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imuse_digi
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fixed bug #892426 - improved FT sound loops
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2004-02-14 15:14:30 +00:00 |
insane
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Fix valgrind warning in PC version of FT demo
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2004-02-14 05:39:18 +00:00 |
smush
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Use correct order, to prevent mingw warnings.
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2004-02-14 01:39:09 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Add akos drawing offsets
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2004-02-16 02:55:23 +00:00 |
actor.h
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Add akos drawing offsets
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2004-02-16 02:55:23 +00:00 |
akos.cpp
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Add akos drawing offsets
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2004-02-16 02:55:23 +00:00 |
akos.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
base-costume.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
base-costume.h
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Add skipLimb actor var, which is used by puttmoon.
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2004-01-12 14:09:39 +00:00 |
bomp.cpp
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cleanup (len == size)
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2004-01-31 16:49:52 +00:00 |
bomp.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
boxes.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
boxes.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
camera.cpp
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
charset.cpp
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do a better job at charset clipping; some reengineering. However, to properly fix text drawing in COMI, we need to do some major changes
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2004-01-15 22:37:48 +00:00 |
charset.h
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
costume.cpp
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cleanup (make some more use of class Common::Rect)
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2004-01-08 03:10:16 +00:00 |
costume.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
cursor.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
debugger.cpp
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Remove debug printf()
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2004-02-13 10:26:40 +00:00 |
debugger.h
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Start of debug channel support. TODO: Move this to the common Debugger system?
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2004-01-10 05:20:15 +00:00 |
dialogs.cpp
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CE Keys dialog moved to new backend
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2004-01-26 07:40:14 +00:00 |
dialogs.h
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CE Keys dialog moved to new backend
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2004-01-26 07:40:14 +00:00 |
gfx.cpp
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Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was
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2004-02-14 10:43:55 +00:00 |
gfx.h
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
help.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
help.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
imuse_internal.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
imuse_player.cpp
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Use correct order, to prevent mingw warnings.
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2004-02-14 01:39:09 +00:00 |
imuse.cpp
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Modified version of patch #892795 (Let scumvm -v show supported libs)
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2004-02-09 01:27:27 +00:00 |
imuse.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
instrument.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
instrument.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
intern.h
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Rename opcode
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2004-02-16 05:15:31 +00:00 |
midiparser_eup.cpp
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pedantic corrections
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2004-01-11 21:57:24 +00:00 |
midiparser_ro.cpp
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pedantic corrections
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2004-01-11 21:57:24 +00:00 |
module.mk
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Add separate class for Humongous Entertainment games.
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2004-02-07 02:23:24 +00:00 |
music.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
nut_renderer.cpp
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Fixed most bugs, so only cosmetic visual things left.
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2004-02-02 22:40:20 +00:00 |
nut_renderer.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
object.cpp
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Add back fix for bug #738352 and restrict to needed games only (Checked against disasm.)
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2004-02-15 13:06:09 +00:00 |
object.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
palette.cpp
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Add EGA palette range correction (#896434)
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2004-02-13 11:36:44 +00:00 |
player_mod.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_mod.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_v1.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v1.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_v2.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2.h
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2a.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2a.h
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v3a.cpp
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Another Amiga V3 sounds update from Quietust:
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2004-02-15 08:06:32 +00:00 |
player_v3a.h
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Another Amiga V3 sounds update from Quietust:
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2004-02-15 08:06:32 +00:00 |
resource_v2.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource_v3.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource_v4.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource.cpp
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Hack no longer required.
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2004-02-11 03:21:21 +00:00 |
resource.h
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fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
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2004-01-19 20:27:31 +00:00 |
saveload.cpp
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renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
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2004-01-31 22:12:35 +00:00 |
saveload.h
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fix loading of old COMI savegames (which are based on the bad old camera var locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-)
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2004-01-11 19:58:29 +00:00 |
script_v2.cpp
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use Rect in struct VerbSlot
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2004-01-15 19:25:17 +00:00 |
script_v5.cpp
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renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
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2004-01-31 22:12:35 +00:00 |
script_v6.cpp
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Rename opcode
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2004-02-16 05:15:31 +00:00 |
script_v6he.cpp
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Rename opcode
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2004-02-16 05:15:31 +00:00 |
script_v8.cpp
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proper usage actor talkVolume
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2004-02-13 06:43:10 +00:00 |
script.cpp
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Add comment and case
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2004-02-16 03:53:03 +00:00 |
script.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
scumm-md5.h
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Fix more HE demos md5
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2004-02-13 00:43:00 +00:00 |
scumm.h
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Fix for bug #882083 (COMI: CD change cancel button)
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2004-02-05 22:39:13 +00:00 |
scummvm.cpp
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Change to define
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2004-02-10 05:36:51 +00:00 |
sound.cpp
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Fix FUNPACK: puzzle blocks regression
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2004-02-14 04:12:22 +00:00 |
sound.h
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
string.cpp
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Switch warnings to debug
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2004-02-13 11:11:16 +00:00 |
usage_bits.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
usage_bits.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
vars.cpp
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VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.
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2004-02-11 15:59:25 +00:00 |
verbs.cpp
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Fix verbs regression.
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2004-01-16 10:20:43 +00:00 |
verbs.h
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use Rect in struct VerbSlot
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2004-01-15 19:25:17 +00:00 |