mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 22:58:09 +00:00
b75c969e66
svn-id: r18037
444 lines
13 KiB
C++
444 lines
13 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "sky/compact.h"
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#include "gui/message.h"
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namespace Sky {
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#define OFFS(type,item) (((long)(&((type*)0)->item)))
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#define MK32(type,item) OFFS(type, item),0,0,0
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#define MK16(type,item) OFFS(type, item),0
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#define MK32_A5(type, item) MK32(type, item[0]), MK32(type, item[1]), \
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MK32(type, item[2]), MK32(type, item[3]), MK32(type, item[4])
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static const uint32 compactOffsets[] = {
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MK16(Compact, logic),
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MK16(Compact, status),
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MK16(Compact, sync),
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MK16(Compact, screen),
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MK16(Compact, place),
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MK32(Compact, getToTableId),
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MK16(Compact, xcood),
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MK16(Compact, ycood),
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MK16(Compact, frame),
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MK16(Compact, cursorText),
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MK16(Compact, mouseOn),
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MK16(Compact, mouseOff),
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MK16(Compact, mouseClick),
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MK16(Compact, mouseRelX),
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MK16(Compact, mouseRelY),
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MK16(Compact, mouseSizeX),
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MK16(Compact, mouseSizeY),
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MK16(Compact, actionScript),
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MK16(Compact, upFlag),
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MK16(Compact, downFlag),
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MK16(Compact, getToFlag),
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MK16(Compact, flag),
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MK16(Compact, mood),
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MK32(Compact, grafixProgId),
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MK16(Compact, offset),
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MK16(Compact, mode),
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MK16(Compact, baseSub),
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MK16(Compact, baseSub_off),
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MK16(Compact, actionSub),
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MK16(Compact, actionSub_off),
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MK16(Compact, getToSub),
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MK16(Compact, getToSub_off),
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MK16(Compact, extraSub),
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MK16(Compact, extraSub_off),
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MK16(Compact, dir),
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MK16(Compact, stopScript),
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MK16(Compact, miniBump),
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MK16(Compact, leaving),
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MK16(Compact, atWatch),
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MK16(Compact, atWas),
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MK16(Compact, alt),
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MK16(Compact, request),
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MK16(Compact, spWidth_xx),
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MK16(Compact, spColour),
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MK16(Compact, spTextId),
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MK16(Compact, spTime),
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MK16(Compact, arAnimIndex),
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MK32(Compact, turnProgId),
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MK16(Compact, waitingFor),
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MK16(Compact, arTargetX),
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MK16(Compact, arTargetY),
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MK32(Compact, animScratchId),
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MK16(Compact, megaSet),
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};
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static const uint32 megaSetOffsets[] = {
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MK16(MegaSet, gridWidth),
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MK16(MegaSet, colOffset),
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MK16(MegaSet, colWidth),
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MK16(MegaSet, lastChr),
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MK32(MegaSet, animUpId),
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MK32(MegaSet, animDownId),
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MK32(MegaSet, animLeftId),
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MK32(MegaSet, animRightId),
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MK32(MegaSet, standUpId),
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MK32(MegaSet, standDownId),
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MK32(MegaSet, standLeftId),
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MK32(MegaSet, standRightId),
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MK32(MegaSet, standTalkId),
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};
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static const uint32 turnTableOffsets[] = {
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MK32_A5(TurnTable, turnTableUp),
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MK32_A5(TurnTable, turnTableDown),
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MK32_A5(TurnTable, turnTableLeft),
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MK32_A5(TurnTable, turnTableRight),
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MK32_A5(TurnTable, turnTableTalk),
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};
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#define COMPACT_SIZE (sizeof(compactOffsets)/sizeof(uint32))
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#define MEGASET_SIZE (sizeof(megaSetOffsets)/sizeof(uint32))
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#define TURNTABLE_SIZE (sizeof(turnTableOffsets)/sizeof(uint32))
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SkyCompact::SkyCompact(void) {
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_cptFile = new Common::File();
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if (!_cptFile->open("sky.cpt")) {
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GUI::MessageDialog dialog("Unable to find \"sky.cpt\" file!\n"
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"Please download it from www.scummvm.org", "OK", NULL);
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dialog.runModal();
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error("Unable to find \"sky.cpt\" file\nPlease download it from www.scummvm.org");
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}
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uint16 fileVersion = _cptFile->readUint16LE();
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if (fileVersion != 0)
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error("unknown \"sky.cpt\" version");
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// set the necessary data structs up...
