scummvm/engines/nancy/console.h
2023-12-24 13:19:25 +01:00

82 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_CONSOLE_H
#define NANCY_CONSOLE_H
#include "gui/debugger.h"
namespace Nancy {
namespace Action {
class ActionRecord;
struct DependencyRecord;
}
class NancyEngine;
class NancyConsole : public GUI::Debugger {
public:
NancyConsole();
virtual ~NancyConsole(void);
void postEnter() override;
private:
bool Cmd_loadCal(int argc, const char **argv);
bool Cmd_cifExport(int argc, const char **argv);
bool Cmd_ciftreeExport(int argc, const char **argv);
bool Cmd_cifList(int argc, const char **argv);
bool Cmd_cifInfo(int argc, const char **argv);
bool Cmd_chunkExport(int argc, const char **argv);
bool Cmd_chunkHexDump(int argc, const char **argv);
bool Cmd_chunkList(int argc, const char **argv);
bool Cmd_showImage(int argc, const char **argv);
bool Cmd_exportImage(int argc, const char **argv);
bool Cmd_playVideo(int argc, const char **argv);
bool Cmd_playSound(int argc, const char **argv);
bool Cmd_loadScene(int argc, const char **argv);
bool Cmd_sceneID(int argc, const char **argv);
bool Cmd_listActionRecords(int argc, const char **argv);
bool Cmd_scanForActionRecordType(int argc, const char **argv);
bool Cmd_getEventFlags(int argc, const char **argv);
bool Cmd_setEventFlags(int argc, const char **argv);
bool Cmd_getInventory(int argc, const char **argv);
bool Cmd_setInventory(int argc, const char **argv);
bool Cmd_getPlayerTime(int argc, const char **argv);
bool Cmd_setPlayerTime(int argc, const char **argv);
bool Cmd_getDifficulty(int argc, const char **argv);
bool Cmd_setDifficulty(int argc, const char **argv);
bool Cmd_soundInfo(int argc, const char **argv);
bool Cmd_showHotspots(int argc, const char **argv);
void printActionRecord(const Nancy::Action::ActionRecord *record, bool noDependencies = false);
void recursePrintDependencies(const Nancy::Action::DependencyRecord &record);
Common::Path _videoFile;
Common::Path _imageFile;
Common::Path _paletteFile;
};
} // End of namespace Nancy
#endif // NANCY_CONSOLE_H