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72 lines
1.2 KiB
Makefile
72 lines
1.2 KiB
Makefile
MODULE := engines/freescape
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MODULE_OBJS := \
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area.o \
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assets.o \
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demo.o \
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freescape.o \
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games/castle.o \
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games/dark/amiga.o \
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games/dark/cpc.o \
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games/dark/dark.o \
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games/dark/dos.o \
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games/dark/zx.o \
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games/driller/amiga.o \
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games/driller/atari.o \
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games/driller/c64.o \
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games/driller/cpc.o \
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games/driller/dos.o \
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games/driller/driller.o \
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games/driller/zx.o \
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games/eclipse/dos.o \
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games/eclipse/eclipse.o \
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games/eclipse/cpc.o \
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games/palettes.o \
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gfx.o \
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loaders/8bitImage.o \
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loaders/8bitBinaryLoader.o \
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language/8bitDetokeniser.o \
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language/instruction.o \
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metaengine.o \
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movement.o \
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neo.o \
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objects/geometricobject.o \
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objects/group.o \
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objects/sensor.o \
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scr.o \
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sound.o \
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ui.o
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ifdef USE_TINYGL
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MODULE_OBJS += \
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gfx_tinygl.o \
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gfx_tinygl_texture.o
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endif
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ifdef USE_OPENGL_SHADERS
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MODULE_OBJS += \
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gfx_opengl_shaders.o
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endif
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ifdef USE_OPENGL
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MODULE_OBJS += \
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gfx_opengl.o \
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gfx_opengl_texture.o
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endif
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MODULE_DIRS += \
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engines/freescape
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# This module can be built as a plugin
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ifeq ($(ENABLE_FREESCAPE), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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