mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-03 23:52:41 +00:00
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_WINEXE_H
|
|
#define COMMON_WINEXE_H
|
|
|
|
#include "common/hash-str.h"
|
|
#include "common/str.h"
|
|
|
|
namespace Common {
|
|
|
|
class WinResourceID {
|
|
public:
|
|
WinResourceID() { _idType = kIDTypeNull; }
|
|
WinResourceID(String x) { _idType = kIDTypeString; _name = x; }
|
|
WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
|
|
|
|
WinResourceID &operator=(const String &x);
|
|
WinResourceID &operator=(uint32 x);
|
|
|
|
bool operator==(const String &x) const;
|
|
bool operator==(const uint32 &x) const;
|
|
bool operator==(const WinResourceID &x) const;
|
|
|
|
String getString() const;
|
|
uint32 getID() const;
|
|
String toString() const;
|
|
|
|
private:
|
|
/** An ID Type. */
|
|
enum IDType {
|
|
kIDTypeNull, ///< No type set
|
|
kIDTypeNumerical, ///< A numerical ID.
|
|
kIDTypeString ///< A string ID.
|
|
} _idType;
|
|
|
|
String _name; ///< The resource's string ID.
|
|
uint32 _id; ///< The resource's numerical ID.
|
|
};
|
|
|
|
struct WinResourceID_Hash {
|
|
uint operator()(const WinResourceID &id) const { return hashit(id.toString()); }
|
|
};
|
|
|
|
struct WinResourceID_EqualTo {
|
|
bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
|
|
};
|
|
|
|
} // End of namespace Common
|
|
|
|
#endif
|