mirror of
https://github.com/libretro/scummvm.git
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762be35a36
- Unload backgrounds - Add transparent sprite drawing - Add AbortableThread
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/illusions.h"
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#include "illusions/abortablethread.h"
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#include "illusions/input.h"
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#include "illusions/scriptman.h"
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#include "illusions/time.h"
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namespace Illusions {
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// AbortableThread
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AbortableThread::AbortableThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
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uint32 scriptThreadId, byte *scriptCodeIp)
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: Thread(vm, threadId, callingThreadId, notifyFlags), _scriptThreadId(scriptThreadId),
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_scriptCodeIp(scriptCodeIp), _status(1) {
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_type = kTTAbortableThread;
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_tag = _vm->_scriptMan->_activeScenes.getCurrentScene();
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_vm->_input->discardButtons(8);
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}
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int AbortableThread::onUpdate() {
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if (_status != 1 || _pauseCtr < 0)
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return kTSTerminate;
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if (_vm->_input->pollButton(8)) {
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_vm->_scriptMan->_threads->killThread(_scriptThreadId);
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++_pauseCtr;
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_vm->_scriptMan->startTempScriptThread(_scriptCodeIp, _threadId, 0, 0, 0);
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_status = 2;
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return kTSSuspend;
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}
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return kTSYield;
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}
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void AbortableThread::onSuspend() {
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}
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void AbortableThread::onNotify() {
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}
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void AbortableThread::onPause() {
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}
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void AbortableThread::onResume() {
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}
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void AbortableThread::onTerminated() {
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}
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} // End of namespace Illusions
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