scummvm/engines/drascula
Filippos Karapetis 7c4e375b39 - Cleaned up the code that makes the in-game screensaver pop up
- Grouped all the frame_* variables
- Removed the unused mouseY_ant variable

Renamed:
x_dr/y_dr -> drasculaX/drasculaY
x_bj/y_bj -> bjX/bjY
vb -> VonBraun
wolf -> werewolf
pos_cabina -> cabinPos
dir_lectura -> pal
plt -> colorCount
palNegra -> blackPalette
cont_sv -> framesWithoutAction

svn-id: r32577
2008-06-06 14:50:19 +00:00
..
animation.cpp - Cleaned up the code that makes the in-game screensaver pop up 2008-06-06 14:50:19 +00:00
detection.cpp Simplified detection table 2008-06-02 18:38:50 +00:00
drascula.cpp - Cleaned up the code that makes the in-game screensaver pop up 2008-06-06 14:50:19 +00:00
drascula.h - Cleaned up the code that makes the in-game screensaver pop up 2008-06-06 14:50:19 +00:00
module.mk - Renamed texts.cpp to staticdata.h and moved all game static data there 2008-05-30 20:42:31 +00:00
rooms.cpp - Cleaned up the code that makes the in-game screensaver pop up 2008-06-06 14:50:19 +00:00
staticdata.h Simplified the room preupdaters and updaters 2008-06-06 09:53:33 +00:00
talk.cpp - Cleaned up the code that makes the in-game screensaver pop up 2008-06-06 14:50:19 +00:00