arg/lib"
;;
--with-fribidi-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FRIBIDI_CFLAGS="-I$arg/include"
FRIBIDI_LIBS="-L$arg/lib"
;;
--with-jpeg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
JPEG_CFLAGS="-I$arg/include"
JPEG_LIBS="-L$arg/lib"
;;
--with-png-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
PNG_CFLAGS="-I$arg/include"
PNG_LIBS="-L$arg/lib"
;;
--with-gif-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
GIF_CFLAGS="-I$arg/include"
GIF_LIBS="-L$arg/lib"
;;
--with-theoradec-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
THEORADEC_CFLAGS="-I$arg/include"
THEORADEC_LIBS="-L$arg/lib"
;;
--with-faad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FAAD_CFLAGS="-I$arg/include"
FAAD_LIBS="-L$arg/lib"
;;
--with-zlib-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
--with-sparkle-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sparklepath=$arg
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
READLINE_LIBS="-L$arg/lib"
;;
--with-libunity-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
LIBUNITY_CFLAGS="-I$arg/include"
LIBUNITY_LIBS="-L$arg/lib"
;;
--with-gtk-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
GTK_CFLAGS="-I$arg/include"
GTK_LIBS="-L$arg/lib"
;;
--with-sdlnet-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
SDL_NET_CFLAGS="-I$arg/include"
SDL_NET_LIBS="-L$arg/lib"
;;
--with-opengl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OPENGL_CFLAGS="-I$arg/include"
OPENGL_LIBS="-L$arg/lib"
;;
--with-discord-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
DISCORD_CFLAGS="-I$arg/include"
DISCORD_LIBS="-L$arg/lib"
;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-debug)
_debug_build=yes
;;
--disable-debug)
_debug_build=no
;;
--enable-Werror)
append_var CXXFLAGS "-Werror"
;;
--enable-release-mode)
_release_build=yes
;;
--disable-release-mode)
_release_build=no
;;
--enable-release)
_release_build=yes
_optimizations=yes
_updates=yes
;;
--disable-release)
_release_build=no
_optimizations=no
;;
--enable-optimizations)
_optimizations=yes
;;
--disable-optimizations)
_optimizations=no
;;
--enable-profiling)
_enable_prof=yes
;;
--enable-asan)
_enable_asan=yes
;;
--enable-tsan)
_enable_tsan=yes
;;
--enable-ubsan)
_enable_ubsan=yes
;;
--no-builtin-resources)
_builtin_resources=no
;;
--enable-windows-console)
_windows_console=yes
;;
--disable-windows-console)
_windows_console=no
;;
--enable-windows-unicode)
_windows_unicode=yes
;;
--disable-windows-unicode)
_windows_unicode=no
;;
--with-sdl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sdlpath="$arg:$arg/bin"
;;
--with-freetype2-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_freetypepath="$arg:$arg/bin"
;;
--with-libcurl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_libcurlpath="$arg:$arg/bin"
;;
--with-nasm-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_nasmpath="$arg:$arg/bin"
;;
--with-pandoc-format=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_pandocformat="$arg"
_pandoc=yes
;;
--with-manual-version=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_manualversion="$arg"
;;
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
--with-xcodetools-path=*)
_xcodetoolspath=`echo $ac_option | cut -d '=' -f 2`
;;
--host=*)
if test -z "$CONFIGURE_NO_HOST"; then
_host=`echo $ac_option | cut -d '=' -f 2`
else
echo "Ignoring --host option!" >&2
fi
;;
--prefix=*)
prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--exec-prefix=*)
exec_prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--bindir=*)
bindir=`echo $ac_option | cut -d '=' -f 2`
;;
--libdir=*)
libdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datarootdir=*)
datarootdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datadir=*)
datadir=`echo $ac_option | cut -d '=' -f 2`
;;
--mandir=*)
mandir=`echo $ac_option | cut -d '=' -f 2`
;;
--docdir=*)
docdir=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-all-engines)
engine_enable_all
;;
--disable-all-engines)
engine_disable_all
;;
--enable-all-unstable-engines)
engine_enable_all_unstable
;;
--disable-all-unstable-engines)
engine_disable_all_unstable
;;
--enable-engine=* | --enable-engines=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}"
done
;;
--enable-engine-static=* | --enable-engines-static=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}:static"
done
;;
--enable-engine-dynamic=* | --enable-engines-dynamic=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2- | tr ',' '\n'`; do
engine_enable "${engine_name}:dynamic"
done
;;
--disable-engine=* | --disable-engines=*)
for engine_name in `echo $ac_option | cut -d '=' -f 2 | tr ',' '\n'`; do
engine_disable ${engine_name}
done
;;
*)
option_error
;;
esac;
done;
guessed_host=`$_srcdir/config.guess`
get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
3ds)
_host_os=3ds
_host_cpu=arm
_host_alias=arm-none-eabi
test "x$prefix" = xNONE && prefix=romfs:
datarootdir='${prefix}'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
android-arm-v7a | ouya)
_host_os=android
_host_cpu=arm
_host_alias=arm-linux-androideabi
;;
android-arm64-v8a)
_host_os=android
_host_cpu=aarch64
_host_alias=aarch64-linux-android
;;
android-x86)
_host_os=android
_host_cpu=i686
_host_alias=i686-linux-android
;;
android-x86_64)
_host_os=android
_host_cpu=x86_64
_host_alias=x86_64-linux-android
;;
arm-vfp-riscos)
_host_os=riscos
_host_cpu=arm
_host_alias=arm-unknown-riscos
datarootdir='/\<ScummVM\$$Dir\>'
datadir='${datarootdir}/data'
docdir='${datarootdir}/docs'
;;
arm-*riscos)
_host_os=riscos
_host_cpu=arm
_host_alias=$_host
datarootdir='/\<ScummVM\$$Dir\>'
datadir='${datarootdir}/data'
docdir='${datarootdir}/docs'
;;
raspberrypi)
_host_os=linux
_host_cpu=arm
# This tuple is the one used by the official Rpi toolchain.
# It may change in the future.
_host_alias=arm-linux-gnueabihf
;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
;;
dingux | gcw0 | opendingux-*)
_host_os=linux
_host_cpu=mipsel
_host_alias=mipsel-linux
;;
dreamcast)
_host_os=dreamcast
_host_cpu=sh
_host_alias=sh-elf
append_var CXXFLAGS "-ml -m4-single-only"
append_var LDFLAGS "-ml -m4-single-only"
;;
ds)
_host_os=ds
_host_cpu=arm
_host_alias=arm-none-eabi
;;
gamecube)
_host_os=gamecube
_host_cpu=powerpc
_host_alias=powerpc-eabi
;;
gp2x)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
gp2xwiz)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-open2x-linux
;;
i586-mingw32msvc)
_host_os=mingw32msvc
_host_cpu=i586
;;
iphone)
_host_os=iphone
_host_cpu=arm
_host_alias=arm-apple-darwin9
;;
ios7)
_host_os=iphone
_host_cpu=arm
_host_alias=arm-apple-darwin11
;;
ios7-arm64)
_host_os=iphone
# Remaining of configure don't known about arm64
_host_cpu=aarch64
_host_alias=arm64-apple-darwin11
;;
maemo)
_host_os=maemo
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
# The prefix is always the same on Maemo so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/opt/scummvm
# Maemo apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode Maemo specific directories here.
datarootdir='${prefix}/share'
datadir=/opt/scummvm/share
docdir='${datarootdir}/doc/scummvm'
;;
n64)
_host_os=n64
_host_cpu=mips
_host_alias=mips64
;;
neuros)
_host_os=linux
_host_cpu=arm
;;
openpandora)
_host_os=linux
_host_cpu=arm
_host_alias=arm-angstrom-linux-gnueabi
;;
ppc-amigaos)
_host_os=amigaos
_host_cpu=powerpc
_host_alias=$_host
;;
ppc-morphos)
_host_os=morphos
_host_cpu=powerpc
_host_alias=$_host
;;
ps3)
_host_os=ps3
_host_cpu=powerpc
_host_alias=powerpc64-ps3-elf
# The prefix is always the same on PS3 so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=/dev_hdd0/game/SCUM12000/USRDIR
# PS3 apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode PS3 specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
psp2)
_host_os=psp2
_host_cpu=arm
_host_alias=arm-vita-eabi
# The prefix is always the same on PSP2 so we hardcode the default
# here. It is still possible to define a custom prefix which is
# needed when packaging the app with a user-specific app ID.
test "x$prefix" = xNONE && prefix=app0:
# PSP2 apps are installed into app-specific directories. The
# default directory structure of ScummVM makes no sense here so we
# hardcode PSP2 specific directories here.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
psp)
_host_os=psp
_host_cpu=mipsallegrexel
_host_alias=psp
;;
samsungtv)
_host_os=linux
_host_cpu=arm
_host_alias=arm-linux-gnueabi
;;
switch)
_host_os=switch
_host_cpu=aarch64
_host_alias=aarch64-none-elf
test "x$prefix" = xNONE && prefix=.
datarootdir='${prefix}/data'
datadir='${datarootdir}'
docdir='${prefix}/doc'
;;
wasm32-*)
_endian=little # the endian check below fails, but emscripten is always little endian anyway
_host_os=emscripten
_host_cpu=wasm32
datadir='/scummvm'
CXX="em++"
;;
wii)
_host_os=wii
_host_cpu=powerpc
_host_alias=powerpc-eabi
;;
*)
if test -n "$_host"; then
guessed_host=`$_srcdir/config.sub $_host`
fi
_host_cpu=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'`
_host_vendor=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'`
_host_os=`echo $guessed_host | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'`
;;
esac
if test -z "$_host_alias"; then
_host_alias="$_host_cpu-$_host_os"
else
# if _host_alias was set, default to the standard GNU tools
_ranlib=$_host_alias-ranlib
_strip=$_host_alias-strip
_ar="$_host_alias-ar cr"
_as="$_host_alias-as"
_dwp=$_host_alias-dwp
_windres=$_host_alias-windres
fi
case $_host in
arm-*riscos | caanoo | ds | gp2x | gp2xwiz | openpandora | psp | psp2 | switch)
if test "$_debug_build" = auto; then
# If you want to debug one of these platforms, use '--disable-optimizations --enable-debug'
_debug_build=no
fi
if test "$_optimizations" = auto; then
# Enable optimizations by default.
_optimizations=yes
fi
;;
esac
#
# Determine extension used for executables
#
get_system_exe_extension $_host_os
HOSTEXEPRE=
HOSTEXEEXT=$_exeext
#
# Determine separator used for $PATH
#
case $_host_os in
os2-emx*)
SEPARATOR=";"
;;
*)
SEPARATOR=":"
;;
esac
#
# Platform specific sanity checks
#
case $_host_os in
android)
if test -z "$ANDROID_SDK_ROOT"; then
echo "Please set ANDROID_SDK_ROOT in your environment: export ANDROID_SDK_ROOT=<path to Android SDK>"
exit 1
fi
if test -z "$ANDROID_NDK_ROOT"; then
echo "Please set ANDROID_NDK_ROOT in your environment: export ANDROID_NDK_ROOT=<path to Android NDK>"
exit 1
fi
;;
3ds | ds | gamecube | switch | wii)
if test -z "$DEVKITPRO"; then
echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
exit 1
fi
;;
dreamcast)
if test -z "$RONINDIR"; then
echo "Please set RONINDIR in your environment. export RONINDIR=<path to libronin>"
exit 1
fi
;;
emscripten)
if test -z "$EMSDK"; then
echo "Please set EMSDK in your environment. export EMSDK=<path to emscripten sdk>"
exit 1
fi
;;
n64)
if test -z "$N64SDK"; then
echo "Please set N64SDK in your environment. export N64SDK=<path to n64 sdk>"
exit 1
fi
;;
ps3)
if test -z "$PS3DEV"; then
echo "Please set PS3DEV in your environment. export PS3DEV=<path to ps3 toolchain>"
exit 1
fi
if test -z "$PSL1GHT"; then
echo "Please set PSL1GHT in your environment. export PSL1GHT=<path to psl1ght>"
exit 1
fi
;;
psp2)
if test -z "$VITASDK"; then
echo "Please set VITASDK in your environment. export VITASDK=<path to psp2 toolchain>"
exit 1
fi
;;
psp)
if test -z "$PSPDEV"; then
PSPDEV=`psp-config --pspdev-path`
fi
# TODO: Should we also insist on a valid PSPDEV value?
if test -z "$PSPSDK"; then
PSPSDK=`psp-config --pspsdk-path`
fi
if test -z "$PSPSDK"; then
echo "Please set PSPSDK in your environment. export PSPSDK=<path to psp sdk>"
exit 1
fi
# These have to be set early because the compiler will not link successfully
# during testing otherwise
if test -d "$PSPDEV/psp/lib"; then
append_var LDFLAGS "-L$PSPDEV/psp/lib"
fi
append_var LDFLAGS "-L$PSPSDK/lib"
append_var LDFLAGS "-specs=$_srcdir/backends/platform/psp/psp.spec"
;;
riscos)
if test -z "$GCCSDK_INSTALL_ENV"; then
echo "Please set GCCSDK_INSTALL_ENV in your environment. export GCCSDK_INSTALL_ENV=<path to GCCSDK_INSTALL_ENV>"
exit 1
fi
if test -e "$GCCSDK_INSTALL_ENV/bin/tokenize"; then
add_line_to_config_mk "TOKENIZE := $GCCSDK_INSTALL_ENV/bin/tokenize"
elif `which tokenize >/dev/null 2>&1`; then
add_line_to_config_mk "TOKENIZE := tokenize"
fi
;;
*)
;;
esac
# Toolchain for Android is in NDK and is using different naming convention
if test "$_host_os" = android; then
# Check that we have the correct NDK version
echo_n "Checking NDK version... "
_ndk_gradle=$(grep "^[[:space:]]*ndkVersion" $_srcdir/dists/android/build.gradle | sed 's/[^0-9\.]//g')
_ndk_version=$(grep "Pkg.Revision" $ANDROID_NDK_ROOT/source.properties | sed 's/[^0-9\.]//g' | sed 's/.//')
if test "$_ndk_version" = "$_ndk_gradle"; then
echo "$_ndk_version"
else
echo "$_ndk_version (Expected $_ndk_gradle)"
exit 1
fi
# Try to use a known to work toolchain
android_toolchains="windows-x86_64 darwin-x86_64 linux-x86_64"
for toolchain in $android_toolchains; do
_android_toolchain="$ANDROID_NDK_ROOT/toolchains/llvm/prebuilt/$toolchain"
if test -d "$_android_toolchain"; then
break
fi
done
# See if an explicit toolchain is used
if test -n "$ANDROID_TOOLCHAIN"; then
_android_toolchain="$ANDROID_TOOLCHAIN"
fi
case $_host_cpu in
arm | i686)
_android_version=16
;;
aarch64 | x86_64)
# Platform version 21 is needed as earlier versions of platform do not support this architecture.
_android_version=21
;;
esac
# If CXX environment variable is not set, try to set known to work defaults
if test -z "$CXX"; then
case $_host_cpu in
arm)
_android_target="armv7a-linux-androideabi$_android_version"
;;
aarch64)
_android_target="aarch64-linux-android$_android_version"
;;
i686)
_android_target="i686-linux-android$_android_version"
;;
x86_64)
_android_target="x86_64-linux-android$_android_version"
;;
esac
CXX="$_android_toolchain/bin/clang++"
# If CXX is defined, don't alter CXXFLAGS and LDFLAGS as it can be done by the user explicitly
append_var CXXFLAGS "-target ${_android_target}"
append_var LDFLAGS "-target ${_android_target}"
fi
# These values can get overriden below by environments variables
_ar="$_android_toolchain/bin/$_ar"
_as="$_android_toolchain/bin/$_as"
_dwp="$_android_toolchain/bin/$_dwp"
_ranlib="$_android_toolchain/bin/$_ranlib"
_strip="$_android_toolchain/bin/$_strip"
if test -z "$STRINGS"; then
STRINGS="$_android_toolchain/bin/$_host_alias-strings"
fi
if test -z "$PKG_CONFIG_LIBDIR"; then
PKG_CONFIG_LIBDIR="$_android_toolchain/sysroot/usr/lib/$_host_alias/$_android_version/pkgconfig"
fi
_libcurlpath="$_android_toolchain/sysroot/usr/bin/$_host_alias/$_android_version:$_libcurlpath"
fi
#
# Determine the C++ compiler
#
echo_n "Looking for C++ compiler... "
# Check whether the given command is a working C++ compiler
test_compiler() {
cat > tmp_cxx_compiler.cpp << EOF
class Foo { int a; };
int main(int argc, char **argv) {
Foo *a = new Foo(); delete a; return 0;
}
EOF
echo "testing compiler: $1" >> "$TMPLOG"
if test -n "$_host"; then
# In cross-compiling mode, we cannot run the result
eval "$1 $CXXFLAGS -o $TMPO.o -c tmp_cxx_compiler.cpp" 2>> "$TMPLOG" && cc_check_clean tmp_cxx_compiler.cpp
else
eval "$1 $CXXFLAGS $LDFLAGS -o $TMPO$HOSTEXEEXT tmp_cxx_compiler.cpp" 2>> "$TMPLOG" && eval "$TMPO$HOSTEXEEXT 2>> $TMPLOG" && cc_check_clean tmp_cxx_compiler.cpp
fi
}
# Prepare a list of candidates for the C++ compiler
if test -n "$CXX" && test_compiler "$CXX"; then
# Use the compiler specified in CXX
echo $CXX
else
if test -n "$_host"; then
compilers="$_host_alias-g++ $_host_alias-c++ $_host_alias-clang++ $_host-g++ $_host-c++ $_host-clang++"
else
compilers="g++ c++ clang++"
fi
# Iterate over all candidates, pick the first working one
CXX=
for compiler in $compilers; do
if test_compiler $compiler; then
echo "success testing compiler: $compiler" >> "$TMPLOG"
CXX=$compiler
echo $CXX
break
else
echo "failure testing compiler: $compiler" >> "$TMPLOG"
fi
done
fi
if test -z "$CXX"; then
echo "none found!"
