Einar Johan Trøan Sømåen 7e7347f877 CREATE_PROJECT: Modify XCodeProvider to add the various folders as groups, instead of file-references, hardcoding the root as the group "CustomTemplate"
This also modifies the hashes, so that subfolders get unique hashes, even if they have the same name as some other folder in the tree (i.e. there are multiple folders named "sdl" in the various subfolders of backends/platforms).
2015-04-09 20:02:16 +02:00

958 lines
44 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "xcode.h"
#include <fstream>
#include <algorithm>
namespace CreateProjectTool {
#define DEBUG_XCODE_HASH 0
#define ADD_DEFINE(defines, name) \
defines.push_back(name);
#define ADD_SETTING(config, key, value) \
config.settings[key] = Setting(value, "", SettingsNoQuote);
#define ADD_SETTING_ORDER(config, key, value, order) \
config.settings[key] = Setting(value, "", SettingsNoQuote, 0, order);
#define ADD_SETTING_ORDER_NOVALUE(config, key, comment, order) \
config.settings[key] = Setting("", comment, SettingsNoValue, 0, order);
#define ADD_SETTING_QUOTE(config, key, value) \
config.settings[key] = Setting(value);
#define ADD_SETTING_QUOTE_VAR(config, key, value) \
config.settings[key] = Setting(value, "", SettingsQuoteVariable);
#define ADD_SETTING_LIST(config, key, values, flags, indent) \
config.settings[key] = Setting(values, flags, indent);
#define REMOVE_SETTING(config, key) \
config.settings.erase(key);
#define ADD_BUILD_FILE(id, name, comment) { \
Object *buildFile = new Object(this, id, name, "PBXBuildFile", "PBXBuildFile", comment); \
buildFile->addProperty("fileRef", getHash(name), name, SettingsNoValue); \
_buildFile.add(buildFile); \
_buildFile.flags = SettingsSingleItem; \
}
#define ADD_FILE_REFERENCE(name, properties) { \
Object *fileRef = new Object(this, name, name, "PBXFileReference", "PBXFileReference", name); \
if (!properties.fileEncoding.empty()) fileRef->addProperty("fileEncoding", properties.fileEncoding, "", SettingsNoValue); \
if (!properties.lastKnownFileType.empty()) fileRef->addProperty("lastKnownFileType", properties.lastKnownFileType, "", SettingsNoValue|SettingsQuoteVariable); \
if (!properties.fileName.empty()) fileRef->addProperty("name", properties.fileName, "", SettingsNoValue|SettingsQuoteVariable); \
if (!properties.filePath.empty()) fileRef->addProperty("path", properties.filePath, "", SettingsNoValue|SettingsQuoteVariable); \
if (!properties.sourceTree.empty()) fileRef->addProperty("sourceTree", properties.sourceTree, "", SettingsNoValue); \
_fileReference.add(fileRef); \
_fileReference.flags = SettingsSingleItem; \
}
XCodeProvider::XCodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: ProjectProvider(global_warnings, project_warnings, version) {
}
void XCodeProvider::createWorkspace(const BuildSetup &setup) {
// Create project folder
std::string workspace = setup.outputDir + '/' + PROJECT_NAME ".xcodeproj";
createDirectory(workspace);
// Setup global objects
setupDefines(setup);
_targets.push_back(PROJECT_DESCRIPTION "-iPhone");
_targets.push_back(PROJECT_DESCRIPTION "-OS X");
_targets.push_back(PROJECT_DESCRIPTION "-Simulator");
setupCopyFilesBuildPhase();
setupFrameworksBuildPhase();
setupNativeTarget();
setupProject();
setupResourcesBuildPhase();
setupBuildConfiguration();
}
// We are done with constructing all the object graph and we got through every project, output the main project file
// (this is kind of a hack since other providers use separate project files)
void XCodeProvider::createOtherBuildFiles(const BuildSetup &setup) {
// This needs to be done at the end when all build files have been accounted for
setupSourcesBuildPhase();
ouputMainProjectFile(setup);
}
// Store information about a project here, for use at the end
void XCodeProvider::createProjectFile(const std::string &, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
std::ofstream project;
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
}
//////////////////////////////////////////////////////////////////////////
// Main Project file
//////////////////////////////////////////////////////////////////////////
void XCodeProvider::ouputMainProjectFile(const BuildSetup &setup) {
std::ofstream project((setup.outputDir + '/' + PROJECT_NAME ".xcodeproj" + '/' + "project.pbxproj").c_str());
if (!project)
error("Could not open \"" + setup.outputDir + '/' + PROJECT_NAME ".xcodeproj" + '/' + "project.pbxproj\" for writing");
//////////////////////////////////////////////////////////////////////////
// Header
project << "// !$*UTF8*$!\n"
"{\n"
"\t" << writeSetting("archiveVersion", "1", "", SettingsNoQuote) << ";\n"
"\tclasses = {\n"
"\t};\n"
"\t" << writeSetting("objectVersion", "46", "", SettingsNoQuote) << ";\n"
"\tobjects = {\n";
//////////////////////////////////////////////////////////////////////////
// List of objects
project << _buildFile.toString();
project << _copyFilesBuildPhase.toString();
project << _fileReference.toString();
project << _frameworksBuildPhase.toString();
project << _groups.toString();
project << _nativeTarget.toString();
project << _project.toString();
project << _resourcesBuildPhase.toString();
project << _sourcesBuildPhase.toString();
project << _buildConfiguration.toString();
project << _configurationList.toString();
//////////////////////////////////////////////////////////////////////////
// Footer
project << "\t};\n"
"\t" << writeSetting("rootObject", getHash("PBXProject"), "Project object", SettingsNoQuote) << ";\n"
"}\n";
}
//////////////////////////////////////////////////////////////////////////
// Files
//////////////////////////////////////////////////////////////////////////
void XCodeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
// Add comments for shared lists
_buildFile.comment = "PBXBuildFile";
_fileReference.comment = "PBXFileReference";
// Init root group
_groups.comment = "PBXGroup";
// We use only the last path component for paths, as every folder gets its own group,
// and subfolders then only need to specify their path relative to their parent folder.
