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themes
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Updated Theme Package generator to work with Python 2.6-3.0 (push Python forward!)
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2008-12-29 16:22:52 +00:00 |
about.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
about.h
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Actions.cpp
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Actions.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
browser.cpp
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open browser dialog before manipulating it (fixes assert when pressing 'add game')
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2009-01-10 22:31:15 +00:00 |
browser.h
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Renamed FilesystemNode -> FSNode
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2008-10-02 16:58:59 +00:00 |
chooser.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
chooser.h
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Fixed: Game version selection menu (Bugs 2167730 and 2164305).
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2008-10-15 11:22:22 +00:00 |
console.cpp
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
console.h
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
credits.h
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Update Joachim's role as requested by him.
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2009-01-10 23:13:43 +00:00 |
debugger.cpp
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cleanup
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2008-10-12 22:02:24 +00:00 |
debugger.h
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- moved kyra functor code to common/func.h
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2008-04-20 15:47:11 +00:00 |
dialog.cpp
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Merge in Virtual Keybpard & KeyMapper branch,
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2009-01-11 00:20:27 +00:00 |
dialog.h
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Renamed NewGui to GuiManager
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2008-12-25 23:55:36 +00:00 |
editable.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
editable.h
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
EditTextWidget.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
EditTextWidget.h
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GuiManager.cpp
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Merge in Virtual Keybpard & KeyMapper branch,
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2009-01-11 00:20:27 +00:00 |
GuiManager.h
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- Moved theme listing code from GuiManager to ThemeEngine
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2009-01-02 21:24:13 +00:00 |
Key.cpp
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Key.h
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KeysDialog.cpp
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Added KeyConfiguration dialog to classic theme(320 and normal). Updated KeysDialog to follow xml syntax properly.
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2008-12-17 21:19:46 +00:00 |
KeysDialog.h
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
launcher.cpp
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Moved some stuff from the EditGameDialog constructor to its open() method to
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2009-01-10 23:38:30 +00:00 |
launcher.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
ListWidget.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
ListWidget.h
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Formatting.
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2008-11-07 13:20:25 +00:00 |
massadd.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
massadd.h
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Renamed FilesystemNode -> FSNode
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2008-10-02 16:58:59 +00:00 |
message.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
message.h
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cleanup
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2008-11-12 13:01:21 +00:00 |
module.mk
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
object.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
object.h
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Patch #2122869: ALL: Common load dialog
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2008-11-03 18:32:16 +00:00 |
options.cpp
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Handle the sound font clearing button in the game specific options
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2009-01-14 18:17:19 +00:00 |
options.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
PopUpWidget.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
PopUpWidget.h
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Modify the PopUpWidget selection by using the mouse wheel
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2008-12-23 23:47:16 +00:00 |
saveload.cpp
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Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). I thought
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2009-01-12 19:56:08 +00:00 |
saveload.h
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Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). I thought
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2009-01-12 19:56:08 +00:00 |
ScrollBarWidget.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
ScrollBarWidget.h
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GUI: Turn scrollbar width into a theme variable
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2008-11-12 13:07:41 +00:00 |
TabWidget.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
TabWidget.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
themebrowser.cpp
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- Moved theme listing code from GuiManager to ThemeEngine
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2009-01-02 21:24:13 +00:00 |
themebrowser.h
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- Moved theme listing code from GuiManager to ThemeEngine
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2009-01-02 21:24:13 +00:00 |
ThemeData.cpp
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Tweak gui/ThemeData.* to not produce errors on certain system like Haiku (at least I hope this will work :)
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2009-01-05 19:54:10 +00:00 |
ThemeData.h
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Tweak gui/ThemeData.* to not produce errors on certain system like Haiku (at least I hope this will work :)
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2009-01-05 19:54:10 +00:00 |
ThemeEngine.cpp
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Use the current palette size for the theme mouse cursor instead of using the maximum (fixes a valgrind warning)
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2009-01-14 02:44:09 +00:00 |
ThemeEngine.h
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Use the current palette size for the theme mouse cursor instead of using the maximum (fixes a valgrind warning)
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2009-01-14 02:44:09 +00:00 |
ThemeEval.cpp
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Got rid of ThemeLayout::getDialogData; added some comments, asserts; moved getParentW & getParentH to class ThemeLayoutStacked
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2008-12-27 14:30:30 +00:00 |
ThemeEval.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
ThemeLayout.cpp
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Added some comments to ThemeLayoutStacked::reflowLayoutH/V
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2009-01-14 21:16:21 +00:00 |
ThemeLayout.h
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Renamed various ThemeLayout methods for clarity; removed unused setSpacing method, and moved _spacing to class ThemeLayoutStacked
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2009-01-14 20:58:41 +00:00 |
ThemeParser.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
ThemeParser.h
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Fixed indentation and removed whitespaces at the end of line
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2008-12-22 11:22:15 +00:00 |
widget.cpp
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Fixed release critical bug #2472185. All transparent buttons should now properly refresh their text when changed between redrawing frames. This includes the launcher "Add game" button and the options "subtitle mode" button.
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2009-01-08 18:09:13 +00:00 |
widget.h
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Got rid of GuiManager::clearDragWidget instead handle it via a new widget flag WIDGET_IGNORE_DRAG.
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2009-01-02 01:31:46 +00:00 |