exit 1
fi
if test -n "$RANLIB"; then
_ranlib=$RANLIB
fi
if test -n "$STRIP"; then
_strip=$STRIP
fi
if test -n "$AR"; then
_ar="$AR cr"
fi
if test -n "$AS"; then
_as=$AS
fi
if test -n "$DWP"; then
_dwp=$DWP
fi
if test -n "$WINDRES"; then
_windres=$WINDRES
fi
LD=$CXX
#
# Check whether the compiler supports C++11
#
echo_n "Checking if compiler supports C++11... "
have_cxx11=no
cat > $TMPC << EOF
int main(int argc, char *argv[]) { if (argv == nullptr) return -1; else return 0; }
EOF
cc_check -std=c++11 && have_cxx11=yes
echo $have_cxx11
if test "$have_cxx11" = "no" ; then
echo
echo "ScummVM requires C++11 compiler support. Please ensure your compiler supports it"
exit 1
fi
#
# Determine the compiler version
#
echocheck "compiler version"
# Some compilers pretend to be gcc to ease compatibility with
# common Linux etc. programs. We first check for some of these here.
have_gcc=no
cc_check_define __GNUC__ && have_gcc=yes
have_icc=no
cc_check_define __INTEL_COMPILER && have_icc=yes
have_clang=no
cc_check_define __clang__ && have_clang=yes
if test "$have_icc" = yes; then
add_line_to_config_mk 'HAVE_ICC = 1'
# Make ICC error out on unknown command line options instead of printing
# a warning. This is for example required to make the -Wglobal-constructors
# detection work correctly.
append_var CXXFLAGS "-diag-error 10006,10148"
# ICC doesn't accept all gcc options, so we disable have_gcc, even if
# ICC does have the gcc-compatibility defines.
have_gcc=no
fi
if test "$have_clang" = yes; then
add_line_to_config_mk 'HAVE_CLANG = 1'
# clang does accept all gcc options we use, so we keep have_gcc
fi
if test "$have_gcc" = yes; then
add_line_to_config_mk 'HAVE_GCC = 1'
_cxx_major=`gcc_get_define __GNUC__`
_cxx_minor=`gcc_get_define __GNUC_MINOR__`
cxx_version="`( $CXX -dumpversion ) 2>&1`"
if test "$have_clang" = yes; then
# Clang sets a gcc version number for compatibility.
# We keep that as _cxx_minor/_cxx_major for later
# compiler version checks.
# For the version reported in the configure log (cxx_version),
# we get the actual clang version.
cxx_version=`gcc_get_define __clang_version__`
cxx_version="`echo "${cxx_version}" | sed -e 's/"\([^ ]*\) .*/\1/'`"
cxx_version="clang $cxx_version, ok"
else
cxx_version="GCC $cxx_version, ok"
fi
elif test "$have_icc" = yes; then
cxx_version="`( $CXX -dumpversion ) 2>/dev/null`"
_cxx_major="`echo "${cxx_version}" | sed -ne 's/\([0-9][0-9]*\)\..*/\1/gp'`"
_cxx_minor="`echo "${cxx_version}" | sed -ne 's/[0-9][0-9]*\.\([0-9][0-9]*\)/\1/gp'`"
cxx_version="ICC $cxx_version, ok"
else
# TODO: Big scary warning about unsupported compilers
cxx_version=`( $CXX -version ) 2>&1`
if test "$?" -eq 0; then
cxx_version="`echo "${cxx_version}" | sed -ne 's/^.*[^0-9]\([0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\).*$/\1/gp'`"
if test -z "${cxx_version}"; then
cxx_version="not found"
fi
echo non-gcc compiler version ${cxx_version}
else
cxx_version="not found"
echo non-gcc compiler version ${cxx_version}
fi
cxx_verc_fail=yes
cxx_version="$cxx_version, bad"
fi
echo "$cxx_version"
#
# Bail out now if no useable compiler was found.
#
if test "$cxx_verc_fail" = yes ; then
echo
echo "The version of your compiler is not supported at this time"
exit 1
fi
#
# Setup compiler specific CXXFLAGS now that we know the compiler version.
# Foremost, this means enabling various warnings.
# In addition, we set CXX_UPDATE_DEP_FLAG for GCC and ICC.
#
# By default compile with strict C++
std_variant=c++
pedantic=no
if test "$have_gcc" = yes ; then
# By default, we add -pedantic to the CXXFLAGS to catch some potentially
# non-portable constructs, like use of GNU extensions.
# However, some platforms use GNU extensions in system header files, so
# for these we must not use -pedantic.
pedantic=yes
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__, undefine it
3ds | android | gamecube | psp | switch | wii)
std_variant=gnu++
pedantic=no
;;
amigaos* | dreamcast | ds | mingw* | mint* | morphos | n64 | ps3 | psp2)
std_variant=gnu++
;;
*)
;;
esac
append_var CXXFLAGS "-W -Wno-unused-parameter"
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
append_var CXXFLAGS "-Wno-empty-body"
append_var CXXFLAGS "-fno-operator-names"
elif test "$have_icc" = yes ; then
# ICC does not support pedantic, while GCC and clang do.
add_line_to_config_mk 'CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP'
fi
#
# Set status about C++11 mode
#
append_var CXXFLAGS "-std=${std_variant}11"
if test "$pedantic" = yes ; then
append_var CXXFLAGS "-pedantic"
fi
#
# Additional tests for C++11 features that may not be present
#
# Check if initializer list is available
echo_n "Checking if C++11 initializer list is available... "
cat > $TMPC << EOF
#include <initializer_list>
#include <cstddef>
class FOO {
public:
FOO(std::initializer_list<int> list) : _size(list.size()) {}
size_t _size;
};
int main(int argc, char *argv[]) { return 0; }
EOF
cc_check
if test "$TMPR" -eq 0; then
echo yes
else
echo no
define_in_config_if_yes yes 'NO_CXX11_INITIALIZER_LIST'
fi
# Check if std::nullptr_t is available
echo_n "Checking if C++11 std::nullptr_t is available..."
cat > $TMPC << EOF
#include <cstddef>
int main(int argc, char *argv[]) {
std::nullptr_t i = nullptr;
return 0;
}
EOF
cc_check
if test "$TMPR" -eq 0; then
echo yes
else
echo no
define_in_config_if_yes yes 'NO_CXX11_NULLPTR_T'
fi
#
# Determine extra build flags for debug and/or release builds
#
if test "$_debug_build" = auto && test "$_release_build" = yes; then
_debug_build=no
fi
if test "$_debug_build" != no; then
# debug mode not explicitly disabled -> compile with debug information
echo_n "Checking best debug mode... "
debug_mode=-g
test "$_host_os" = amigaos && debug_mode=-gstabs
append_var CXXFLAGS "$debug_mode"
echo_n -- "$debug_mode"
echo "int main() { return 0; }" > $TMPC
if `which $_dwp >/dev/null 2>&1` && cc_check_no_clean $debug_mode -gsplit-dwarf && `$_dwp -e $TMPO -o /dev/null >/dev/null 2>&1`; then
append_var CXXFLAGS "-gsplit-dwarf"
add_line_to_config_mk "SPLIT_DWARF = 1"
echo_n -- " + split DWARF"
if test "$_lld" = yes && cc_check_no_clean $debug_mode -gsplit-dwarf -fuse-ld=lld -Wl,--gdb-index; then
append_var LDFLAGS "-fuse-ld=lld"
append_var LDFLAGS "-Wl,--gdb-index"
echo_n -- " + LLD"
elif test "$_mold" = yes && cc_check_no_clean $debug_mode -gsplit-dwarf -fuse-ld=mold -Wl,--gdb-index; then
append_var LDFLAGS "-fuse-ld=mold"
append_var LDFLAGS "-Wl,--gdb-index"
echo_n -- " + Mold"
elif test "$_gold" = yes && cc_check_no_clean $debug_mode -gsplit-dwarf -fuse-ld=gold -Wl,--gdb-index; then
append_var LDFLAGS "-fuse-ld=gold"
append_var LDFLAGS "-Wl,--gdb-index"
echo_n -- " + Gold"
fi
fi
if cc_check_no_clean $debug_mode -fvar-tracking-assignments; then
append_var CXXFLAGS "-fvar-tracking-assignments"
echo_n -- " + var tracking"
fi
cc_check_clean
echo ""
fi
if ! echo "$LDFLAGS" | grep -q -e -fuse-ld; then
echo "Using LLD linker... $_lld"
if test "$_lld" = yes ; then
append_var LDFLAGS -fuse-ld=lld
fi
fi
if ! echo "$LDFLAGS" | grep -q -e -fuse-ld; then
echo "Using Mold linker... $_mold"
if test "$_mold" = yes ; then
append_var LDFLAGS -fuse-ld=mold
fi
fi
if test "$_release_build" = yes; then
# Add a define, which indicates we are doing
# an build for a release version.
append_var DEFINES "-DRELEASE_BUILD"
fi
# If possible, we want to use -Wglobal-constructors
# However, not all compilers support that, so check whether the active one does.
echocheck "whether C++ compiler accepts -Wglobal-constructors"
cat > $TMPC << EOF
int main() { return 0; }
EOF
cc_check -Wglobal-constructors -Werror && _global_constructors=yes
if test "$_global_constructors" = yes; then
append_var CXXFLAGS "-Wglobal-constructors"
fi
echo $_global_constructors
# If the compiler supports the -Wundefined-var-template flag, silence that warning.
# We get this warning a lot with regard to the Singleton class as we explicitly
# instantiate each specialisation. An alternate way to deal with it would be to
# change the way we instantiate the singleton classes as done in PR #967.
# Note: we check the -Wundefined-var-template as gcc does not error out on unknown
# -Wno-xxx flags.
echocheck "whether C++ compiler accepts -Wno-undefined-var-template"
cat > $TMPC << EOF
int main() { return 0; }
EOF
cc_check -Wundefined-var-template -Werror && _no_undefined_var_template=yes
if test "$_no_undefined_var_template" = yes; then
append_var CXXFLAGS "-Wno-undefined-var-template"
fi
echo $_no_undefined_var_template
# Vanilla clang 6 enables the new -Wpragma-pack which warns when leaving an
# included file which changes the current alignment.
# As our common/pack-{start,end}.h trigger this we disable this warning.
# Because there is no correlation between the version reported by Apple Xcode
# clang and vanilla clang we cannot rely on the __clang_major__/clang_minor__
# macros.
# Note: as above, we check for -Wpragma-pack as not all compilers error out on
# unknown -Wno-xxx flags.
echocheck "whether C++ compiler accepts -Wno-pragma-pack"
echo "int main() { return 0; }" >$TMPC
cc_check -Wpragma-pack -Werror && _no_pragma_pack=yes
test "$_no_pragma_pack" = yes && append_var CXXFLAGS "-Wno-pragma-pack"
echo $_no_pragma_pack
if test -n "$STRINGS"; then
_strings=$STRINGS
else
echo_n "Checking for $_host_alias-strings... " >> "$TMPLOG"
if `which $_host_alias-strings >/dev/null 2>&1`; then
_strings=$_host_alias-strings
echo yes >> "$TMPLOG"
else
_strings=strings
echo no >> "$TMPLOG"
fi
fi
#
# Check for endianness
#
echo_n "Checking endianness... "
cat > tmp_endianness_check.cpp << EOF
__attribute__ ((used)) unsigned short ascii_mm[] = { 0x4249, 0x4765, 0x6E44, 0x6961, 0x6E53, 0x7953, 0 };
__attribute__ ((used)) unsigned short ascii_ii[] = { 0x694C, 0x5454, 0x656C, 0x6E45, 0x6944, 0x6E61, 0 };
const char * _ascii() { char* s = (char*) ascii_mm; s = (char*) ascii_ii; return s; }
__attribute__ ((used)) unsigned short ebcdic_ii[] = { 0x89D3, 0xE3E3, 0x8593, 0x95C5, 0x89C4, 0x9581, 0 };
__attribute__ ((used)) unsigned short ebcdic_mm[] = { 0xC2C9, 0xC785, 0x95C4, 0x8981, 0x95E2, 0xA8E2, 0 };
const char * _ebcdic() { char* s = (char*) ebcdic_mm; s = (char*) ebcdic_ii; return s; }
int main() { _ascii (); _ebcdic (); return 0; }
EOF
$CXX $LDFLAGS $CXXFLAGS -o $TMPO$HOSTEXEEXT tmp_endianness_check.cpp >> "$TMPLOG" 2>&1
if $_strings $TMPO$HOSTEXEEXT 2>> "$TMPLOG"| grep BIGenDianSyS >/dev/null; then
_endian=big
elif $_strings $TMPO$HOSTEXEEXT 2>> "$TMPLOG" | grep LiTTleEnDian >/dev/null; then
_endian=little
fi
echo $_endian;
cc_check_clean tmp_endianness_check.cpp tmp_endianness_check.dwo
case $_endian in
big)
add_line_to_config_h '#undef SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#define SCUMM_BIG_ENDIAN'
;;
little)
add_line_to_config_h '#define SCUMM_LITTLE_ENDIAN'
add_line_to_config_h '#undef SCUMM_BIG_ENDIAN'
;;
*)
exit 1
;;
esac
#
# Determine a data type with the given length
#
find_type_with_size() {
for datatype in int short char long "long long" __int64 "long long int" unknown; do
cat > tmp_find_type_with_size.cpp << EOF
typedef $datatype ac__type_sizeof_;
int main() {
static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) == $1)];
test_array [0] = 0;
return 0;
}
EOF
if $CXX $CXXFLAGS -c -o $TMPO.o tmp_find_type_with_size.cpp >> "$TMPLOG" 2>&1 ; then
break
else
if test "$datatype" = "unknown"; then
echo "couldn't find data type with $1 bytes"
exit 1
fi
continue
fi
done
cc_check_clean tmp_find_type_with_size.cpp
echo $datatype
}
#
# Check whether the system is 32-bit
#
pointer_is_32bit() {
cat > tmp_pointer_is_32bit.cpp << EOF
int main() {
static int test_array[1 - 2 * !(sizeof(void *) == 4)];
test_array[0] = 0;
return 0;
}
EOF
$CXX $CXXFLAGS -c -o $TMPO.o tmp_pointer_is_32bit.cpp >> "$TMPLOG" 2>&1
status=$?
cc_check_clean tmp_pointer_is_32bit.cpp
return $status
}
echo_n "Checking 64-bitness... "
pointer_is_32bit
if test $? -eq 0; then
signed_type_ptr=int32
unsigned_type_ptr=uint32
echo "no"
else
signed_type_ptr=int64
unsigned_type_ptr=uint64
echo "yes"
fi
#
# Determine data type sizes
#
echo_n "Type with 1 byte... "
type_1_byte=`find_type_with_size 1`
TMPR="$?"
echo "$type_1_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 2 bytes... "
type_2_byte=`find_type_with_size 2`
TMPR="$?"
echo "$type_2_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 4 bytes... "
type_4_byte=`find_type_with_size 4`
TMPR="$?"
echo "$type_4_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
echo_n "Type with 8 bytes... "
type_8_byte=`find_type_with_size 8`
TMPR="$?"
echo "$type_8_byte"
test $TMPR -eq 0 || exit 1 # check exit code of subshell
#
# Check whether memory alignment is required
#
# For some CPU types, unaligned memory access is either not supported at
# all (and so leads to a crash), requires a super-slow emulation via an
# exception handler, or just results in incorrect results.
# On the other hand, accessing data in a manner that works regardless of
# alignment can be a lot slower than regular access, so we don't want
# to use it if we don't have to.
#
# So we do the following: For CPU families where we know whether unaligned
# access is safe & fast, we enable / disable unaligned access accordingly.
# Otherwise, we just disable memory alignment.
#
# NOTE: In the past, for non-cross compiled builds, we would also run some code
# which would try to test whether unaligned access worked or not. But this test
# could not reliably determine whether unaligned access really worked in all
# situations (and across different implementations of the target CPU arch), nor
# whether it was fast (as opposed to slowly emulated by fault handlers). Hence,
# we do not use this approach anymore.
#
# NOTE: The only kinds of unaligned access we allow are for 2 byte and 4
# byte loads / stores. No promises are made for bigger sizes, such as 8
# or 16 byte loads, for which architectures may behave differently than
# for the smaller sizes.
echo_n "Alignment required... "
case $_host_cpu in
i[3-6]86 | amd64 | x86_64 | powerpc* | ppc*)
# Unaligned access should work
_need_memalign=no
;;
alpha* | arm* | bfin* | hp* | mips* | sh* | sparc* | ia64 | nv1*)
# Unaligned access is not supported or extremely slow.
_need_memalign=yes
;;
*)
# Status of unaligned access is unknown, so assume the worst.
_need_memalign=yes
;;
esac
echo "$_need_memalign"
define_in_config_h_if_yes $_need_memalign 'SCUMM_NEED_ALIGNMENT'
#
# Check the CPU architecture
#
echo_n "Checking host CPU architecture... "
case $_host_cpu in
arm*)
echo "arm"
case $_host in
openpandora)
define_in_config_if_yes yes 'USE_ARM_NEON_ASPECT_CORRECTOR'
;;
arm-*riscos | caanoo | gp2x | gp2xwiz | maemo )
define_in_config_if_yes yes 'USE_ARM_SCALER_ASM'
define_in_config_if_yes yes 'USE_ARM_SMUSH_ASM'
define_in_config_if_yes yes 'USE_ARM_GFX_ASM'
# FIXME: The following feature exhibits a bug during the intro scene of Indy 4
# (on Pandora and iPhone at least)
#define_in_config_if_yes yes 'USE_ARM_COSTUME_ASM'
;;
esac
append_var DEFINES "-DARM_TARGET"
;;
aarch64)
echo "aarch64"
;;
i[3-6]86)
echo "x86"
_have_x86=yes
define_in_config_h_if_yes $_have_x86 'HAVE_X86'
;;
mips*)
echo "MIPS"
append_var DEFINES "-DMIPS_TARGET"
;;
powerpc* | ppc*)
echo "PowerPC"
append_var DEFINES "-DPPC_TARGET"
;;
amd64 | x86_64)
echo "x86_64"
;;
wasm32)
echo "wasm32"
;;
*)
echo "unknown ($_host_cpu)"
;;
esac
#
# Determine build settings
#
echo_n "Checking hosttype... "
echo $_host_os
case $_host_os in
3ds)
_optimization_level=-O2
append_var DEFINES "-D__3DS__"
append_var DEFINES "-DARM"
append_var DEFINES "-DARM11"
append_var CXXFLAGS "-march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft"
append_var CXXFLAGS "-mword-relocations"
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-fomit-frame-pointer"
append_var CXXFLAGS "-I$DEVKITPRO/libctru/include"
append_var CXXFLAGS "-I$DEVKITPRO/portlibs/3ds/include"
append_var LDFLAGS "-march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft"
append_var LDFLAGS "-L$DEVKITPRO/libctru/lib"
append_var LDFLAGS "-L$DEVKITPRO/portlibs/3ds/lib"
append_var LDFLAGS "-specs=3dsx.specs -lctru"
append_var LIBS "-lcitro3d"
;;
amigaos*)
# Leave out resources by default to save binary size
_builtin_resources=no
# AmigaOS (PPC) target
_port_mk="backends/platform/sdl/amigaos/amigaos.mk"
add_line_to_config_mk 'AMIGAOS = 1'
append_var CXXFLAGS "-mlongcall"
# Enable optimizations for non-debug builds
if test "$_debug_build" = no; then
_optimization_level=-O2
else
_optimization_level=-O0
append_var CXXFLAGS "-fno-omit-frame-pointer"
append_var CXXFLAGS "-fno-strict-aliasing"
fi
# When building dynamic, add everything possible as plugin
if test "$_dynamic_modules" = yes ; then
_detection_features_static=no
_plugins_default=dynamic
fi
# Use 'long' for ScummVM's 4 byte typedef, because AmigaOS
# already typedefs (u)int32 as (unsigned) long and suppress
# those noisy format warnings caused by the 'long' 4 byte
type_4_byte='long'
append_var CXXFLAGS "-Wno-format"
;;
android)
case $_host in
android-arm-v7a)
# Disable NEON for older devices (like with Tegra 2)
append_var CXXFLAGS "-mfpu=vfp"
# This is really old CPU but might be still used with android 4.1, it slightly increases code size and decreases performance.
append_var LDFLAGS "-Wl,--fix-cortex-a8"
ABI="armeabi-v7a"
;;
android-arm64-v8a)
ABI="arm64-v8a"
;;
android-x86)
ABI="x86"
;;
android-x86_64)
ABI="x86_64"
;;
ouya)
append_var CXXFLAGS "-mtune=cortex-a9"
ABI="armeabi-v7a"
;;
esac
append_var CXXFLAGS "-Wno-inconsistent-missing-override"
append_var CXXFLAGS "-fpic"
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-funwind-tables"
if test "$_debug_build" = no; then
_optimization_level=-Os
append_var CXXFLAGS "-fomit-frame-pointer"
append_var CXXFLAGS "-fstrict-aliasing"
else
_optimization_level=-O0
append_var CXXFLAGS "-fno-omit-frame-pointer"
append_var CXXFLAGS "-fno-strict-aliasing"
fi
# Build ID is needed for native debugging in Android Studio
append_var LDFLAGS "-Wl,--build-id=sha1"
add_line_to_config_mk "ANDROID_SDK_ROOT := $ANDROID_SDK_ROOT"
add_line_to_config_mk "ANDROID_NDK_ROOT := $ANDROID_NDK_ROOT"
_seq_midi=no
;;
beos*)
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
LDFLAGS="-L/boot/home/config/lib"
CFLAGS="-I/boot/home/config/include"
append_var CXXFLAGS "-fhuge-objects"
append_var LIBS "-lbind -lsocket"
_seq_midi=no
;;
cygwin*)
echo ERROR: Cygwin building is not supported by ScummVM anymore. Consider using MinGW.
exit 1
;;
darwin*)
# Pass -mlongcall to gcc so that it emits long calls
# which will allow for calls larger than 32MB. The linker
# will discard the calls if they are not needed, but we
# need to ensure the compiler emits them in the first place.
# Also the executable has grown to a size where using -Os is necessary to avoid a
# 'virtual memory exhausted' error when running the executable.
case $_host_cpu in
powerpc*)
append_var CFLAGS "-mlongcall"
append_var CXXFLAGS "-mlongcall"
_optimization_level=-Os
;;
esac
append_var DEFINES "-DMACOSX"
append_var LIBS "-framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI"
# SDL2 doesn't seem to add Cocoa for us.
append_var LIBS "-framework Cocoa"
add_line_to_config_mk 'MACOSX = 1'
_seq_midi=no
# Now we may have MacPorts or Fink installed
# Which put libraries and headers in non-standard places
# Checking them here
# MacPorts
# There is no way to get the prefix, so implementing a hack here
macport_version=`port version 2>/dev/null`
if test "$?" -eq 0; then
macport_version="`echo "${macport_version}" | sed -ne 's/Version: \([0-9]\.[0-9]\.[0-9]\)/\1/gp'`"
echo_n "You seem to be running MacPorts version ${macport_version}..."
macport_prefix=`which port`
# strip off /bin/port from /opt/local/bin/port
macport_prefix=`dirname ${macport_prefix}`
macport_prefix=`dirname ${macport_prefix}`
echo "adding ${macport_prefix} to paths"
LDFLAGS="-L${macport_prefix}/lib $LDFLAGS"
CXXFLAGS="-I${macport_prefix}/include $CXXFLAGS"
if test -z "$_staticlibpath"; then
_staticlibpath=${macport_prefix}
echo "Set staticlib-prefix to ${_staticlibpath}"
fi
fi
# Fink
# There is no way to get the prefix, so implementing a hack here
fink_version=`fink -V 2>/dev/null`
if test "$?" -eq 0; then
fink_version="`echo "${fink_version}" | sed -ne 's/Package manager version: \([0-9.]*\)/\1/gp'`"
echo_n "You seem to be running Fink version ${fink_version}..."
fink_prefix=`which fink`
# strip off /bin/fink from /sw/bin/port
fink_prefix=`dirname ${fink_prefix}`
fink_prefix=`dirname ${fink_prefix}`
echo "adding ${fink_prefix} to paths"
LDFLAGS="-L${fink_prefix}/lib $LDFLAGS"
CXXFLAGS="-I${fink_prefix}/include $CXXFLAGS"
if test -z "$_staticlibpath"; then
_staticlibpath=${fink_prefix}
echo "Set staticlib-prefix to ${_staticlibpath}"
fi
fi
# Homebrew
brew_version=`brew -v 2>/dev/null`
if test "$?" -eq 0; then
brew_version="`echo "${brew_version}" | sed -ne 's/Homebrew \([0-9.]*\)/\1/gp'`"
echo_n "You seem to be running Homebrew version ${brew_version}..."
brew_prefix=`brew --prefix`
echo "adding ${brew_prefix} to paths"
LDFLAGS="-L${brew_prefix}/lib $LDFLAGS"
CXXFLAGS="-I${brew_prefix}/include $CXXFLAGS"
if test -z "$_staticlibpath"; then
_staticlibpath=${brew_prefix}
echo "Set staticlib-prefix to ${_staticlibpath}"
fi
fi
# If _staticlibpath is not set yet try first /sw (fink) then /usr/local
# (the macports case is handled above).
if test -z "$_staticlibpath"; then
if test -d "/sw"; then
_staticlibpath=/sw
echo "Set staticlib-prefix to ${_staticlibpath}"
elif test -d "/usr/local"; then
_staticlibpath=/usr/local
echo "Set staticlib-prefix to ${_staticlibpath}"
else
echo "Could not determine prefix for static libraries"
fi
fi
# If _xcodetoolspath is not set yet use xcode-select to get the path
if test -z "$_xcodetoolspath"; then
_xcodetoolspath=`xcode-select -print-path`/Tools
if test -d "$_xcodetoolspath"; then
echo "Set xcodetools-path to ${_xcodetoolspath}"
else
_xcodetoolspath=
echo "Could not determine path for Xcode Tools"
fi
fi
echocheck "macOS deployment target"
cat > $TMPC << EOF
#include "AvailabilityMacros.h"
#define _DIGIT(x) #x
#define DIGIT(x) _DIGIT(x)
const char version[] = "Version:" DIGIT(MAC_OS_X_VERSION_MIN_REQUIRED);
const char *_version() { char *s = (char *)version; return s; }
int main(int argc, char *argv[]) { _version(); return 0; }
EOF
cc_check_no_clean
if $_strings $TMPO$HOSTEXEEXT | grep Version: >/dev/null; then
_macos_min_version=`$_strings $TMPO$HOSTEXEEXT | grep Version:`
_macos_min_version="${_macos_min_version#Version:}"
fi
cc_check_clean
# Also get a dot version of the min version
_macos_min_version_dot=undefined
if test -n "$_macos_min_version" ; then
if test "$_macos_min_version" -lt 101000; then
_macos_min_ver_major=$((${_macos_min_version}/100))
_macos_min_ver_minor=$((${_macos_min_version}/10 - 10*${_macos_min_ver_major}))
_macos_min_version_dot=${_macos_min_ver_major}.${_macos_min_ver_minor}
else
_macos_min_ver_major=$((${_macos_min_version}/10000))
_macos_min_ver_minor=$((${_macos_min_version}/100 - 100*${_macos_min_ver_major}))
_macos_min_version_dot=${_macos_min_ver_major}.${_macos_min_ver_minor}
fi
fi
echo $_macos_min_version_dot
# Version-specific quirks
if test -n "$_macos_min_version" ; then
# When building for MacOS X 10.5 or below we need to use the legacy icon
if test "$_macos_min_version" -lt 1060 ; then
add_line_to_config_mk 'MACOSX_USE_LEGACY_ICONS = 1'
fi
# When building with SDK 10.14 or above, we cannot compile the 32 bits dock plugin
# Assume the SDK version is the same as the min version.
if test "$_macos_min_version" -gt 101399 ; then
add_line_to_config_mk 'MACOSX_64_BITS_ONLY = 1'
fi
fi
# Avoid "file has no symbols" noise from ranlib, if it's new enough
ranlib_version=`$_ranlib -V 2>/dev/null`
if test -n "$ranlib_version" ; then
ranlib_version="`echo "${ranlib_version}" | sed -ne 's/.*cctools-\([0-9]\{1,\}\).*/\1/gp'`"
if test -n "$ranlib_version" && test "$ranlib_version" -ge 862 ; then
append_var _ranlib "-no_warning_for_no_symbols"
# Also tell ar not to do its own calls to ranlib
append_var _ar "-S"
fi
fi
# Use pandoc to generate README and NEWS file for the bundle
# Also default to HTML rather than plain text as it gives a nicer
# formating, especially for the README. We could consider using RTF
# as well, but TextEdit does not support links within the document,
# and having a TOC with links, which we do with html, is quite convenient.
_pandoc=yes
if test "$_pandocformat" = "default"; then
_pandocformat="html"
fi
;;
dreamcast)
append_var DEFINES "-D__DC__"
append_var DEFINES "-DNONSTANDARD_PORT"
_detection_features_full=no
if test "$_dynamic_modules" = yes ; then
_detection_features_static=no
fi
;;
ds)
_optimization_level=-Os
append_var DEFINES "-D__DS__"
append_var DEFINES "-DNDS"
append_var DEFINES "-DARM9"
append_var DEFINES "-DARM"
append_var DEFINES "-DNONSTANDARD_PORT"
append_var CXXFLAGS "-isystem $DEVKITPRO/libnds/include"
append_var CXXFLAGS "-isystem $DEVKITPRO/portlibs/nds/include"
append_var CXXFLAGS "-isystem $DEVKITPRO/portlibs/armv5te/include"
append_var CXXFLAGS "-march=armv5te"
append_var CXXFLAGS "-mtune=arm946e-s"
append_var CXXFLAGS "-fomit-frame-pointer"
append_var CXXFLAGS "-mthumb"
append_var CXXFLAGS "-mthumb-interwork"
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-fdata-sections"
append_var CXXFLAGS "-fno-strict-aliasing"
append_var CXXFLAGS "-fno-threadsafe-statics"
append_var CXXFLAGS "-fuse-cxa-atexit"
# Supress format warnings as the long 4 byte causes noisy warnings.
append_var CXXFLAGS "-Wno-format"
append_var LDFLAGS "-mthumb"
append_var LDFLAGS "-mthumb-interwork"
append_var LDFLAGS "-mfloat-abi=soft"
append_var LDFLAGS "-Wl,-Map,map.txt"
append_var LDFLAGS "-L$DEVKITPRO/libnds/lib"
append_var LDFLAGS "-L$DEVKITPRO/portlibs/nds/lib"
append_var LDFLAGS "-L$DEVKITPRO/portlibs/armv5te/lib"
append_var LIBS "-specs=ds_arm9.specs"
append_var LIBS "-lfilesystem"
append_var LIBS "-lfat"
append_var LIBS "-lmm9"
append_var LIBS "-lnds9"
;;
emscripten)
# mandatory emscripten flags
append_var LDFLAGS "-s FULL_ES2=1 -s MAX_WEBGL_VERSION=1 -s ASYNCIFY -s FORCE_FILESYSTEM=1 -s ALLOW_MEMORY_GROWTH=1"
# enable emscripten-ports and set up paths accordingly
append_var LDFLAGS "-s USE_SDL=2 -s USE_SDL_MIXER=2 -s USE_OGG=1 -s USE_VORBIS=1 -s USE_LIBJPEG=1 -s USE_FREETYPE=1 -s USE_ZLIB"
_sdlpath="$EMSDK/upstream/emscripten/system/bin/"
_pngpath="$EMSDK/upstream/emscripten/cache/"
_freetypepath="$EMSDK/upstream/emscripten/cache/ports-builds/freetype/"
VORBIS_CFLAGS="-I$EMSDK/upstream/emscripten/cache//ports-builds/vorbis/include"
VORBIS_LIBS="-L$EMSDK/upstream/emscripten/cache/ports-builds/vorbis/lib"
FREETYPE2_CFLAGS="-I$_freetypepath/include"
_freetype_found="true"
if test "$_debug_build" = no; then
_optimization_level=-O3 -g4
else
_optimization_level=-O2
fi
;;
freebsd* | openbsd*)
append_var LDFLAGS "-L/usr/local/lib"
append_var CXXFLAGS "-I/usr/local/include"
;;
gamecube)
_optimization_level=-Os
append_var CXXFLAGS "-mogc"
append_var CXXFLAGS "-mcpu=750"
append_var CXXFLAGS "-meabi"
append_var CXXFLAGS "-mhard-float"
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-fdata-sections"
append_var CXXFLAGS "-fmodulo-sched"
append_var CXXFLAGS "-fuse-cxa-atexit"
append_var CXXFLAGS "-I$DEVKITPRO/libogc/include"
append_var CXXFLAGS "-I$DEVKITPRO/portlibs/ppc/include"
# libogc is required to link the cc tests (includes _start())
append_var LDFLAGS "-mogc"
append_var LDFLAGS "-mcpu=750"
append_var LDFLAGS "-L$DEVKITPRO/libogc/lib/cube"
append_var LDFLAGS "-L$DEVKITPRO/portlibs/ppc/lib"
append_var LDFLAGS "-logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
append_var LDFLAGS "-Wl,--no-gc-sections"
fi
;;
haiku*)
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lnetwork for the timidity MIDI driver
append_var LIBS "-lnetwork"
_seq_midi=no
;;
irix*)
append_var DEFINES "-DIRIX"
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
append_var LIBS "-lmd -lfastm -lm"
_ranlib=:
;;
linux* | uclinux*)
# When not cross-compiling, enable large file support, but don't
# care if getconf doesn't exist or doesn't recognize LFS_CFLAGS.
if test -z "$_host"; then
append_var CXXFLAGS "`getconf LFS_CFLAGS 2>/dev/null`"
fi
;;
mingw*)
append_var DEFINES "-DWIN32"
# append_var DEFINES "-D__USE_MINGW_ANSI_STDIO=0" # Modern MinGW does not need it
append_var LDFLAGS "-static-libgcc -static-libstdc++"
append_var LIBS "-lmingw32 -lwinmm -lgdi32"
append_var OBJS "dists/scummvm.o"
add_line_to_config_mk 'WIN32 = 1'
_port_mk="backends/platform/sdl/win32/win32.mk"
;;
mint*)
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
append_var DEFINES "-D_GNU_SOURCE"
append_var DEFINES "-D_ISOC11_SOURCE"
;;
morphos*)
if test "$_debug_build" = no; then
_optimization_level=-O2
fi
append_var LDFLAGS "-Wl,--export-dynamic"
append_var LDFLAGS "-L/usr/local/lib"
append_var CXXFLAGS "-D__MORPHOS_SHAREDLIBS"
# We have to use 'long' for our 4 byte typedef because MorphOS already typedefs (u)int32
# as (unsigned) long, and consequently we'd get a compiler error otherwise.
type_4_byte='long'
# Supress format warnings as the long 4 byte causes noisy warnings.
append_var CXXFLAGS "-Wno-format"
add_line_to_config_mk 'MORPHOS = 1'
_port_mk="backends/platform/sdl/morphos/morphos.mk"
# use SDL2
_sdlconfig=sdl2-config
;;
msys)
echo ERROR: Using the MSYS shell in msys mode is not supported. Please use the MSYS shell in mingw mode instead.
exit 1
;;
n64)
append_var DEFINES "-D__N64__"
append_var DEFINES "-DLIMIT_FPS"
append_var DEFINES "-DNONSTANDARD_PORT"
append_var DEFINES "-DDISABLE_COMMAND_LINE"
append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER"
append_var DEFINES "-DDISABLE_DOSBOX_OPL"
append_var DEFINES "-DDISABLE_FANCY_THEMES"
append_var DEFINES "-DDISABLE_NES_APU"
append_var DEFINES "-DDISABLE_SID"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
add_line_to_config_mk 'N64 = 1'
_detection_features_full=no
_nuked_opl=no
;;
ps3)
# Force use of SDL and freetype from the ps3 toolchain
_sdlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
_freetypepath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
_libcurlpath="$PS3DEV/portlibs/ppu:$PS3DEV/portlibs/ppu/bin"
append_var DEFINES "-DPLAYSTATION3"
append_var CXXFLAGS "-mcpu=cell -mno-fp-in-toc -I$PSL1GHT/ppu/include -I$PS3DEV/portlibs/ppu/include"
append_var LDFLAGS "-L$PSL1GHT/ppu/lib -L$PS3DEV/portlibs/ppu/lib"
# The network libraries are statically linked and need to be specified in the following order
append_var SDL_NET_LIBS "-lSDL2_net -lnet -lnetctl -lsysmodule"
add_line_to_config_mk 'PLAYSTATION3 = 1'
add_line_to_config_h "#define PREFIX \"${prefix}\""
# PS3 has no OpenGL support at all even though it's SDL based
_opengl_mode=none
;;
psp2)
_freetypepath="$VITASDK/arm-vita-eabi/bin"
_freetype2=yes
_libcurlpath="$VITASDK/arm-vita-eabi/bin"
append_var CXXFLAGS "--sysroot=$VITASDK/arm-vita-eabi"
append_var LDFLAGS "--sysroot=$VITASDK/arm-vita-eabi"
append_var DEFINES "-DPSP2 -DSYSTEM_NOT_SUPPORTING_D_TYPE"
append_var CXXFLAGS "-Wl,-q -I$VITASDK/arm-vita-eabi/include"
append_var CXXFLAGS "-march=armv7-a -mtune=cortex-a9 -mfpu=neon -mfloat-abi=hard"
append_var LDFLAGS "-Wl,-q -L$VITASDK/arm-vita-eabi/lib"
#the next line fixes a crash when starting scumm-7-8 games (The Dig etc.)
#when either -O2, -O3 or -Os optimizations are enabled
append_var CXXFLAGS "-fno-optimize-sibling-calls"
#the next line fixes "branch out of range" error in gob engine when -Os is used
append_var CXXFLAGS "-mlong-calls"
append_var CXXFLAGS "-mword-relocations"
append_var CXXFLAGS "-fomit-frame-pointer"
#use link time optimization to further reduce exe size
append_var CXXFLAGS "-flto"
append_var LDFLAGS "-flto=jobserver"
#ensure verbose output during linking to prevent buildbot kills after 1200 seconds
if test "$_verbose_build" = yes ; then
append_var LDFLAGS "-Wl,-v --verbose"
fi
#use linker dead code elimination to further reduce exe size
append_var CXXFLAGS "-ffunction-sections -fdata-sections"
append_var LDFLAGS "-Wl,--gc-sections"
if test "$_debug_build" = no; then
#optimize for smallest file size. This is necessary to prevent a crash on startup
#due to the large executable file size when many engines are enabled
#for example when --enable-all-engines is used to enable all the unstable engines
_optimization_level=-Os
fi
if test "$_debug_build" = yes; then
_optimization_level=-O0
append_var DEFINES "-D__PSP2_DEBUG__"
append_var LIBS "-lpsp2shell"
fi
add_line_to_config_mk 'PSP2 = 1'
add_line_to_config_h "#define PREFIX \"${prefix}\""
;;
psp)
_optimization_level=-O2
_freetypepath="$PSPDEV/psp/bin"
if test -z "$PKG_CONFIG_LIBDIR"; then
PKG_CONFIG_LIBDIR="$PSPDEV/psp/lib/pkgconfig"
fi
append_var CXXFLAGS "-I$PSPSDK/include"
