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Since CINE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. svn-id: r54115
33 lines
428 B
Makefile
33 lines
428 B
Makefile
MODULE := engines/cine
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MODULE_OBJS := \
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anim.o \
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bg.o \
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bg_list.o \
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console.o \
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cine.o \
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detection.o \
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gfx.o \
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main_loop.o \
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msg.o \
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object.o \
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pal.o \
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part.o \
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prc.o \
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rel.o \
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saveload.o \
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script_fw.o \
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script_os.o \
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sound.o \
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texte.o \
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unpack.o \
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various.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_CINE), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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