scummvm/kyra
2004-11-10 18:45:32 +00:00
..
.cvsignore Add Kyrandia base 2004-04-09 12:36:06 +00:00
codecs.cpp More doxygen fixes 2004-10-30 21:54:18 +00:00
codecs.h Doxygen fixes 2004-10-30 21:52:57 +00:00
cpsimage.cpp Merge in some of LordHotos kyra code, with some changes. 2004-10-15 06:06:47 +00:00
font.cpp Fix by salty-horse: "currently, it doesn't handle the last word in a sentence 2004-10-30 18:02:48 +00:00
kyra.cpp Clean up a bit the script stuff. In particular, resized the command pointers array, as it seems that none of kyrandia games have more than 0x13 command opcodes (checked kyra2 and kyra3). 2004-11-10 18:45:32 +00:00
kyra.h Fix whitespace / code formatting to match out guidelines 2004-10-16 22:28:29 +00:00
module.mk Be more consistent with the other module.mk files. 2004-11-06 09:26:36 +00:00
palette.cpp Fix whitespace / code formatting to match out guidelines 2004-10-16 22:28:29 +00:00
resource.cpp get rid of the gameDataPath stuff as File::open already handles it 2004-11-10 18:09:14 +00:00
resource.h get rid of the gameDataPath stuff as File::open already handles it 2004-11-10 18:09:14 +00:00
script_v1.cpp Clean up a bit the script stuff. In particular, resized the command pointers array, as it seems that none of kyrandia games have more than 0x13 command opcodes (checked kyra2 and kyra3). 2004-11-10 18:45:32 +00:00
script.cpp Clean up a bit the script stuff. In particular, resized the command pointers array, as it seems that none of kyrandia games have more than 0x13 command opcodes (checked kyra2 and kyra3). 2004-11-10 18:45:32 +00:00
script.h Clean up a bit the script stuff. In particular, resized the command pointers array, as it seems that none of kyrandia games have more than 0x13 command opcodes (checked kyra2 and kyra3). 2004-11-10 18:45:32 +00:00
wsamovie.cpp Fix what looks to be a typo, anybody who actually has kyra may want to verify this... 2004-10-15 19:48:07 +00:00
wsamovie.h Merge in some of LordHotos kyra code, with some changes. 2004-10-15 06:06:47 +00:00