# FIXME: Why is the following in CXXFLAGS and not in DEFINES? Change or document this.
append_var CXXFLAGS "-D_PSP_FW_VERSION=150"
append_var CXXFLAGS "-G0"
add_line_to_config_mk 'PSP = 1'
;;
riscos)
define_in_config_if_yes yes 'RISCOS'
append_var LDFLAGS "-static"
_optimization_level=-O2
_port_mk="backends/platform/sdl/riscos/riscos.mk"
_pandoc=yes
_sdlconfig=sdl-config
# RiscOS has no OpenGL support at all even though it's SDL based
_opengl_mode=none
;;
solaris*)
append_var DEFINES "-DSOLARIS"
append_var DEFINES "-DSYSTEM_NOT_SUPPORTING_D_TYPE"
# Needs -lbind -lsocket for the timidity MIDI driver
append_var LIBS "-lnsl -lsocket"
;;
switch)
_pkgconfig="$DEVKITPRO/portlibs/switch/bin/aarch64-none-elf-pkg-config"
_libcurlpath="$DEVKITPRO/portlibs/switch/bin"
_sdlpath="$DEVKITPRO/portlibs/switch/bin"
append_var DEFINES "-DSWITCH -D__SWITCH__ -DNINTENDO_SWITCH"
append_var CXXFLAGS "-march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -ftls-model=local-exec"
append_var CXXFLAGS "-ffunction-sections -fdata-sections"
append_var CXXFLAGS "-I$DEVKITPRO/libnx/include -I$DEVKITPRO/portlibs/switch/include"
append_var LDFLAGS "-L$DEVKITPRO/libnx/lib -L$DEVKITPRO/portlibs/switch/lib"
append_var LDFLAGS "-specs=$DEVKITPRO/libnx/switch.specs"
add_line_to_config_mk 'SWITCH = 1'
if test "$_debug_build" = yes; then
append_var DEFINES "-D__SWITCH_DEBUG__"
else
_optimization_level=-O3
fi
;;
wii)
_optimization_level=-Os
append_var CXXFLAGS "-mrvl"
append_var CXXFLAGS "-mcpu=750"
append_var CXXFLAGS "-meabi"
append_var CXXFLAGS "-mhard-float"
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-fdata-sections"
append_var CXXFLAGS "-fmodulo-sched"
append_var CXXFLAGS "-fuse-cxa-atexit"
append_var CXXFLAGS "-I$DEVKITPRO/libogc/include"
append_var CXXFLAGS "-I$DEVKITPRO/portlibs/ppc/include"
# libogc is required to link the cc tests (includes _start())
append_var LDFLAGS "-mrvl"
append_var LDFLAGS "-mcpu=750"
append_var LDFLAGS "-L$DEVKITPRO/libogc/lib/wii"
append_var LDFLAGS "-L$DEVKITPRO/portlibs/ppc/lib"
append_var LDFLAGS "-logc"
if test "$_dynamic_modules" = "yes" ; then
# retarded toolchain patch forces --gc-sections, overwrite it
append_var LDFLAGS "-Wl,--no-gc-sections"
fi
;;
esac
if test -n "$_host"; then
# Cross-compiling mode - add your target here if needed
echo "Cross-compiling to $_host"
case "$_host" in
3ds)
append_var DEFINES "-DDISABLE_FANCY_THEMES"
append_var DEFINES "-DDISABLE_SID"
append_var DEFINES "-DDISABLE_NES_APU"
_backend="3ds"
_build_scalers=no
_vkeybd=yes
_mt32emu=no
# Should use Tremor instead of Vorbis
_vorbis=no
_port_mk="backends/platform/3ds/3ds.mk"
;;
android-arm-v7a | android-arm64-v8a | android-x86 | android-x86_64 | ouya)
# also __ANDROID__ is defined by Clang in the NDK
DEFINES="$DEFINES -D__ANDROID_PLAIN_PORT__ -DANDROID_PLAIN_PORT"
# we link a .so as default
append_var LDFLAGS "-shared"
append_var LDFLAGS "-Wl,-Bsymbolic,--no-undefined"
append_var LDFLAGS "-static-libstdc++"
HOSTEXEPRE=lib
HOSTEXEEXT=.so
_backend="android"
_port_mk="backends/platform/$_backend/android.mk"
_build_aspect=no
_seq_midi=no
_timidity=no
;;
arm-linux|arm*-linux-gnueabi|arm-*-linux)
;;
arm-vfp-riscos)
# -O2 causes internal compiler error on VFP only with gcc 4.7
_optimization_level=-O1
append_var LDFLAGS "-L$GCCSDK_INSTALL_ENV/vfp/lib"
append_var CXXFLAGS "-isystem $GCCSDK_INSTALL_ENV/vfp/include"
if test -z "$PKG_CONFIG_LIBDIR"; then
PKG_CONFIG_LIBDIR="$GCCSDK_INSTALL_ENV/vfp/lib/pkgconfig"
fi
_sdlpath=$GCCSDK_INSTALL_ENV/vfp/bin
_freetypepath=$GCCSDK_INSTALL_ENV/vfp/bin
_libcurlpath=$GCCSDK_INSTALL_ENV/vfp/bin
append_var CXXFLAGS "-march=armv6zk"
append_var CXXFLAGS "-mtune=cortex-a9"
append_var CXXFLAGS "-mfpu=vfp"
append_var LDFLAGS "-mfpu=vfp"
append_var ASFLAGS "-mfpu=vfp"
;;
arm-*riscos)
append_var LDFLAGS "-L$GCCSDK_INSTALL_ENV/lib"
append_var CXXFLAGS "-isystem $GCCSDK_INSTALL_ENV/include"
if test -z "$PKG_CONFIG_LIBDIR"; then
PKG_CONFIG_LIBDIR="$GCCSDK_INSTALL_ENV/lib/pkgconfig"
fi
_sdlpath=$GCCSDK_INSTALL_ENV/bin
_freetypepath=$GCCSDK_INSTALL_ENV/bin
_libcurlpath=$GCCSDK_INSTALL_ENV/bin
append_var CXXFLAGS "-march=armv3m"
append_var CXXFLAGS "-mtune=xscale"
_vorbis=no
;;
bfin*)
;;
caanoo)
append_var DEFINES "-DCAANOO"
if test "$_debug_build" = no; then
# Use -O3 on the Caanoo for non-debug builds.
_optimization_level=-O3
fi
append_var CXXFLAGS "-mcpu=arm926ej-s"
append_var CXXFLAGS "-mtune=arm926ej-s"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/caanoo-bundle.mk"
;;
*darwin*)
_ranlib=$_host-ranlib
_strip=$_host-strip
;;
dingux)
append_var DEFINES "-DDISABLE_DOSBOX_OPL"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var CXXFLAGS "-msoft-float"
append_var CXXFLAGS "-mips32"
_backend="dingux"
_mt32emu=no
_nuked_opl=no
_optimization_level=-O3
# Disable alsa midi to get the port build on OpenDingux toolchain
_alsa=no
# Disable cloud and SDL_Net due to outdated toolchain
_cloud=no
_sdlnet=no
_libcurl=no
_vkeybd=yes
_build_hq_scalers=no
# Force disable vorbis on dingux, it has terrible performance compared to tremor
_vorbis=no
# Force disable seq on dingux, no way to use it and it would get enabled by default with configure
_seq_midi=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
wasm*-emscripten)
_backend="sdl"
HOSTEXEPRE=
HOSTEXEEXT=.html
_ar="emar cr"
_ranlib="emranlib"
;;
raspberrypi)
_libcurlpath=$RPI_ROOT/usr/bin
# This is needed because the official cross compiler doesn't have multiarch enabled
# but Raspbian does.
# Be careful as it's the linker (LDFLAGS) which must know about sysroot.
# These are needed to build against Raspbian's libSDL.
append_var LDFLAGS "--sysroot=$RPI_ROOT"
append_var LDFLAGS "-B$RPI_ROOT/usr/lib/arm-linux-gnueabihf"
append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/usr/lib/arm-linux-gnueabihf/pulseaudio"
append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/usr/lib/arm-linux-gnueabihf"
append_var LDFLAGS "-Xlinker --rpath-link=$RPI_ROOT/lib/arm-linux-gnueabihf"
append_var CXXFLAGS "-isystem $RPI_ROOT/usr/include/arm-linux-gnueabihf"
append_var CXXFLAGS "-I$RPI_ROOT/usr/include"
# We prefer SDL2 on the Raspberry Pi: acceleration now depends on it
# since SDL2 manages dispmanx/GLES2 very well internally.
# SDL1 is bit-rotten on this platform.
_sdlconfig=sdl2-config
;;
dreamcast)
append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER"
append_var DEFINES "-DDISABLE_TEXT_CONSOLE"
append_var DEFINES "-DDISABLE_COMMAND_LINE"
# Enable serial debugging output only when --enable-debug is passed
if test "$_release_build" = yes -o "$_debug_build" != yes; then
append_var DEFINES "-DNOSERIAL"
fi
_optimization_level=-O3
append_var CXXFLAGS "-funroll-loops"
append_var CXXFLAGS "-fschedule-insns2"
append_var CXXFLAGS "-fomit-frame-pointer"
append_var CXXFLAGS "-fdelete-null-pointer-checks"
_backend="dc"
_build_scalers=no
_build_aspect=no
_tinygl=no
# These two are needed due to shortcomings of the
# detection systems. Do not remove until auto-
# detection works correctly.
_mad=yes
_zlib=yes
_port_mk="backends/platform/dc/dreamcast.mk"
;;
ds)
if test "$_dynamic_modules" = yes ; then
_detection_features_static=no
_plugins_default=dynamic
fi
_detection_features_full=no
if test "$_debug_build" != yes; then
append_var DEFINES "-DDISABLE_TEXT_CONSOLE"
fi
append_var DEFINES "-DDISABLE_COMMAND_LINE"
append_var DEFINES "-DDISABLE_DOSBOX_OPL"
append_var DEFINES "-DDISABLE_FANCY_THEMES"
append_var DEFINES "-DDISABLE_SID"
append_var DEFINES "-DDISABLE_NES_APU"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var DEFINES "-DSTREAM_AUDIO_FROM_DISK"
append_var DEFINES "-DVECTOR_RENDERER_FORMAT=1555"
_backend="ds"
_build_scalers=no
_build_aspect=no
_mt32emu=no
_nuked_opl=no
_tinygl=no
_bink=no
_lua=no
_png=no
_freetype2=no
_port_mk="backends/platform/ds/ds.mk"
;;
gamecube)
_backend="wii"
_build_scalers=no
_build_aspect=no
_vkeybd=yes
_mt32emu=no
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 1'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h '#define GAMECUBE'
add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
;;
gcw0)
_sysroot=`$CXX --print-sysroot`
_sdlpath=$_sysroot/usr/bin
append_var DEFINES "-DGCW0"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var CXXFLAGS "-mips32"
_backend="dingux"
_alsa=no
_mt32emu=no
_seq_midi=no
_timidity=no
_build_scalers=no
_optimization_level=-O3
_vkeybd=yes
_vorbis=no
_port_mk="backends/platform/dingux/dingux.mk"
;;
gp2x)
append_var DEFINES "-DGP2X"
append_var CXXFLAGS "-march=armv4t"
append_var ASFLAGS "-mfloat-abi=soft"
append_var LDFLAGS "-static"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2x-bundle.mk"
;;
gp2xwiz)
append_var DEFINES "-DGP2XWIZ"
append_var CXXFLAGS "-mcpu=arm926ej-s"
append_var CXXFLAGS "-mtune=arm926ej-s"
append_var ASFLAGS "-mfloat-abi=soft"
_backend="gph"
_build_hq_scalers=no
_savegame_timestamp=no
_vkeybd=yes
_seq_midi=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/gph/gp2xwiz-bundle.mk"
;;
iphone)
add_line_to_config_mk 'IPHONE = 1'
append_var DEFINES "-DIPHONE"
append_var ASFLAGS "-arch armv6"
_backend="iphone"
_build_scalers=no
_build_aspect=no
_mt32emu=no
_seq_midi=no
_timidity=no
;;
ios7*)
add_line_to_config_mk 'IPHONE = 1'
append_var DEFINES "-DIPHONE -DIPHONE_IOS7 -DIPHONE_SANDBOXED"
_backend="ios7"
_seq_midi=no
_timidity=no
;;
m68k-atari-mint)
_seq_midi=no
_timidity=no
;;
maemo)
_optimization_level=-Os
append_var CXXFLAGS "-mcpu=arm926ej-s"
append_var CXXFLAGS "-fomit-frame-pointer"
append_var INCLUDES "-I/usr/X11R6/include"
append_var LIBS "-L/usr/lib"
_backend="maemo"
_vkeybd=yes
_build_hq_scalers=no
_mt32emu=no
_alsa=no
_mad=yes
_tremor=yes
_zlib=yes
;;
*mingw32*)
_sdlconfig=$_host-sdl2-config
_libcurlconfig=$_host-curl-config
_pkgconfig=$_host-pkg-config
_windres=$_host-windres
_ar="$_host-ar cr"
_ranlib=$_host-ranlib
_strip=$_host-strip
if `which $_host-peldd >/dev/null 2>&1`; then
_ldd="$_host-peldd -t --ignore-errors"
fi
;;
mips-sgi*)
append_var LDFLAGS "-static-libgcc"
append_var LIBS "-laudio"
;;
n64)
append_var CXXFLAGS "-mno-extern-sdata"
append_var CXXFLAGS "--param max-inline-insns-auto=20"
append_var CXXFLAGS "-fomit-frame-pointer"
append_var CXXFLAGS "-march=vr4300"
append_var CXXFLAGS "-mtune=vr4300"
append_var CXXFLAGS "-mhard-float"
append_var LDFLAGS "-march=vr4300"
append_var LDFLAGS "-mtune=vr4300"
append_var LDFLAGS "-nodefaultlibs"
append_var LDFLAGS "-nostartfiles"
append_var LDFLAGS "-mno-crt0"
append_var LDFLAGS "-L$N64SDK/hkz-libn64"
append_var LDFLAGS "-L$N64SDK/lib"
append_var LDFLAGS "-T n64ld_cpp.x -Xlinker -Map -Xlinker scummvm.map"
_backend="n64"
_mt32emu=no
_build_scalers=no
_build_aspect=no
_savegame_timestamp=no
_translation=no
_text_console=no
_vkeybd=yes
_dynamic_modules=no
_plugins_default=static
# Force use of libmad, libtremor and zlib
_mad=no
_tremor=yes
_zlib=yes
_port_mk="backends/platform/n64/n64.mk"
;;
neuros)
append_var DEFINES "-DNEUROS"
_backend='null'
_build_hq_scalers=no
_mt32emu=no
;;
opendingux-*)
_sysroot=`$CXX --print-sysroot`
_sdlpath=$_sysroot/usr/bin
append_var DEFINES "-DDINGUX -DOPENDINGUX -DREDUCE_MEMORY_USAGE"
append_var CXXFLAGS "-ffast-math -fdata-sections -ffunction-sections -mplt -mno-shared"
append_var LDFLAGS "-ffast-math -fdata-sections -ffunction-sections -mplt -mno-shared"
append_var LDFLAGS "-O3 -Wl,--as-needed,--gc-sections"
_vkeybd=yes
_alsa=no
_vorbis=no
_mt32emu=no
_timidity=no
_fluidsynth=no
_theoradec=no
_seq_midi=no
_nuked_opl=no
_curl=no
_optimization_level=-O3
_backend="opendingux"
_port_mk="backends/platform/sdl/opendingux/opendingux.mk"
add_line_to_config_mk 'OPENDINGUX = 1'
add_line_to_config_mk "OPENDINGUX_TARGET = ${_host#opendingux-}"
case "$_host" in
opendingux-gcw0)
;;
opendingux-lepus)
append_var DEFINES "-DLEPUS"
_highres=no
_build_hq_scalers=no
;;
opendingux-rg99)
append_var DEFINES "-DRS90 -DDISABLE_FANCY_THEMES"
_16bit=no
_highres=no
_build_hq_scalers=no
;;
*)
echo "WARNING: Unknown OpenDingux target"
;;
esac
;;
openpandora)
# Use -O3 on the OpenPandora for optimized builds.
if test "$_optimizations" = yes; then
_optimization_level=-O3
fi
append_var CXXFLAGS "-march=armv7-a"
append_var CXXFLAGS "-mtune=cortex-a8"
append_var CXXFLAGS "-mfloat-abi=softfp"
append_var CXXFLAGS "-mfpu=neon"
append_var CXXFLAGS "-fsingle-precision-constant"
append_var ASFLAGS "-mfloat-abi=softfp"
_backend="openpandora"
_build_hq_scalers=yes
_build_edge_scalers=no
_vkeybd=no
_mt32emu=no
_seq_midi=no
_port_mk="backends/platform/openpandora/op-bundle.mk"
;;
ppc-amigaos)
# PPC Linker requires this to fix relocation errors
append_var CXXFLAGS "-mlongcall"
_port_mk="backends/platform/sdl/amigaos/amigaos.mk"
;;
ppc-morphos)
# PPC Linker requires this to fix relocation errors
append_var CXXFLAGS "-mlongcall"
_port_mk="backends/platform/sdl/morphos/morphos.mk"
;;
ps3)
_timidity=no
_vkeybd=yes
_port_mk="backends/platform/sdl/ps3/ps3.mk"
;;
psp2)
_backend="psp2"
_vkeybd=yes
_build_scalers=yes
_build_hq_scalers=no
_mt32emu=no
_timidity=no
_port_mk="backends/platform/sdl/psp2/psp2.mk"
#the -gcc- variants allow link time optimization
_ar="$_host_alias-gcc-ar cr"
_ranlib=$_host_alias-gcc-ranlib
;;
psp)
_backend="psp"
_build_scalers=no
_build_aspect=no
_mt32emu=no
_port_mk="backends/platform/psp/psp.mk"
;;
samsungtv)
append_var DEFINES "-DSAMSUNGTV"
append_var DEFINES "-DDISABLE_COMMAND_LINE"
append_var ASFLAGS "-mfpu=vfp"
HOSTEXEEXT=".so"
_backend="samsungtv"
_mt32emu=no
_vkeybd=yes
;;
switch)
_backend="switch"
# Switch port crashes when switching between SDL2 and OpenGL
# graphics. But OpenGL works when it is enabled from the start.
# This might be related to a known crash on OpenGL de-init due
# to the OpenGL implementation on this platform.
_vkeybd=yes
_port_mk="backends/platform/sdl/switch/switch.mk"
;;
wii)
_backend="wii"
_build_scalers=no
_build_aspect=no
_vkeybd=yes
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
add_line_to_config_h '#define AUDIO_REVERSE_STEREO'
add_line_to_config_h "#define DEBUG_WII_USBGECKO"
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
add_line_to_config_h "#define USE_WII_DI"
add_line_to_config_h "#define USE_WII_SMB"
add_line_to_config_h "#define USE_WII_KBD"
;;
*)
echo "WARNING: Unknown target, continuing with auto-detected values"
;;
esac
fi
#
# Backend related stuff
#
case $_backend in
3ds)
;;
android)
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
append_var DEFINES "-DNONSTANDARD_PORT"
append_var INCLUDES '-I$(srcdir)/backends/platform/'$_backend
append_var CXXFLAGS "-Wa,--noexecstack"
append_var LDFLAGS "-Wl,-z,noexecstack"
# removed the following directive - was causing compilation issues when not also explicitly using --disable-mt32emu
# append_var INCLUDES "-isystem $ANDROID_NDK/sources/cxx-stl/system/include"
_sdl=no
if test "$_host" = ouya; then
_sdlnet=no
fi
;;
dc)
append_var INCLUDES '-I$(srcdir)/backends/platform/dc'
append_var INCLUDES "-isystem $RONINDIR/include"
append_var LDFLAGS "-Wl,-Ttext,0x8c010000"
append_var LDFLAGS "-nostartfiles"
append_var LDFLAGS "-L$RONINDIR/lib"
append_var LDFLAGS "$RONINDIR/lib/crt0.o"
# Enable serial debugging output only when --enable-debug is passed
if test "$_release_build" = yes -o "$_debug_build" != yes; then
append_var LIBS "-lronin-noserial -lm"
append_var LDFLAGS "-lronin-noserial -lm"
else
append_var LIBS "-lronin -lm"
append_var LDFLAGS "-lronin -lm"
fi
;;
dingux)
append_var DEFINES "-DDINGUX"
_sdlconfig=sdl-config
_sdl=auto
;;
ds)
append_var INCLUDES '-I$(srcdir)/backends/platform/ds'
;;
gph)