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_numDataLists = _cptFile->readUint16LE();
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_cptNames = (char***)malloc(_numDataLists * sizeof(char**));
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_dataListLen = (uint16 *)malloc(_numDataLists * sizeof(uint16));
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_cptSizes = (uint16 **)malloc(_numDataLists * sizeof(uint16*));
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_cptTypes = (uint16 **)malloc(_numDataLists * sizeof(uint16*));
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_compacts = (Compact***)malloc(_numDataLists * sizeof(Compact**));
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for (int i = 0; i < _numDataLists; i++) {
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_dataListLen[i] = _cptFile->readUint16LE();
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_cptNames[i] = (char**)malloc(_dataListLen[i] * sizeof(char*));
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_cptSizes[i] = (uint16 *)malloc(_dataListLen[i] * sizeof(uint16));
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_cptTypes[i] = (uint16 *)malloc(_dataListLen[i] * sizeof(uint16));
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_compacts[i] = (Compact**)malloc(_dataListLen[i] * sizeof(Compact*));
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}
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uint32 rawSize = _cptFile->readUint32LE() * sizeof(uint16);
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uint16 *rawPos = _rawBuf = (uint16*)malloc(rawSize);
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uint32 srcSize = _cptFile->readUint32LE() * sizeof(uint16);
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uint16 *srcBuf = (uint16*)malloc(srcSize);
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uint16 *srcPos = srcBuf;
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_cptFile->read(srcBuf, srcSize);
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uint32 asciiSize = _cptFile->readUint32LE();
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char *asciiPos = _asciiBuf = (char*)malloc(asciiSize);
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_cptFile->read(_asciiBuf, asciiSize);
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// and fill them with the compact data
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for (uint32 lcnt = 0; lcnt < _numDataLists; lcnt++) {
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for (uint32 ecnt = 0; ecnt < _dataListLen[lcnt]; ecnt++) {
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_cptSizes[lcnt][ecnt] = READ_LE_UINT16(srcPos++);
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if (_cptSizes[lcnt][ecnt]) {
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_cptTypes[lcnt][ecnt] = READ_LE_UINT16(srcPos++);
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_compacts[lcnt][ecnt] = (Compact*)rawPos;
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_cptNames[lcnt][ecnt] = asciiPos;
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asciiPos += strlen(asciiPos) + 1;
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for (uint16 elemCnt = 0; elemCnt < _cptSizes[lcnt][ecnt]; elemCnt++)
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*rawPos++ = READ_LE_UINT16(srcPos++);
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} else {
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_cptTypes[lcnt][ecnt] = 0;
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_compacts[lcnt][ecnt] = NULL;
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_cptNames[lcnt][ecnt] = NULL;
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}
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}
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}
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free(srcBuf);
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uint16 numDlincs = _cptFile->readUint16LE();
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uint16 *dlincBuf = (uint16*)malloc(numDlincs * 2 * sizeof(uint16));
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uint16 *dlincPos = dlincBuf;
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_cptFile->read(dlincBuf, numDlincs * 2 * sizeof(uint16));
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// these compacts don't actually exist but only point to other ones...
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uint16 cnt;
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for (cnt = 0; cnt < numDlincs; cnt++) {
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uint16 dlincId = READ_LE_UINT16(dlincPos++);
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uint16 destId = READ_LE_UINT16(dlincPos++);
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assert(((dlincId >> 12) < _numDataLists) && ((dlincId & 0xFFF) < _dataListLen[dlincId >> 12]) && (_compacts[dlincId >> 12][dlincId & 0xFFF] == NULL));
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_compacts[dlincId >> 12][dlincId & 0xFFF] = _compacts[destId >> 12][destId & 0xFFF];
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assert(_cptNames[dlincId >> 12][dlincId & 0xFFF] == NULL);
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_cptNames[dlincId >> 12][dlincId & 0xFFF] = asciiPos;
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asciiPos += strlen(asciiPos) + 1;
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}
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free(dlincBuf);
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// if this is v0.0288, parse this diff data
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uint16 numDiffs = _cptFile->readUint16LE();
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uint16 diffSize = _cptFile->readUint16LE();
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uint16 *diffBuf = (uint16*)malloc(diffSize * sizeof(uint16));
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_cptFile->read(diffBuf, diffSize * sizeof(uint16));
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if (SkyEngine::_systemVars.gameVersion == 288) {
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uint16 *diffPos = diffBuf;
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for (cnt = 0; cnt < numDiffs; cnt++) {
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uint16 cptId = READ_LE_UINT16(diffPos++);
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uint16 *rawCpt = (uint16*)fetchCpt(cptId);
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rawCpt += READ_LE_UINT16(diffPos++);
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uint16 len = READ_LE_UINT16(diffPos++);
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for (uint16 elemCnt = 0; elemCnt < len; elemCnt++)
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rawCpt[elemCnt] = READ_LE_UINT16(diffPos++);
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}
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assert(diffPos == (diffBuf + diffSize));
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}
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free(diffBuf);
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// these are the IDs that have to be saved into savegame files.
