scummvm/engines/icb
2022-10-08 01:40:14 +02:00
..
common ICB: ELDORADO: support newer texture format 2022-08-05 17:31:40 +02:00
gfx ICB: Attempt to fix ppc build 2022-07-31 11:22:33 +02:00
sound ICB: Work in endian code safe, avoid casting pxBitmap class to memory. 2022-07-30 11:05:03 +02:00
actor_fx_pc.cpp ICB: Fix copy/paste error. CID 1433438 2022-10-08 01:40:14 +02:00
actor_pc.cpp ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
actor_pc.h ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
actor_view_pc.cpp ICB: Few more endian fixes 2022-07-31 10:30:27 +02:00
actor_view_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
actor.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
actor.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
animation_mega_set.cpp ICB: ELDORADO: implement pose overriding functions 2022-08-04 13:48:42 +02:00
animation_mega_set.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
animation.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
async_generic.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
barriers.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
barriers.h ICB: ELDORADO: Increased macro value 2022-08-05 07:39:57 +02:00
bone.cpp ICB: ELDORADO: handle fn_set_as_player differences 2022-08-04 16:57:39 +02:00
bone.h ICB: ELDORADO: handle fn_set_as_player differences 2022-08-04 16:57:39 +02:00
breath.cpp ICB: Fix GCC Undefined Macro Symbols Warnings 2022-07-16 01:47:41 +01:00
breath.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
camera.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
chi.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
cluster_manager_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
cluster_manager_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
configfile.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
configfile.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
configure.engine ICB: Add Bink as an engine dependency 2022-03-05 19:57:04 +02:00
console_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
custom_logics.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
custom_logics.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
debug_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
debug_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
debug.cpp ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol 2022-07-11 00:43:33 +01:00
debug.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
detection.cpp ICB: Add detection for Spanish Anniversary version 2022-10-04 00:41:02 +02:00
detection.h ICB: Switch detection from exe to game data. Added El Dorado to game entries 2022-07-31 17:22:08 +02:00
direct_input.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
direct_input.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
drawpoly_pc.cpp ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol 2022-07-11 00:43:33 +01:00
drawpoly_pc.h ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol 2022-07-11 00:43:33 +01:00
event_list.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
event_list.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
event_manager.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
event_manager.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
event_timer.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
floors.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
floors.h ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
fn_animation.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
fn_event_functions.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
fn_fx_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
fn_fx.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
fn_icon_functions.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
fn_interact.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
fn_movie_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
fn_remora_functions.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
fn_routines_ed.cpp ICB: split McodeTable into ICB and ED variants 2022-08-05 15:23:10 +02:00
fn_routines_icb.cpp ICB: split McodeTable into ICB and ED variants 2022-08-05 15:23:10 +02:00
fn_routines.h ICB: split McodeTable into ICB and ED variants 2022-08-05 15:23:10 +02:00
fn_sound.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
fn_sting_pc.cpp ICB: ELDORADO: handle fn_play_sting and fn_preload_sting differences 2022-08-05 17:05:08 +02:00
footstep.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
function.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
game_script.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
game_script.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
game_volume.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
game_volume.h ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
gameover.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
general_interaction.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
general_npc_animation.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
global_objects_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
global_objects_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
global_objects_psx.cpp ICB: Remove Unused Variables in PSX Global Objects Code 2022-07-07 00:52:46 +01:00
global_objects_psx.h ICB: Remove Unused Variables in PSX Global Objects Code 2022-07-07 00:52:46 +01:00
global_objects.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
global_objects.h ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
global_switches.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
global_switches.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
global_vars.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
global_vars.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
graphic_prims_pc.cpp ICB: Work in endian code safe, avoid casting pxBitmap class to memory. 2022-07-30 11:05:03 +02:00
graphic_prims.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
graphic_prims.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
health_bar_pc.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
icb.cpp ICB: Switch detection from exe to game data. Added El Dorado to game entries 2022-07-31 17:22:08 +02:00
icb.h ICB: Switch detection from exe to game data. Added El Dorado to game entries 2022-07-31 17:22:08 +02:00
icon_list_manager.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
icon_list_manager.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
icon_list.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
icon_list.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
icon_menu_pc.cpp ICB: remove erroneous semicolons 2022-08-05 13:41:56 +02:00
icon_menu_pc.h ICB: ELDORADO: Icon size specifics 2022-08-05 08:12:58 +02:00
icon_menu.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
icon_menu.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
jpeg_decode.cpp ICB: Fix Left Shift of Negative Value GCC Compiler Warning in NanoJPEG 2022-07-23 19:00:18 +01:00
jpeg_decode.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
keyboard.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
keyboard.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
light_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
light_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
light.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
