mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
124 lines
2.9 KiB
C++
124 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* aint32 with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*
|
|
* Based on the original sources
|
|
* Faery Tale II -- The Halls of the Dead
|
|
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
|
|
*/
|
|
|
|
#ifndef SAGA2_TOWERFTA_H
|
|
#define SAGA2_TOWERFTA_H
|
|
|
|
#include "saga2/tower.h"
|
|
|
|
namespace Saga2 {
|
|
|
|
INITIALIZER(initSystemConfig);
|
|
// uses null cleanup
|
|
|
|
INITIALIZER(initMemPool);
|
|
TERMINATOR(termMemPool);
|
|
|
|
INITIALIZER(initPlayIntro);
|
|
TERMINATOR(termPlayOutro);
|
|
|
|
INITIALIZER(initSystemTimer);
|
|
TERMINATOR(termSystemTimer);
|
|
|
|
INITIALIZER(initAudio);
|
|
TERMINATOR (termAudio);
|
|
|
|
INITIALIZER(initResourceFiles);
|
|
TERMINATOR(termResourceFiles);
|
|
|
|
INITIALIZER(initResourceServers);
|
|
TERMINATOR(termResourceServers);
|
|
|
|
INITIALIZER(initPathFinders);
|
|
TERMINATOR(termPathFinders);
|
|
|
|
INITIALIZER(initSAGAInterpreter);
|
|
TERMINATOR(termSAGAInterpreter);
|
|
|
|
INITIALIZER(initAudioChannels);
|
|
TERMINATOR(termAudioChannels);
|
|
|
|
INITIALIZER(initResourceHandles);
|
|
TERMINATOR(termResourceHandles);
|
|
|
|
INITIALIZER(initPalettes);
|
|
TERMINATOR(termPalettes);
|
|
|
|
INITIALIZER(initDisplayPort);
|
|
TERMINATOR(termDisplayPort);
|
|
|
|
INITIALIZER(initPanelSystem);
|
|
TERMINATOR(termPanelSystem);
|
|
|
|
INITIALIZER(initMainWindow);
|
|
TERMINATOR(termMainWindow);
|
|
|
|
INITIALIZER(initGUIMessagers);
|
|
TERMINATOR(termGUIMessagers);
|
|
|
|
INITIALIZER(initMousePointer);
|
|
TERMINATOR(termMousePointer);
|
|
|
|
INITIALIZER(initDisplay);
|
|
TERMINATOR(termDisplay);
|
|
|
|
INITIALIZER(initGameMaps);
|
|
TERMINATOR(termGameMaps);
|
|
|
|
INITIALIZER(initRouteData);
|
|
TERMINATOR(termRouteData);
|
|
|
|
INITIALIZER(initActorSprites);
|
|
TERMINATOR(termActorSprites);
|
|
|
|
INITIALIZER(initWeaponData);
|
|
TERMINATOR(termWeaponData);
|
|
|
|
INITIALIZER(initSpellData);
|
|
TERMINATOR(termSpellData);
|
|
|
|
INITIALIZER(initObjectSoundFX);
|
|
TERMINATOR(termObjectSoundFX);
|
|
|
|
INITIALIZER(initObjectPrototypes);
|
|
TERMINATOR(termObjectPrototypes);
|
|
|
|
INITIALIZER(initDynamicGameData);
|
|
TERMINATOR(termDynamicGameData);
|
|
|
|
INITIALIZER(initGameMode);
|
|
TERMINATOR(termGameMode);
|
|
|
|
INITIALIZER(initTop);
|
|
TERMINATOR(termTop);
|
|
|
|
INITIALIZER(initProcessResources);
|
|
TERMINATOR(termProcessResources);
|
|
|
|
} // end of namespace Saga2
|
|
|
|
#endif
|