scummvm/audio/mididrv.h
athrxx 6984faf958 AUDIO: add data size arg to MidiChannel::sysEx_customInstrument()
As a safety check...

Also throw out some warnings when loading savegames
with instrument data for a different device (the savegame
incompatibility would be very nice to be fixed, but it is not
trivial.
2022-10-06 18:47:47 +02:00

554 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AUDIO_MIDIDRV_H
#define AUDIO_MIDIDRV_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/stream.h"
#include "common/timer.h"
#include "common/array.h"
class MidiChannel;
/**
* @defgroup audio_mididrv MIDI drivers
* @ingroup audio
*
* @brief API for managing MIDI drivers.
* @{
*/
/**
* Music types that music drivers can implement and engines can rely on.
*/
enum MusicType {
MT_INVALID = -1, // Invalid output
MT_AUTO = 0, // Auto
MT_NULL, // Null
MT_PCSPK, // PC Speaker
MT_PCJR, // PCjr
MT_CMS, // CMS
MT_ADLIB, // AdLib
MT_C64, // C64
MT_AMIGA, // Amiga
MT_APPLEIIGS, // Apple IIGS
MT_TOWNS, // FM-TOWNS
MT_PC98, // PC98
MT_SEGACD, // SegaCD
MT_GM, // General MIDI
MT_MT32, // MT-32
MT_GS, // Roland GS
MT_MT540, // Casio MT-540
MT_CT460 // Casio CT-460 / CSM-1
};
/**
* A set of flags to be passed to detectDevice() which can be used to
* specify what kind of music driver is preferred / accepted.
*
* The flags (except for MDT_PREFER_MT32 and MDT_PREFER_GM) indicate whether a
* given driver type is acceptable. E.g. the TOWNS music driver could be
* returned by detectDevice if and only if MDT_TOWNS is specified.
*
* MDT_PREFER_MT32 and MDT_PREFER_GM indicate the MIDI device type to use when
* no device is selected in the music options, or when the MIDI device selected
* does not match the requirements of a game engine. With these flags, more
* priority is given to an MT-32 device, or a GM device respectively.
*
* @todo Rename MidiDriverFlags to MusicDriverFlags
*/
enum MidiDriverFlags {
MDT_NONE = 0,
MDT_PCSPK = 1 << 0, // PC Speaker: Maps to MT_PCSPK and MT_PCJR
MDT_CMS = 1 << 1, // Creative Music System / Gameblaster: Maps to MT_CMS
MDT_PCJR = 1 << 2, // Tandy/PC Junior driver
MDT_ADLIB = 1 << 3, // AdLib: Maps to MT_ADLIB
MDT_C64 = 1 << 4,
MDT_AMIGA = 1 << 5,
MDT_APPLEIIGS = 1 << 6,
MDT_TOWNS = 1 << 7, // FM-TOWNS: Maps to MT_TOWNS
MDT_PC98 = 1 << 8, // PC-98: Maps to MT_PC98
MDT_SEGACD = 1 << 9,
MDT_MIDI = 1 << 10, // Real MIDI
MDT_PREFER_MT32 = 1 << 11, // MT-32 output is preferred
MDT_PREFER_GM = 1 << 12, // GM output is preferred
MDT_PREFER_FLUID= 1 << 13, // FluidSynth driver is preferred
MDT_MACINTOSH = 1 << 14
};
/**
* TODO: Document this, give it a better name.
*/
class MidiDriver_BASE {
public:
static const uint8 MIDI_CHANNEL_COUNT = 16;
static const uint8 MIDI_RHYTHM_CHANNEL = 9;
static const byte MIDI_COMMAND_NOTE_OFF = 0x80;
static const byte MIDI_COMMAND_NOTE_ON = 0x90;
static const byte MIDI_COMMAND_POLYPHONIC_AFTERTOUCH = 0xA0;
static const byte MIDI_COMMAND_CONTROL_CHANGE = 0xB0;
static const byte MIDI_COMMAND_PROGRAM_CHANGE = 0xC0;
static const byte MIDI_COMMAND_CHANNEL_AFTERTOUCH = 0xD0;
static const byte MIDI_COMMAND_PITCH_BEND = 0xE0;
static const byte MIDI_COMMAND_SYSTEM = 0xF0;
static const byte MIDI_CONTROLLER_BANK_SELECT_MSB = 0x00;
static const byte MIDI_CONTROLLER_MODULATION = 0x01;
static const byte MIDI_CONTROLLER_DATA_ENTRY_MSB = 0x06;
static const byte MIDI_CONTROLLER_VOLUME = 0x07;
static const byte MIDI_CONTROLLER_BALANCE = 0x08;
static const byte MIDI_CONTROLLER_PANNING = 0x0A;
static const byte MIDI_CONTROLLER_EXPRESSION = 0x0B;
static const byte MIDI_CONTROLLER_BANK_SELECT_LSB = 0x20;
static const byte MIDI_CONTROLLER_DATA_ENTRY_LSB = 0x26;
static const byte MIDI_CONTROLLER_SUSTAIN = 0x40;
static const byte MIDI_CONTROLLER_PORTAMENTO = 0x41;
static const byte MIDI_CONTROLLER_SOSTENUTO = 0x42;
static const byte MIDI_CONTROLLER_SOFT = 0x43;
static const byte MIDI_CONTROLLER_REVERB = 0x5B;
static const byte MIDI_CONTROLLER_CHORUS = 0x5D;
static const byte MIDI_CONTROLLER_RPN_LSB = 0x64;
static const byte MIDI_CONTROLLER_RPN_MSB = 0x65;
static const byte MIDI_CONTROLLER_ALL_SOUND_OFF = 0x78;
static const byte MIDI_CONTROLLER_RESET_ALL_CONTROLLERS = 0x79;
static const byte MIDI_CONTROLLER_ALL_NOTES_OFF = 0x7B;
static const byte MIDI_CONTROLLER_OMNI_ON = 0x7C;
static const byte MIDI_CONTROLLER_OMNI_OFF = 0x7D;
static const byte MIDI_CONTROLLER_MONO_ON = 0x7E;
static const byte MIDI_CONTROLLER_POLY_ON = 0x7F;
static const uint16 MIDI_RPN_PITCH_BEND_SENSITIVITY = 0x0000;
static const uint16 MIDI_RPN_MASTER_TUNING_FINE = 0x0001;
static const uint16 MIDI_RPN_MASTER_TUNING_COARSE = 0x0002;
static const uint16 MIDI_RPN_NULL = 0x7F7F;
static const uint8 MIDI_META_END_OF_TRACK = 0x2F;
static const uint8 MIDI_META_SEQUENCER = 0x7F;
static const uint16 MIDI_PITCH_BEND_DEFAULT = 0x2000;
static const uint8 MIDI_PANNING_DEFAULT = 0x40;
static const uint8 MIDI_EXPRESSION_DEFAULT = 0x7F;
static const uint16 MIDI_MASTER_TUNING_FINE_DEFAULT = 0x2000;
static const uint8 MIDI_MASTER_TUNING_COARSE_DEFAULT = 0x40;
static const uint8 MT32_PITCH_BEND_SENSITIVITY_DEFAULT = 0x0C;
static const uint8 GM_PITCH_BEND_SENSITIVITY_DEFAULT = 0x02;
static const uint8 GS_RHYTHM_FIRST_NOTE = 0x1B;
static const uint8 GS_RHYTHM_LAST_NOTE = 0x58;
MidiDriver_BASE();
virtual ~MidiDriver_BASE();
/**
* Output a packed midi command to the midi stream.
* The 'lowest' byte (i.e. b & 0xFF) is the status
* code, then come (if used) the first and second
* opcode.
*/
virtual void send(uint32 b) = 0;
/**
* Send a MIDI command from a specific source. If the MIDI driver
* does not support multiple sources, the source parameter is
* ignored.
*/
virtual void send(int8 source, uint32 b) { send(b); }
/**
* Output a midi command to the midi stream. Convenience wrapper
* around the usual 'packed' send method.
*
* Do NOT use this for sysEx transmission; instead, use the sysEx()
* method below.
*/
void send(byte status, byte firstOp, byte secondOp);
/**
* Send a MIDI command from a specific source. If the MIDI driver
* does not support multiple sources, the source parameter is
* ignored.
*/
void send(int8 source, byte status, byte firstOp, byte secondOp);
/**
* Transmit a SysEx to the MIDI device.
