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demos
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
save
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Removing trailing tabs
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2009-06-22 20:52:08 +00:00 |
sound
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
dataio.cpp
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Making _numDataChunks unsigned
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2009-06-25 18:53:36 +00:00 |
dataio.h
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Making _numDataChunks unsigned
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2009-06-25 18:53:36 +00:00 |
detection.cpp
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Adding more version entries for a Gob1 Win version, thanks to Hkz
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2009-06-25 15:37:46 +00:00 |
draw_bargon.cpp
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draw_fascin.cpp
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draw_v1.cpp
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Merging Game_v1's and Game_v2's prepareStart()
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2009-07-05 11:28:57 +00:00 |
draw_v2.cpp
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Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
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2009-07-05 11:27:54 +00:00 |
draw.cpp
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Putting basic TOT handling into its own class
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2009-06-23 23:55:19 +00:00 |
draw.h
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GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
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2009-06-06 21:37:30 +00:00 |
driver_vga.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
driver_vga.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
expression.cpp
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Properly guarding Script::getOffset() and adding a reverse operation
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2009-06-22 20:51:34 +00:00 |
expression.h
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Renaming parse.h and parse.cpp to expression.h and expression.cpp
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2009-06-22 16:30:35 +00:00 |
game.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
game.h
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Removing the now unneeded Game_v* classes
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2009-07-05 11:30:14 +00:00 |
global.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
global.h
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
gob.cpp
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Removing the now unneeded Game_v* classes
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2009-07-05 11:30:14 +00:00 |
gob.h
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Renaming kDebugParser to kDebugExpression
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2009-06-22 16:30:51 +00:00 |
goblin_v1.cpp
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goblin_v2.cpp
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goblin_v3.cpp
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goblin_v4.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
goblin.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
goblin.h
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
helper.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
hotspots.cpp
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Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()
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2009-07-05 11:28:09 +00:00 |
hotspots.h
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Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()
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2009-07-05 11:28:09 +00:00 |
init_v1.cpp
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init_v2.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
init_v3.cpp
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init_v6.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
init.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
init.h
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
inter_bargon.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
inter_fascin.cpp
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Putting evalBoolResult() and evalExpr() into Script
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2009-06-22 10:29:32 +00:00 |
inter_v1.cpp
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Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
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2009-07-05 11:27:54 +00:00 |
inter_v2.cpp
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Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
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2009-07-05 11:27:54 +00:00 |
inter_v3.cpp
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Plugging some memory leaks
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2009-06-25 10:54:35 +00:00 |
inter_v4.cpp
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Putting evalBoolResult() and evalExpr() into Script
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2009-06-22 10:29:32 +00:00 |
inter_v5.cpp
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Putting evalBoolResult() and evalExpr() into Script
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2009-06-22 10:29:32 +00:00 |
inter_v6.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
inter.cpp
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Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
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2009-07-05 11:27:54 +00:00 |
inter.h
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Commenting prepareStr a bit and renaming it to cleanupStr
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2009-07-05 11:26:42 +00:00 |
map_v1.cpp
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Adding DataIO::existData()
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2009-06-22 10:12:33 +00:00 |
map_v2.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
map_v4.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
map.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
map.h
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module.mk
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Removing the now unneeded Game_v* classes
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2009-07-05 11:30:14 +00:00 |
mult_v1.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
mult_v2.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
mult.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
mult.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
palanim.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
palanim.h
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resources.cpp
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Fixing text strings embedded in the TOT
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2009-06-26 19:03:37 +00:00 |
resources.h
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
scenery_v1.cpp
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scenery_v2.cpp
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scenery.cpp
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Plugging some memory leaks
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2009-06-25 10:54:35 +00:00 |
scenery.h
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script.cpp
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
script.h
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
totfile.cpp
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
totfile.h
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
util.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
util.h
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
variables.cpp
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- A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
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2009-05-31 02:15:43 +00:00 |
variables.h
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- A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
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2009-05-31 02:15:43 +00:00 |
video_v1.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video_v2.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video_v6.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video.h
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GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
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2009-06-06 21:37:30 +00:00 |
videoplayer.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
videoplayer.h
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |