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agi
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
agos
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Patch #2834677: Wave/ADPCM Endianness Fixes
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2009-10-14 22:37:05 +00:00 |
cine
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
cruise
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Introduced new type Common::DisposeAfterUse::Flag
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2009-10-18 19:41:59 +00:00 |
draci
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Implemented GPL2 commands for music.
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2009-10-22 07:34:43 +00:00 |
drascula
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
gob
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Gob - Add a workaround for gob3 Sofa bug #2867294. It's now possible to exit the animation by clicking
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2009-10-23 22:00:51 +00:00 |
groovie
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Fixed cppcheck warning.
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2009-10-19 04:19:11 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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LOL: fixed bug in spell casting code
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2009-10-24 18:52:57 +00:00 |
lure
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LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars
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2009-10-20 19:51:57 +00:00 |
m4
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Introduced new type Common::DisposeAfterUse::Flag
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2009-10-18 19:41:59 +00:00 |
made
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
parallaction
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Introduced new type Common::DisposeAfterUse::Flag
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2009-10-18 19:41:59 +00:00 |
queen
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Change doxygen inline comments from "//!" to "///" as proposed on -devel
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2009-10-08 21:28:57 +00:00 |
saga
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Introduced new type Common::DisposeAfterUse::Flag
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2009-10-18 19:41:59 +00:00 |
sci
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Moved the cel count calculation to the new graphics code
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2009-10-25 22:33:08 +00:00 |
scumm
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Remove unused variables.
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2009-10-25 23:12:46 +00:00 |
sky
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
sword1
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Fixed regression introduced when adding support for looping background sounds.
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2009-10-20 20:15:13 +00:00 |
sword2
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SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic
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2009-10-20 19:51:32 +00:00 |
teenagent
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Introduced new type Common::DisposeAfterUse::Flag
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2009-10-18 19:41:59 +00:00 |
tinsel
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro)
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2009-10-17 20:06:46 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
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2009-09-24 16:17:52 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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Move LOL sub engine enabled check inside the KYRA check.
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2009-10-19 16:06:32 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |