.. |
common
|
ICB: ELDORADO: support newer texture format
|
2022-08-05 17:31:40 +02:00 |
gfx
|
ICB: Attempt to fix ppc build
|
2022-07-31 11:22:33 +02:00 |
sound
|
ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
|
2022-07-30 11:05:03 +02:00 |
actor_fx_pc.cpp
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ICB: Fix copy/paste error. CID 1433438
|
2022-10-08 01:40:14 +02:00 |
actor_pc.cpp
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
actor_pc.h
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
actor_view_pc.cpp
|
ICB: Few more endian fixes
|
2022-07-31 10:30:27 +02:00 |
actor_view_pc.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
actor.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
actor.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
animation_mega_set.cpp
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ICB: ELDORADO: implement pose overriding functions
|
2022-08-04 13:48:42 +02:00 |
animation_mega_set.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
animation.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
async_generic.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
barriers.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
barriers.h
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ICB: ELDORADO: Increased macro value
|
2022-08-05 07:39:57 +02:00 |
bone.cpp
|
ICB: ELDORADO: handle fn_set_as_player differences
|
2022-08-04 16:57:39 +02:00 |
bone.h
|
ICB: ELDORADO: handle fn_set_as_player differences
|
2022-08-04 16:57:39 +02:00 |
breath.cpp
|
ICB: Fix GCC Undefined Macro Symbols Warnings
|
2022-07-16 01:47:41 +01:00 |
breath.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
camera.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
chi.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
cluster_manager_pc.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
cluster_manager_pc.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
configfile.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
configfile.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
configure.engine
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ICB: Add Bink as an engine dependency
|
2022-03-05 19:57:04 +02:00 |
console_pc.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
credits.pl
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DEVTOOLS: move credits from devtools/credits.pl to engines
|
2021-08-05 00:01:46 +02:00 |
custom_logics.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
custom_logics.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
debug_pc.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
debug_pc.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
debug.cpp
|
ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
|
2022-07-11 00:43:33 +01:00 |
debug.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
detection.cpp
|
ICB: Add detection for Spanish Anniversary version
|
2022-10-04 00:41:02 +02:00 |
detection.h
|
ICB: Switch detection from exe to game data. Added El Dorado to game entries
|
2022-07-31 17:22:08 +02:00 |
direct_input.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
direct_input.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
drawpoly_pc.cpp
|
ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
|
2022-07-11 00:43:33 +01:00 |
drawpoly_pc.h
|
ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
|
2022-07-11 00:43:33 +01:00 |
event_list.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
event_list.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
event_manager.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
event_manager.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
event_timer.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
floors.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
floors.h
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
fn_animation.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
fn_event_functions.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
fn_fx_pc.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
fn_fx.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
fn_icon_functions.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
fn_interact.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
fn_movie_pc.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
fn_remora_functions.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
fn_routines_ed.cpp
|
ICB: split McodeTable into ICB and ED variants
|
2022-08-05 15:23:10 +02:00 |
fn_routines_icb.cpp
|
ICB: split McodeTable into ICB and ED variants
|
2022-08-05 15:23:10 +02:00 |
fn_routines.h
|
ICB: split McodeTable into ICB and ED variants
|
2022-08-05 15:23:10 +02:00 |
fn_sound.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
fn_sting_pc.cpp
|
ICB: ELDORADO: handle fn_play_sting and fn_preload_sting differences
|
2022-08-05 17:05:08 +02:00 |
footstep.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
function.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
game_script.cpp
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
game_script.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
game_volume.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
game_volume.h
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
gameover.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
general_interaction.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
general_npc_animation.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
global_objects_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
global_objects_pc.h
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ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
global_objects_psx.cpp
|
ICB: Remove Unused Variables in PSX Global Objects Code
|
2022-07-07 00:52:46 +01:00 |
global_objects_psx.h
|
ICB: Remove Unused Variables in PSX Global Objects Code
|
2022-07-07 00:52:46 +01:00 |
global_objects.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
global_objects.h
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
global_switches.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
global_switches.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
global_vars.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
global_vars.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
graphic_prims_pc.cpp
|
ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
|
2022-07-30 11:05:03 +02:00 |
graphic_prims.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
graphic_prims.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
health_bar_pc.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
icb.cpp
|
ICB: Switch detection from exe to game data. Added El Dorado to game entries
|
2022-07-31 17:22:08 +02:00 |
icb.h
|
ICB: Switch detection from exe to game data. Added El Dorado to game entries
|
2022-07-31 17:22:08 +02:00 |
icon_list_manager.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
icon_list_manager.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
icon_list.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
icon_list.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
icon_menu_pc.cpp
|
ICB: remove erroneous semicolons
|
2022-08-05 13:41:56 +02:00 |
icon_menu_pc.h
|
ICB: ELDORADO: Icon size specifics
|
2022-08-05 08:12:58 +02:00 |
icon_menu.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
icon_menu.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
jpeg_decode.cpp
|
ICB: Fix Left Shift of Negative Value GCC Compiler Warning in NanoJPEG
|
2022-07-23 19:00:18 +01:00 |
jpeg_decode.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
keyboard.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
keyboard.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