# On the GPH devices we want fancy themes but do not want the load/save thumbnail grid.
append_var DEFINES "-DDISABLE_SAVELOADCHOOSER_GRID"
append_var DEFINES "-DGPH_DEVICE"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
if test "$_debug_build" = yes; then
append_var DEFINES "-DGPH_DEBUG"
fi
_sdlconfig=sdl-config
_sdl=auto
;;
iphone)
append_var LIBS "-lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES"
append_var LIBS "-framework QuartzCore -framework CoreFoundation -framework Foundation"
append_var LIBS "-framework AudioToolbox -framework CoreAudio"
;;
ios7)
append_var LIBS "-lobjc -framework UIKit -framework CoreGraphics -framework OpenGLES"
append_var LIBS "-framework QuartzCore -framework CoreFoundation -framework Foundation"
append_var LIBS "-framework AudioToolbox -framework CoreAudio -framework SystemConfiguration "
if [ $_host_cpu = 'aarch64' ]; then
append_var LDFLAGS "-miphoneos-version-min=7.1 -arch arm64"
append_var CFLAGS "-miphoneos-version-min=7.1 -arch arm64"
append_var CXXFLAGS "-miphoneos-version-min=7.1 -arch arm64"
else
append_var LDFLAGS "-miphoneos-version-min=7.1 -arch armv7"
append_var CFLAGS "-miphoneos-version-min=7.1 -arch armv7"
append_var CXXFLAGS "-miphoneos-version-min=7.1 -arch armv7"
fi
if test -n "$SDKROOT"; then
append_var LDFLAGS "-mlinker-version=134.9 -B/usr/local/bin/arm-apple-darwin11-"
append_var CFLAGS "-isysroot $SDKROOT -F$SDKROOT/System/Library/Frameworks"
append_var CXXFLAGS "-isysroot $SDKROOT -I$SDKROOT/usr/include/c++/4.2.1 -F$SDKROOT/System/Library/Frameworks"
fi
;;
maemo)
append_var DEFINES "-DMAEMO"
append_var LIBS "-lX11"
_sdlconfig=sdl-config
_sdl=auto
;;
n64)
append_var INCLUDES '-I$(N64SDK)/include'
append_var INCLUDES '-I$(N64SDK)/mips64/include'
append_var INCLUDES '-I$(N64SDK)/hkz-libn64'
append_var INCLUDES '-I$(srcdir)/backends/platform/n64'
append_var LIBS "-lpakfs -lframfs -ln64 -ln64utils -lromfs"
append_var LIBS "-lm -lstdc++ -lz"
;;
null)
append_var DEFINES "-DUSE_NULL_DRIVER"
_text_console=yes
;;
opendingux)
_sdlconfig=sdl-config
_sdl=auto
append_var MODULES "backends/platform/sdl"
;;
openpandora)
append_var DEFINES "-DOPENPANDORA"
append_var DEFINES "-DREDUCE_MEMORY_USAGE"
if test "$_release_build" = no; then
append_var DEFINES "-DOP_DEBUG"
fi
_sdl=auto
;;
psp)
append_var DEFINES "-D__PSP__"
append_var DEFINES "-DDISABLE_COMMAND_LINE"
append_var DEFINES "-DDISABLE_DOSBOX_OPL"
append_var LIBS "-lpng"
append_var LIBS "-Wl,-Map,mapfile.txt"
_nuked_opl=no
;;
psp2)
append_var LIBS "-lSDL2 -lSceCommonDialog_stub"
append_var LIBS "-lSceSysmodule_stub -lSceDisplay_stub -lSceGxm_stub"
append_var LIBS "-lSceAudio_stub -lSceAudioIn_stub -lSceCtrl_stub -lScePower_stub"
append_var LIBS "-lSceNet_stub -lSceNetCtl_stub"
append_var LIBS "-lSceAppMgr_stub -lSceAppUtil_stub -lScePgf_stub"
append_var LIBS "-lSceTouch_stub -lSceHid_stub -lSceMotion_stub"
_sdl=yes
_sdlversion=2.0.0
append_var MODULES "backends/platform/sdl"
append_var INCLUDES "-I$VITASDK/arm-vita-eabi/include/SDL2"
;;
samsungtv)
append_var DEFINES "-DSAMSUNGTV"
append_var LDFLAGS "-shared"
append_var LDFLAGS "-fpic"
_sdl=auto
;;
sdl)
_sdl=auto
;;
switch)
_sdl=auto
append_var MODULES "backends/platform/sdl"
;;
wii)
append_var DEFINES "-D__WII__"
append_var DEFINES "-DGEKKO"
case $_host_os in
gamecube)
append_var LIBS "-lgxflux -liso9660 -lfat -logc -ldb"
;;
*)
append_var LIBS "-lgxflux -ldi -liso9660 -ltinysmb -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb"
;;
esac
;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
;;
esac
append_var MODULES "backends/platform/$_backend"
#
# Check for pkg-config
#
echocheck "pkg-config"
_pkg_config=no
command -v $_pkgconfig >/dev/null 2>&1 && _pkg_config=yes
echo "$_pkg_config"
if test "$_pkg_config" = yes && test -n "$_host" && test -z "$PKG_CONFIG_LIBDIR" && test "$_pkgconfig" = pkg-config; then
echo "WARNING: When cross-compiling PKG_CONFIG_LIBDIR must be set to the location of the .pc files for the target"
fi
#
# Setup SDL specifics for SDL based backends
#
if test "$_sdl" = auto ; then
find_sdlconfig
append_var SDL_CFLAGS "`$_sdlconfig --cflags | sed 's/[[:space:]]*-Dmain=SDL_main//g'`"
if test "$_static_build" = yes ; then
append_var SDL_LIBS "`$_sdlconfig --static-libs`"
else
append_var SDL_LIBS "`$_sdlconfig --libs`"
fi
_sdlversion=`$_sdlconfig --version`
echocheck "SDL"
_sdl=no
cat > $TMPC << EOF
#include "SDL.h"
int main(int argc, char *argv[]) { SDL_Init(0); return 0; }
EOF
cc_check $LIBS $SDL_LIBS $INCLUDES $SDL_CFLAGS && _sdl=yes
echo "$_sdl"
if test "$_sdl" = no ; then
exit 1
fi
fi
_sdlMajorVersionNumber=0
if test "$_sdl" = yes ; then
append_var DEFINES "-DSDL_BACKEND"
add_line_to_config_mk "SDL_BACKEND = 1"
append_var INCLUDES "$SDL_CFLAGS"
append_var LIBS "$SDL_LIBS"
case $_sdlversion in
2.0.*)
add_line_to_config_mk "USE_SDL2 = 1"
_sdlMajorVersionNumber=2
;;
*)
_sdlMajorVersionNumber=1
;;
esac
fi
#
# Some platforms (eg. Android, iOS) may use an edited version
# of SDL-net or SDL2-net that does not require SDL or SDL2 respectively
#
if test "$_sdlnet" = auto ; then
# If SDL2 was detected, then test for SDL2_net exclusively
# If SDL was detected, then test for SDL_net exclusively
# If neither SDL nor SDL2 detected, then test for both (SDL2_net success takes priority)
set_var SDL2_NET_LIBS "$SDL_NET_LIBS"
set_var SDL2_NET_CFLAGS "$SDL_NET_CFLAGS"
set_var SDL1_NET_LIBS "$SDL_NET_LIBS"
set_var SDL1_NET_CFLAGS "$SDL_NET_CFLAGS"
if test "$_sdl" = no || test "$_sdlMajorVersionNumber" = 2; then
if test "$_pkg_config" = "yes" && $_pkgconfig --exists SDL2_net; then
append_var SDL2_NET_LIBS "`$_pkgconfig --libs SDL2_net`"
append_var SDL2_NET_CFLAGS "`$_pkgconfig --cflags SDL2_net | sed 's/[[:space:]]*-Dmain=SDL_main//g'`"
else
append_var SDL2_NET_LIBS "-lSDL2_net"
fi
fi
if test "$_sdl" = no || test "$_sdlMajorVersionNumber" = 1; then
if test "$_pkg_config" = "yes" && $_pkgconfig --exists SDL_net; then
append_var SDL1_NET_LIBS "`$_pkgconfig --libs SDL_net`"
append_var SDL1_NET_CFLAGS "`$_pkgconfig --cflags SDL_net | sed 's/[[:space:]]*-Dmain=SDL_main//g'`"
else
append_var SDL1_NET_LIBS "-lSDL_net"
fi
fi
# Check for SDL_Net
echocheck "SDL_Net"
_sdlnet=no
cat > $TMPC << EOF
#include "SDL_net.h"
int main(int argc, char *argv[]) { SDLNet_Init(); return 0; }
EOF
cc_check $SDL2_NET_LIBS $LIBS $INCLUDES $SDL2_NET_CFLAGS && _sdlnet=yes
if test "$_sdlnet" = yes ; then
set_var SDL_NET_LIBS "$SDL2_NET_LIBS"
set_var SDL_NET_CFLAGS "$SDL2_NET_CFLAGS"
add_line_to_config_mk "SDL_NET_MAJOR = 2"
else
cat > $TMPC << EOF
#include "SDL_net.h"
int main(int argc, char *argv[]) { SDLNet_Init(); return 0; }
EOF
cc_check $SDL1_NET_LIBS $LIBS $INCLUDES $SDL1_NET_CFLAGS && _sdlnet=yes
if test "$_sdlnet" = yes ; then
set_var SDL_NET_LIBS "$SDL1_NET_LIBS"
set_var SDL_NET_CFLAGS "$SDL1_NET_CFLAGS"
add_line_to_config_mk "SDL_NET_MAJOR = 1"
fi
fi
if test "$_sdlnet" = yes ; then
# Some platforms require SDL to be after SDL_Net, thus we prepend var
prepend_var LIBS "$SDL_NET_LIBS"
append_var INCLUDES "$SDL_NET_CFLAGS"
fi
define_in_config_if_no "$_sdl" 'WITHOUT_SDL'
define_in_config_if_yes "$_sdlnet" 'USE_SDL_NET'
echo "$_sdlnet"
fi
#
# Enable 16bit support only for backends which support it
#
case $_backend in
3ds | android | dingux | dc | ds | gph | iphone | ios7 | maemo | null | opendingux | openpandora | psp | psp2 | samsungtv | sdl | switch | wii)
if test "$_16bit" = auto ; then
_16bit=yes
else
_16bit=no
fi
;;
*)
_16bit=no
;;
esac
#
# Enable High resolution engines (>320x240) support only for backends which support it
#
case $_host in
caanoo | ds | dingux | gcw0 | gp2x | gp2xwiz)
if test "$_highres" = yes ; then
_highres=yes
else
_highres=no
fi
;;
*)
if test "$_highres" = no ; then
_highres=no
else
_highres=yes
fi
;;
esac
#
# Enable Event Recorder only for backends that support it
#
case $_backend in
sdl)
;;
*)
_eventrec=no
;;
esac
#
# Disable savegame timestamp support for backends which don't have a reliable real time clock
#
case $_backend in
gph | n64)
if test "$_savegame_timestamp" = auto ; then
_savegame_timestamp=no
else
_savegame_timestamp=yes
fi
;;
*)
if test "$_savegame_timestamp" = auto ; then
_savegame_timestamp=yes
else
_savegame_timestamp=no
fi
;;
esac
#
# Determine whether host is POSIX compliant, or at least POSIX
# compatible enough to support our POSIX code (including dlsym(),
# mkdir() and some other APIs).
#
# TODO: Instead of basing this on the host name, we should really base
# this on the presence of features (such as the dlsym and mkdir APIs).
#
echo_n "Checking if host is POSIX compliant... "
case $_host_os in
amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | morphos | n64 | ps3 | psp2 | psp | riscos | wii)
_posix=no
;;
3ds | android | beos* | bsd* | darwin* | freebsd* | gnu* | gph-linux | haiku* | hpux* | iphone | ios7 | irix*| k*bsd*-gnu* | linux* | maemo | mint* | netbsd* | openbsd* | serenity* | solaris* | sunos* | switch | uclinux*)
_posix=yes
;;
os2-emx*)
_posix=yes # FIXME: Really???
;;
emscripten)
_posix=yes
;;
*)
# given this is a shell script, we might assume some type of posix.
# However, the host system might be a totally different one, so
# we can assume nothing about it.
# Indeed, as mentioned further above, we really should test for the
# presences of relevant APIs on the host anyway...
_posix=no
;;
esac
echo $_posix
if test "$_posix" = yes ; then
append_var DEFINES "-DPOSIX"
add_line_to_config_mk 'POSIX = 1'
echo_n "Checking if posix_spawn is supported... "
cat > $TMPC << EOF
#include <spawn.h>
int main(void) { return posix_spawn(0, 0, 0, 0, 0, 0); }
EOF
cc_check && test "$_host_os" != "emscripten" && _has_posix_spawn=yes
echo $_has_posix_spawn
if test "$_has_posix_spawn" = yes ; then
append_var DEFINES "-DHAS_POSIX_SPAWN"
fi
fi
#
# Check whether to enable a verbose build
#
echo_n "Checking whether to have a verbose build... "
echo "$_verbose_build"
add_to_config_mk_if_yes "$_verbose_build" 'VERBOSE_BUILD = 1'
#
# If a specific optimization level was requested, enable optimizations
#
if test -n "$_optimization_level" ; then
# Ports will specify an optimization level and expect that to be enabled
if test "$_optimizations" != no ; then
_optimizations=yes
fi
else
_optimization_level=$_default_optimization_level
fi
#
# Check whether to enable optimizations
#
if test "$_optimizations" = yes ; then
# Enable optimizations. This also
# makes it possible to use -Wuninitialized, so let's do that.
append_var CXXFLAGS "$_optimization_level"
append_var CXXFLAGS "-Wuninitialized"
fi
#
# Check whether plugin support is requested and possible
#
echo_n "Checking whether building plugins was requested... "
echo "$_dynamic_modules"
_mak_plugins=
if test "$_dynamic_modules" = yes ; then
echo_n "Checking whether building plugins is supported... "
case $_host_os in
3ds)
_elf_loader=yes
append_var DEFINES "-DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/3ds/plugin.ld -march=armv6k -mfloat-abi=hard
'
;;
amigaos)
_plugin_prefix=""
_plugin_suffix=".plugin"
append_var CXXFLAGS "-fPIC"
append_var LIBS "-use-dynld"
append_var LIBS "-lauto"
append_var _strip "-x"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
android)
_plugin_prefix="lib"
_plugin_suffix=".so"
append_var CXXFLAGS "-fpic"
append_var LIBS "-ldl"
# Work around an Android 2.0+ run-time linker bug:
# The linker doesn't actually look in previously
# loaded libraries when trying to resolve symbols -
# effectively turning all dlopen(RTLD_GLOBAL) calls
# into dlopen(RTLD_LOCAL). It *does* look in
# DT_NEEDED libraries, so the workaround is to add an
# (otherwise unnecessary) dependency from plugins back
# to the main libscummvm.so.
_mak_plugins='
PLUGIN_EXTRA_DEPS = libscummvm.so
PLUGIN_LDFLAGS += $(LDFLAGS) -L. -lscummvm
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
darwin*)
_plugin_prefix=""
_plugin_suffix=".plugin"
append_var LIBS "-ldl"
append_var _strip "-x"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -bundle -bundle_loader $(EXECUTABLE) -exported_symbols_list "$(srcdir)/plugin.exp"
PRE_OBJS_FLAGS := -all_load
POST_OBJS_FLAGS :=
'
;;
dreamcast)
_plugin_prefix=""
_plugin_suffix=".plg"
append_var DEFINES "-DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(abspath $(srcdir)/backends/platform/dc/plugin.x $(srcdir)/backends/platform/dc/plugin.syms) $(EXECUTABLE) backends/platform/dc/plugin_head.o
PLUGIN_LDFLAGS = -ml -m4-single-only -nostartfiles -Wl,-q,-T$(srcdir)/backends/platform/dc/plugin.x,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/platform/dc/plugin.syms backends/platform/dc/plugin_head.o
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
ds)
_elf_loader=yes
append_var DEFINES "-DELF_LOADER_CXA_ATEXIT"
append_var DEFINES "-DUNCACHED_PLUGINS"
append_var DEFINES "-DELF_NO_MEM_MANAGER"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/ds/plugin.ld -mthumb -mthumb-interwork -mfloat-abi=soft
'
;;
emscripten)
_plugin_prefix="lib"
_plugin_suffix=".wasm"
append_var CXXFLAGS "-fPIC"
append_var LIBS ""
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -s SIDE_MODULE=1 -s EXPORT_ALL=1
PRE_OBJS_FLAGS := -s MAIN_MODULE=1 -s EXPORT_ALL=1
POST_OBJS_FLAGS :=
'
;;
freebsd* | openbsd*)
_plugin_prefix="lib"
_plugin_suffix=".so"
append_var CXXFLAGS "-fPIC"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
gamecube | wii)
_elf_loader=yes
append_var DEFINES "-DELF_LOADER_CXA_ATEXIT"
append_var DEFINES "-DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/wii/plugin.ld
'
;;
gph*)
_plugin_prefix=""
_plugin_suffix=".plugin"
append_var CXXFLAGS "-fpic"
append_var LIBS "-ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
irix*)
_plugin_prefix="lib"
_plugin_suffix=".so"
append_var CXXFLAGS "-fpic"
append_var LIBS "-ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared -static-libgcc
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
linux* | gnu* | k*bsd*-gnu*)
_plugin_prefix="lib"
_plugin_suffix=".so"
append_var CXXFLAGS "-fPIC"
append_var LIBS "-ldl"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
*mingw32* | mingw64)
_plugin_prefix=""
_plugin_suffix=".dll"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS := -Wl,--enable-auto-import -shared ./libscummvm.a
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a
'
;;
morphos)
_plugin_prefix="lib"
_plugin_suffix=".so"
append_var CXXFLAGS "-fPIC"
append_var LIBS "-use-dynld"
_mak_plugins='
PLUGIN_EXTRA_DEPS =
PLUGIN_LDFLAGS += -shared
PRE_OBJS_FLAGS := -Wl,-export-dynamic -Wl,-whole-archive
POST_OBJS_FLAGS := -Wl,-no-whole-archive
'
;;
psp)
_elf_loader=yes
append_var DEFINES "-DUNCACHED_PLUGINS"
_mak_plugins='
LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld -Wl,-zmax-page-size=128
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -Wl,-zmax-page-size=128 -lstdc++
'
;;
*)
_dynamic_modules=no
_mak_plugins=
;;
esac
echo "$_dynamic_modules"
fi
#
# Check whether integrated ELF loader support is requested
#
define_in_config_if_yes "$_elf_loader" 'USE_ELF_LOADER'
if test "$_elf_loader" = yes; then
_plugin_prefix=""
_plugin_suffix=".plg"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
PLUGIN_LDFLAGS = -nostartfiles backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(EXECUTABLE),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'"$_mak_plugins"
fi
#
# Set up some common plugin settings in config.h and config.mk, if enabled
#
define_in_config_if_yes "$_dynamic_modules" 'DYNAMIC_MODULES'
if test "$_dynamic_modules" = yes ; then
add_line_to_config_h "#define PLUGIN_PREFIX \"$_plugin_prefix\""
add_line_to_config_h "#define PLUGIN_SUFFIX \"$_plugin_suffix\""
add_line_to_config_mk "PLUGIN_PREFIX := $_plugin_prefix"
add_line_to_config_mk "PLUGIN_SUFFIX := $_plugin_suffix"
fi
#
# Set up a define for detection to be used as static or not
#
define_in_config_if_yes "$_detection_features_static" "DETECTION_STATIC"
echo_n "Checking if detection features building statically... "
echo "$_detection_features_static"
#
# Set up a define for detection to be used as static or not
#
define_in_config_if_yes "$_detection_features_full" "DETECTION_FULL"
echo_n "Checking if building detection features for all engines... "
echo "$_detection_features_full"
#
# Check whether integrated MT-32 emulator support is requested
#
define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU'
#
# Check whether Lua support is requested
#
define_in_config_if_yes "$_lua" 'USE_LUA'
#
# Check whether Nuked OPL emulator support is disabled
#
define_in_config_if_no "$_nuked_opl" 'DISABLE_NUKED_OPL'
#
# Check whether 16bit color support is requested
#
define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR'
#
# Check whether High resolution graphics support is requested
#
define_in_config_if_yes "$_highres" 'USE_HIGHRES'
#
# Check whether save games use the current time as default description
#
define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP'
#
# Check whether to enable the (hq (and edge)) scalers
#
if test "$_build_scalers" = no ; then
_build_hq_scalers=no
_build_edge_scalers=no
elif test "$_build_hq_scalers" = no ; then
_build_edge_scalers=no
fi
define_in_config_if_yes "$_build_scalers" 'USE_SCALERS'
define_in_config_if_yes "$_build_hq_scalers" 'USE_HQ_SCALERS'
define_in_config_if_yes "$_build_edge_scalers" 'USE_EDGE_SCALERS'
define_in_config_if_yes "$_build_aspect" 'USE_ASPECT'
#
# Check for math lib
#
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
cc_check -lm && append_var LIBS "-lm"
#
# Check for Ogg
#
echocheck "Ogg"
if test "$_ogg" = auto ; then
_ogg=no
cat > $TMPC << EOF
#include <ogg/ogg.h>
int main(void) { return 0; }
EOF
cc_check $OGG_CFLAGS $OGG_LIBS -logg && _ogg=yes
fi
define_in_config_if_yes "$_ogg" 'USE_OGG'
echo "$_ogg"
#
# Check for TTS
#
echocheck "TTS libraries"
if test "$_tts" = auto ; then
_tts=no
case $_host_os in
mingw*)
cat > $TMPC << EOF
#include <windows.h>
#include <servprov.h>
#include <sapi.h>
int main(void) { return 0; }
EOF
cc_check -lsapi -lole32 && _tts=yes
;;
linux* | freebsd* | openbsd*)
cat > $TMPC << EOF
#include <speech-dispatcher/libspeechd.h>
int main(void) { return 0; }
EOF
cc_check -lspeechd && _tts=yes
;;
darwin*)
# Check the API is available. The most recent API we need is for the NSSpeechSynthesizerDelegate protocole
cat > $TMPC << EOF
#include <AppKit/NSSpeechSynthesizer.h>
@interface SpeechDelegate : NSObject<NSSpeechSynthesizerDelegate> {
}
@end
int main(void) { return 0; }
EOF
cc_check -ObjC++ -lobjc && _tts=yes
;;
esac
fi
echo "$_tts"
#
# Check for Vorbis
#
echocheck "Vorbis"
if test "$_vorbis" = auto ; then
_vorbis=no
cat > $TMPC << EOF
#include <vorbis/codec.h>
int main(void) { vorbis_packet_blocksize(0,0); return 0; }
EOF
if test "$_ogg" = yes ; then
cc_check $OGG_CFLAGS $OGG_LIBS $VORBIS_CFLAGS $VORBIS_LIBS \
-lvorbisfile -lvorbis -logg && _vorbis=yes
else
cc_check $VORBIS_CFLAGS $VORBIS_LIBS \
-lvorbisfile -lvorbis && _vorbis=yes
fi
fi
if test "$_vorbis" = yes ; then
append_var LIBS "$VORBIS_LIBS -lvorbisfile -lvorbis"
append_var INCLUDES "$VORBIS_CFLAGS"
fi
define_in_config_if_yes "$_vorbis" 'USE_VORBIS'
echo "$_vorbis"
#
# Check for Tremor
#
echocheck "Tremor"
if test "$_tremolo" = yes ; then
_tremor=yes
fi
if test "$_tremor" = auto ; then
_tremor=no
cat > $TMPC << EOF
#include <tremor/ivorbiscodec.h>
int main(void) { vorbis_info_init(0); return 0; }
EOF
if test "$_ogg" = yes ; then
cc_check $TREMOR_CFLAGS $TREMOR_LIBS $OGG_CFLAGS $OGG_LIBS \
-lvorbisidec -logg && _tremor=yes
else
cc_check $TREMOR_CFLAGS $TREMOR_LIBS -lvorbisidec && \
_tremor=yes
fi
fi
if test "$_tremor" = yes && test "$_vorbis" = no; then
add_line_to_config_h '#define USE_TREMOR'
add_line_to_config_h '#define USE_VORBIS'
if test "$_tremolo" = yes ; then
add_line_to_config_h '#define USE_TREMOLO'
append_var LIBS "$TREMOR_LIBS -ltremolo"
else
append_var LIBS "$TREMOR_LIBS -lvorbisidec"
fi
append_var INCLUDES "$TREMOR_CFLAGS"
else
if test "$_vorbis" = yes; then
_tremor="no (Vorbis/Tremor support is mutually exclusive)"
fi
add_line_to_config_h '#undef USE_TREMOR'
fi
add_to_config_mk_if_yes "$_tremor" 'USE_TREMOR = 1'
echo "$_tremor"
#
# Check for IEEE1284 for OPL2lPT
#
echocheck "OPL2LPT"
if test "$_opl2lpt" = yes ; then
_opl2lpt=no
cat > $TMPC << EOF
#include <ieee1284.h>
struct parport_list parports;
int main(void) { ieee1284_find_ports(&parports, 0); return 0; }
EOF
cc_check $IEEE1284_CFLAGS $IEEE1284_LIBS -lieee1284 && \
_opl2lpt=yes
fi
if test "$_opl2lpt" = yes; then
append_var LIBS "$IEEE1284_LIBS -lieee1284"
append_var INCLUDES "$IEEE1284_CFLAGS"
fi
define_in_config_if_yes "$_opl2lpt" 'ENABLE_OPL2LPT'
echo "$_opl2lpt"
#
# Check for retrowave for RetroWave OPL3
#
echocheck "RetroWave OPL3"
if test "$_retrowave" = yes ; then
_retrowave=no
cat > $TMPC << EOF
#include <RetroWaveLib/RetroWave.h>
RetroWaveContext context;
int main(void) { retrowave_init(&context); return 0; }
EOF
cc_check $RETROWAVE_CFLAGS $RETROWAVE_LIBS -lretrowave && \
_retrowave=yes
fi
if test "$_retrowave" = yes; then
append_var LIBS "$RETROWAVE_LIBS -lretrowave"
append_var INCLUDES "$RETROWAVE_CFLAGS"
fi
define_in_config_if_yes "$_retrowave" 'USE_RETROWAVE'
echo "$_retrowave"
#
# Check for FLAC
#
echocheck "FLAC >= 1.0.1"
if test "$_flac" = auto ; then
_flac=no
cat > $TMPC << EOF
#include <FLAC/stream_decoder.h>
#include <FLAC/format.h>
int main(void) {
FLAC__StreamDecoder *decoder = FLAC__stream_decoder_new();
FLAC__stream_decoder_delete(decoder);
return FLAC__STREAM_SYNC_LEN >> 30; /* guaranteed to be 0 */
}
EOF
if test "$_ogg" = yes ; then
cc_check $FLAC_CFLAGS $FLAC_LIBS $OGG_CFLAGS $OGG_LIBS \
-lFLAC -logg && _flac=yes
else
cc_check $FLAC_CFLAGS $FLAC_LIBS \
-lFLAC && _flac=yes
fi
fi
if test "$_flac" = yes ; then
append_var LIBS "$FLAC_LIBS -lFLAC"
append_var INCLUDES "$FLAC_CFLAGS"
fi
define_in_config_if_yes "$_flac" 'USE_FLAC'
echo "$_flac"
