scummvm/engines/tinsel
2009-04-29 11:33:43 +00:00
..
actors.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
actors.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
anim.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
anim.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
bg.cpp Fixed warning. 2009-01-25 11:15:30 +00:00
bmv.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
cliprect.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
cliprect.h cleanup 2008-07-25 09:15:03 +00:00
config.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
config.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
coroutine.h TINSEL: Added some doxygen comments to the Tinsel coroutine code 2009-04-09 17:07:24 +00:00
cursor.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
cursor.h - Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines 2008-12-12 15:48:38 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
detection.cpp Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
dialogs.cpp Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly 2009-04-27 12:21:14 +00:00
dialogs.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
drives.cpp Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
drives.h Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
dw.h Added code differences for DW1 demo to allow the first game screen to start 2008-12-07 07:44:52 +00:00
effect.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
events.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
events.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
faders.cpp silence compiler warnings: the names of some tinsel defines were shadowing standard winapi defines 2009-03-01 19:46:07 +00:00
faders.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
film.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
font.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
font.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
graphics.cpp tinsel: begin modifying drawing function to support psx 4-bit cluts 2009-04-24 15:14:26 +00:00
graphics.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
handle.cpp Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
handle.h TINSEL: cleanup 2009-03-22 23:02:09 +00:00
heapmem.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
heapmem.h Got rid of some typedefs 2008-07-23 10:27:24 +00:00
mareels.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
mareels.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
module.mk Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
move.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
move.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
multiobj.cpp some DW2 endian fixes 2009-01-25 11:02:34 +00:00
multiobj.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
music.cpp Added some more debug messages 2009-03-19 19:17:29 +00:00
music.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
object.cpp endian fix 2009-02-04 16:08:32 +00:00
object.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
palette.cpp tinsel: changed PSX CLUT converter to report effective number of colours used in the palette 2009-04-26 10:25:41 +00:00
palette.h tinsel: added Discworld PSX palette converting function 2009-04-24 11:54:10 +00:00
pcode.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
pcode.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
pdisplay.cpp Converted some leftover tinselV1 code, so that the engine builds when DEBUG is set 2009-03-21 19:57:54 +00:00
pdisplay.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
pid.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
play.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
play.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
polygons.cpp Bugfixes for incorrect Poly class usage in the CheckNPathIntegrity DEBUG method 2009-03-23 08:49:05 +00:00
polygons.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
rince.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
rince.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
saveload.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
savescn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
savescn.h Fixed loading Discworld 2 savegames from GMM. 2008-12-20 23:08:37 +00:00
scene.cpp Fixed dword alignment warning (as reported by salty-horse) 2009-04-29 11:33:43 +00:00
scene.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sched.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sched.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
scroll.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scroll.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sound.cpp Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
sound.h Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
strres.cpp Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
strres.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sysvar.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sysvar.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
timers.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
timers.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
tinlib.cpp Re-introduced the ability to skip the title scenes in Discworld 1. Since the exact scene numbers differed between language versions, this new version simply relies on skipping the first four screens - hopefully, none of the various versions will have any extra title screens. 2009-04-29 10:37:00 +00:00
tinlib.h Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly 2009-04-27 12:21:14 +00:00
tinsel.cpp Re-introduced the ability to skip the title scenes in Discworld 1. Since the exact scene numbers differed between language versions, this new version simply relies on skipping the first four screens - hopefully, none of the various versions will have any extra title screens. 2009-04-29 10:37:00 +00:00
tinsel.h tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics 2009-04-23 15:29:34 +00:00
token.cpp Moved scheduler / process managment code into a new class Scheduler 2008-07-24 08:59:17 +00:00
token.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00