..
agi
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
agos
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
cine
Clear menu stack in FWRenderer deconstructor.
2009-09-22 17:53:00 +00:00
cruise
Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
2009-09-26 04:37:19 +00:00
draci
Clean up room changing code and support returning from the map.
2009-10-01 08:32:35 +00:00
drascula
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
2009-08-18 15:31:26 +00:00
gob
Fascination - Suppress some warnings
2009-09-30 22:54:30 +00:00
groovie
Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx )
2009-09-24 10:58:00 +00:00
igor
Commented out unused variable
2009-09-24 02:56:37 +00:00
kyra
LOL/PC-98: - fixed TIM dialogue button text colors
2009-09-30 21:46:00 +00:00
lure
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
m4
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
made
Fixed bug #2868938
2009-09-29 08:18:40 +00:00
parallaction
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
queen
Constness fix
2009-09-06 11:37:15 +00:00
saga
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sci
- Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations
2009-10-01 10:57:59 +00:00
scumm
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sky
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sword1
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sword2
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
teenagent
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
tinsel
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
touche
TOUCHE: disable flag 777 update (not checked by any scripts)
2009-08-25 21:30:05 +00:00
tucker
TUCKER: add clipping for text drawing
2009-09-27 10:36:45 +00:00
advancedDetector.cpp
Refactor GUI options update into a function in Common: updateGameGUIOptions.
2009-07-13 18:47:32 +00:00
advancedDetector.h
Added game GUI options to advancedDetector and updated all engines
2009-06-06 17:56:41 +00:00
dialogs.cpp
Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
2009-06-06 17:58:08 +00:00
dialogs.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engine.cpp
Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
2009-09-24 16:17:52 +00:00
engine.h
Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
2009-09-24 14:02:05 +00:00
engines.mk
MERGE branch gsoc2009-draci 41388:44325 into trunk
2009-09-25 06:22:54 +00:00
game.cpp
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
2009-06-06 17:57:39 +00:00
game.h
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
2009-06-06 17:57:39 +00:00
metaengine.h
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
2009-03-05 12:04:58 +00:00
module.mk
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00