mirror of
https://github.com/libretro/scummvm.git
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139 lines
5.6 KiB
C++
139 lines
5.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_ZLIB_H
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#define COMMON_ZLIB_H
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#include "common/scummsys.h"
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namespace Common {
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class SeekableReadStream;
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class WriteStream;
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#if defined(USE_ZLIB)
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/**
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* Thin wrapper around zlib's uncompress() function. This wrapper makes
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* it possible to uncompress data in engines without being forced to link
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* them against zlib, thus simplifying the build system.
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*
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* Taken from the zlib manual:
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* Decompresses the src buffer into the dst buffer.
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* srcLen is the byte length of the source buffer. Upon entry, dstLen is the
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* total size of the destination buffer, which must be large enough to hold
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* the entire uncompressed data. Upon exit, dstLen is the actual size of the
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* compressed buffer.
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*
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* @param dst the buffer to store into.
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* @param dstLen a pointer to the size of the destination buffer.
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* @param src the data to be decompressed.
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* @param srcLen the size of the compressed data.
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*
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* @return true on success (i.e. Z_OK), false otherwise.
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*/
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bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen);
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/**
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* Wrapper around zlib's inflate functions. This function will call the
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* necessary inflate functions to uncompress data compressed with deflate
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* but *not* with the standard zlib header.
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*
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* Decompresses the src buffer into the dst buffer.
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* srcLen is the byte length of the source buffer, dstLen is the byte
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* length of the output buffer.
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* It decompress as much data as possible, up to dstLen bytes.
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* If a dictionary is provided through the dict buffer, uses it to initializes
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* the internal decompression dictionary, before the decompression takes place.
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*
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* @param dst the buffer to store into.
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* @param dstLen the size of the destination buffer.
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* @param src the data to be decompressed.
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* @param srcLen the size of the compressed data.
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* @param dict (optional) a decompress dictionary.
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* @param dictLen (optional) the size of the dictionary.
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* Mandatory if dict is not 0.
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*
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* @return true on success (Z_OK or Z_STREAM_END), false otherwise.
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*/
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bool inflateZlibHeaderless(byte *dst, uint dstLen, const byte *src, uint srcLen, const byte *dict = nullptr, uint dictLen = 0);
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/**
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* Wrapper around zlib's inflate functions. This function will call the
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* necessary inflate functions to uncompress data compressed for InstallShield
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* cabinet files.
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*
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* Decompresses the src buffer into the dst buffer.
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* srcLen is the byte length of the source buffer, dstLen is the byte
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* length of the output buffer.
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* It decompress as much data as possible, up to dstLen bytes.
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*
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* @param dst the buffer to store into.
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* @param dstLen the size of the destination buffer.
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* @param src the data to be decompressed.
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* @param srcLen the size of the compressed data.
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*
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* @return true on success (Z_OK or Z_STREAM_END), false otherwise.
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*/
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bool inflateZlibInstallShield(byte *dst, uint dstLen, const byte *src, uint srcLen);
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#endif
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/**
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* Take an arbitrary SeekableReadStream and wrap it in a custom stream which
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* provides transparent on-the-fly decompression. Assumes the data it
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* retrieves from the wrapped stream to be either uncompressed or in gzip
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* format. In the former case, the original stream is returned unmodified
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* (and in particular, not wrapped). In the latter case the stream is
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* returned wrapped, unless there is no ZLIB support, then NULL is returned
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* and the old stream is destroyed.
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*
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* Certain GZip-formats don't supply an easily readable length, if you
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* still need the length carried along with the stream, and you know
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* the decompressed length at wrap-time, then it can be supplied as knownSize
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* here. knownSize will be ignored if the GZip-stream DOES include a length.
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* The created stream also becomes responsible for freeing the passed stream.
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*
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* It is safe to call this with a NULL parameter (in this case, NULL is
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* returned).
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*
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* @param toBeWrapped the stream to be wrapped (if it is in gzip-format)
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* @param knownSize a supplied length of the compressed data (if not available directly)
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*/
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SeekableReadStream *wrapCompressedReadStream(SeekableReadStream *toBeWrapped, uint32 knownSize = 0);
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/**
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* Take an arbitrary WriteStream and wrap it in a custom stream which provides
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* transparent on-the-fly compression. The compressed data is written in the
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* gzip format, unless ZLIB support has been disabled, in which case the given
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* stream is returned unmodified (and in particular, not wrapped).
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* The created stream also becomes responsible for freeing the passed stream.
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*
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* It is safe to call this with a NULL parameter (in this case, NULL is
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* returned).
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*/
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WriteStream *wrapCompressedWriteStream(WriteStream *toBeWrapped);
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} // End of namespace Common
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#endif
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