scummvm/scumm
Travis Howell 7cc3bc357f Rename opcode
svn-id: r12913
2004-02-16 05:15:31 +00:00
..
imuse_digi fixed bug #892426 - improved FT sound loops 2004-02-14 15:14:30 +00:00
insane Fix valgrind warning in PC version of FT demo 2004-02-14 05:39:18 +00:00
smush Use correct order, to prevent mingw warnings. 2004-02-14 01:39:09 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp Add akos drawing offsets 2004-02-16 02:55:23 +00:00
actor.h Add akos drawing offsets 2004-02-16 02:55:23 +00:00
akos.cpp Add akos drawing offsets 2004-02-16 02:55:23 +00:00
akos.h updated copyright notice 2004-01-06 12:45:34 +00:00
base-costume.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
base-costume.h Add skipLimb actor var, which is used by puttmoon. 2004-01-12 14:09:39 +00:00
bomp.cpp cleanup (len == size) 2004-01-31 16:49:52 +00:00
bomp.h updated copyright notice 2004-01-06 12:45:34 +00:00
boxes.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
boxes.h updated copyright notice 2004-01-06 12:45:34 +00:00
camera.cpp move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
charset.cpp do a better job at charset clipping; some reengineering. However, to properly fix text drawing in COMI, we need to do some major changes 2004-01-15 22:37:48 +00:00
charset.h move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
costume.cpp cleanup (make some more use of class Common::Rect) 2004-01-08 03:10:16 +00:00
costume.h updated copyright notice 2004-01-06 12:45:34 +00:00
cursor.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
debugger.cpp Remove debug printf() 2004-02-13 10:26:40 +00:00
debugger.h Start of debug channel support. TODO: Move this to the common Debugger system? 2004-01-10 05:20:15 +00:00
dialogs.cpp CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
dialogs.h CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
gfx.cpp Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was 2004-02-14 10:43:55 +00:00
gfx.h move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
help.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
help.h updated copyright notice 2004-01-06 12:45:34 +00:00
imuse_internal.h updated copyright notice 2004-01-06 12:45:34 +00:00
imuse_player.cpp Use correct order, to prevent mingw warnings. 2004-02-14 01:39:09 +00:00
imuse.cpp Modified version of patch #892795 (Let scumvm -v show supported libs) 2004-02-09 01:27:27 +00:00
imuse.h updated copyright notice 2004-01-06 12:45:34 +00:00
instrument.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
instrument.h updated copyright notice 2004-01-06 12:45:34 +00:00
intern.h Rename opcode 2004-02-16 05:15:31 +00:00
midiparser_eup.cpp pedantic corrections 2004-01-11 21:57:24 +00:00
midiparser_ro.cpp pedantic corrections 2004-01-11 21:57:24 +00:00
module.mk Add separate class for Humongous Entertainment games. 2004-02-07 02:23:24 +00:00
music.h updated copyright notice 2004-01-06 12:45:34 +00:00
nut_renderer.cpp Fixed most bugs, so only cosmetic visual things left. 2004-02-02 22:40:20 +00:00
nut_renderer.h updated copyright notice 2004-01-06 12:45:34 +00:00
object.cpp Add back fix for bug #738352 and restrict to needed games only (Checked against disasm.) 2004-02-15 13:06:09 +00:00
object.h updated copyright notice 2004-01-06 12:45:34 +00:00
palette.cpp Add EGA palette range correction (#896434) 2004-02-13 11:36:44 +00:00
player_mod.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
player_mod.h updated copyright notice 2004-01-06 12:45:34 +00:00
player_v1.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v1.h updated copyright notice 2004-01-06 12:45:34 +00:00
player_v2.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2a.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2a.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v3a.cpp Another Amiga V3 sounds update from Quietust: 2004-02-15 08:06:32 +00:00
player_v3a.h Another Amiga V3 sounds update from Quietust: 2004-02-15 08:06:32 +00:00
resource_v2.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource_v3.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource_v4.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource.cpp Hack no longer required. 2004-02-11 03:21:21 +00:00
resource.h fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 2004-01-19 20:27:31 +00:00
saveload.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
saveload.h fix loading of old COMI savegames (which are based on the bad old camera var locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-) 2004-01-11 19:58:29 +00:00
script_v2.cpp use Rect in struct VerbSlot 2004-01-15 19:25:17 +00:00
script_v5.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
script_v6.cpp Rename opcode 2004-02-16 05:15:31 +00:00
script_v6he.cpp Rename opcode 2004-02-16 05:15:31 +00:00
script_v8.cpp proper usage actor talkVolume 2004-02-13 06:43:10 +00:00
script.cpp Add comment and case 2004-02-16 03:53:03 +00:00
script.h updated copyright notice 2004-01-06 12:45:34 +00:00
scumm-md5.h Fix more HE demos md5 2004-02-13 00:43:00 +00:00
scumm.h Fix for bug #882083 (COMI: CD change cancel button) 2004-02-05 22:39:13 +00:00
scummvm.cpp Change to define 2004-02-10 05:36:51 +00:00
sound.cpp Fix FUNPACK: puzzle blocks regression 2004-02-14 04:12:22 +00:00
sound.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
string.cpp Switch warnings to debug 2004-02-13 11:11:16 +00:00
usage_bits.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
usage_bits.h updated copyright notice 2004-01-06 12:45:34 +00:00
vars.cpp VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all. 2004-02-11 15:59:25 +00:00
verbs.cpp Fix verbs regression. 2004-01-16 10:20:43 +00:00
verbs.h use Rect in struct VerbSlot 2004-01-15 19:25:17 +00:00