std::string path = getLastPathComponent(dir.name);
std::string name = path;
// We need to use the prefix-name to make sure that the hashes become unique for folders
// that have the same name.
std::string prefixName = objPrefix;
std::string groupName;
// Special case handling for the root-node
if (indentation == 0) { // Indentation level 0 is the root
// Hard-code the name, so that we can use it as mainGroup
name = "CustomTemplate";
// Should already be "", but lets make sure.
assert(prefixName == "");
groupName = "PBXGroup_" + name;
} else {
groupName = "PBXGroup_" + prefixName;
}
// Create group
Object *group = new Object(this, groupName , "PBXGroup", "PBXGroup", "", name);
// List of children
Property children;
children.hasOrder = true;
children.flags = SettingsAsList;
group->addProperty("name", name, "", SettingsNoValue|SettingsQuoteVariable);
group->addProperty("sourceTree", "<group>", "", SettingsNoValue|SettingsQuoteVariable);
// Sub-groups below the root need to have their relative path set (relative to their parent group)
if (indentation != 0) {
group->addProperty("path", path, "", SettingsNoValue|SettingsQuoteVariable);
}
int order = 0;
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
std::string id = "FileReference_" + node->name;
FileProperty property = FileProperty(node->name, node->name, node->name, "\"<group>\"");
// If it is a folder, create a group with a hash made from the concatenated name of the node and
// all its parents, this way, the various folders with the same name (i.e. sdl a bunch of places
// in backends) gets unique hashes, instead of the same hash becoming the child of multiple groups.
if (!node->children.empty()) {
ADD_SETTING_ORDER_NOVALUE(children, getHash("PBXGroup_" + prefixName + node->name + "_"), node->name, order++);
} else {
// Otherwise, simply hash the filename, and hope that we don't get conflicts on those. (Seems to work so far)
ADD_SETTING_ORDER_NOVALUE(children, getHash(node->name), node->name, order++);
}
// Iff it is a file, then add (build) file references. Since we're using Groups and not File References
// for folders, we shouldn't add folders as file references, obviously.
if (node->children.empty()) {
ADD_BUILD_FILE(id, node->name, node->name + " in Sources");
ADD_FILE_REFERENCE(node->name, property);
}
// Process child nodes
if (!node->children.empty())
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
}
group->properties["children"] = children;
_groups.add(group);
}
//////////////////////////////////////////////////////////////////////////
// Setup functions
//////////////////////////////////////////////////////////////////////////
void XCodeProvider::setupCopyFilesBuildPhase() {
// Nothing to do here
}
/**
* Sets up the frameworks build phase.
*
* (each native target has different build rules)
*/
void XCodeProvider::setupFrameworksBuildPhase() {
_frameworksBuildPhase.comment = "PBXFrameworksBuildPhase";
// Setup framework file properties
std::map<std::string, FileProperty> properties;
// Frameworks
properties["ApplicationServices.framework"] = FileProperty("wrapper.framework", "ApplicationServices.framework", "System/Library/Frameworks/ApplicationServices.framework", "SDKROOT");
properties["AudioToolbox.framework"] = FileProperty("wrapper.framework", "AudioToolbox.framework", "System/Library/Frameworks/AudioToolbox.framework", "SDKROOT");
properties["AudioUnit.framework"] = FileProperty("wrapper.framework", "AudioUnit.framework", "System/Library/Frameworks/AudioUnit.framework", "SDKROOT");
properties["Carbon.framework"] = FileProperty("wrapper.framework", "Carbon.framework", "System/Library/Frameworks/Carbon.framework", "SDKROOT");
properties["Cocoa.framework"] = FileProperty("wrapper.framework", "Cocoa.framework", "System/Library/Frameworks/Cocoa.framework", "SDKROOT");
properties["CoreAudio.framework"] = FileProperty("wrapper.framework", "CoreAudio.framework", "System/Library/Frameworks/CoreAudio.framework", "SDKROOT");
properties["CoreFoundation.framework"] = FileProperty("wrapper.framework", "CoreFoundation.framework", "System/Library/Frameworks/CoreFoundation.framework", "SDKROOT");
properties["CoreMIDI.framework"] = FileProperty("wrapper.framework", "CoreMIDI.framework", "System/Library/Frameworks/CoreMIDI.framework", "SDKROOT");
properties["Foundation.framework"] = FileProperty("wrapper.framework", "Foundation.framework", "System/Library/Frameworks/Foundation.framework", "SDKROOT");
properties["IOKit.framework"] = FileProperty("wrapper.framework", "IOKit.framework", "System/Library/Frameworks/IOKit.framework", "SDKROOT");
properties["OpenGLES.framework"] = FileProperty("wrapper.framework", "OpenGLES.framework", "System/Library/Frameworks/OpenGLES.framework", "SDKROOT");
properties["QuartzCore.framework"] = FileProperty("wrapper.framework", "QuartzCore.framework", "System/Library/Frameworks/QuartzCore.framework", "SDKROOT");
properties["QuickTime.framework"] = FileProperty("wrapper.framework", "QuickTime.framework", "System/Library/Frameworks/QuickTime.framework", "SDKROOT");