*
* The given msg MUST NOT contain the usual SysEx frame, i.e.
* do NOT include the leading 0xF0 and the trailing 0xF7.
*
* Furthermore, the maximal supported length of a SysEx
* is 264 bytes. Passing longer buffers can lead to
* undefined behavior (most likely, a crash).
*/
virtual void sysEx(const byte *msg, uint16 length) { }
/**
* Transmit a SysEx to the MIDI device and return the necessary
* delay until the next SysEx event in milliseconds.
*
* This can be used to implement an alternate delay method than the
* OSystem::delayMillis function used by most sysEx implementations.
* Note that not every driver needs a delay, or supports this method.
* In this case, 0 is returned and the driver itself will do a delay
* if necessary.
*
* For information on the SysEx data requirements, see the sysEx method.
*/
virtual uint16 sysExNoDelay(const byte *msg, uint16 length) { sysEx(msg, length); return 0; }
// TODO: Document this.
virtual void metaEvent(byte type, byte *data, uint16 length) { }
/**
* Send a meta event from a specific source. If the MIDI driver
* does not support multiple sources, the source parameter is
* ignored.
*/
virtual void metaEvent(int8 source, byte type, byte *data, uint16 length) { metaEvent(type, data, length); }
/**
* Stops all currently active notes. Specify stopSustainedNotes if
* the MIDI data makes use of the sustain controller to make sure
* sustained notes are also stopped.
*
* Usually, the MIDI parser tracks active notes and terminates them
* when playback is stopped. This method should be used as a backup
* to silence the MIDI output in case the MIDI parser makes a
* mistake when tracking acive notes. It can also be used when
* quitting or pausing a game.
*
* By default, this method sends an All Notes Off message and, if
* stopSustainedNotes is true, a Sustain off message on all MIDI
* channels. Driver implementations can override this if they want
* to implement this functionality in a different way.
*/
virtual void stopAllNotes(bool stopSustainedNotes = false);
/**
* A driver implementation might need time to prepare playback of
* a track. Use this function to check if the driver is ready to
* receive MIDI events.
*
* @param source Check if the driver is ready to receive events from this
* specific source. Specify -1 to check readiness regardless of source.
*/
virtual bool isReady(int8 source = -1) { return true; }
protected:
/**
* Enables midi dumping to a 'dump.mid' file and to debug messages on screen
* It's set by '--dump-midi' command line parameter
*/
bool _midiDumpEnable;
/** Used for MIDI dumping delta calculation */
uint32 _prevMillis;
/** Stores all MIDI events, will be written to disk after an engine quits */
Common::Array<byte> _midiDumpCache;
/** Initialize midi dumping mechanism, called only if enabled */
void midiDumpInit();
/** Handles MIDI file variable length dumping */
int midiDumpVarLength(const uint32 &delta);
/** Handles MIDI file time delta dumping */
void midiDumpDelta();
/** Performs dumping of MIDI commands, called only if enabled */
void midiDumpDo(uint32 b);
/** Performs dumping of MIDI SysEx commands, called only if enabled */
void midiDumpSysEx(const byte *msg, uint16 length);
/** Writes the captured MIDI events to disk, called only if enabled */
void midiDumpFinish();
};
/**
* Abstract MIDI Driver Class
*
* @todo Rename MidiDriver to MusicDriver
*/
class MidiDriver : public MidiDriver_BASE {
public:
/**
* The device handle.
*
* The value 0 is reserved for an invalid device for now.
* TODO: Maybe we should use -1 (i.e. 0xFFFFFFFF) as
* invalid device?