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_numSaveIds = _cptFile->readUint16LE();
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_saveIds = (uint16*)malloc(_numSaveIds * sizeof(uint16));
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_cptFile->read(_saveIds, _numSaveIds * sizeof(uint16));
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for (cnt = 0; cnt < _numSaveIds; cnt++)
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_saveIds[cnt] = FROM_LE_16(_saveIds[cnt]);
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_resetDataPos = _cptFile->pos();
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}
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SkyCompact::~SkyCompact(void) {
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free(_rawBuf);
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free(_asciiBuf);
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for (int i = 0; i < _numDataLists; i++) {
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free(_compacts[i]);
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free(_cptNames[i]);
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free(_cptSizes[i]);
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}
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free(_compacts);
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free(_cptNames);
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free(_cptSizes);
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_cptFile->close();
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delete _cptFile;
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}
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// needed for some workaround where the engine has to check if it's currently processing joey, for example
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bool SkyCompact::cptIsId(Compact *cpt, uint16 id) {
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return (cpt == fetchCpt(id));
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}
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Compact *SkyCompact::fetchCpt(uint16 cptId) {
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if (cptId == 0xFFFF) // is this really still necessary?
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return NULL;
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assert(((cptId >> 12) < _numDataLists) && ((cptId & 0xFFF) < _dataListLen[cptId >> 12]));
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return _compacts[cptId >> 12][cptId & 0xFFF];
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}
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Compact *SkyCompact::fetchCptInfo(uint16 cptId, uint16 *elems, uint16 *type, char *name) {
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assert(((cptId >> 12) < _numDataLists) && ((cptId & 0xFFF) < _dataListLen[cptId >> 12]));
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if (elems)
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*elems = _cptSizes[cptId >> 12][cptId & 0xFFF];
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if (type)
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*type = _cptTypes[cptId >> 12][cptId & 0xFFF];
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if (name)
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strcpy(name, _cptNames[cptId >> 12][cptId & 0xFFF]);
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return fetchCpt(cptId);
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}
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uint16 *SkyCompact::getSub(Compact *cpt, uint16 mode) {
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switch (mode) {
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case 0:
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return &(cpt->baseSub);
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case 2:
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return &(cpt->baseSub_off);
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case 4:
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return &(cpt->actionSub);
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case 6:
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return &(cpt->actionSub_off);
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case 8:
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return &(cpt->getToSub);
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case 10:
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return &(cpt->getToSub_off);
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case 12:
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return &(cpt->extraSub);
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case 14:
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return &(cpt->extraSub_off);
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default:
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error("Invalid Mode (%d)", mode);
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}
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}
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uint16 *SkyCompact::getGrafixPtr(Compact *cpt) {
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uint16 *gfxBase = (uint16*)fetchCpt(cpt->grafixProgId);
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if (gfxBase == NULL)
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return NULL;
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return gfxBase + cpt->grafixProgPos;
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}
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/**
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* Returns the n'th mega set specified by \a megaSet from Compact \a cpt.
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*/
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MegaSet *SkyCompact::getMegaSet(Compact *cpt) {
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switch (cpt->megaSet) {
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case 0:
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return &cpt->megaSet0;
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case NEXT_MEGA_SET:
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return &cpt->megaSet1;
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case NEXT_MEGA_SET*2:
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return &cpt->megaSet2;
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case NEXT_MEGA_SET*3:
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return &cpt->megaSet3;
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default:
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error("Invalid MegaSet (%d)", cpt->megaSet);
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}
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}
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/**
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\brief Returns the turn table for direction \a dir
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from Compact \a cpt in \a megaSet.
