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29ceb07959
- DETECT_OBJS are present and added inside an engine's modules.mk file.
40 lines
671 B
Makefile
40 lines
671 B
Makefile
MODULE := engines/cge
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MODULE_OBJS := \
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bitmap.o \
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cge.o \
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cge_main.o \
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console.o \
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events.o \
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fileio.o \
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game.o \
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metaengine.o \
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snail.o \
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sound.o \
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talk.o \
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text.o \
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vga13h.o \
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vmenu.o \
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walk.o
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MODULE_DIRS += \
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engines/cge
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# This module can be built as a plugin
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ifeq ($(ENABLE_CGE), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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# Skip building the following objects if a static
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# module is enabled, because it already has the contents.
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ifneq ($(ENABLE_CGE), STATIC_PLUGIN)
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# External dependencies for detection.
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DETECT_OBJS += $(MODULE)/fileio.o
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endif
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