properties["UIKit.framework"] = FileProperty("wrapper.framework", "UIKit.framework", "System/Library/Frameworks/UIKit.framework", "SDKROOT");
// Local libraries
properties["libFLAC.a"] = FileProperty("archive.ar", "libFLAC.a", "lib/libFLAC.a", "\"<group>\"");
properties["libmad.a"] = FileProperty("archive.ar", "libmad.a", "lib/libmad.a", "\"<group>\"");
//properties["libmpeg2.a"] = FileProperty("archive.ar", "libmpeg2.a", "lib/libmpeg2.a", "\"<group>\"");
properties["libvorbisidec.a"] = FileProperty("archive.ar", "libvorbisidec.a", "lib/libvorbisidec.a", "\"<group>\"");
//////////////////////////////////////////////////////////////////////////
// iPhone
Object *framework_iPhone = new Object(this, "PBXFrameworksBuildPhase_" + _targets[0], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_iPhone->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_iPhone->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
// List of frameworks
Property iPhone_files;
iPhone_files.hasOrder = true;
iPhone_files.flags = SettingsAsList;
ValueList frameworks_iPhone;
frameworks_iPhone.push_back("CoreAudio.framework");
frameworks_iPhone.push_back("CoreFoundation.framework");
frameworks_iPhone.push_back("Foundation.framework");
frameworks_iPhone.push_back("UIKit.framework");
frameworks_iPhone.push_back("AudioToolbox.framework");
frameworks_iPhone.push_back("QuartzCore.framework");
frameworks_iPhone.push_back("libmad.a");
//frameworks_iPhone.push_back("libmpeg2.a");
frameworks_iPhone.push_back("libFLAC.a");
frameworks_iPhone.push_back("libvorbisidec.a");
frameworks_iPhone.push_back("OpenGLES.framework");
int order = 0;
for (ValueList::iterator framework = frameworks_iPhone.begin(); framework != frameworks_iPhone.end(); framework++) {
std::string id = "Frameworks_" + *framework + "_iphone";
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(iPhone_files, getHash(id), comment, order++);
ADD_BUILD_FILE(id, *framework, comment);
ADD_FILE_REFERENCE(*framework, properties[*framework]);
}
framework_iPhone->properties["files"] = iPhone_files;
_frameworksBuildPhase.add(framework_iPhone);
//////////////////////////////////////////////////////////////////////////
// ScummVM-OS X
Object *framework_OSX = new Object(this, "PBXFrameworksBuildPhase_" + _targets[1], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_OSX->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_OSX->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
// List of frameworks
Property osx_files;
osx_files.hasOrder = true;
osx_files.flags = SettingsAsList;
ValueList frameworks_osx;
frameworks_osx.push_back("CoreFoundation.framework");
frameworks_osx.push_back("Foundation.framework");
frameworks_osx.push_back("AudioToolbox.framework");
frameworks_osx.push_back("QuickTime.framework");
frameworks_osx.push_back("CoreMIDI.framework");
frameworks_osx.push_back("CoreAudio.framework");
frameworks_osx.push_back("QuartzCore.framework");
frameworks_osx.push_back("Carbon.framework");
frameworks_osx.push_back("ApplicationServices.framework");
frameworks_osx.push_back("IOKit.framework");
frameworks_osx.push_back("Cocoa.framework");
frameworks_osx.push_back("AudioUnit.framework");
order = 0;
for (ValueList::iterator framework = frameworks_osx.begin(); framework != frameworks_osx.end(); framework++) {
std::string id = "Frameworks_" + *framework + "_osx";
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(osx_files, getHash(id), comment, order++);
ADD_BUILD_FILE(id, *framework, comment);
ADD_FILE_REFERENCE(*framework, properties[*framework]);
}
framework_OSX->properties["files"] = osx_files;
_frameworksBuildPhase.add(framework_OSX);
//////////////////////////////////////////////////////////////////////////
// Simulator
Object *framework_simulator = new Object(this, "PBXFrameworksBuildPhase_" + _targets[2], "PBXFrameworksBuildPhase", "PBXFrameworksBuildPhase", "", "Frameworks");
framework_simulator->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
framework_simulator->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
// List of frameworks
Property simulator_files;
simulator_files.hasOrder = true;
simulator_files.flags = SettingsAsList;
ValueList frameworks_simulator;
frameworks_simulator.push_back("CoreAudio.framework");
frameworks_simulator.push_back("CoreFoundation.framework");
frameworks_simulator.push_back("Foundation.framework");
frameworks_simulator.push_back("UIKit.framework");
frameworks_simulator.push_back("AudioToolbox.framework");
frameworks_simulator.push_back("QuartzCore.framework");
frameworks_simulator.push_back("OpenGLES.framework");
order = 0;
for (ValueList::iterator framework = frameworks_simulator.begin(); framework != frameworks_simulator.end(); framework++) {
std::string id = "Frameworks_" + *framework + "_simulator";
std::string comment = *framework + " in Frameworks";
ADD_SETTING_ORDER_NOVALUE(simulator_files, getHash(id), comment, order++);
ADD_BUILD_FILE(id, *framework, comment);
ADD_FILE_REFERENCE(*framework, properties[*framework]);
}
framework_simulator->properties["files"] = simulator_files;
_frameworksBuildPhase.add(framework_simulator);
}
void XCodeProvider::setupNativeTarget() {