# Add the link to ogg only after vorbis, tremor and flac as it might be used by those.
if test "$_ogg" = yes ; then
append_var LIBS "$OGG_LIBS -logg"
append_var INCLUDES "$OGG_CFLAGS"
fi
#
# Check for MAD (MP3 library)
#
echocheck "MAD"
if test "$_mad" = auto ; then
_mad=no
cat > $TMPC << EOF
#include <mad.h>
int main(void) { return 0; }
EOF
cc_check $MAD_CFLAGS $MAD_LIBS -lmad && _mad=yes
fi
if test "$_mad" = yes ; then
append_var LIBS "$MAD_LIBS -lmad"
append_var INCLUDES "$MAD_CFLAGS"
fi
define_in_config_if_yes "$_mad" 'USE_MAD'
echo "$_mad"
#
# Check for ALSA
#
echocheck "ALSA >= 0.9"
if test "$_alsa" = auto ; then
_alsa=no
cat > $TMPC << EOF
#include <alsa/asoundlib.h>
int main(void) { return (!(SND_LIB_MAJOR==0 && SND_LIB_MINOR==9)); }
EOF
cc_check $ALSA_CFLAGS $ALSA_LIBS -lasound && _alsa=yes
fi
if test "$_alsa" = yes ; then
append_var LIBS "$ALSA_LIBS -lasound"
append_var INCLUDES "$ALSA_CFLAGS"
fi
define_in_config_if_yes "$_alsa" 'USE_ALSA'
echo "$_alsa"
#
# Check for libjpeg
#
echocheck "libjpeg >= v6b"
if test "$_jpeg" = auto ; then
_jpeg=no
cat > $TMPC << EOF
#include <stdio.h>
#include <jpeglib.h>
int main(void) {
#if JPEG_LIB_VERSION >= 62
#else
syntax error
#endif
return 0;
}
EOF
cc_check $JPEG_CFLAGS $JPEG_LIBS -ljpeg && _jpeg=yes
fi
if test "$_jpeg" = yes ; then
append_var LIBS "$JPEG_LIBS -ljpeg"
append_var INCLUDES "$JPEG_CFLAGS"
fi
define_in_config_if_yes "$_jpeg" 'USE_JPEG'
echo "$_jpeg"
#
# Check for PNG
#
echocheck "PNG >= 1.2.8"
if test "$_pkg_config" = "yes" && $_pkgconfig --exists libpng; then
append_var PNG_LIBS "`$_pkgconfig --libs libpng`"
append_var PNG_CFLAGS "`$_pkgconfig --cflags libpng`"
else
append_var PNG_LIBS "-lpng -lz"
fi
if test "$_png" = auto ; then
_png=no
cat > $TMPC << EOF
#include <png.h>
int main(void) {
#if PNG_LIBPNG_VER >= 10208
#else
syntax error
#endif
return 0;
}
EOF
cc_check $PNG_CFLAGS $PNG_LIBS && _png=yes
fi
if test "$_png" = yes ; then
append_var LIBS "$PNG_LIBS"
append_var INCLUDES "$PNG_CFLAGS"
fi
define_in_config_if_yes "$_png" 'USE_PNG'
echo "$_png"
#
# Check for GIF
#
echocheck "GIF >= 5.0.0"
if test "$_pkg_config" = "yes" && $_pkgconfig --exists libgif; then
append_var GIF_LIBS "`$_pkgconfig --libs libgif`"
append_var GIF_CFLAGS "`$_pkgconfig --cflags libgif`"
else
append_var GIF_LIBS "-lgif"
fi
if test "$_gif" = auto ; then
_gif=no
cat > $TMPC << EOF
#include <gif_lib.h>
int main(void) {
#if GIFLIB_MAJOR >= 5
#else
syntax error
#endif
return 0;
}
EOF
cc_check $GIF_CFLAGS $GIF_LIBS && _gif=yes
fi
if test "$_gif" = yes ; then
append_var LIBS "$GIF_LIBS"
append_var INCLUDES "$GIF_CFLAGS"
fi
define_in_config_if_yes "$_gif" 'USE_GIF'
echo "$_gif"
#
# Check for Theora Decoder
#
echocheck "libtheoradec >= 1.0"
if test "$_vorbis" = no && test "$_tremor" = no ; then
echo "skipping. no vorbis"
_theoradec=notsupported
fi
if test "$_theoradec" = auto ; then
_theoradec=no
cat > $TMPC << EOF
#include <theora/theoradec.h>
int main(void) { th_ycbcr_buffer yuv; th_decode_ycbcr_out(NULL, yuv); }
EOF
cc_check $THEORADEC_CFLAGS $THEORADEC_LIBS -ltheoradec && _theoradec=yes
fi
if test "$_theoradec" = yes ; then
append_var LIBS "$THEORADEC_LIBS -ltheoradec"
append_var INCLUDES "$THEORADEC_CFLAGS"
fi
define_in_config_if_yes "$_theoradec" 'USE_THEORADEC'
if test ! "$_theoradec" = notsupported ; then
echo "$_theoradec"
fi
#
# Check for the AAC decoder
#
echocheck "libfaad"
if test "$_faad" = auto ; then
_faad=no
cat > $TMPC << EOF
#include <neaacdec.h>
int main(void) { NeAACDecGetCapabilities(); return 0; }
EOF
cc_check $FAAD_CFLAGS $FAAD_LIBS -lfaad && _faad=yes
fi
if test "$_faad" = yes ; then
append_var LIBS "$FAAD_LIBS -lfaad"
append_var INCLUDES "$FAAD_CFLAGS"
fi
define_in_config_if_yes "$_faad" 'USE_FAAD'
echo "$_faad"
#
# Check for SEQ MIDI
#
echocheck "SEQ MIDI"
if test "$_seq_midi" = auto ; then
# TODO: Test for /dev/sequencer presence? Or maybe just for /dev ?
# For now, we just always enable it when "posix" mode is on (backends
# that do not want it can disable it by setting _seq_midi=no).
_seq_midi="$_posix"
fi
define_in_config_h_if_yes "$_seq_midi" 'USE_SEQ_MIDI'
echo "$_seq_midi"
#
# Check for sndio
#
echocheck "sndio"
if test "$_sndio" = auto ; then
_sndio=no
cat > $TMPC << EOF
#include <sndio.h>
int main(void) { struct sio_par par; sio_initpar(&par); return 0; }
EOF
cc_check $SNDIO_CFLAGS $SNDIO_LIBS -lsndio && _sndio=yes
fi
if test "$_sndio" = yes ; then
append_var LIBS "$SNDIO_LIBS -lsndio"
append_var INCLUDES "$SNDIO_CFLAGS"
fi
define_in_config_h_if_yes "$_sndio" 'USE_SNDIO'
echo "$_sndio"
#
# Check for TiMidity(++)
#
echocheck "TiMidity"
if test "$_timidity" = auto ; then
# TODO: Is there a good possibility of auto detecting whether we
# should include TiMidity support? It can only be used on Unix
# currently so we use that as "detection" for now.
_timidity="$_posix"
fi
define_in_config_h_if_yes "$_timidity" 'USE_TIMIDITY'
echo "$_timidity"
#
# Check for ZLib
#
echocheck "zlib"
if test "$_zlib" = auto ; then
_zlib=no
cat > $TMPC << EOF
#include <string.h>
#include <zlib.h>
int main(void) { return strcmp(ZLIB_VERSION, zlibVersion()); }
EOF
cc_check $ZLIB_CFLAGS $ZLIB_LIBS -lz && _zlib=yes
fi
if test "$_zlib" = yes ; then
append_var ZLIB_LIBS "-lz"
append_var LIBS "$ZLIB_LIBS"
append_var INCLUDES "$ZLIB_CFLAGS"
fi
define_in_config_if_yes "$_zlib" 'USE_ZLIB'
echo "$_zlib"
#
# Check for LibMPEG2
#
echocheck "libmpeg2 >= 0.4.0"
if test "$_mpeg2" = auto ; then
_mpeg2=no
cat > $TMPC << EOF
typedef signed $type_1_byte int8_t;
typedef signed $type_2_byte int16_t;
typedef signed $type_4_byte int32_t;
typedef unsigned $type_1_byte uint8_t;
typedef unsigned $type_2_byte uint16_t;
typedef unsigned $type_4_byte uint32_t;
extern "C" {
#include <mpeg2dec/mpeg2.h>
}
int main(void) {
#if MPEG2_RELEASE < MPEG2_VERSION(0, 4, 0)
#error libmpeg2 version too low
#endif
/* mpeg2_state_t first appears in 0.4.0 */
mpeg2_state_t state;
return 0;
}
EOF
if test -n "$_host"; then
# don't execute while cross compiling
cc_check $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && _mpeg2=yes
else
cc_check_no_clean $MPEG2_CFLAGS $MPEG2_LIBS -lmpeg2 && $TMPO$HOSTEXEEXT && _mpeg2=yes
cc_check_clean
fi
fi
if test "$_mpeg2" = yes ; then
append_var INCLUDES "$MPEG2_CFLAGS"
append_var LIBS "$MPEG2_LIBS -lmpeg2"
fi
define_in_config_if_yes "$_mpeg2" 'USE_MPEG2'
echo "$_mpeg2"
#
# Check for liba52
#
echocheck "liba52"
if test "$_a52" = auto ; then
_a52=no
cat > $TMPC << EOF
typedef signed $type_1_byte int8_t;
typedef signed $type_2_byte int16_t;
typedef signed $type_4_byte int32_t;
typedef unsigned $type_1_byte uint8_t;
typedef unsigned $type_2_byte uint16_t;
typedef unsigned $type_4_byte uint32_t;
extern "C" {
#include <a52dec/a52.h>
}
int main(void) {
a52_state_t *state = a52_init(0);
a52_free(state);
return 0;
}
EOF
if test -n "$_host"; then
# don't execute while cross compiling
cc_check $A52_CFLAGS $A52_LIBS -la52 && _a52=yes
else
cc_check_no_clean $A52_CFLAGS $A52_LIBS -la52 && $TMPO$HOSTEXEEXT 2>/dev/null && _a52=yes
cc_check_clean
fi
fi
if test "$_a52" = yes ; then
INCLUDES="$INCLUDES $A52_FLAGS"
LIBS="$LIBS $A52_LIBS -la52"
fi
define_in_config_if_yes "$_a52" 'USE_A52'
echo "$_a52"
#
# Check for Sparkle if updates support is enabled
#
case $_host_os in
darwin*)
echocheck "Sparkle"
if test "$_updates" = no; then
_sparkle=no
else
if test -z $_sparklepath; then
_sparklepath=/Library/Frameworks
fi
SPARKLE_CFLAGS="-F$_sparklepath"
SPARKLE_LIBS="-F$_sparklepath"
if test "$_sparkle" = auto ; then
_sparkle=no
cat > $TMPC << EOF
#include <Cocoa/Cocoa.h>
#include <Sparkle/Sparkle.h>
int main(void) { SUUpdater *updater = [SUUpdater sharedUpdater]; return 0; }
EOF
cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -framework Sparkle -ObjC++ -lobjc && _sparkle=yes
fi
if test "$_sparkle" = yes ; then
append_var LIBS "$SPARKLE_LIBS -framework Sparkle"
append_var INCLUDES "$SPARKLE_CFLAGS"
fi
define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
fi
echo "$_sparkle"
;;
mingw*)
echocheck "Sparkle"
if test "$_updates" = no; then
_sparkle=no
else
if test ! -z $_sparklepath ; then
SPARKLE_CFLAGS="-I$_sparklepath/include"
SPARKLE_LIBS="-L$_sparklepath/Release -L$_sparklepath/x64/Release"
fi
if test "$_sparkle" = auto ; then
_sparkle=no
cat > $TMPC << EOF
#include <winsparkle.h>
int main(void) { win_sparkle_get_update_check_interval(); return 0; }
EOF
cc_check $SPARKLE_CFLAGS $SPARKLE_LIBS -lWinSparkle && _sparkle=yes
fi
if test "$_sparkle" = yes ; then
append_var LIBS "$SPARKLE_LIBS -lWinSparkle"
append_var INCLUDES "$SPARKLE_CFLAGS"
fi
define_in_config_if_yes "$_sparkle" 'USE_SPARKLE'
fi
echo "$_sparkle"
;;
*)
_sparkle=no
;;
esac
#
# Check for libcurl to be present
#
if test "$_libcurl" != "no"; then
# Look for the curl-config script
find_libcurlconfig
if test -z "$_libcurlconfig"; then
_libcurl=no
else
if test -n "$_staticlibpath"; then
LIBCURL_LIBS=`$_libcurlconfig --static-libs`
else
LIBCURL_LIBS=`$_libcurlconfig --libs`
fi
LIBCURL_CFLAGS=`$_libcurlconfig --cflags`
case $_host_os in
amigaos* | morphos*)
append_var LIBCURL_LIBS "-lpthread"
;;
# macOS does not allow static libs, overriding
darwin*)
LIBCURL_LIBS=`$_libcurlconfig --libs`
;;
psp2*)
append_var LIBCURL_LIBS "-lssl -lcrypto"
;;
esac
if test "$_libcurl" = "auto"; then
_libcurl=no
cat > $TMPC << EOF
#include <curl/curl.h>
int main(int argc, char *argv[]) {
int x;
curl_easy_setopt(NULL,CURLOPT_URL,NULL);
x=CURL_ERROR_SIZE;
x=CURLOPT_WRITEFUNCTION;
x=CURLOPT_WRITEDATA;
x=CURLOPT_ERRORBUFFER;
x=CURLOPT_STDERR;
x=CURLOPT_VERBOSE;
curl_version_info_data *data = curl_version_info(CURLVERSION_NOW);
if (data->features & CURL_VERSION_SSL)
return 0;
return 1;
}
EOF
cc_check_no_clean $LIBCURL_CFLAGS $LIBCURL_LIBS
if test "$?" -eq 0; then
if test -n "$_host"; then
# In cross-compiling mode, we cannot run the result, assume SSL is available
_libcurl=yes
else
$TMPO$HOSTEXEEXT
if test "$?" -eq 0; then
_libcurl=yes
else
_libcurl="no SSL support"
fi
fi
fi
cc_check_clean
fi
if test "$_libcurl" = "yes"; then
append_var LIBS "$LIBCURL_LIBS"
append_var INCLUDES "$LIBCURL_CFLAGS"
fi
fi
fi
echocheck "libcurl"
echo "$_libcurl"
define_in_config_if_yes "$_libcurl" "USE_LIBCURL"
#
# Check whether to build cloud integration support
#
echo_n "Cloud integration... "
if test "$_cloud" = "no"; then
echo "no"
else
_cloud=no
if test "$_sdlnet" = "yes"; then
_cloud=yes
echo_n "local"
fi
if test "$_libcurl" = "yes"; then
if test "$_cloud" = "yes"; then echo_n ", "; fi
_cloud=yes
echo_n "servers"
fi
if test "$_cloud" = "no"; then
echo_n "no"
fi
echo # newline
fi
define_in_config_if_yes $_cloud 'USE_CLOUD'
#
# Check is NSDockTilePlugIn protocol is supported
#
case $_host_os in
darwin*)