light_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
light_pc.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
light.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
line_of_sight.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
line_of_sight.h
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
loadscrn_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
loadscrn.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
logic.cpp
|
ICB: ELDORADO: some more El Dorado script functions and differences
|
2022-08-03 16:41:28 +02:00 |
main_menu_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
main_menu.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
map_marker_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
map_marker.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
map_marker.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
mega_interaction.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
metaengine.cpp
|
ICB: Switch detection from exe to game data. Added El Dorado to game entries
|
2022-07-31 17:22:08 +02:00 |
mission_functions.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
mission_functions.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
mission.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
mission.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
module.mk
|
ICB: split McodeTable into ICB and ED variants
|
2022-08-05 15:23:10 +02:00 |
mouse_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
mouse.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
mouse.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
movie_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
movie_pc.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
non_ad_module.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
non_ad_module.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
object_structs.h
|
ICB: ELDORADO: implement pose overriding functions
|
2022-08-04 13:48:42 +02:00 |
options_manager_pc.cpp
|
ICB: ELDORADO: Avoid selection mission and profiles in extras
|
2022-07-31 22:12:38 +02:00 |
options_manager_pc.h
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
p4_generic_pc.h
|
ICB: Eliminate macro function override
|
2022-07-30 15:32:37 +02:00 |
p4_generic.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
p4_pc.cpp
|
ICB: Switch detection from exe to game data. Added El Dorado to game entries
|
2022-07-31 17:22:08 +02:00 |
p4.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
p4.h
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
player_interaction.cpp
|
ICB: ELDORADO: add several El Dorado specific script functions
|
2022-08-03 15:07:02 +02:00 |
player_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
player.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
player.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
prim_route_builder.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
prim_route_builder.h
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
protocol.cpp
|
ICB: Few more endian fixes
|
2022-07-31 10:30:27 +02:00 |
protocol.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
psx_config.h
|
ICB: Fix GCC Undefined Macro Symbols Warnings
|
2022-07-16 01:47:41 +01:00 |
remora_pc.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
remora_pc.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
remora_sprite_pc.cpp
|
ICB: Few more endian fixes
|
2022-07-31 21:16:45 +02:00 |
remora_sprite.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
remora_sprite.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
remora.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
remora.h
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
res_man_pc.cpp
|
ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
|
2022-07-30 11:05:03 +02:00 |
res_man_pc.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
res_man.cpp
|
JANITORIAL: Fix "the the" and similar typos
|
2022-07-29 19:36:40 +03:00 |
res_man.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
route_manager.cpp
|
ICB: Avoid casting CGameObject class to memory
|
2022-07-30 21:26:14 +02:00 |
route_manager.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
session.cpp
|
ICB: split McodeTable into ICB and ED variants
|
2022-08-05 15:23:10 +02:00 |
session.h
|
ICB: ELDORADO: add some more script functions
|
2022-08-04 16:07:27 +02:00 |
set_pc.cpp
|
ICB: ELDORADO: support loading newer El Dorado version of .set files
|
2022-08-05 13:55:07 +02:00 |
set_pc.h
|
ICB: ELDORADO: support loading newer El Dorado version of .set files
|
2022-08-05 13:55:07 +02:00 |
set.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
set.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shade_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shade_pc.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shade.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shade.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shadow_pc.cpp
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
shadow_pc.h
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
shadow.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shake.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
shake.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
softskin_pc.cpp
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
softskin_pc.h
|
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
|
2022-07-31 00:25:48 +02:00 |
sound_logic_entry.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
sound_logic_entry.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
sound_logic.cpp
|
ICB: Avoid casting LinkedDataFile class to memory
|
2022-07-30 15:14:30 +02:00 |
sound_logic.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
sound_lowlevel_pc.cpp
|
ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
|
2022-07-30 11:05:03 +02:00 |
sound_lowlevel.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
sound.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
sound.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
speech_pc.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
speech.cpp
|
ICB: ELDORADO: Fixed my earlier change in speech.cpp
|
2022-08-05 18:49:46 +02:00 |
speech.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
stage_draw.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
stage_poly.cpp
|
ICB: Avoid casting PXMarker class to memory
|
2022-07-30 16:17:54 +02:00 |
stage_view.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
stagedraw_pc_poly.cpp
|
ICB: ELDORADO: support newer texture format
|
2022-08-05 17:31:40 +02:00 |
string_vest.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
string_vest.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
surface_manager.cpp
|
ICB: ELDORADO: Added copyright info in game menu
|
2022-07-31 22:11:12 +02:00 |
surface_manager.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
text_pc.cpp
|
ICB: Few more endian fixes
|
2022-07-31 10:30:27 +02:00 |
text_sprites_pc.cpp
|
ICB: ELDORADO: More specifics for ICB flow
|
2022-08-05 01:09:32 +02:00 |
text_sprites.cpp
|
ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
|
2022-07-30 11:05:03 +02:00 |
text_sprites.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
text.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
timer_func.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
timer_func.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
tracer.cpp
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
tracer.h
|
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
|
2022-07-31 10:41:26 +02:00 |
zsupport.cpp
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |
zsupport.h
|
ALL: Cleanup ResidualVM -> ScummVM
|
2021-12-26 21:19:38 +01:00 |