_nativeTarget.comment = "PBXNativeTarget";
// Output native target section
for (unsigned int i = 0; i < _targets.size(); i++) {
Object *target = new Object(this, "PBXNativeTarget_" + _targets[i], "PBXNativeTarget", "PBXNativeTarget", "", _targets[i]);
target->addProperty("buildConfigurationList", getHash("XCConfigurationList_" + _targets[i]), "Build configuration list for PBXNativeTarget \"" + _targets[i] + "\"", SettingsNoValue);
Property buildPhases;
buildPhases.hasOrder = true;
buildPhases.flags = SettingsAsList;
buildPhases.settings[getHash("PBXResourcesBuildPhase_" + _targets[i])] = Setting("", "Resources", SettingsNoValue, 0, 0);
buildPhases.settings[getHash("PBXSourcesBuildPhase_" + _targets[i])] = Setting("", "Sources", SettingsNoValue, 0, 1);
buildPhases.settings[getHash("PBXFrameworksBuildPhase_" + _targets[i])] = Setting("", "Frameworks", SettingsNoValue, 0, 2);
target->properties["buildPhases"] = buildPhases;
target->addProperty("buildRules", "", "", SettingsNoValue|SettingsAsList);
target->addProperty("dependencies", "", "", SettingsNoValue|SettingsAsList);
target->addProperty("name", _targets[i], "", SettingsNoValue|SettingsQuoteVariable);
target->addProperty("productName", PROJECT_NAME, "", SettingsNoValue);
target->addProperty("productReference", getHash("PBXFileReference_" PROJECT_DESCRIPTION ".app_" + _targets[i]), PROJECT_DESCRIPTION ".app", SettingsNoValue);
target->addProperty("productType", "com.apple.product-type.application", "", SettingsNoValue|SettingsQuoteVariable);
_nativeTarget.add(target);
}
}
void XCodeProvider::setupProject() {
_project.comment = "PBXProject";
Object *project = new Object(this, "PBXProject", "PBXProject", "PBXProject", "", "Project object");
project->addProperty("buildConfigurationList", getHash("XCConfigurationList_scummvm"), "Build configuration list for PBXProject \"" PROJECT_NAME "\"", SettingsNoValue);
project->addProperty("compatibilityVersion", "Xcode 3.2", "", SettingsNoValue|SettingsQuoteVariable);
project->addProperty("developmentRegion", "English", "", SettingsNoValue);
project->addProperty("hasScannedForEncodings", "1", "", SettingsNoValue);
// List of known regions
Property regions;
regions.flags = SettingsAsList;
ADD_SETTING_ORDER_NOVALUE(regions, "English", "", 0);
ADD_SETTING_ORDER_NOVALUE(regions, "Japanese", "", 1);
ADD_SETTING_ORDER_NOVALUE(regions, "French", "", 2);
ADD_SETTING_ORDER_NOVALUE(regions, "German", "", 3);
project->properties["knownRegions"] = regions;
project->addProperty("mainGroup", getHash("PBXGroup_CustomTemplate"), "CustomTemplate", SettingsNoValue);
project->addProperty("projectDirPath", "", "", SettingsNoValue|SettingsQuoteVariable);
project->addProperty("projectRoot", "", "", SettingsNoValue|SettingsQuoteVariable);
// List of targets
Property targets;
targets.flags = SettingsAsList;
targets.settings[getHash("PBXNativeTarget_" + _targets[0])] = Setting("", _targets[0], SettingsNoValue, 0, 0);
targets.settings[getHash("PBXNativeTarget_" + _targets[1])] = Setting("", _targets[1], SettingsNoValue, 0, 1);
targets.settings[getHash("PBXNativeTarget_" + _targets[2])] = Setting("", _targets[2], SettingsNoValue, 0, 2);
project->properties["targets"] = targets;
_project.add(project);
}
void XCodeProvider::setupResourcesBuildPhase() {
_resourcesBuildPhase.comment = "PBXResourcesBuildPhase";
// Setup resource file properties
std::map<std::string, FileProperty> properties;
properties["scummclassic.zip"] = FileProperty("archive.zip", "", "scummclassic.zip", "\"<group>\"");
properties["scummmodern.zip"] = FileProperty("archive.zip", "", "scummmodern.zip", "\"<group>\"");
properties["kyra.dat"] = FileProperty("file", "", "kyra.dat", "\"<group>\"");
properties["lure.dat"] = FileProperty("file", "", "lure.dat", "\"<group>\"");
properties["queen.tbl"] = FileProperty("file", "", "queen.tbl", "\"<group>\"");
properties["sky.cpt"] = FileProperty("file", "", "sky.cpt", "\"<group>\"");
properties["drascula.dat"] = FileProperty("file", "", "drascula.dat", "\"<group>\"");
properties["hugo.dat"] = FileProperty("file", "", "hugo.dat", "\"<group>\"");
properties["teenagent.dat"] = FileProperty("file", "", "teenagent.dat", "\"<group>\"");
properties["toon.dat"] = FileProperty("file", "", "toon.dat", "\"<group>\"");
properties["Default.png"] = FileProperty("image.png", "", "Default.png", "\"<group>\"");
properties["icon.png"] = FileProperty("image.png", "", "icon.png", "\"<group>\"");
properties["icon-72.png"] = FileProperty("image.png", "", "icon-72.png", "\"<group>\"");
properties["icon4.png"] = FileProperty("image.png", "", "icon4.png", "\"<group>\"");
// Same as for containers: a rule for each native target
for (unsigned int i = 0; i < _targets.size(); i++) {
Object *resource = new Object(this, "PBXResourcesBuildPhase_" + _targets[i], "PBXResourcesBuildPhase", "PBXResourcesBuildPhase", "", "Resources");
resource->addProperty("buildActionMask", "2147483647", "", SettingsNoValue);
// Add default files
Property files;
files.hasOrder = true;
files.flags = SettingsAsList;
ValueList files_list;
files_list.push_back("scummclassic.zip");
