mirror of
https://github.com/libretro/scummvm.git
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341 lines
9.1 KiB
C++
341 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "hdb/hdb.h"
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namespace HDB {
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DrawMan::DrawMan() {
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_tLookupArray = NULL;
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_globalSurface.create(kScreenWidth, kScreenHeight, g_hdb->_format);
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_systemInit = false;
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}
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DrawMan::~DrawMan() {
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_globalSurface.free();
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}
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bool DrawMan::init() {
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// Read total number of tiles in game
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_numTiles = g_hdb->_fileMan->getCount("t32_", TYPE_TILE32);
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if (!_numTiles) {
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return false;
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}
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// Setup Tile Lookup Array
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_tLookupArray = new TileLookup[_numTiles];
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Common::Array<const char *> tileData = *g_hdb->_fileMan->findFiles("t32_", TYPE_TILE32);
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assert((uint)_numTiles == tileData.size());
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int index = 0, skyIndex = 0;
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for (; index < _numTiles; index++) {
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_tLookupArray[index].filename = tileData[index];
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_tLookupArray[index].tData = NULL;
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_tLookupArray[index].skyIndex = 0;
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_tLookupArray[index].animIndex = index;
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// Check if the loaded Tile is a Sky Tile
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if (((Common::String)tileData[index]).contains("sky") && (skyIndex < kMaxSkies)) {
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_tLookupArray[index].skyIndex = skyIndex + 1;
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_skyTiles[skyIndex] = index;
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skyIndex++;
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}
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}
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/*
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TODO: Add Animating Tile Info
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*/
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// Init Sky Data
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_currentSky = 0;
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_tileSkyStars = getTileIndex("t32_sky_stars");
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_tileSkyStarsLeft = getTileIndex("t32_sky_stars_left_slow");
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_tileSkyClouds = getTileIndex("t32_sky_clouds"); // Not completely sure about this filename.
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_skyClouds = NULL;
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/*
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TODO: Setup Gamma Table
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*/
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/*
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TODO: Load Mouse Pointer and Display Cursor
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*/
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//Load all 4 levels of star colors
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_starField[0] = getPicture("pic_star64");
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_starField[1] = getPicture("pic_star128");
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_starField[2] = getPicture("pic_star192");
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_starField[3] = getPicture("pic_star256");
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/*
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TODO: Load the snowflake
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*/
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_systemInit = true;
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return true;
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}
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void DrawMan::fillScreen(uint32 color) {
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_globalSurface.fillRect(Common::Rect(kScreenWidth, kScreenHeight), color);
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// g_system->copyRectToScreen(_globalSurface.getBasePtr(0, 0), _globalSurface.pitch, 0, 0, _globalSurface.w, _globalSurface.h);
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}
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Tile *DrawMan::getTile(int index) {
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if (index < 0 || index > _numTiles) {
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if (index != 0xFFFF)
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debug(6, "getTile(%d): wrong index > %d", index, _numTiles);
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return NULL;
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}
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if (_tLookupArray[index].skyIndex) {
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debug(6, "getTile(%d): sky tile (%d)", index, _tLookupArray[index].skyIndex);
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// We don't draw Sky Tiles, so return NULL
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return NULL;
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}
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if (_tLookupArray[index].tData == NULL) {
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Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(_tLookupArray[index].filename, TYPE_TILE32);
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Tile *tile = new Tile;
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tile->load(stream);
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_tLookupArray[index].tData = tile;
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}
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return _tLookupArray[index].tData;
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}
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int DrawMan::getTileIndex(const char *name) {
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for (int i = 0; i < _numTiles; i++) {
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if (Common::matchString(_tLookupArray[i].filename, name)) {
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return i;
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}
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}
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return -1;
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}
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Picture *DrawMan::getPicture(const char *name) {
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Common::SeekableReadStream *stream = g_hdb->_fileMan->findFirstData(name, TYPE_PIC);
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Picture *picture = new Picture;
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picture->load(stream);
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return picture;
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}
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int DrawMan::isSky(int index) {
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if (!index) {
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return 0;
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}
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for (int i = 0; i < kMaxSkies; i++) {
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if(_skyTiles[i] == index) {
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return i + 1; // The skyTiles are indexed from 1. 0 => No Sky tile
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}
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}
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return 0;
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}
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void DrawMan::setSky(int skyIndex) {
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int tileIndex = _skyTiles[skyIndex - 1];
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_currentSky = skyIndex;
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// Clear memory used by last sky
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if (tileIndex != _tileSkyClouds && _skyClouds) {
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delete _skyClouds;
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_skyClouds = NULL;
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}
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// Setup current sky
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if (tileIndex == _tileSkyStars) {
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setup3DStars();
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return;
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} else if (skyIndex == _tileSkyStarsLeft) {
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setup3DStarsLeft();
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return;
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} else if (skyIndex == _tileSkyStars) {
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_skyClouds = getPicture("cloudy_skies");
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return;
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}
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}
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void DrawMan::setup3DStars() {
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for (int i = 0; i < kNum3DStars; i++) {
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_stars3D[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
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_stars3D[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
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_stars3D[i].speed = g_hdb->_rnd->getRandomNumber(256);