*/
typedef uint32 DeviceHandle;
enum DeviceStringType {
kDriverName,
kDriverId,
kDeviceName,
kDeviceId
};
static Common::String musicType2GUIO(uint32 musicType);
/** Create music driver matching the given device handle, or NULL if there is no match. */
static MidiDriver *createMidi(DeviceHandle handle);
/** Returns device handle based on the present devices and the flags parameter. */
static DeviceHandle detectDevice(int flags);
/** Find the music driver matching the given driver name/description. */
static DeviceHandle getDeviceHandle(const Common::String &identifier);
/** Check whether the device with the given handle is available. */
static bool checkDevice(DeviceHandle handle);
/** Get the music type matching the given device handle, or MT_AUTO if there is no match. */
static MusicType getMusicType(DeviceHandle handle);
/** Get the device description string matching the given device handle and the given type. */
static Common::String getDeviceString(DeviceHandle handle, DeviceStringType type);
/** Common operations to be done by all drivers on start of send */
void midiDriverCommonSend(uint32 b);
/** Common operations to be done by all drivers on start of sysEx */
void midiDriverCommonSysEx(const byte *msg, uint16 length);
private:
// If detectDevice() detects MT32 and we have a preferred MT32 device
// we use this to force getMusicType() to return MT_MT32 so that we don't
// have to rely on the 'True Roland MT-32' config manager setting (since nobody
// would possibly think about activating 'True Roland MT-32' when he has set
// 'Music Driver' to '<default>')
static bool _forceTypeMT32;
public:
virtual ~MidiDriver() { }
static const byte _mt32ToGm[128];
static const byte _gmToMt32[128];
/**
* Error codes returned by open.
* Can be converted to a string with getErrorName().
*/
enum {
MERR_CANNOT_CONNECT = 1,
// MERR_STREAMING_NOT_AVAILABLE = 2,
MERR_DEVICE_NOT_AVAILABLE = 3,
MERR_ALREADY_OPEN = 4
};
enum {
// PROP_TIMEDIV = 1,
PROP_OLD_ADLIB = 2,
PROP_CHANNEL_MASK = 3,
// HACK: Not so nice, but our SCUMM AdLib code is in audio/
PROP_SCUMM_OPL3 = 4,
/**
* Set this to enable or disable scaling of the MIDI channel
* volume with the user volume settings (including setting it
* to 0 when Mute All is selected). This is currently
* implemented in the MT-32/GM drivers (regular and Miles AIL)
* and the regular AdLib driver.
*
* Default is disabled.
*/
PROP_USER_VOLUME_SCALING = 5,
/**
* Set this property to indicate that the MIDI data used by the
* game has reversed stereo panning compared to its intended
* device. The MT-32 has reversed stereo panning compared to
* the MIDI specification and some game developers chose to
* stick to the MIDI specification.
*
* Do not confuse this with the _midiDeviceReversePanning flag,
* which indicates that the output MIDI device has reversed
* stereo panning compared to the intended MIDI device targeted
* by the MIDI data. This is set by the MT-32/GM driver when
* MT-32 data is played on a GM device or the other way around.
* Both flags can be set, which results in no change to the
* panning.
*
* Set this property before opening the driver, to make sure
* that the default panning is set correctly.
*/
PROP_MIDI_DATA_REVERSE_PANNING = 6,
/**
* Set this property to specify the behavior of the AdLib driver
* for note frequency and volume calculation.
*
* ACCURACY_MODE_SB16_WIN95: volume and frequency calculation is
* identical to the Windows 95 SB16 driver. This is the default.
* ACCURACY_MODE_GM: volume and frequency calculation is closer
* to the General MIDI and MIDI specifications. Volume is more
* dynamic and frequencies are closer to actual note frequencies.
* Calculations are more CPU intensive in this mode.
*/
PROP_OPL_ACCURACY_MODE = 7,
/**
* Set this property to specify the OPL channel allocation
* behavior of the AdLib driver.
*
* ALLOCATION_MODE_DYNAMIC: behavior is identical to the Windows
* 95 SB16 driver. Whenever a note is played, an OPL channel is
* allocated to play this note if:
* 1. the channel is not playing a note, or
* 2. the channel is playing a note of the same instrument, or
* 3. the channel is playing the least recently started note.
* This mode is the default.
* ALLOCATION_MODE_STATIC: when a note is played, an OPL channel
* is exclusively allocated to the MIDI channel and source
* playing the note. All notes on this MIDI channel are played
* using this OPL channel. If no OPL channels are unallocated,
* allocation will fail and the note will not play. This mode
* requires MIDI channels to be monophonic (i.e. only play one
* note at a time).
*/
PROP_OPL_CHANNEL_ALLOCATION_MODE = 8,
/**
* Set this property to specify the Miles AIL/MSS version that the
* Miles drivers should emulate.
*
* MILES_VERSION_2: behavior matches Miles AIL versions 1 and 2.
* Specifically, GM devices are initialized like the MT-32 because
* these versions do not yet support GM.