files_list.push_back("scummmodern.zip");
files_list.push_back("kyra.dat");
files_list.push_back("lure.dat");
files_list.push_back("queen.tbl");
files_list.push_back("sky.cpt");
files_list.push_back("Default.png");
files_list.push_back("icon.png");
files_list.push_back("icon-72.png");
files_list.push_back("icon4.png");
files_list.push_back("drascula.dat");
files_list.push_back("hugo.dat");
files_list.push_back("teenagent.dat");
files_list.push_back("toon.dat");
int order = 0;
for (ValueList::iterator file = files_list.begin(); file != files_list.end(); file++) {
std::string id = "PBXResources_" + *file;
std::string comment = *file + " in Resources";
ADD_SETTING_ORDER_NOVALUE(files, getHash(id), comment, order++);
// TODO Fix crash when adding build file for data
//ADD_BUILD_FILE(id, *file, comment);
ADD_FILE_REFERENCE(*file, properties[*file]);
}
// Add custom files depending on the target
if (_targets[i] == PROJECT_DESCRIPTION "-OS X") {
files.settings[getHash("PBXResources_" PROJECT_NAME ".icns")] = Setting("", PROJECT_NAME ".icns in Resources", SettingsNoValue, 0, 6);
// Remove 2 iphone icon files
files.settings.erase(getHash("PBXResources_Default.png"));
files.settings.erase(getHash("PBXResources_icon.png"));
}
resource->properties["files"] = files;
resource->addProperty("runOnlyForDeploymentPostprocessing", "0", "", SettingsNoValue);
_resourcesBuildPhase.add(resource);
}
}
void XCodeProvider::setupSourcesBuildPhase() {
// TODO
}
// Setup all build configurations
void XCodeProvider::setupBuildConfiguration() {
_buildConfiguration.comment = "XCBuildConfiguration";
_buildConfiguration.flags = SettingsAsList;
///****************************************
// * iPhone
// ****************************************/
// Debug
Object *iPhone_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Debug", _targets[0] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property iPhone_Debug;
ADD_SETTING_QUOTE(iPhone_Debug, "ARCHS", "$(ARCHS_UNIVERSAL_IPHONE_OS)");
ADD_SETTING_QUOTE(iPhone_Debug, "CODE_SIGN_IDENTITY", "iPhone Developer");
ADD_SETTING_QUOTE_VAR(iPhone_Debug, "CODE_SIGN_IDENTITY[sdk=iphoneos*]", "iPhone Developer");
ADD_SETTING(iPhone_Debug, "COMPRESS_PNG_FILES", "NO");
ADD_SETTING(iPhone_Debug, "COPY_PHASE_STRIP", "NO");
ADD_SETTING_QUOTE(iPhone_Debug, "DEBUG_INFORMATION_FORMAT", "dwarf-with-dsym");
ValueList iPhone_FrameworkSearchPaths;
iPhone_FrameworkSearchPaths.push_back("$(inherited)");
iPhone_FrameworkSearchPaths.push_back("\"$(SDKROOT)$(SYSTEM_LIBRARY_DIR)/PrivateFrameworks\"");
ADD_SETTING_LIST(iPhone_Debug, "FRAMEWORK_SEARCH_PATHS", iPhone_FrameworkSearchPaths, SettingsAsList, 5);
ADD_SETTING(iPhone_Debug, "GCC_DYNAMIC_NO_PIC", "NO");
ADD_SETTING(iPhone_Debug, "GCC_ENABLE_CPP_EXCEPTIONS", "NO");
ADD_SETTING(iPhone_Debug, "GCC_ENABLE_FIX_AND_CONTINUE", "NO");
ADD_SETTING(iPhone_Debug, "GCC_OPTIMIZATION_LEVEL", "0");
ADD_SETTING(iPhone_Debug, "GCC_PRECOMPILE_PREFIX_HEADER", "NO");
ADD_SETTING_QUOTE(iPhone_Debug, "GCC_PREFIX_HEADER", "");
ADD_SETTING(iPhone_Debug, "GCC_THUMB_SUPPORT", "NO");
ADD_SETTING(iPhone_Debug, "GCC_UNROLL_LOOPS", "YES");
ValueList iPhone_HeaderSearchPaths;
iPhone_HeaderSearchPaths.push_back("../../engines/");
iPhone_HeaderSearchPaths.push_back("../../");
iPhone_HeaderSearchPaths.push_back("include/");
ADD_SETTING_LIST(iPhone_Debug, "HEADER_SEARCH_PATHS", iPhone_HeaderSearchPaths, SettingsAsList|SettingsNoQuote, 5);
ADD_SETTING(iPhone_Debug, "INFOPLIST_FILE", "Info.plist");
ValueList iPhone_LibPaths;
iPhone_LibPaths.push_back("$(inherited)");
iPhone_LibPaths.push_back("\"$(SRCROOT)/lib\"");
ADD_SETTING_LIST(iPhone_Debug, "LIBRARY_SEARCH_PATHS", iPhone_LibPaths, SettingsAsList, 5);
ADD_SETTING(iPhone_Debug, "ONLY_ACTIVE_ARCH", "YES");
ADD_SETTING(iPhone_Debug, "PREBINDING", "NO");
ADD_SETTING(iPhone_Debug, "PRODUCT_NAME", PROJECT_DESCRIPTION);
ADD_SETTING_QUOTE(iPhone_Debug, "PROVISIONING_PROFILE", "EF590570-5FAC-4346-9071-D609DE2B28D8");
ADD_SETTING_QUOTE_VAR(iPhone_Debug, "PROVISIONING_PROFILE[sdk=iphoneos*]", "");
ADD_SETTING(iPhone_Debug, "SDKROOT", "iphoneos4.0");
ADD_SETTING_QUOTE(iPhone_Debug, "TARGETED_DEVICE_FAMILY", "1,2");
iPhone_Debug_Object->addProperty("name", "Debug", "", SettingsNoValue);
iPhone_Debug_Object->properties["buildSettings"] = iPhone_Debug;
// Release
Object *iPhone_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-iPhone_Release", _targets[0] /* ScummVM-iPhone */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property iPhone_Release(iPhone_Debug);
ADD_SETTING(iPhone_Release, "GCC_OPTIMIZATION_LEVEL", "3");
ADD_SETTING(iPhone_Release, "COPY_PHASE_STRIP", "YES");
REMOVE_SETTING(iPhone_Release, "GCC_DYNAMIC_NO_PIC");
ADD_SETTING(iPhone_Release, "WRAPPER_EXTENSION", "app");
iPhone_Release_Object->addProperty("name", "Release", "", SettingsNoValue);
iPhone_Release_Object->properties["buildSettings"] = iPhone_Release;
_buildConfiguration.add(iPhone_Debug_Object);
_buildConfiguration.add(iPhone_Release_Object);
/****************************************
* scummvm
****************************************/
// Debug