# NSDockTilePlugIn was added in OS X 10.6, so will not be available when compiling on older macOS versions.
echocheck "DockTilePlugin"
if test "$_osxdockplugin" = auto ; then
_osxdockplugin=no
cat > $TMPC << EOF
#include <Cocoa/Cocoa.h>
@interface ScummVMDockTilePlugIn : NSObject <NSDockTilePlugIn> {
}
@end
EOF
cc_check -c -ObjC++ && _osxdockplugin=yes
fi
define_in_config_if_yes "$_osxdockplugin" 'USE_DOCKTILEPLUGIN'
echo "$_osxdockplugin"
;;
*)
_osxdockplugin=no
;;
esac
#
# Check for FluidSynth
#
echocheck "FluidSynth"
append_var FLUIDSYNTH_LIBS "-lfluidsynth"
case $_host_os in
mingw*)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lglib-2.0 -lintl -liconv -lws2_32 -lole32 -lshlwapi -lpcre -ldsound -lwinmm"
;;
darwin*)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -framework Foundation -framework CoreServices -framework CoreMIDI -framework CoreAudio -framework AudioToolbox -lglib-2.0 -lintl -liconv -lreadline"
;;
iphone)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -framework Foundation -framework CoreMIDI -lglib-2.0 -lintl -liconv"
;;
switch)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lnx"
;;
psp2)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lpthread"
;;
*)
FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -lglib-2.0 -lintl -liconv"
;;
esac
if test "$_fluidsynth" = auto; then
_fluidsynth=no
cat > $TMPC << EOF
#include <fluidsynth.h>
int main(void) { delete_fluid_settings(new_fluid_settings()); return 0; }
EOF
cc_check_no_clean $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS && _fluidsynth=yes
if test "$_fluidsynth" != yes && test "$_pkg_config" = "yes" && $_pkgconfig --exists fluidsynth; then
FLUIDSYNTH_LIBS="`$_pkgconfig --static --libs fluidsynth`"
cc_check_no_clean $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS && _fluidsynth=yes
fi
if test "$_fluidsynth" != yes; then
FLUIDSYNTH_LIBS="$FLUIDSYNTH_STATIC_LIBS"
cc_check_no_clean $FLUIDSYNTH_CFLAGS $FLUIDSYNTH_LIBS && _fluidsynth=yes
fi
cc_check_clean
fi
if test "$_fluidsynth" = yes; then
append_var LIBS "$FLUIDSYNTH_LIBS"
append_var INCLUDES "$FLUIDSYNTH_CFLAGS"
fi
define_in_config_if_yes "$_fluidsynth" 'USE_FLUIDSYNTH'
echo "$_fluidsynth"
#
# Check for FluidLite
#
echocheck "FluidLite"
append_var FLUIDLITE_LIBS "-lfluidlite"
if test "$_fluidlite" = auto; then
_fluidlite=no
cat > $TMPC << EOF
#include <fluidlite.h>
int main(void) { delete_fluid_settings(new_fluid_settings()); return 0; }
EOF
cc_check_no_clean $FLUIDLITE_CFLAGS $FLUIDLITE_LIBS && _fluidlite=yes
if test "$_fluidlite" != yes && test "$_pkg_config" = "yes" && $_pkgconfig --exists fluidlite; then
FLUIDLITE_LIBS="`$_pkgconfig --static --libs fluidlite`"
cc_check_no_clean $FLUIDLITE_CFLAGS $FLUIDLITE_LIBS && _fluidlite=yes
fi
cc_check_clean
fi
if test "$_fluidlite" = yes && test "$_fluidsynth" = no; then
define_in_config_if_yes "$_fluidlite" 'USE_FLUIDLITE'
define_in_config_if_yes "$_fluidlite" 'USE_FLUIDSYNTH'
append_var LIBS "$FLUIDLITE_LIBS"
append_var INCLUDES "$FLUIDLITE_CFLAGS"
else
if test "$_fluidsynth" = yes; then
_fluidlite="no (FluidSynth/FluidLite support is mutually exclusive)"
fi
add_line_to_config_h '#undef USE_FLUIDLITE'
fi
echo "$_fluidlite"
#
# Check for readline if text_console is enabled
#
echocheck "readline"
if test "$_text_console" = yes ; then
_READLINE_LIBS="-lreadline"
if test "$_readline" = auto ; then
_readline=no
cat > $TMPC << EOF
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
int main(void) {
rl_hook_func_t f; // not present in apple's libedit
char *x = readline("");
}
EOF
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
if test "$_readline" = no ; then
_READLINE_LIBS="-lreadline -ltermcap"
cc_check_no_clean $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS && _readline=yes
fi
fi
cc_check_clean
echo "$_readline"
else
_readline=no
echo "skipping (text console disabled)"
fi
if test "$_readline" = yes ; then
#
# Check the type of rl_completion_entry_function.
# It can be int(*)(const char *, int) or char *(*)(const char *, int).
#
cat > $TMPC << EOF
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
int readline_completionFunction(const char *, int);
int main(void) {
char *x = readline("");
rl_completion_entry_function = &readline_completionFunction;
}
EOF
cc_check $READLINE_CFLAGS $READLINE_LIBS $_READLINE_LIBS -c && add_line_to_config_h '#define USE_READLINE_INT_COMPLETION'
fi
if test "$_readline" = yes ; then
append_var LIBS "$READLINE_LIBS $_READLINE_LIBS"
append_var INCLUDES "$READLINE_CFLAGS"
fi
define_in_config_h_if_yes "$_readline" 'USE_READLINE'
define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER'
#
# Check for Unity if taskbar integration is enabled
#
echocheck "libunity"
if test "$_unix" = no || test "$_taskbar" = no || test "$_pkg_config" = no; then
_libunity=no
else
if test "$_libunity" = auto ; then
case $_host_os in
mingw*)
# unity is not supported on mingw
_libunity=no
;;
*)
# Unity has a lots of dependencies, update the libs and cflags var with them
LIBUNITY_LIBS="$LIBUNITY_LIBS `$_pkgconfig --libs 'unity > 3.8.1' 2>> "$TMPLOG"`"
LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS `$_pkgconfig --cflags 'unity > 3.8.1' 2>> "$TMPLOG"`"
_libunity=no
cat > $TMPC << EOF
#include <unity.h>
int main(void) {
unity_launcher_entry_get_for_desktop_id("scummvm.desktop");
return 0;
}
EOF
cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes
;;
esac
fi
if test "$_libunity" = yes ; then
if test "$LIBUNITY_CFLAGS" = "" || test "$LIBUNITY_LIBS" = ""; then
LIBUNITY_LIBS="$LIBUNITY_LIBS `$_pkgconfig --libs 'unity > 3.8.1' 2>> "$TMPLOG"`"
LIBUNITY_CFLAGS="$LIBUNITY_CFLAGS `$_pkgconfig --cflags 'unity > 3.8.1' 2>> "$TMPLOG"`"
fi
append_var LIBS "$LIBUNITY_LIBS"
append_var CXXFLAGS "$LIBUNITY_CFLAGS"
fi
define_in_config_h_if_yes "$_libunity" 'USE_UNITY'
fi
echo "$_libunity"
#
# Check for GTK if system dialogs are enabled
#
echocheck "gtk"
if test "$_unix" = no || test "$_dialogs" = no || test "$_pkg_config" = no; then
_gtk=no
else
if test "$_gtk" = auto ; then
case $_host_os in
mingw*)
# gtk is not required on mingw
_gtk=no
;;
*)
# GTK has a lots of dependencies, update the libs and cflags var with them
GTK_LIBS="$GTK_LIBS `$_pkgconfig --libs gtk+-3.0 2>> "$TMPLOG"`"
GTK_CFLAGS="$GTK_CFLAGS `$_pkgconfig --cflags gtk+-3.0 2>> "$TMPLOG"`"
_gtk=no
cat > $TMPC << EOF
#include <gtk/gtk.h>
int main(void) {
gtk_init_check(NULL, NULL);
return 0;
}
EOF
cc_check $GTK_CFLAGS $GTK_LIBS && _gtk=yes
;;
esac
fi
if test "$_gtk" = yes ; then
if test "$GTK_CFLAGS" = "" || test "$GTK_LIBS" = ""; then
GTK_LIBS="$GTK_LIBS `$_pkgconfig --libs gtk+-3.0 2>> "$TMPLOG"`"
GTK_CFLAGS="$GTK_CFLAGS `$_pkgconfig --cflags gtk+-3.0 2>> "$TMPLOG"`"
fi
append_var LIBS "$GTK_LIBS"
append_var CXXFLAGS "$GTK_CFLAGS"
fi
define_in_config_h_if_yes "$_gtk" 'USE_GTK'
fi
echo "$_gtk"
#
# Check for FreeType2 to be present
#
find_freetype() {
# Wrapper function which tries to find freetype
# either by calling freetype-config or by using
# pkg-config.
# As of freetype-2.9.1 the freetype-config file
# no longer gets installed by default.
if test "$_pkg_config" = "yes" && $_pkgconfig --exists freetype2; then
FREETYPE2_LIBS=`$_pkgconfig --libs freetype2`
FREETYPE2_CFLAGS=`$_pkgconfig --cflags freetype2`
FREETYPE2_STATIC_LIBS=`$_pkgconfig --static --libs freetype2`
_freetype_found="true"
else
# Look for the freetype-config script
find_freetypeconfig
if test -n "$_freetypeconfig"; then
# Since 2.3.12, freetype-config prepends $SYSROOT to everything.
# This means we can't pass it a --prefix that includes $SYSROOT.
freetypeprefix="$_freetypepath"
if test -n "$SYSROOT" -a "$SYSROOT" != "/"; then
teststring=VeryImplausibleSysrootX1Y2Z3
if ( env SYSROOT=/$teststring "$_freetypeconfig" --cflags | grep $teststring 2> /dev/null > /dev/null ); then
echo "Adapting FreeType prefix to SYSROOT" >> "$TMPLOG"
freetypeprefix="${freetypeprefix##$SYSROOT}"
fi
fi
FREETYPE2_LIBS=`$_freetypeconfig --prefix="$freetypeprefix" --libs`
FREETYPE2_CFLAGS=`$_freetypeconfig --prefix="$freetypeprefix" --cflags`
FREETYPE2_STATIC_LIBS=`$_freetypeconfig --prefix="$freetypeprefix" --static --libs 2>/dev/null`
_freetype_found="true"
fi
fi
}
if test "$_freetype2" != "no"; then
find_freetype
if test $_freetype_found != true; then
_freetype2=no
else
if test "$_freetype2" = "auto"; then
_freetype2=no
cat > $TMPC << EOF
#include <ft2build.h>
#include FT_FREETYPE_H
int main(int argc, char *argv[]) {
FT_Library library;
FT_Error error = FT_Init_FreeType(&library);
FT_Done_FreeType(library);
}
EOF
cc_check_no_clean $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes
# Modern freetype-config scripts accept --static to get all
# required flags for static linking. We abuse this to detect
# FreeType2 builds which are static themselves.
if test "$_freetype2" != "yes"; then
FREETYPE2_LIBS="$FREETYPE2_STATIC_LIBS"
cc_check_no_clean $FREETYPE2_CFLAGS $FREETYPE2_LIBS && _freetype2=yes
fi
cc_check_clean
fi
if test "$_freetype2" = "yes"; then
append_var LIBS "$FREETYPE2_LIBS"
append_var CXXFLAGS "$FREETYPE2_CFLAGS"
fi
fi
fi
echocheck "FreeType2"
echo "$_freetype2"
define_in_config_if_yes "$_freetype2" "USE_FREETYPE2"
#
# Check for OpenGL (ES)
#
echocheck "OpenGL"
_opengl_glad=no
if test "$_opengl_mode" != none ; then
case $_backend in
android)
# We require API level 16 while GLES2 APIs have been added in level 8 so we are safe for compilation
_opengl_mode=gles2
_opengl_glad=yes
;;
openpandora)
# Enable GLES only if user explicitely requested it
# Backend is SDL based so GLAD is supported
test "$_opengl_mode" != "gles" && _opengl_mode=none
test "$_opengl_mode" != "none" && _opengl_glad=yes
;;
sdl)
# This case is for pure SDL backend. Many platforms overload it and create a new backend
# They still make use of SDL but it's handled below in the default case
case $_sdlversion in
1.2.*)
# Stock SDL 1.2 only supports OpenGL contexts.
_opengl_mode=gl
;;
2.0.*)
# SDL2 supports both OpenGL + OpenGL ES contexts.
# However, macOS only allows OpenGL context creation at
# this time, thus we limit us to OpenGL on that platform.
case $_host_os in
darwin*)
_opengl_mode=gl
;;
*)
# As SDL2 supports everything, let the user choose if he wants to
test "$_opengl_mode" = "auto" && _opengl_mode=any
;;
esac
;;
esac
_opengl_glad=yes
;;
switch)
_opengl_mode=gles2
_opengl_glad=yes
;;
wasm*-emscripten)
_opengl_mode=gles2
;;
*)
# On all other platforms, by default don't enable OpenGL
test "$_opengl_mode" = "auto" && _opengl_mode=none
# We only support OpenGL on SDL based backends and Android (already handled)
test "$_sdl" = "no" && _opengl_mode=none
# If it's a SDL based backend and OpenGL is really enabled, use GLAD
test "$_opengl_mode" != "none" && test "$_sdl" != "no" && _opengl_glad=yes
;;
esac
fi
if test "$_opengl_glad" = "no" -a "$_opengl_mode" != "none"; then
# Try different header filenames
# 1) GL/gl.h This is usually used on POSIX and Windows systems
# 2) OpenGL/gl.h This is used on macOS
# 3) GLES2/gl2.h This is used for OpenGL ES 2.x
# 3) GLES/gl.h This is used for OpenGL ES 1.x
_opengl_can_compile=no
for i in "GL/gl.h" "OpenGL/gl.h" "GLES2/gl2.h" "GLES/gl.h"; do
# Test the current header for OpenGL
if test "$_opengl_mode" = "gl" -o "$_opengl_mode" = "any" ; then
cat > $TMPC << EOF
#include <$i>
#include <stdio.h>
int main(void) { printf("ANTIVIRUS FALSE POSITIVE WORKAROUND"); return GL_VERSION_1_1; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl_can_compile=yes && break
# Desktop often has multiple implementations GL/GLES/GLES2
fi
# Test the current header for OpenGL ES2
if test "$_opengl_mode" = "gles2" -o "$_opengl_mode" = "any" ; then
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_ES_VERSION_2_0; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl_can_compile=yes && _opengl_mode=gles2 && break
fi
# Test the current header for OpenGL ES
if test "$_opengl_mode" = "gles" -o "$_opengl_mode" = "any" ; then
cat > $TMPC << EOF
#include <$i>
int main(void) { return GL_VERSION_ES_CM_1_0; }
EOF
cc_check $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS && _opengl_can_compile=yes && _opengl_mode=gles && break
fi
done
if test "$_opengl_can_compile" = yes; then
# Our simple test case
cat > $TMPC << EOF
int main(void) { return 0; }
EOF
_opengl_can_compile=no
# Try different library names
if test "$_opengl_mode" = "gles2" ; then
# 1) GLESv2 This is generally used by nearly all platforms for OpenGL ES 2
# 2) ogles2 This is used by AmigaOS4 for OpenGL ES 2
for lib in "-lGLESv2" "-logles2"; do
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib; then
append_var OPENGL_LIBS "$lib"
_opengl_can_compile=yes
break
fi
done
elif test "$_opengl_mode" = "gles" ; then
OPENGL_LIBS="-lGLESv1_CM"
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS; then
_opengl_can_compile=yes
fi
else
case $_host_os in
darwin*)
OPENGL_LIBS="-framework OpenGL"
;;
mingw*)
OPENGL_LIBS="-lopengl32"
;;
*)
OPENGL_LIBS="-lGL"
;;
esac
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS; then
_opengl_can_compile=yes
fi
fi
fi
if test "$_opengl_can_compile" = yes ; then
append_var INCLUDES "$OPENGL_CFLAGS"
append_var LIBS "$OPENGL_LIBS"
append_var LIBS_3D "$OPENGL_LIBS"
fi
cc_check_clean
elif test "$_opengl_glad" = "yes"; then
_opengl_can_compile=yes
fi
_opengl=yes
case $_opengl_mode in
auto)
# This case should never occur but better safe than sorry.
echo "no"
_opengl=no
;;
none)
echo "no"
_opengl=no
;;
any)
echo "yes (runtime detection)"
add_line_to_config_h "#undef USE_GLES_MODE"
;;
gl)
echo "yes (OpenGL)"
add_line_to_config_h "#define USE_GLES_MODE 0"
;;
gles)
echo "yes (OpenGL ES)"
add_line_to_config_h "#define USE_GLES_MODE 1"
;;
gles2)
echo "yes (OpenGL ES 2)"
add_line_to_config_h "#define USE_GLES_MODE 2"
;;
*)
echo "invalid mode specification '$_opengl_mode'. Aborting."
