mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-03 23:52:41 +00:00
aa49b38c5a
Conflicts: engines/groovie/script.cpp
406 lines
10 KiB
C++
406 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "common/util.h"
|
|
#include "common/translation.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/debug.h"
|
|
|
|
namespace Common {
|
|
|
|
//
|
|
// Print hexdump of the data passed in
|
|
//
|
|
void hexdump(const byte *data, int len, int bytesPerLine, int startOffset) {
|
|
assert(1 <= bytesPerLine && bytesPerLine <= 32);
|
|
int i;
|
|
byte c;
|
|
int offset = startOffset;
|
|
while (len >= bytesPerLine) {
|
|
debugN("%06x: ", offset);
|
|
for (i = 0; i < bytesPerLine; i++) {
|
|
debugN("%02x ", data[i]);
|
|
if (i % 4 == 3)
|
|
debugN(" ");
|
|
}
|
|
debugN(" |");
|
|
for (i = 0; i < bytesPerLine; i++) {
|
|
c = data[i];
|
|
if (c < 32 || c >= 127)
|
|
c = '.';
|
|
debugN("%c", c);
|
|
}
|
|
debugN("|\n");
|
|
data += bytesPerLine;
|
|
len -= bytesPerLine;
|
|
offset += bytesPerLine;
|
|
}
|
|
|
|
if (len <= 0)
|
|
return;
|
|
|
|
debugN("%06x: ", offset);
|
|
for (i = 0; i < bytesPerLine; i++) {
|
|
if (i < len)
|
|
debugN("%02x ", data[i]);
|
|
else
|
|
debugN(" ");
|
|
if (i % 4 == 3)
|
|
debugN(" ");
|
|
}
|
|
debugN(" |");
|
|
for (i = 0; i < len; i++) {
|
|
c = data[i];
|
|
if (c < 32 || c >= 127)
|
|
c = '.';
|
|
debugN("%c", c);
|
|
}
|
|
for (; i < bytesPerLine; i++)
|
|
debugN(" ");
|
|
debugN("|\n");
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
bool parseBool(const Common::String &val, bool &valAsBool) {
|
|
if (val.equalsIgnoreCase("true") ||
|
|
val.equalsIgnoreCase("yes") ||
|
|
val.equals("1")) {
|
|
valAsBool = true;
|
|
return true;
|
|
}
|
|
if (val.equalsIgnoreCase("false") ||
|
|
val.equalsIgnoreCase("no") ||
|
|
val.equals("0")) {
|
|
valAsBool = false;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const LanguageDescription g_languages[] = {
|
|
{ "zh-cn"/*, "zh_CN"*/, "Chinese (China)", ZH_CNA },
|
|
{ "zh"/*, "zh_TW"*/, "Chinese (Taiwan)", ZH_TWN },
|
|
{ "cz"/*, "cs_CZ"*/, "Czech", CZ_CZE },
|
|
{ "nl"/*, "nl_NL"*/, "Dutch", NL_NLD },
|
|
{ "en"/*, "en"*/, "English", EN_ANY }, // Generic English (when only one game version exist)
|
|
{ "gb"/*, "en_GB"*/, "English (GB)", EN_GRB },
|
|
{ "us"/*, "en_US"*/, "English (US)", EN_USA },
|
|
{ "fr"/*, "fr_FR"*/, "French", FR_FRA },
|
|
{ "de"/*, "de_DE"*/, "German", DE_DEU },
|
|
{ "gr"/*, "el_GR"*/, "Greek", GR_GRE },
|
|
{ "he"/*, "he_IL"*/, "Hebrew", HE_ISR },
|
|
{ "hb"/*, "he_IL"*/, "Hebrew", HE_ISR }, // Deprecated
|
|
{ "hu"/*, "hu_HU"*/, "Hungarian", HU_HUN },
|
|
{ "it"/*, "it_IT"*/, "Italian", IT_ITA },
|
|
{ "jp"/*, "ja_JP"*/, "Japanese", JA_JPN },
|
|
{ "kr"/*, "ko_KR"*/, "Korean", KO_KOR },
|
|
{ "nb"/*, "nb_NO"*/, "Norwegian Bokm\xE5l", NB_NOR }, // TODO Someone should verify the unix locale
|
|
{ "pl"/*, "pl_PL"*/, "Polish", PL_POL },
|
|
{ "br"/*, "pt_BR"*/, "Portuguese", PT_BRA },
|
|
{ "ru"/*, "ru_RU"*/, "Russian", RU_RUS },
|
|