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_stars3D[i].speed >>= 1;
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_stars3D[i].color = _stars3D[i].speed / 64;
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}
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}
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void DrawMan::setup3DStarsLeft() {
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for (int i = 0; i < kNum3DStars; i++) {
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_stars3DSlow[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
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_stars3DSlow[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
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_stars3DSlow[i].speed = ((double) (1 + g_hdb->_rnd->getRandomNumber(5))) / 6.0;
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_stars3DSlow[i].color = (int) (_stars3DSlow[i].speed * 4.00);
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}
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}
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void DrawMan::draw3DStars() {
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fillScreen(0);
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for (int i = 0; i < kNum3DStars; i++) {
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_starField[_stars3D[i].color]->drawMasked((int)_stars3D[i].x, (int)_stars3D[i].y);
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_stars3D[i].y += (_stars3D[i].speed >> 5) + 1;
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if (_stars3D[i].y > kScreenHeight) {
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_stars3D[i].y = 0;
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}
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}
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}
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void DrawMan::draw3DStarsLeft() {
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fillScreen(0);
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for (int i = 0; i < kNum3DStars; i++) {
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_starField[_stars3DSlow[i].color]->drawMasked((int)_stars3DSlow[i].x, (int)_stars3DSlow[i].y);
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_stars3DSlow[i].x -= _stars3DSlow[i].speed;
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if (_stars3DSlow[i].x < kScreenWidth) {
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_stars3DSlow[i].x = kScreenWidth - 1;
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}
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}
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}
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void DrawMan::drawSky() {
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int tile = _skyTiles[_currentSky - 1];
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if (tile == _tileSkyStars) {
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draw3DStars();
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}
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else if (tile == _tileSkyStarsLeft) {
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draw3DStarsLeft();
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}
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else if (tile == _tileSkyClouds) {
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static int offset = 0, wait = 0;
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for (int j = -64; j < kScreenHeight; j += 64) {
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for (int i = -64; i < kScreenWidth; i += 64) {
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_skyClouds->draw(i + offset, j + offset);
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}
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}
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wait--;
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if (wait < 1) {
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offset = (offset + 1) & 63;
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wait = 5;
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}
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}
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}
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Picture::~Picture() {
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_surface.free();
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}
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Graphics::Surface Picture::load(Common::SeekableReadStream *stream) {
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_width = stream->readUint32LE();
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_height = stream->readUint32LE();
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stream->read(_name, 64);
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debug(8, "Picture: _width: %d, _height: %d", _width, _height);
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debug(8, "Picture: _name: %s", _name);
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_surface.create(_width, _height, g_hdb->_format);
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stream->readUint32LE(); // Skip Win32 Surface
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uint16 *ptr;
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for (uint y = 0; y < _height; y++) {
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ptr = (uint16 *) _surface.getBasePtr(0, y);
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for (uint x = 0; x < _width; x++) {
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*ptr = TO_LE_16(stream->readUint16LE());
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ptr++;
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}
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}
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return _surface;
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}
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void Picture::draw(int x, int y) {
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g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y));
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Common::Rect clip(_surface.getBounds());
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clip.moveTo(x, y);
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clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
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if (!clip.isEmpty()) {
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g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(x, y), g_hdb->_drawMan->_globalSurface.pitch, x, y, clip.width(), clip.height());
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}
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}
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void Picture::drawMasked(int x, int y) {
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g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f);
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Common::Rect clip(_surface.getBounds());
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clip.moveTo(x, y);
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clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
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if (!clip.isEmpty()) {
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g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(x, y), g_hdb->_drawMan->_globalSurface.pitch, x, y, clip.width(), clip.height());
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}
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}
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Tile::~Tile() {
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_surface.free();
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}
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Graphics::Surface Tile::load(Common::SeekableReadStream *stream) {
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_flags = stream->readUint32LE();
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stream->read(_name, 64);
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_surface.create(32, 32, g_hdb->_format);
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stream->readUint32LE(); // Skip Win32 Surface
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uint16 *ptr;
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for (uint y = 0; y < 32; y++) {
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ptr = (uint16 *)_surface.getBasePtr(0, y);
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for (uint x = 0; x < 32; x++) {
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*ptr = TO_LE_16(stream->readUint16LE());
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ptr++;
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}
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}
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return _surface;
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}
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void Tile::draw(int x, int y) {
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g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y));
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Common::Rect clip(_surface.getBounds());
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clip.moveTo(x, y);
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clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
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if (!clip.isEmpty()) {
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g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(x, y), g_hdb->_drawMan->_globalSurface.pitch, x, y, clip.width(), clip.height());
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}
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}
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void Tile::drawMasked(int x, int y) {
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g_hdb->_drawMan->_globalSurface.transBlitFrom(_surface, Common::Point(x, y), 0xf81f);
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Common::Rect clip(_surface.getBounds());
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clip.moveTo(x, y);
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clip.clip(g_hdb->_drawMan->_globalSurface.getBounds());
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if (!clip.isEmpty()) {
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g_system->copyRectToScreen(g_hdb->_drawMan->_globalSurface.getBasePtr(x, y), g_hdb->_drawMan->_globalSurface.pitch, x, y, clip.width(), clip.height());
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}
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}
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}
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