line_of_sight.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
line_of_sight.h ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
loadscrn_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
loadscrn.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
logic.cpp ICB: ELDORADO: some more El Dorado script functions and differences 2022-08-03 16:41:28 +02:00
main_menu_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
main_menu.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
map_marker_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
map_marker.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
map_marker.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
mega_interaction.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
metaengine.cpp ICB: Switch detection from exe to game data. Added El Dorado to game entries 2022-07-31 17:22:08 +02:00
mission_functions.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
mission_functions.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
mission.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
mission.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
module.mk ICB: split McodeTable into ICB and ED variants 2022-08-05 15:23:10 +02:00
mouse_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
mouse.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
mouse.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
movie_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
movie_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
non_ad_module.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
non_ad_module.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
object_structs.h ICB: ELDORADO: implement pose overriding functions 2022-08-04 13:48:42 +02:00
options_manager_pc.cpp ICB: ELDORADO: Avoid selection mission and profiles in extras 2022-07-31 22:12:38 +02:00
options_manager_pc.h ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
p4_generic_pc.h ICB: Eliminate macro function override 2022-07-30 15:32:37 +02:00
p4_generic.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
p4_pc.cpp ICB: Switch detection from exe to game data. Added El Dorado to game entries 2022-07-31 17:22:08 +02:00
p4.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
p4.h ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
player_interaction.cpp ICB: ELDORADO: add several El Dorado specific script functions 2022-08-03 15:07:02 +02:00
player_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
player.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
player.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
prim_route_builder.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
prim_route_builder.h ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
protocol.cpp ICB: Few more endian fixes 2022-07-31 10:30:27 +02:00
protocol.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
psx_config.h ICB: Fix GCC Undefined Macro Symbols Warnings 2022-07-16 01:47:41 +01:00
remora_pc.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
remora_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
remora_sprite_pc.cpp ICB: Few more endian fixes 2022-07-31 21:16:45 +02:00
remora_sprite.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
remora_sprite.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
remora.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
remora.h ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
res_man_pc.cpp ICB: Work in endian code safe, avoid casting pxBitmap class to memory. 2022-07-30 11:05:03 +02:00
res_man_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
res_man.cpp JANITORIAL: Fix "the the" and similar typos 2022-07-29 19:36:40 +03:00
res_man.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
route_manager.cpp ICB: Avoid casting CGameObject class to memory 2022-07-30 21:26:14 +02:00
route_manager.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
session.cpp ICB: split McodeTable into ICB and ED variants 2022-08-05 15:23:10 +02:00
session.h ICB: ELDORADO: add some more script functions 2022-08-04 16:07:27 +02:00
set_pc.cpp ICB: ELDORADO: support loading newer El Dorado version of .set files 2022-08-05 13:55:07 +02:00
set_pc.h ICB: ELDORADO: support loading newer El Dorado version of .set files 2022-08-05 13:55:07 +02:00
set.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
set.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shade_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shade_pc.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shade.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shade.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shadow_pc.cpp ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
shadow_pc.h ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
shadow.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shake.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
shake.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
softskin_pc.cpp ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
softskin_pc.h ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes 2022-07-31 00:25:48 +02:00
sound_logic_entry.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
sound_logic_entry.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
sound_logic.cpp ICB: Avoid casting LinkedDataFile class to memory 2022-07-30 15:14:30 +02:00
sound_logic.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
sound_lowlevel_pc.cpp ICB: Work in endian code safe, avoid casting pxBitmap class to memory. 2022-07-30 11:05:03 +02:00
sound_lowlevel.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
sound.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
sound.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
speech_pc.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
speech.cpp ICB: ELDORADO: Fixed my earlier change in speech.cpp 2022-08-05 18:49:46 +02:00
speech.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
stage_draw.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
stage_poly.cpp ICB: Avoid casting PXMarker class to memory 2022-07-30 16:17:54 +02:00
stage_view.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
stagedraw_pc_poly.cpp ICB: ELDORADO: support newer texture format 2022-08-05 17:31:40 +02:00
string_vest.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
string_vest.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
surface_manager.cpp ICB: ELDORADO: Added copyright info in game menu 2022-07-31 22:11:12 +02:00
surface_manager.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
text_pc.cpp ICB: Few more endian fixes 2022-07-31 10:30:27 +02:00
text_sprites_pc.cpp ICB: ELDORADO: More specifics for ICB flow 2022-08-05 01:09:32 +02:00
text_sprites.cpp ICB: Work in endian code safe, avoid casting pxBitmap class to memory. 2022-07-30 11:05:03 +02:00
text_sprites.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
text.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
timer_func.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
timer_func.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
tracer.cpp ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
tracer.h ICB: Avoid casting BarrierCollision class to memory. Cleanup names. 2022-07-31 10:41:26 +02:00
zsupport.cpp ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
zsupport.h ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00