{ "es"/*, "es_ES"*/, "Spanish", ES_ESP },
|
|
{ "se"/*, "sv_SE"*/, "Swedish", SE_SWE },
|
|
{ 0/*, 0*/, 0, UNK_LANG }
|
|
};
|
|
|
|
Language parseLanguage(const String &str) {
|
|
if (str.empty())
|
|
return UNK_LANG;
|
|
|
|
const LanguageDescription *l = g_languages;
|
|
for (; l->code; ++l) {
|
|
if (str.equalsIgnoreCase(l->code))
|
|
return l->id;
|
|
}
|
|
|
|
return UNK_LANG;
|
|
}
|
|
|
|
/*Language parseLanguageFromLocale(const char *locale) {
|
|
if (!locale || !*locale)
|
|
return UNK_LANG;
|
|
|
|
const LanguageDescription *l = g_languages;
|
|
for (; l->code; ++l) {
|
|
if (!strcmp(l->unixLocale, locale))
|
|
return l->id;
|
|
}
|
|
|
|
return UNK_LANG;
|
|
}*/
|
|
|
|
const char *getLanguageCode(Language id) {
|
|
const LanguageDescription *l = g_languages;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->code;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*const char *getLanguageLocale(Language id) {
|
|
const LanguageDescription *l = g_languages;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->unixLocale;
|
|
}
|
|
return 0;
|
|
}*/
|
|
|
|
const char *getLanguageDescription(Language id) {
|
|
const LanguageDescription *l = g_languages;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->description;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const PlatformDescription g_platforms[] = {
|
|
{ "2gs", "2gs", "2gs", "Apple IIgs", kPlatformApple2GS },
|
|
{ "3do", "3do", "3do", "3DO", kPlatform3DO },
|
|
{ "acorn", "acorn", "acorn", "Acorn", kPlatformAcorn },
|
|
{ "amiga", "ami", "amiga", "Amiga", kPlatformAmiga },
|
|
{ "atari", "atari-st", "st", "Atari ST", kPlatformAtariST },
|
|
{ "c64", "c64", "c64", "Commodore 64", kPlatformC64 },
|
|
{ "pc", "dos", "ibm", "DOS", kPlatformPC },
|
|
{ "pc98", "pc98", "pc98", "PC-98", kPlatformPC98 },
|
|
{ "wii", "wii", "wii", "Nintendo Wii", kPlatformWii },
|
|
{ "coco3", "coco3", "coco3", "CoCo3", kPlatformCoCo3 },
|
|
|
|
// The 'official' spelling seems to be "FM-TOWNS" (e.g. in the Indy4 demo).
|
|
// However, on the net many variations can be seen, like "FMTOWNS",
|
|
// "FM TOWNS", "FmTowns", etc.
|
|
{ "fmtowns", "towns", "fm", "FM-TOWNS", kPlatformFMTowns },
|
|
|
|
{ "linux", "linux", "linux", "Linux", kPlatformLinux },
|
|
{ "macintosh", "mac", "mac", "Macintosh", kPlatformMacintosh },
|
|
{ "pce", "pce", "pce", "PC-Engine", kPlatformPCEngine },
|
|
{ "nes", "nes", "nes", "NES", kPlatformNES },
|
|
{ "segacd", "segacd", "sega", "SegaCD", kPlatformSegaCD },
|
|
{ "windows", "win", "win", "Windows", kPlatformWindows },
|
|
{ "playstation", "psx", "psx", "Sony PlayStation", kPlatformPSX },
|
|
{ "cdi", "cdi", "cdi", "Philips CD-i", kPlatformCDi },
|
|
{ "ios", "ios", "ios", "Apple iOS", kPlatformIOS },
|
|
|
|
{ 0, 0, 0, "Default", kPlatformUnknown }
|
|
};
|
|
|
|
Platform parsePlatform(const String &str) {
|
|
if (str.empty())
|
|
return kPlatformUnknown;
|
|
|
|
// Handle some special case separately, for compatibility with old config
|
|
// files.
