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worldofxeen
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
character.cpp
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XEEN: Script opcode cleanup and fixes
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2017-11-23 21:34:13 -05:00 |
character.h
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XEEN: Fix number of spells per class array & constant
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2017-11-18 18:16:11 -05:00 |
combat.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
combat.h
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XEEN: Cleanup of PowType enum names
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2017-11-09 11:05:28 -05:00 |
configure.engine
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cutscenes.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
cutscenes.h
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debugger.cpp
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XEEN: Debugger commands for gold and gems
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2017-11-11 12:21:39 -05:00 |
debugger.h
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XEEN: Debugger commands for gold and gems
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2017-11-11 12:21:39 -05:00 |
detection_tables.h
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detection.cpp
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XEEN: Fix some Coverity warnings
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2017-11-14 21:06:12 -05:00 |
dialogs_automap.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_automap.h
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dialogs_char_info.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_char_info.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_control_panel.cpp
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dialogs_control_panel.h
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dialogs_dismiss.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_dismiss.h
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dialogs_error.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_error.h
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dialogs_exchange.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_exchange.h
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dialogs_fight_options.cpp
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dialogs_fight_options.h
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dialogs_info.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_info.h
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dialogs_input.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_input.h
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XEEN: Add animated cursor for text input
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2017-11-25 20:54:25 -05:00 |
dialogs_items.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_items.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_party.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_party.h
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dialogs_query.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_query.h
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dialogs_quests.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_quests.h
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dialogs_quick_ref.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_quick_ref.h
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dialogs_spells.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_spells.h
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dialogs_whowill.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_whowill.h
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dialogs.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs.h
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events.cpp
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XEEN: Fix strafing left & right with Control key held
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2017-11-23 19:20:22 -05:00 |
events.h
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XEEN: Fix strafing left & right with Control key held
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2017-11-23 19:20:22 -05:00 |
files.cpp
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files.h
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font.cpp
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XEEN: Fix uninitialized instance field warnings
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2017-11-15 19:32:03 -05:00 |
font.h
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interface_map.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
interface_map.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
interface.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
interface.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
items.cpp
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items.h
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map.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
map.h
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module.mk
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XEEN: Split Window class into it's own file
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2017-11-29 19:43:06 -05:00 |
music.cpp
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XEEN: Add playback for atmospheric music during map loading
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2017-11-23 16:17:22 -05:00 |
music.h
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XEEN: Add playback for atmospheric music during map loading
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2017-11-23 16:17:22 -05:00 |
party.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
party.h
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XEEN: Fix size of quest flags, rename for clarity
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2017-11-18 17:32:04 -05:00 |
resources.cpp
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XEEN: Fixes for blacksmith wares initialization and rendering
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2017-11-24 21:10:22 -05:00 |
resources.h
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XEEN: Fixes for blacksmith wares initialization and rendering
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2017-11-24 21:10:22 -05:00 |
saves.cpp
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XEEN: Added missing initialization for new games
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2017-11-14 07:28:40 -05:00 |
saves.h
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XEEN: Change OutFile not to subclass MemoryWriteStreamDynamic
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2017-09-22 07:05:59 +02:00 |
screen.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
screen.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
scripts.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
scripts.h
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XEEN: Fix prompt text for teleport mirror
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2017-11-25 18:09:03 -05:00 |
sound.cpp
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sound.h
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spells.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
spells.h
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XEEN: Fix number of spells per class array & constant
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2017-11-18 18:16:11 -05:00 |
sprites.cpp
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XEEN: Fix drawing of yellow rect around selected character
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2017-11-23 20:01:49 -05:00 |
sprites.h
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town.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
town.h
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XEEN: Fix switching characters within town actions
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2017-11-23 18:56:18 -05:00 |
window.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
window.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
xeen.cpp
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
xeen.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
xsurface.cpp
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xsurface.h
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