Object *scummvm_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_NAME "_Debug", PROJECT_NAME, "XCBuildConfiguration", "PBXProject", "Debug");
Property scummvm_Debug;
ADD_SETTING(scummvm_Debug, "ALWAYS_SEARCH_USER_PATHS", "NO");
ADD_SETTING_QUOTE(scummvm_Debug, "ARCHS", "$(ARCHS_STANDARD_32_BIT)");
ADD_SETTING_QUOTE(scummvm_Debug, "CODE_SIGN_IDENTITY", "Don't Code Sign");
ADD_SETTING_QUOTE_VAR(scummvm_Debug, "CODE_SIGN_IDENTITY[sdk=iphoneos*]", "Don't Code Sign");
ADD_SETTING_QUOTE(scummvm_Debug, "FRAMEWORK_SEARCH_PATHS", "");
ADD_SETTING(scummvm_Debug, "GCC_C_LANGUAGE_STANDARD", "c99");
ADD_SETTING(scummvm_Debug, "GCC_ENABLE_CPP_EXCEPTIONS", "NO");
ADD_SETTING(scummvm_Debug, "GCC_ENABLE_CPP_RTTI", "NO");
ADD_SETTING(scummvm_Debug, "GCC_INPUT_FILETYPE", "automatic");
ADD_SETTING(scummvm_Debug, "GCC_OPTIMIZATION_LEVEL", "0");
ValueList scummvm_defines(_defines);
ADD_DEFINE(scummvm_defines, "IPHONE");
ADD_DEFINE(scummvm_defines, "XCODE");
ADD_DEFINE(scummvm_defines, "IPHONE_OFFICIAL");
ADD_SETTING_LIST(scummvm_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvm_defines, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING(scummvm_Debug, "GCC_THUMB_SUPPORT", "NO");
ADD_SETTING(scummvm_Debug, "GCC_USE_GCC3_PFE_SUPPORT", "NO");
ADD_SETTING(scummvm_Debug, "GCC_WARN_ABOUT_RETURN_TYPE", "YES");
ADD_SETTING(scummvm_Debug, "GCC_WARN_UNUSED_VARIABLE", "YES");
ValueList scummvm_HeaderPaths;
scummvm_HeaderPaths.push_back("include/");
scummvm_HeaderPaths.push_back("../../engines/");
scummvm_HeaderPaths.push_back("../../");
ADD_SETTING_LIST(scummvm_Debug, "HEADER_SEARCH_PATHS", scummvm_HeaderPaths, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING_QUOTE(scummvm_Debug, "LIBRARY_SEARCH_PATHS", "");
ADD_SETTING(scummvm_Debug, "ONLY_ACTIVE_ARCH", "YES");
ADD_SETTING_QUOTE(scummvm_Debug, "OTHER_CFLAGS", "");
ADD_SETTING_QUOTE(scummvm_Debug, "OTHER_LDFLAGS", "-lz");
ADD_SETTING(scummvm_Debug, "PREBINDING", "NO");
ADD_SETTING(scummvm_Debug, "SDKROOT", "macosx");
scummvm_Debug_Object->addProperty("name", "Debug", "", SettingsNoValue);
scummvm_Debug_Object->properties["buildSettings"] = scummvm_Debug;
// Release
Object *scummvm_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_NAME "_Release", PROJECT_NAME, "XCBuildConfiguration", "PBXProject", "Release");
Property scummvm_Release(scummvm_Debug);
REMOVE_SETTING(scummvm_Release, "GCC_C_LANGUAGE_STANDARD"); // Not sure why we remove that, or any of the other warnings
REMOVE_SETTING(scummvm_Release, "GCC_WARN_ABOUT_RETURN_TYPE");
REMOVE_SETTING(scummvm_Release, "GCC_WARN_UNUSED_VARIABLE");
REMOVE_SETTING(scummvm_Release, "ONLY_ACTIVE_ARCH");
scummvm_Release_Object->addProperty("name", "Release", "", SettingsNoValue);
scummvm_Release_Object->properties["buildSettings"] = scummvm_Release;
_buildConfiguration.add(scummvm_Debug_Object);
_buildConfiguration.add(scummvm_Release_Object);
/****************************************
* ScummVM-OS X
****************************************/
// Debug
Object *scummvmOSX_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Debug", _targets[1] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property scummvmOSX_Debug;
ADD_SETTING_QUOTE(scummvmOSX_Debug, "ARCHS", "$(NATIVE_ARCH)");
ADD_SETTING(scummvmOSX_Debug, "COMPRESS_PNG_FILES", "NO");
ADD_SETTING(scummvmOSX_Debug, "COPY_PHASE_STRIP", "NO");
ADD_SETTING_QUOTE(scummvmOSX_Debug, "DEBUG_INFORMATION_FORMAT", "dwarf-with-dsym");
ADD_SETTING_QUOTE(scummvmOSX_Debug, "FRAMEWORK_SEARCH_PATHS", "");
ADD_SETTING(scummvmOSX_Debug, "GCC_C_LANGUAGE_STANDARD", "c99");
ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_CPP_EXCEPTIONS", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_CPP_RTTI", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_DYNAMIC_NO_PIC", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_ENABLE_FIX_AND_CONTINUE", "NO");
ADD_SETTING(scummvmOSX_Debug, "GCC_OPTIMIZATION_LEVEL", "0");
ADD_SETTING(scummvmOSX_Debug, "GCC_PRECOMPILE_PREFIX_HEADER", "NO");
ADD_SETTING_QUOTE(scummvmOSX_Debug, "GCC_PREFIX_HEADER", "");
ValueList scummvmOSX_defines(_defines);
ADD_DEFINE(scummvmOSX_defines, "SDL_BACKEND");
ADD_DEFINE(scummvmOSX_defines, "MACOSX");
ADD_SETTING_LIST(scummvmOSX_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvmOSX_defines, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING_QUOTE(scummvmOSX_Debug, "GCC_VERSION", "");
ValueList scummvmOSX_HeaderPaths;
scummvmOSX_HeaderPaths.push_back("/opt/local/include/SDL");
scummvmOSX_HeaderPaths.push_back("/opt/local/include");
scummvmOSX_HeaderPaths.push_back("include/");
scummvmOSX_HeaderPaths.push_back("../../engines/");
scummvmOSX_HeaderPaths.push_back("../../");
ADD_SETTING_LIST(scummvmOSX_Debug, "HEADER_SEARCH_PATHS", scummvmOSX_HeaderPaths, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING_QUOTE(scummvmOSX_Debug, "INFOPLIST_FILE", "$(SRCROOT)/dists/macosx/Info.plist");
ValueList scummvmOSX_LibPaths;
scummvmOSX_LibPaths.push_back("/sw/lib");
scummvmOSX_LibPaths.push_back("/opt/local/lib");
scummvmOSX_LibPaths.push_back("\"$(inherited)\"");
