mirror of
https://github.com/libretro/scummvm.git
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82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_CONSOLE_H
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#define NANCY_CONSOLE_H
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#include "gui/debugger.h"
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namespace Nancy {
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namespace Action {
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class ActionRecord;
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struct DependencyRecord;
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}
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class NancyEngine;
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class NancyConsole : public GUI::Debugger {
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public:
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NancyConsole();
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virtual ~NancyConsole(void);
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void postEnter() override;
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private:
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bool Cmd_loadCal(int argc, const char **argv);
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bool Cmd_cifExport(int argc, const char **argv);
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bool Cmd_ciftreeExport(int argc, const char **argv);
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bool Cmd_cifList(int argc, const char **argv);
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bool Cmd_cifInfo(int argc, const char **argv);
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bool Cmd_chunkExport(int argc, const char **argv);
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bool Cmd_chunkHexDump(int argc, const char **argv);
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bool Cmd_chunkList(int argc, const char **argv);
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bool Cmd_showImage(int argc, const char **argv);
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bool Cmd_exportImage(int argc, const char **argv);
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bool Cmd_playVideo(int argc, const char **argv);
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bool Cmd_playSound(int argc, const char **argv);
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bool Cmd_loadScene(int argc, const char **argv);
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bool Cmd_sceneID(int argc, const char **argv);
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bool Cmd_listActionRecords(int argc, const char **argv);
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bool Cmd_scanForActionRecordType(int argc, const char **argv);
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bool Cmd_getEventFlags(int argc, const char **argv);
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bool Cmd_setEventFlags(int argc, const char **argv);
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bool Cmd_getInventory(int argc, const char **argv);
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bool Cmd_setInventory(int argc, const char **argv);
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bool Cmd_getPlayerTime(int argc, const char **argv);
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bool Cmd_setPlayerTime(int argc, const char **argv);
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bool Cmd_getDifficulty(int argc, const char **argv);
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bool Cmd_setDifficulty(int argc, const char **argv);
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bool Cmd_soundInfo(int argc, const char **argv);
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bool Cmd_showHotspots(int argc, const char **argv);
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void printActionRecord(const Nancy::Action::ActionRecord *record, bool noDependencies = false);
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void recursePrintDependencies(const Nancy::Action::DependencyRecord &record);
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Common::Path _videoFile;
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Common::Path _imageFile;
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Common::Path _paletteFile;
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};
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} // End of namespace Nancy
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#endif // NANCY_CONSOLE_H
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