scummvm/common
2002-12-12 16:29:21 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
config-file.cpp enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog 2002-11-21 17:25:31 +00:00
config-file.h enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog 2002-11-21 17:25:31 +00:00
engine.cpp gp32 port stuff 2002-11-30 16:03:46 +00:00
engine.h updated version on trunk to 0.3.1cvs 2002-12-04 13:31:14 +00:00
file.cpp Added simon sound bugfix, patch #632518 2002-11-02 10:51:32 +00:00
file.h indention fix :-) 2002-11-10 14:54:21 +00:00
gameDetector.cpp Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
gameDetector.h Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
list.h added missing #include 2002-11-14 13:33:16 +00:00
main.cpp Moved config file to a more Macish location on OS X 2002-11-25 23:28:10 +00:00
map.h properly init all datacd Projekte/scummvm 2002-11-13 13:42:05 +00:00
module.mk revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM 2002-11-21 04:08:37 +00:00
rect.h fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h 2002-08-31 13:29:10 +00:00
scaler.cpp Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X 2002-09-19 16:06:51 +00:00
scaler.h Move scaler code from SCUMM-specific area. 2002-08-23 06:43:06 +00:00
scummsys.h OS X app bundle should contain static linked executable; 'bool' is part of the C++ standard 2002-12-01 20:29:20 +00:00
stdafx.cpp Initial revision 2002-08-21 16:07:07 +00:00
stdafx.h Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz 2002-11-19 08:05:48 +00:00
str.cpp now this was an *EVIL* typo 2002-11-21 16:51:33 +00:00
str.h #include headers for strlen & assert 2002-11-13 15:40:31 +00:00
system.h gp32 port stuff 2002-11-30 16:03:46 +00:00
timer.cpp Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
timer.h Timer is handled in Engine now 2002-09-18 10:22:36 +00:00
util.cpp moved RNG to common/util.cpp 2002-12-01 14:57:50 +00:00
util.h moved RNG to common/util.cpp 2002-12-01 14:57:50 +00:00