scummvm/simon
2004-01-04 14:00:58 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
charset.cpp Remove old hack 2003-12-16 05:08:26 +00:00
debug.cpp Use of stat() is not portable... 2003-12-21 15:53:38 +00:00
debug.h Simon namespace 2003-10-03 19:42:27 +00:00
intern.h add purely experimental & untested Ogg Vorbis support to Simon 2003-12-21 16:01:36 +00:00
items.cpp Add delay to help reduce cpu usage in some sections. 2003-12-23 10:47:36 +00:00
midi.cpp Fix for Bug [821514] SIMON: No Adlib volume for percussion 2003-10-12 14:31:21 +00:00
midi.h Simon namespace 2003-10-03 19:42:27 +00:00
midiparser_s1d.cpp cleanup / doxygenification 2003-10-03 23:34:06 +00:00
module.mk plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise 2003-09-18 13:03:56 +00:00
res.cpp Simon namespace 2003-10-03 19:42:27 +00:00
simon.cpp renamed global var _debugLevel to g_debugLevel; let Engine constructor init it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine 2004-01-04 14:00:58 +00:00
simon.h renamed SimonSound class back to just Sound (now that we use namespaces that is just fine) 2004-01-03 01:28:00 +00:00
sound.cpp renamed SimonSound class back to just Sound (now that we use namespaces that is just fine) 2004-01-03 01:28:00 +00:00
sound.h renamed SimonSound class back to just Sound (now that we use namespaces that is just fine) 2004-01-03 01:28:00 +00:00
verb.cpp Fix display of verb name text when verb is selected in Simon the Sorcerer 1 and enable for all versions of the game. 2003-10-08 07:38:48 +00:00
vga.cpp Add work around for bug in French version of Simon the Sorcerer 1 2004-01-01 10:42:10 +00:00
vga.h Simon namespace 2003-10-03 19:42:27 +00:00