scummvm/graphics/nine_patch.h

112 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* This code is based on Nine Patch code by Matthew Leverton
taken from https://github.com/konforce/Allegro-Nine-Patch
Copyright (C) 2011 Matthew Leverton
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef GRAPHICS_NINE_PATCH_H
#define GRAPHICS_NINE_PATCH_H
#include "common/array.h"
#include "common/rect.h"
#include "common/hashmap.h"
namespace Graphics {
class ManagedSurface;
class MacWindowManager;
struct NinePatchMark {
int offset;
int length;
int dest_offset;
int dest_length;
float ratio;
};
class NinePatchSide {
public:
Common::Array<NinePatchMark *> _m;
int _fix;
NinePatchSide() : _fix(0) { _m.clear(); }
~NinePatchSide();
bool init(Graphics::ManagedSurface *bmp, bool vertical, uint32 black, uint32 white, int titlePos = 0, int *titleIndex = nullptr);
void calcOffsets(int len, int titleIndex = 0, int titleWidth = 0);
};
class NinePatchBitmap {
Graphics::ManagedSurface *_bmp;
NinePatchSide _h, _v;
Common::Rect _padding;
bool _destroy_bmp;
int _width, _height;
int _cached_dw, _cached_dh;
int _titleIndex, _titleWidth, _titlePos;
public:
NinePatchBitmap(Graphics::ManagedSurface *bmp, bool owns_bitmap, int titlePos = 0);
~NinePatchBitmap();
void blit(Graphics::ManagedSurface &target, int dx, int dy, int dw, int dh, MacWindowManager *wm = NULL);
void modifyTitleWidth(int titleWidth);
int getWidth() { return _width; }
int getHeight() { return _height; }
int getMinWidth() { return _h._fix; }
int getMinHeight() { return _v._fix; }
int getTitleWidth() { return _titleWidth; }
// always call it after you calc the offset, such as after you call blit, then you will get the right offset
int getTitleOffset();
Graphics::ManagedSurface *getSource() { return _bmp; }
Common::Rect &getPadding() { return _padding; }
private:
void drawRegions(Graphics::ManagedSurface &target, int dx, int dy, int dw, int dh);
};
} // end of namespace Graphics
#endif // GRAPHICS_NINE_PATCH_H