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Functionally equivalent to:
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\verbatim
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clear eax
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mov al,20
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mul (cpt[esi]).c_dir
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add ax,(cpt[esi]).c_mega_set
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lea eax,(cpt[esi+eax]).c_turn_table_up
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\endverbatim
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*/
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uint16 *SkyCompact::getTurnTable(Compact *cpt, uint16 dir) {
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MegaSet *m = getMegaSet(cpt);
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TurnTable *turnTable = (TurnTable*)fetchCpt(m->turnTableId);
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switch (dir) {
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case 0:
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return turnTable->turnTableUp;
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case 1:
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return turnTable->turnTableDown;
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case 2:
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return turnTable->turnTableLeft;
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case 3:
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return turnTable->turnTableRight;
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case 4:
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return turnTable->turnTableTalk;
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default:
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error("No TurnTable (%d) in MegaSet (%d)", dir, cpt->megaSet);
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}
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}
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void *SkyCompact::getCompactElem(Compact *cpt, uint16 off) {
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if (off < COMPACT_SIZE)
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return((uint8 *)cpt + compactOffsets[off]);
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off -= COMPACT_SIZE;
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if (off < MEGASET_SIZE)
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return((uint8 *)&(cpt->megaSet0) + megaSetOffsets[off]);
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off -= MEGASET_SIZE;
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if (off < TURNTABLE_SIZE)
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return ((uint8 *)fetchCpt(cpt->megaSet0.turnTableId) + turnTableOffsets[off]);
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off -= TURNTABLE_SIZE;
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if (off < MEGASET_SIZE)
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return((uint8 *)&(cpt->megaSet1) + megaSetOffsets[off]);
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off -= MEGASET_SIZE;
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if (off < TURNTABLE_SIZE)
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return ((uint8 *)fetchCpt(cpt->megaSet1.turnTableId) + turnTableOffsets[off]);
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off -= TURNTABLE_SIZE;
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if (off < MEGASET_SIZE)
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return((uint8 *)&(cpt->megaSet2) + megaSetOffsets[off]);
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off -= MEGASET_SIZE;
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if (off < TURNTABLE_SIZE)
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return ((uint8 *)fetchCpt(cpt->megaSet2.turnTableId) + turnTableOffsets[off]);
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off -= TURNTABLE_SIZE;
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if (off < MEGASET_SIZE)
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return((uint8 *)&(cpt->megaSet3) + megaSetOffsets[off]);
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off -= MEGASET_SIZE;
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if (off < TURNTABLE_SIZE)
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return ((uint8 *)fetchCpt(cpt->megaSet3.turnTableId) + turnTableOffsets[off]);
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off -= TURNTABLE_SIZE;
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error("Offset %X out of bounds of compact", off + COMPACT_SIZE + 4 * MEGASET_SIZE + 4 * TURNTABLE_SIZE);
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}
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uint8 *SkyCompact::createResetData(uint16 gameVersion) {
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_cptFile->seek(_resetDataPos);
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uint32 dataSize = _cptFile->readUint16LE() * sizeof(uint16);
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uint16 *resetBuf = (uint16*)malloc(dataSize);
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_cptFile->read(resetBuf, dataSize);
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uint16 numDiffs = _cptFile->readUint16LE();
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for (uint16 cnt = 0; cnt < numDiffs; cnt++) {
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uint16 version = _cptFile->readUint16LE();
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uint16 diffFields = _cptFile->readUint16LE();
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if (version == gameVersion) {
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for (uint16 diffCnt = 0; diffCnt < diffFields; diffCnt++) {
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uint16 pos = _cptFile->readUint16LE();
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resetBuf[pos] = TO_LE_16(_cptFile->readUint16LE());
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}
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return (uint8*)resetBuf;
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} else
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_cptFile->seek(diffFields * 2 * sizeof(uint16), SEEK_CUR);
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}
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free(resetBuf);
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error("Unable to find reset data for Beneath a Steel Sky Version 0.0%03d", gameVersion);
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}
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// - debugging functions
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uint16 SkyCompact::findCptId(void *cpt) {
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for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++)
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for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++)
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if (_compacts[listCnt][elemCnt] == cpt)
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return (listCnt << 12) | elemCnt;
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// not found
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debug(1, "Id for Compact %p wasn't found!", cpt);
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return 0;
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}
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uint16 SkyCompact::findCptId(const char *cptName) {
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for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++)
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for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++)
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if (_cptNames[listCnt][elemCnt] != 0)
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if (scumm_stricmp(cptName, _cptNames[listCnt][elemCnt]) == 0)
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return (listCnt << 12) | elemCnt;
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// not found
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debug(1, "Id for Compact %s wasn't found!", cptName);
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return 0;
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}
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uint16 SkyCompact::giveNumDataLists(void) {
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return _numDataLists;
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}
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uint16 SkyCompact::giveDataListLen(uint16 listNum) {
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if (listNum >= _numDataLists) // list doesn't exist
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return 0;
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else
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|
return _dataListLen[listNum];
|
|
}
|
|
|
|
} // End of namespace Sky
|