mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
aa66cf3fd8
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
69 lines
3.3 KiB
XML
69 lines
3.3 KiB
XML
<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="sword2"
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ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
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RootNamespace="sword2"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform Name="Win32" />
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</Platforms>
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<Configurations>
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<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
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<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
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</Configurations>
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<Files>
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<File RelativePath="..\..\engines\sword2\animation.cpp" />
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<File RelativePath="..\..\engines\sword2\animation.h" />
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<File RelativePath="..\..\engines\sword2\anims.cpp" />
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<File RelativePath="..\..\engines\sword2\console.cpp" />
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<File RelativePath="..\..\engines\sword2\console.h" />
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<File RelativePath="..\..\engines\sword2\controls.cpp" />
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<File RelativePath="..\..\engines\sword2\controls.h" />
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<File RelativePath="..\..\engines\sword2\debug.cpp" />
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<File RelativePath="..\..\engines\sword2\debug.h" />
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<File RelativePath="..\..\engines\sword2\defs.h" />
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<File RelativePath="..\..\engines\sword2\events.cpp" />
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<File RelativePath="..\..\engines\sword2\function.cpp" />
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<File RelativePath="..\..\engines\sword2\header.h" />
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<File RelativePath="..\..\engines\sword2\icons.cpp" />
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<File RelativePath="..\..\engines\sword2\interpreter.cpp" />
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<File RelativePath="..\..\engines\sword2\interpreter.h" />
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<File RelativePath="..\..\engines\sword2\layers.cpp" />
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<File RelativePath="..\..\engines\sword2\logic.cpp" />
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<File RelativePath="..\..\engines\sword2\logic.h" />
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<File RelativePath="..\..\engines\sword2\maketext.cpp" />
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<File RelativePath="..\..\engines\sword2\maketext.h" />
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<File RelativePath="..\..\engines\sword2\memory.cpp" />
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<File RelativePath="..\..\engines\sword2\memory.h" />
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<File RelativePath="..\..\engines\sword2\menu.cpp" />
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<File RelativePath="..\..\engines\sword2\mouse.cpp" />
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<File RelativePath="..\..\engines\sword2\mouse.h" />
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<File RelativePath="..\..\engines\sword2\music.cpp" />
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<File RelativePath="..\..\engines\sword2\object.h" />
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<File RelativePath="..\..\engines\sword2\palette.cpp" />
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<File RelativePath="..\..\engines\sword2\protocol.cpp" />
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<File RelativePath="..\..\engines\sword2\render.cpp" />
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<File RelativePath="..\..\engines\sword2\resman.cpp" />
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<File RelativePath="..\..\engines\sword2\resman.h" />
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<File RelativePath="..\..\engines\sword2\router.cpp" />
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<File RelativePath="..\..\engines\sword2\router.h" />
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<File RelativePath="..\..\engines\sword2\saveload.cpp" />
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<File RelativePath="..\..\engines\sword2\saveload.h" />
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<File RelativePath="..\..\engines\sword2\screen.cpp" />
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<File RelativePath="..\..\engines\sword2\screen.h" />
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<File RelativePath="..\..\engines\sword2\scroll.cpp" />
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<File RelativePath="..\..\engines\sword2\sound.cpp" />
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<File RelativePath="..\..\engines\sword2\sound.h" />
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<File RelativePath="..\..\engines\sword2\speech.cpp" />
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<File RelativePath="..\..\engines\sword2\sprite.cpp" />
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<File RelativePath="..\..\engines\sword2\startup.cpp" />
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<File RelativePath="..\..\engines\sword2\sword2.cpp" />
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<File RelativePath="..\..\engines\sword2\sword2.h" />
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<File RelativePath="..\..\engines\sword2\sync.cpp" />
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<File RelativePath="..\..\engines\sword2\walker.cpp" />
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</Files>
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</VisualStudioProject>
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