scummvmOSX_LibPaths.push_back("\"\\\\\\\"$(SRCROOT)/lib\\\\\\\"\""); // mmmh, all those slashes, it's almost Christmas \o/
ADD_SETTING_LIST(scummvmOSX_Debug, "LIBRARY_SEARCH_PATHS", scummvmOSX_LibPaths, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING_QUOTE(scummvmOSX_Debug, "OTHER_CFLAGS", "");
ValueList scummvmOSX_LdFlags;
scummvmOSX_LdFlags.push_back("-lSDLmain");
scummvmOSX_LdFlags.push_back("-logg");
scummvmOSX_LdFlags.push_back("-lvorbisfile");
scummvmOSX_LdFlags.push_back("-lvorbis");
scummvmOSX_LdFlags.push_back("-lmad");
scummvmOSX_LdFlags.push_back("-lFLAC");
scummvmOSX_LdFlags.push_back("-lSDL");
scummvmOSX_LdFlags.push_back("-lz");
ADD_SETTING_LIST(scummvmOSX_Debug, "OTHER_LDFLAGS", scummvmOSX_LdFlags, SettingsAsList, 5);
ADD_SETTING(scummvmOSX_Debug, "PREBINDING", "NO");
ADD_SETTING(scummvmOSX_Debug, "PRODUCT_NAME", PROJECT_DESCRIPTION);
scummvmOSX_Debug_Object->addProperty("name", "Debug", "", SettingsNoValue);
scummvmOSX_Debug_Object->properties["buildSettings"] = scummvmOSX_Debug;
// Release
Object *scummvmOSX_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-OSX_Release", _targets[1] /* ScummVM-OS X */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property scummvmOSX_Release(scummvmOSX_Debug);
ADD_SETTING(scummvmOSX_Release, "COPY_PHASE_STRIP", "YES");
REMOVE_SETTING(scummvmOSX_Release, "GCC_DYNAMIC_NO_PIC");
REMOVE_SETTING(scummvmOSX_Release, "GCC_OPTIMIZATION_LEVEL");
ADD_SETTING(scummvmOSX_Release, "WRAPPER_EXTENSION", "app");
scummvmOSX_Release_Object->addProperty("name", "Release", "", SettingsNoValue);
scummvmOSX_Release_Object->properties["buildSettings"] = scummvmOSX_Release;
_buildConfiguration.add(scummvmOSX_Debug_Object);
_buildConfiguration.add(scummvmOSX_Release_Object);
/****************************************
* ScummVM-Simulator
****************************************/
// Debug
Object *scummvmSimulator_Debug_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Debug", _targets[2] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Debug");
Property scummvmSimulator_Debug(iPhone_Debug);
ADD_SETTING_QUOTE(scummvmSimulator_Debug, "FRAMEWORK_SEARCH_PATHS", "$(inherited)");
ADD_SETTING_LIST(scummvmSimulator_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvm_defines, SettingsNoQuote|SettingsAsList, 5);
ADD_SETTING(scummvmSimulator_Debug, "SDKROOT", "iphonesimulator3.2");
ADD_SETTING_QUOTE(scummvmSimulator_Debug, "VALID_ARCHS", "i386 x86_64");
REMOVE_SETTING(scummvmSimulator_Debug, "TARGETED_DEVICE_FAMILY");
scummvmSimulator_Debug_Object->addProperty("name", "Debug", "", SettingsNoValue);
scummvmSimulator_Debug_Object->properties["buildSettings"] = scummvmSimulator_Debug;
// Release
Object *scummvmSimulator_Release_Object = new Object(this, "XCBuildConfiguration_" PROJECT_DESCRIPTION "-Simulator_Release", _targets[2] /* ScummVM-Simulator */, "XCBuildConfiguration", "PBXNativeTarget", "Release");
Property scummvmSimulator_Release(scummvmSimulator_Debug);
ADD_SETTING(scummvmSimulator_Release, "COPY_PHASE_STRIP", "YES");
ADD_SETTING(scummvmSimulator_Release, "GCC_OPTIMIZATION_LEVEL", "3");
REMOVE_SETTING(scummvmSimulator_Release, "GCC_DYNAMIC_NO_PIC");
ADD_SETTING(scummvmSimulator_Release, "WRAPPER_EXTENSION", "app");
scummvmSimulator_Release_Object->addProperty("name", "Release", "", SettingsNoValue);
scummvmSimulator_Release_Object->properties["buildSettings"] = scummvmSimulator_Release;
_buildConfiguration.add(scummvmSimulator_Debug_Object);
_buildConfiguration.add(scummvmSimulator_Release_Object);
//////////////////////////////////////////////////////////////////////////
// Configuration List
_configurationList.comment = "XCConfigurationList";
_configurationList.flags = SettingsAsList;
// Warning: This assumes we have all configurations with a Debug & Release pair
for (std::vector<Object *>::iterator config = _buildConfiguration.objects.begin(); config != _buildConfiguration.objects.end(); config++) {
Object *configList = new Object(this, "XCConfigurationList_" + (*config)->name, (*config)->name, "XCConfigurationList", "", "Build configuration list for " + (*config)->refType + " \"" + (*config)->name + "\"");
Property buildConfigs;
buildConfigs.flags = SettingsAsList;
buildConfigs.settings[getHash((*config)->id)] = Setting("", "Debug", SettingsNoValue, 0, 0);
buildConfigs.settings[getHash((*(++config))->id)] = Setting("", "Release", SettingsNoValue, 0, 1);
configList->properties["buildConfigurations"] = buildConfigs;
configList->addProperty("defaultConfigurationIsVisible", "0", "", SettingsNoValue);
configList->addProperty("defaultConfigurationName", "Release", "", SettingsNoValue);
_configurationList.add(configList);
}
}
//////////////////////////////////////////////////////////////////////////
// Misc
//////////////////////////////////////////////////////////////////////////
// Setup global defines
void XCodeProvider::setupDefines(const BuildSetup &setup) {
for (StringList::const_iterator i = setup.defines.begin(); i != setup.defines.end(); ++i) {
if (*i == "HAVE_NASM") // Not supported on Mac (TODO: change how it's handled in main class or add it only in MSVC/CodeBlocks providers?)