* MILES_VERSION_3: behavior matches Miles Sound System version 3 and
* higher. GM devices are initialized according to the GM standard.
*/
PROP_MILES_VERSION = 9,
/**
* Set this property to make the OPL driver ignore note off events for
* rhythm instruments when rhythm mode is activated.
* MIDI data should contain a note off for each note on. For rhythm
* instruments, a note off typically has no effect, because the note
* plays for a fixed amount of time. For the OPL rhythm instruments a
* note off will cut off the note. With this option, this behavior can
* be prevented.
* Currently only the AdLib multisource driver supports this option.
*
* False: note offs for OPL rhythm mode instruments are processed.
* True: note offs for OPL rhythm mode instruments are ignored.
*/
PROP_OPL_RHYTHM_MODE_IGNORE_NOTE_OFF = 10
};
/**
* Open the midi driver.
* @return 0 if successful, otherwise an error code.
*/
virtual int open() = 0;
/**
* Check whether the midi driver has already been opened.
*/
virtual bool isOpen() const = 0;
/** Close the midi driver. */
virtual void close() = 0;
/** Get or set a property. */
virtual uint32 property(int prop, uint32 param) { return 0; }
/** Retrieve a string representation of an error code. */
static const char *getErrorName(int error_code);
// HIGH-LEVEL SEMANTIC METHODS
virtual void setPitchBendRange(byte channel, uint range) {
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_MSB, MIDI_RPN_PITCH_BEND_SENSITIVITY >> 8);
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_LSB, MIDI_RPN_PITCH_BEND_SENSITIVITY & 0xFF);
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_DATA_ENTRY_MSB, range); // Semi-tones
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_DATA_ENTRY_LSB, 0); // Cents
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_MSB, MIDI_RPN_NULL >> 8);
send(MIDI_COMMAND_CONTROL_CHANGE | channel, MIDI_CONTROLLER_RPN_LSB, MIDI_RPN_NULL & 0xFF);
}
/**
* Send a Roland MT-32 reset sysEx to the midi device.
*/
void sendMT32Reset();
/**
* Send a General MIDI reset sysEx to the midi device.
*/
void sendGMReset();
// Timing functions - MidiDriver now operates timers
virtual void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) = 0;
/** The time in microseconds between invocations of the timer callback. */
virtual uint32 getBaseTempo() = 0;
// Channel allocation functions
virtual MidiChannel *allocateChannel() = 0;
virtual MidiChannel *getPercussionChannel() = 0;
// Allow an engine to supply its own soundFont data. This stream will be destroyed after use.
virtual void setEngineSoundFont(Common::SeekableReadStream *soundFontData) { }
// Does this driver accept soundFont data?
virtual bool acceptsSoundFontData() { return false; }
};
class MidiChannel {
public:
virtual ~MidiChannel() {}
virtual MidiDriver *device() = 0;
virtual byte getNumber() = 0;
virtual void release() = 0;
virtual void send(uint32 b) = 0; // 4-bit channel portion is ignored
// Regular messages
virtual void noteOff(byte note) = 0;
virtual void noteOn(byte note, byte velocity) = 0;
virtual void programChange(byte program) = 0;
virtual void pitchBend(int16 bend) = 0; // -0x2000 to +0x1FFF
// Control Change messages
virtual void controlChange(byte control, byte value) = 0;
virtual void modulationWheel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_MODULATION, value); }
virtual void volume(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_VOLUME, value); }
virtual void panPosition(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_PANNING, value); }
virtual void pitchBendFactor(byte value) = 0;
virtual void transpose(int8 value) {}
virtual void detune(byte value) { controlChange(17, value); }
virtual void priority(byte value) { }
virtual void sustain(bool value) { controlChange(MidiDriver::MIDI_CONTROLLER_SUSTAIN, value ? 1 : 0); }
virtual void effectLevel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_REVERB, value); }
virtual void chorusLevel(byte value) { controlChange(MidiDriver::MIDI_CONTROLLER_CHORUS, value); }
virtual void allNotesOff() { controlChange(MidiDriver::MIDI_CONTROLLER_ALL_NOTES_OFF, 0); }
// SysEx messages
virtual void sysEx_customInstrument(uint32 type, const byte *instr, uint32 dataSize) = 0;
};
/** @} */
#endif