exit 1
;;
esac
#
# Check for OpenGL (ES) for game
#
echocheck "OpenGL for game"
if test "$_opengl_can_compile" = "yes"; then
if test "$_opengl_mode" = "gles"; then
# GLES 1.x is not supported for 3D games
_opengl_game_classic=no
_opengl_game_shaders=no
elif test "$_opengl_mode" = "gles2"; then
# GLES2 doesn't support GL classic
_opengl_game_classic=no
if test "$_opengl_game_shaders" != "no"; then
_opengl_game_shaders=yes
fi
else
# We can compile GL desktop
if test "$_opengl_game_classic" != "no"; then
_opengl_game_classic=yes
fi
if test "$_opengl_game_shaders" != "no"; then
_opengl_game_shaders=yes
fi
fi
else
_opengl_game_classic=no
_opengl_game_shaders=no
fi
if test "$_opengl_game_shaders" = "yes" ; then
if test "$_opengl_mode" = "gles2" ; then
echo "yes (OpenGL ES2)"
else
echo "yes (shaders enabled)"
fi
elif test "$_opengl_game_classic" = "yes" ; then
echo "yes (shaders disabled)"
else
echo "no"
fi
define_in_config_if_yes "$_opengl" "USE_OPENGL"
define_in_config_if_yes "$_opengl_glad" "USE_GLAD"
define_in_config_if_yes "$_opengl_game_classic" "USE_OPENGL_GAME"
define_in_config_if_yes "$_opengl_game_shaders" "USE_OPENGL_SHADERS"
if test "$_dynamic_modules" = yes ; then
case $_host_os in
amigaos*)
# miniGL on AmigaOS is a static library so don't link with it in plugins
# instead link against it and include all symbols
append_var LIBS "-Wl,-whole-archive $LIBS_3D -Wl,-no-whole-archive"
LIBS_3D=
;;
*)
;;
esac
fi
# If we have OpenGL libraries, then add them to plugins
# so they could link
if test -n "$LIBS_3D" ; then
_mak_plugins=$_mak_plugins"PLUGIN_LDFLAGS += $LIBS_3D"
fi
#
# Check for Linux CD-ROM support
#
case $_host_os in
*linux*)
echocheck "Linux CD-ROM"
linuxcd=no
cat > $TMPC << EOF
#include <linux/cdrom.h>
#include <sys/sysmacros.h>
#include <sys/types.h>
int main(void) {
int x = CDROMREADAUDIO;
dev_t dev;
return major(dev) + x;
}
EOF
cc_check && linuxcd=yes
define_in_config_if_yes "$linuxcd" 'USE_LINUXCD'
echo "$linuxcd"
;;
esac
#
# Check for nasm
#
if test "$_have_x86" = yes ; then
echocheck "nasm"
if test "$_nasm" = no ; then
echo "disabled"
else
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS=$SEPARATOR
for path_dir in $_nasmpath; do
if test -x "$path_dir/nasm$NATIVEEXEEXT" ; then
NASM="$path_dir/nasm$NATIVEEXEEXT"
NASMFLAGS="-O1 -g"
echo $NASM
break
fi
done
# fallback to the nasm compatible yasm
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
for path_dir in $_nasmpath; do
if test -x "$path_dir/yasm$NATIVEEXEEXT" ; then
NASM="$path_dir/yasm$NATIVEEXEEXT"
NASMFLAGS="-a x86 -m x86"
echo $NASM
break
fi
done
fi
IFS="$ac_save_ifs"
if test x$NASM = x -o x$NASM = x'"$NASM"'; then
echo "not found"
_nasm=no
else
case $_host_os in
darwin*)
append_var NASMFLAGS "-f macho"
;;
mingw*)
append_var NASMFLAGS "-f win32"
;;
os2-emx*)
append_var NASMFLAGS "-f aout"
;;
*)
append_var NASMFLAGS "-f elf"
if $LD $LDFLAGS -Wl,--version 2>/dev/null | grep -q -e 'GNU gold'; then
# gold throws an internal error when nasm uses dwarf, force older stabs in this case
append_var NASMFLAGS "-F stabs"
fi
;;
esac
_nasm=yes
fi
fi
fi
define_in_config_if_yes $_nasm 'USE_NASM'
#
# Check for pandoc
#
if test "$_pandoc" = yes ; then
echocheck "pandoc"
command -v pandoc >/dev/null 2>&1 && _pandoc=yes || _pandoc=no
echo $_pandoc
fi
define_in_config_if_yes $_pandoc 'USE_PANDOC'
#
# Check for curl
#
if test "$_curl" = yes ; then
echocheck "curl"
command -v curl >/dev/null 2>&1 && _curl=yes || _curl=no
echo $_curl
fi
define_in_config_if_yes $_curl 'USE_CURL'
#
# Check for FriBidi
#
echocheck "FriBidi"
if test "$_pkg_config" = "yes" && $_pkgconfig --exists fribidi; then
append_var FRIBIDI_LIBS "`$_pkgconfig --libs fribidi`"
append_var FRIBIDI_CFLAGS "`$_pkgconfig --cflags fribidi`"
else
append_var FRIBIDI_LIBS "-lfribidi"
fi
if test "$_fribidi" = auto ; then
_fribidi=no
cat > $TMPC << EOF
#include <fribidi/fribidi.h>
int main(void) { return 0; }
EOF
cc_check $FRIBIDI_CFLAGS $FRIBIDI_LIBS && _fribidi=yes
fi
if test "$_fribidi" = yes ; then
append_var LIBS "$FRIBIDI_LIBS"
append_var INCLUDES "$FRIBIDI_CFLAGS"
fi
define_in_config_if_yes "$_fribidi" 'USE_FRIBIDI'
echo "$_fribidi"
#
# Test C++11 Compatibility
#
define_in_config_if_yes "$_test_cxx11" 'ENABLE_TEST_CPP_11'
echo_n "Test C++11 compatibility during compilation... "
echo "$_test_cxx11"
# Default to plain text output for pandoc
if test -z "$_pandocformat" -o "$_pandocformat" = "default"; then
_pandocformat="plain"
fi
if test "$_pandocext" = "default"; then
if test "$_pandocformat" = plain; then
_pandocext=""
else
_pandocext=".$_pandocformat"
fi
fi
#
# Check for Discord
#
echocheck "Discord RPC"
if test "$_discord" = auto ; then
_discord=no
cat > $TMPC << EOF
#include <discord_rpc.h>
int main(void) { Discord_Shutdown(); return 0; }
EOF
cc_check $DISCORD_CFLAGS $DISCORD_LIBS -ldiscord-rpc && _discord=yes
fi
if test "$_discord" = yes ; then
append_var LIBS "$DISCORD_LIBS -ldiscord-rpc"
append_var INCLUDES "$DISCORD_CFLAGS"
fi
define_in_config_if_yes "$_discord" 'USE_DISCORD'
echo "$_discord"
#
# Enable vkeybd / event recorder
#
define_in_config_if_yes $_vkeybd 'ENABLE_VKEYBD'
define_in_config_if_yes $_eventrec 'ENABLE_EVENTRECORDER'
# Check whether to build translation support
#
echo_n "Building translation support... "
define_in_config_if_yes $_translation 'USE_TRANSLATION'
if test "$_translation" = no ; then
echo "no"
else
echo_n "yes ("
if test "$_detectlang" != yes ; then
cat > $TMPC << EOF
#include <locale.h>
int main(void) { setlocale(LC_ALL, ""); return 0; }
EOF
_detectlang=no
cc_check && _detectlang=yes
fi
define_in_config_h_if_yes $_detectlang 'USE_DETECTLANG'
if test "$_detectlang" = yes ; then
echo "with runtime language detection)"
else
echo "without runtime language detection)"
fi
fi
#
# Check whether to build taskbar integration support
#
echo_n "Building taskbar integration support... "
if test "$_taskbar" = "no"; then
echo "no"
else
case $_host_os in
mingw*)
append_var LIBS "-lole32 -luuid"
echo "win32"
_taskbar=yes
;;
darwin*)
echo "osx"
_taskbar=yes
;;
*)
if test "$_libunity" = yes; then
echo "unity"
_taskbar=yes
else
echo "no"
_taskbar=no
fi
;;
esac
fi
define_in_config_if_yes $_taskbar 'USE_TASKBAR'
#
# Check whether to build system dialogs support
#
echo_n "Building system dialogs support... "
if test "$_dialogs" = "no"; then
echo "no"
else
case $_host_os in
amigaos* | morphos*)
echo "asl"
_dialogs=yes
;;
darwin*)
echo "osx"
_dialogs=yes
;;
mingw*)
append_var LIBS "-lole32 -luuid"
echo "win32"
_dialogs=yes
;;
*)
if test "$_gtk" = yes; then
echo "gtk"
_dialogs=yes
else
echo "no"
_dialogs=no
fi
;;
esac
fi
define_in_config_if_yes $_dialogs 'USE_SYSDIALOGS'
#
# Check whether to build TTS integration support
#
echo_n "Building text-to-speech support... "
if test "$_tts" = "no"; then
echo "no"
else
case $_host_os in
linux* | freebsd* | openbsd*)
echo "speech dispatcher"
_tts=yes
define_in_config_if_yes $_tts 'USE_SPEECH_DISPATCHER'
append_var LIBS '-lspeechd -lpthread'
;;
mingw*)
echo "win32"
_tts=yes
append_var LIBS '-lsapi -lole32'
;;
darwin*)
echo "osx"
_tts=yes
;;
*)
echo "no"
_tts=no
;;
esac
fi
define_in_config_if_yes $_tts 'USE_TTS'
#
# Check whether to build with TinyGL support
#
echo_n "Building TinyGL support... "
if test "$_16bit" = "no"; then
_tinygl=no
fi
define_in_config_if_yes $_tinygl 'USE_TINYGL'
echo "$_tinygl"
#
# Check whether to build Bink video support
#
echo_n "Building Bink video support... "
define_in_config_if_yes $_bink 'USE_BINK'
echo "$_bink"
#
# Check whether to build updates support
#
echo_n "Building updates support... "
if test "$_updates" = yes; then
if test "$_sparkle" = yes; then
echo "Sparkle"
else
_updates=no;
echo "$_updates"
fi
else
echo "$_updates"
fi
define_in_config_if_yes $_updates 'USE_UPDATES'
#
# Check whether to create a build with all resources files linked into the binary
#
define_in_config_if_yes "$_builtin_resources" 'BUILTIN_RESOURCES'
#
# Figure out installation directories
#
test "x$prefix" = xNONE && prefix=/usr/local
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
case $_host_os in
ds | mingw*)
# Windows stores all the external data files in executable file.
;;
*)
append_var DEFINES "-DDATA_PATH=\\\"$datadir\\\""
;;
esac
case $_backend in
3ds)
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$datadir/plugins\\\""
;;
ds)
;;
openpandora)
# Add ../plugins as a path so plugins can be found when running from a .PND.
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"../plugins\\\""
;;
maemo)
# The Maemo apps want the plugins in the "lib" directory
# without a scummvm sub directory.
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$libdir\\\""
;;
*)
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$libdir/scummvm\\\""
;;
esac
#
# Set variables for profiling.
# We need to do it here to prevent mess-ups with the tests e.g. on the PSP
#
if test "$_enable_prof" = yes ; then
append_var CXXFLAGS "-pg"
append_var LDFLAGS "-pg"
append_var DEFINES "-DENABLE_PROFILING"
fi
echo_n "Enabling Address Sanitizer... "
if test "$_enable_asan" = yes ; then
if test "$_enable_tsan" = yes ; then
echo_n "conflicting with tsan, disabling... "
_enable_asan=no
else
append_var CXXFLAGS "-fsanitize=address -fno-omit-frame-pointer"
append_var LDFLAGS "-fsanitize=address -fno-omit-frame-pointer"
fi
fi
echo "$_enable_asan"
echo_n "Enabling Thread Sanitizer... "
if test "$_enable_tsan" = yes ; then
append_var CXXFLAGS "-fsanitize=thread"
append_var LDFLAGS "-fsanitize=thread"
fi
echo "$_enable_tsan"
echo_n "Enabling Undefined Behavior Sanitizer... "
if test "$_enable_ubsan" = yes ; then
append_var CXXFLAGS "-fsanitize=undefined"
append_var LDFLAGS "-fsanitize=undefined"
fi
echo "$_enable_ubsan"
echo_n "Backend... "
echo_n "$_backend"
if test "$_sdl" = yes -a -n "$_sdlversion"; then
if test "$_backend" = sdl; then
echo_n " ($_sdlversion)"
else
echo_n " (SDL $_sdlversion)"
fi
fi
if test "$_nasm" = yes ; then
echo_n ", assembly routines"
fi
if test "$_16bit" = yes ; then
echo_n ", 16bit color"
fi
if test "$_highres" = yes ; then
echo_n ", high resolution"
fi
if test "$_tinygl" = yes ; then
echo_n ", TinyGL"
fi
if test "$_savegame_timestamp" = yes ; then
echo_n ", savegame timestamp"
fi
if test "$_build_scalers" = yes ; then
if test "$_build_hq_scalers" = yes ; then
if test "$_build_edge_scalers" = yes ; then
echo_n ", HQ and Edge scalers"
else
echo_n ", HQ scalers"
fi
else
echo_n ", scalers"
fi
fi
if test "$_build_aspect" = yes; then
echo_n ", aspect ratio correction"
fi
if test "$_mt32emu" = yes ; then
echo_n ", MT-32 emulator"
fi
if test "$_lua" = yes ; then
echo_n ", Lua"
fi
if test "$_nuked_opl" = yes ; then
echo_n ", Nuked OPL emulator"
fi
if test "$_text_console" = yes ; then
echo_n ", text console"
if test "$_windows_console" = no ; then
case "$_host_os" in
mingw*)
_windows_console=yes
;;
esac
fi
fi
if test "$_windows_console" = yes ; then
case "$_host_os" in
mingw*)
echo_n ", Windows console"
;;
esac
fi
if test "$_vkeybd" = yes ; then
echo_n ", virtual keyboard"
fi
if test "$_eventrec" = yes ; then
echo_n ", event recorder"
fi
if test "$_cloud" = yes ; then
echo ", cloud"
else
echo
fi
#
# Some last-minute platform specific stuff, executed
# after all of CXXFLAGS, LDFLAGS, LIBS etc. have been setup
#
case $_host_os in
3ds)
if test "$_freetype2" = yes -a "$_png" = yes; then
append_var LIBS "-lbz2"
append_var LIBS "-lpng"
fi
if test "$_tremor" = yes -o "$_flac" = yes; then
append_var LIBS "-logg"
fi
# Moved -Wl,--gc-sections here to avoid it interfering with the library checks
if test "$_dynamic_modules" = no ; then
append_var LDFLAGS "-Wl,--gc-sections"
else
append_var LDFLAGS "-Wl,--no-gc-sections"
fi
;;
android)
# Force treating unqualified char variables as signed by default.
# NDK compiler for ARM will treat them as unsigned otherwise, which creates bugs in the code.
# We apply this to all Android architectures (arm, arm64, and x86, x86-64)
# albeit only the ARM architectures really required it (the others are not affected by this addition).
echo "(Android) Treating char as signed char by default"
append_var CXXFLAGS "-fsigned-char"
# ssp at this point so the cxxtests link
if test "$_debug_build" = yes; then
append_var CXXFLAGS "-fstack-protector"
else
append_var CXXFLAGS "-fno-stack-protector"
fi
static_libs=''
system_libs=''
for lib in $LIBS; do
case $lib in
-lz|-lm|-ldl)
system_libs="$system_libs $lib"
;;
*)
static_libs="$static_libs $lib"
;;
esac
done
# -lgcc is carefully placed here - we want to catch
# all toolchain symbols in *our* libraries rather
# than pick up anything unhygenic from the Android libs.
LIBS="-Wl,-Bstatic $static_libs -Wl,-Bdynamic -lgcc $system_libs -llog -landroid -ljnigraphics -lEGL"
;;
ds)
# Moved -Wl,--gc-sections here to avoid it interfering with the library checks
if test "$_dynamic_modules" = no ; then
append_var LDFLAGS "-Wl,--gc-sections"
else
append_var LDFLAGS "-Wl,--no-gc-sections"
# TODO automate this required 2 step linking phase
# append_var LDFLAGS "-Wl,--retain-symbols-file,ds.syms"
fi
;;
mingw*)
if test "$_windows_unicode" = yes; then
append_var DEFINES "-DUNICODE -D_UNICODE"
fi
# SDL2 sets -mwindows flag by default in sdl2.pc
# We need to directly replace this in the SDL pkg-config
if test "$_windows_console" = yes; then
LIBS=`echo $LIBS | sed -e 's/-mconsole//g' -e 's/-mwindows//g'`
fi
;;
riscos)
if test "$_debug_build" = no; then
append_var CXXFLAGS "-mno-poke-function-name"
fi
append_var CXXFLAGS "-ffunction-sections"
append_var CXXFLAGS "-fdata-sections"
append_var LDFLAGS "-Wl,--gc-sections"
;;
n64)
# Move some libs down here, otherwise some symbols requires by libvorbis aren't found
# during linking stage
append_var LIBS "-lc -lgcc -lnosys"
;;
esac
#
# Engine selection
#
_engines_built_static=""
_engines_built_dynamic=""
_engines_skipped=""
awk -f "$_srcdir/engines.awk" < /dev/null
echo "Creating config.h"
cat > config.h.new << EOF
/* This file is automatically generated by configure */
/* DO NOT EDIT MANUALLY */
#ifndef CONFIG_H
#define CONFIG_H
$_config_h_data
$(cat config.h.engines)
/* Data types */
#ifndef SCUMMVM_DONT_DEFINE_TYPES
typedef unsigned $type_1_byte byte;
typedef unsigned int uint;
typedef unsigned $type_1_byte uint8;
typedef unsigned $type_2_byte uint16;
typedef unsigned $type_4_byte uint32;
typedef unsigned $type_8_byte uint64;
typedef signed $type_1_byte int8;
typedef signed $type_2_byte int16;
typedef signed $type_4_byte int32;
typedef signed $type_8_byte int64;
#endif
typedef $signed_type_ptr intptr;
typedef $unsigned_type_ptr uintptr;
#if defined(__APPLE__) && !defined(__ppc__)
#ifndef _UINT64
#define _UINT64
#endif
#endif
#endif /* CONFIG_H */
EOF
rm -f config.h.engines
copy_if_changed config.h.new config.h
echo "Creating config.mk"
cat > config.mk.new << EOF
# -------- Generated by configure -----------
SAVED_CONFIGFLAGS := $SAVED_CONFIGFLAGS
SAVED_AR := $SAVED_AR
SAVED_AS := $SAVED_AS
SAVED_ASFLAGS := $SAVED_ASFLAGS
SAVED_CPPFLAGS := $SAVED_CPPFLAGS
SAVED_CXX := $SAVED_CXX
SAVED_CXXFLAGS := $SAVED_CXXFLAGS
SAVED_DWP := $SAVED_DWP
SAVED_LD := $SAVED_LD
SAVED_LDFLAGS := $SAVED_LDFLAGS
SAVED_PKG_CONFIG_LIBDIR := $SAVED_PKG_CONFIG_LIBDIR
SAVED_RANLIB := $SAVED_RANLIB
SAVED_SDL_CONFIG := $SAVED_SDL_CONFIG
SAVED_STRIP := $SAVED_STRIP
SAVED_WINDRES := $SAVED_WINDRES
SAVED_WINDRESFLAGS := $SAVED_WINDRESFLAGS
CXX := $CXX
CXXFLAGS := $CXXFLAGS
LD := $LD
LIBS += $LIBS
RANLIB := $_ranlib
STRIP := $_strip
AR := $_ar
AS := $_as
ASFLAGS := $ASFLAGS
DWP := $_dwp
WINDRES := $_windres
LDD := $_ldd
WINDRESFLAGS := $WINDRESFLAGS
STAGINGPATH=$_stagingpath
AMIGAOSPATH=$_amigaospath
MORPHOSPATH=$_morphospath
STATICLIBPATH=$_staticlibpath
XCODETOOLSPATH=$_xcodetoolspath
SPARKLEPATH=$_sparklepath
SDLCONFIG=$_sdlconfig
ABI := $ABI
BACKEND := $_backend
MODULES += $MODULES
MODULE_DIRS += $MODULE_DIRS
EXEPRE := $HOSTEXEPRE
EXEEXT := $HOSTEXEEXT
NASM := $NASM
NASMFLAGS := $NASMFLAGS
PANDOC := pandoc
CURL := curl
PANDOCFORMAT := $_pandocformat
PANDOCEXT := $_pandocext
MANUALVERSION := $_manualversion
ZLIB_LIBS := $ZLIB_LIBS
ZLIB_CFLAGS := $ZLIB_CFLAGS
prefix = $prefix
exec_prefix = $exec_prefix
bindir = $bindir
libdir = $libdir
datarootdir = $datarootdir
datadir = $datadir
mandir = $mandir
docdir = $docdir
$_config_mk_data
$(cat config.mk.engines)
INCLUDES += $INCLUDES
OBJS += $OBJS
DEFINES += $DEFINES
LDFLAGS += $LDFLAGS
$_mak_plugins
port_mk = $_port_mk
EOF
rm -f config.mk.engines
copy_if_changed config.mk.new config.mk config.h
#
# Create a custom Makefile when building outside the source tree
# TODO: Add a better check than just looking for 'Makefile'
#
if test ! -f Makefile.common ; then
echo "Creating Makefile"
cat > Makefile.new << EOF
# -------- Generated by configure -----------
srcdir = $_srcdir
vpath %.h \$(srcdir)
vpath %.cpp \$(srcdir)
vpath %.c \$(srcdir)
vpath %.m \$(srcdir)
vpath %.mm \$(srcdir)
vpath %.asm \$(srcdir)
vpath %.s \$(srcdir)
vpath %.S \$(srcdir)
vpath %.rc \$(srcdir)
vpath %.md \$(srcdir)
include \$(srcdir)/Makefile
EOF
copy_if_changed Makefile.new Makefile
fi
copy_if_changed engines/engines.mk.new engines/engines.mk
copy_if_changed engines/detection_table.h.new engines/detection_table.h
copy_if_changed engines/plugins_table.h.new engines/plugins_table.h
touch configure.stamp