continue;
ADD_DEFINE(_defines, *i);
}
// Add special defines for Mac support
ADD_DEFINE(_defines, "CONFIG_H");
ADD_DEFINE(_defines, "SCUMM_NEED_ALIGNMENT");
ADD_DEFINE(_defines, "SCUMM_LITTLE_ENDIAN");
ADD_DEFINE(_defines, "UNIX");
ADD_DEFINE(_defines, "SCUMMVM");
ADD_DEFINE(_defines, "USE_TREMOR");
}
//////////////////////////////////////////////////////////////////////////
// Object hash
//////////////////////////////////////////////////////////////////////////
// TODO use md5 to compute a file hash (and fall back to standard key generation if not passed a file)
std::string XCodeProvider::getHash(std::string key) {
#if DEBUG_XCODE_HASH
return key;
#else
// Check to see if the key is already in the dictionary
std::map<std::string, std::string>::iterator hashIterator = _hashDictionnary.find(key);
if (hashIterator != _hashDictionnary.end())
return hashIterator->second;
// Generate a new key from the file hash and insert it into the dictionary
std::string hash = newHash();
_hashDictionnary[key] = hash;
return hash;
#endif
}
bool isSeparator (char s) { return (s == '-'); }
std::string XCodeProvider::newHash() const {
std::string hash = createUUID();
// Remove { and - from UUID and resize to 96-bits uppercase hex string
hash.erase(remove_if(hash.begin(), hash.end(), isSeparator), hash.end());
hash.resize(24);
std::transform(hash.begin(), hash.end(), hash.begin(), toupper);
return hash;
}
//////////////////////////////////////////////////////////////////////////
// Output
//////////////////////////////////////////////////////////////////////////
std::string replace(std::string input, const std::string find, std::string replaceStr) {
std::string::size_type pos = 0;
std::string::size_type findLen = find.length();
std::string::size_type replaceLen = replaceStr.length();
if (findLen == 0 )
return input;
for (;(pos = input.find(find, pos)) != std::string::npos;) {
input.replace(pos, findLen, replaceStr);
pos += replaceLen;
}
return input;
}
std::string XCodeProvider::writeProperty(const std::string &variable, Property &prop, int flags) const {
std::string output;
output += (flags & SettingsSingleItem ? "" : "\t\t\t") + variable + " = ";
if (prop.settings.size() > 1 || (prop.flags & SettingsSingleItem))
output += (prop.flags & SettingsAsList) ? "(\n" : "{\n";
OrderedSettingList settings = prop.getOrderedSettingList();
for (OrderedSettingList::const_iterator setting = settings.begin(); setting != settings.end(); ++setting) {
if (settings.size() > 1 || (prop.flags & SettingsSingleItem))
output += (flags & SettingsSingleItem ? " " : "\t\t\t\t");
output += writeSetting((*setting).first, (*setting).second);
if ((prop.flags & SettingsAsList) && prop.settings.size() > 1) {
output += (prop.settings.size() > 0) ? ",\n" : "\n";
} else {
output += ";";
output += (flags & SettingsSingleItem ? " " : "\n");
}
}
if (prop.settings.size() > 1 || (prop.flags & SettingsSingleItem))
output += (prop.flags & SettingsAsList) ? "\t\t\t);\n" : "\t\t\t};\n";
return output;
}
std::string XCodeProvider::writeSetting(const std::string &variable, std::string value, std::string comment, int flags, int indent) const {
return writeSetting(variable, Setting(value, comment, flags, indent));
}
// Heavily modified (not in a good way) function, imported from the QMake
// XCode project generator pbuilder_pbx.cpp, writeSettings() (under LGPL 2.1)
std::string XCodeProvider::writeSetting(const std::string &variable, const Setting &setting) const {
std::string output;
const std::string quote = (setting.flags & SettingsNoQuote) ? "" : "\"";
const std::string escape_quote = quote.empty() ? "" : "\\" + quote;
std::string newline = "\n";
// Get indent level
for (int i = 0; i < setting.indent; ++i)
newline += "\t";
// Setup variable
std::string var = (setting.flags & SettingsQuoteVariable) ? "\"" + variable + "\"" : variable;
// Output a list
if (setting.flags & SettingsAsList) {
output += var + ((setting.flags & SettingsNoValue) ? "(" : " = (") + newline;
for (unsigned int i = 0, count = 0; i < setting.entries.size(); ++i) {
std::string value = setting.entries.at(i).value;
if (!value.empty()) {
if (count++ > 0)
output += "," + newline;
output += quote + replace(value, quote, escape_quote) + quote;
std::string comment = setting.entries.at(i).comment;
if (!comment.empty())
output += " /* " + comment + " */";
}
}
// Add closing ")" on new line
newline.resize(newline.size() - 1);
output += (setting.flags & SettingsNoValue) ? "\t\t\t)" : "," + newline + ")";
} else {
output += var;
output += (setting.flags & SettingsNoValue) ? "" : " = " + quote;
for(unsigned int i = 0; i < setting.entries.size(); ++i) {
std::string value = setting.entries.at(i).value;
if(i)
output += " ";
output += value;
std::string comment = setting.entries.at(i).comment;
if (!comment.empty())
output += " /* " + comment + " */";
}
output += (setting.flags & SettingsNoValue) ? "" : quote;
}
return output;
}
} // End of CreateProjectTool namespace