|
|
if (str == "1")
|
|
return kPlatformAmiga;
|
|
else if (str == "2")
|
|
return kPlatformAtariST;
|
|
else if (str == "3")
|
|
return kPlatformMacintosh;
|
|
|
|
const PlatformDescription *l = g_platforms;
|
|
for (; l->code; ++l) {
|
|
if (str.equalsIgnoreCase(l->code) || str.equalsIgnoreCase(l->code2) || str.equalsIgnoreCase(l->abbrev))
|
|
return l->id;
|
|
}
|
|
|
|
return kPlatformUnknown;
|
|
}
|
|
|
|
|
|
const char *getPlatformCode(Platform id) {
|
|
const PlatformDescription *l = g_platforms;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->code;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const char *getPlatformAbbrev(Platform id) {
|
|
const PlatformDescription *l = g_platforms;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->abbrev;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const char *getPlatformDescription(Platform id) {
|
|
const PlatformDescription *l = g_platforms;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->description;
|
|
}
|
|
return l->description;
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const RenderModeDescription g_renderModes[] = {
|
|
{ "hercGreen", _s("Hercules Green"), kRenderHercG },
|
|
{ "hercAmber", _s("Hercules Amber"), kRenderHercA },
|
|
{ "cga", "CGA", kRenderCGA },
|
|
{ "ega", "EGA", kRenderEGA },
|
|
{ "amiga", "Amiga", kRenderAmiga },
|
|
{0, 0, kRenderDefault}
|
|
};
|
|
|
|
DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Green", "lowres")
|
|
DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Amber", "lowres")
|
|
|
|
RenderMode parseRenderMode(const String &str) {
|
|
if (str.empty())
|
|
return kRenderDefault;
|
|
|
|
const RenderModeDescription *l = g_renderModes;
|
|
for (; l->code; ++l) {
|
|
if (str.equalsIgnoreCase(l->code))
|
|
return l->id;
|
|
}
|
|
|
|
return kRenderDefault;
|
|
}
|
|
|
|
const char *getRenderModeCode(RenderMode id) {
|
|
const RenderModeDescription *l = g_renderModes;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->code;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const char *getRenderModeDescription(RenderMode id) {
|
|
const RenderModeDescription *l = g_renderModes;
|
|
for (; l->code; ++l) {
|
|
if (l->id == id)
|
|
return l->description;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const struct GameOpt {
|
|
uint32 option;
|
|
const char *desc;
|
|
} g_gameOptions[] = {
|
|
{ GUIO_NOSUBTITLES, "sndNoSubs" },
|
|
{ GUIO_NOMUSIC, "sndNoMusic" },
|
|
{ GUIO_NOSPEECH, "sndNoSpeech" },
|
|
{ GUIO_NOSFX, "sndNoSFX" },
|
|
{ GUIO_NOMIDI, "sndNoMIDI" },
|
|
|
|
{ GUIO_NOLAUNCHLOAD, "launchNoLoad" },
|
|
|
|
{ GUIO_MIDIPCSPK, "midiPCSpk" },
|
|
{ GUIO_MIDICMS, "midiCMS" },
|
|
{ GUIO_MIDIPCJR, "midiPCJr" },
|
|
{ GUIO_MIDIADLIB, "midiAdLib" },
|
|
{ GUIO_MIDIC64, "midiC64" },
|
|
{ GUIO_MIDIAMIGA, "midiAmiga" },
|
|
{ GUIO_MIDIAPPLEIIGS,"midiAppleIIgs" },
|
|
{ GUIO_MIDITOWNS, "midiTowns" },
|
|
{ GUIO_MIDIPC98, "midiPC98" },
|
|
{ GUIO_MIDIMT32, "midiMt32" },
|
|
{ GUIO_MIDIGM, "midiGM" },
|
|
|
|
{ GUIO_NONE, 0 }
|
|
};
|
|
|
|
bool checkGameGUIOption(GameGUIOption option, const String &str) {
|
|
for (int i = 0; g_gameOptions[i].desc; i++) {
|
|
if (g_gameOptions[i].option & option) {
|
|
if (str.contains(g_gameOptions[i].desc))
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool checkGameGUIOptionLanguage(Language lang, const String &str) {
|
|
if (!str.contains("lang_")) // If no languages are specified
|
|
return true;
|
|
|
|
if (str.contains(getGameGUIOptionsDescriptionLanguage(lang)))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
const String getGameGUIOptionsDescriptionLanguage(Language lang) {
|
|
if (lang == UNK_LANG)
|
|
return "";
|
|
|
|
return String(String("lang_") + getLanguageDescription(lang));
|
|
}
|
|
|
|
uint32 parseGameGUIOptions(const String &str) {
|
|
uint32 res = 0;
|
|
|
|
for (int i = 0; g_gameOptions[i].desc; i++)
|
|
if (str.contains(g_gameOptions[i].desc))
|
|
res |= g_gameOptions[i].option;
|
|
|
|
return res;
|
|
}
|
|
|
|
const String getGameGUIOptionsDescription(uint32 options) {
|
|
String res = "";
|
|
|
|
for (int i = 0; g_gameOptions[i].desc; i++)
|
|
if (options & g_gameOptions[i].option)
|
|
res += String(g_gameOptions[i].desc) + " ";
|
|
|
|
res.trim();
|
|
|
|
return res;
|
|
}
|
|
|
|
void updateGameGUIOptions(const uint32 options, const String &langOption) {
|
|
const String newOptionString = getGameGUIOptionsDescription(options) + " " + langOption;
|
|
|
|
if ((options && !ConfMan.hasKey("guioptions")) ||
|
|
(ConfMan.hasKey("guioptions") && ConfMan.get("guioptions") != newOptionString)) {
|
|
ConfMan.set("guioptions", newOptionString);
|
|
ConfMan.flushToDisk();
|
|
}
|
|
}
|
|
|
|
} // End of namespace Common
|
|
|