scummvm/engines
Travis Howell 7e98cf5ca9 Remove unused variables.
svn-id: r45382
2009-10-25 23:12:46 +00:00
..
agi Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
agos Patch #2834677: Wave/ADPCM Endianness Fixes 2009-10-14 22:37:05 +00:00
cine Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
cruise Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
draci Implemented GPL2 commands for music. 2009-10-22 07:34:43 +00:00
drascula Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
gob Gob - Add a workaround for gob3 Sofa bug #2867294. It's now possible to exit the animation by clicking 2009-10-23 22:00:51 +00:00
groovie Fixed cppcheck warning. 2009-10-19 04:19:11 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra LOL: fixed bug in spell casting code 2009-10-24 18:52:57 +00:00
lure LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars 2009-10-20 19:51:57 +00:00
m4 Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
made Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
parallaction Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
queen Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
saga Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
sci Moved the cel count calculation to the new graphics code 2009-10-25 22:33:08 +00:00
scumm Remove unused variables. 2009-10-25 23:12:46 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 Fixed regression introduced when adding support for looping background sounds. 2009-10-20 20:15:13 +00:00
sword2 SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic 2009-10-20 19:51:32 +00:00
teenagent Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
tinsel Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro) 2009-10-17 20:06:46 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Move LOL sub engine enabled check inside the KYRA check. 2009-10-19 16:06:32 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00