scummvm/engines/agos/menus.cpp
2014-02-18 02:39:32 +01:00

301 lines
6.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/file.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "graphics/surface.h"
#include "agos/agos.h"
#include "agos/intern.h"
namespace AGOS {
void AGOSEngine::loadMenuFile() {
Common::File in;
in.open(getFileName(GAME_MENUFILE));
if (in.isOpen() == false) {
error("loadMenuFile: Can't load menus file '%s'", getFileName(GAME_MENUFILE));
}
uint fileSize = in.size();
_menuBase = (byte *)malloc(fileSize);
if (_menuBase == NULL)
error("loadMenuFile: Out of memory for menu data");
in.read(_menuBase, fileSize);
in.close();
}
// Personal Nightmare specific
void AGOSEngine::restoreMenu() {
_wiped = 0;
_videoLockOut |= 0x80;
clearVideoWindow(3, 0);
uint16 oldWindowNum = _windowNum;
setWindowImage(1, 1);
setWindowImage(2, 2);
drawEdging();
_windowNum = oldWindowNum;
_videoLockOut |= 0x20;
_videoLockOut &= ~0x80;
}
// Elvira 1 specific
void AGOSEngine::drawMenuStrip(uint windowNum, uint menuNum) {
WindowBlock *window = _windowArray[windowNum % 8];
mouseOff();
byte *srcPtr = _menuBase;
int menu = (menuNum != 0) ? menuNum * 4 + 1 : 0;
while (menu--) {
if (READ_LE_UINT16(srcPtr) != 0xFFFF) {
srcPtr += 2;
while (*srcPtr != 0)
srcPtr++;
srcPtr++;
} else {
srcPtr += 2;
}
}
clearWindow(window);
int newline = 0;
while (READ_LE_UINT16(srcPtr) != 0xFFFF) {
byte *tmp = srcPtr;
srcPtr += 2;
if (newline != 0) {
windowPutChar(window, 10);
}
uint len = 0;
while (*srcPtr != 0 && *srcPtr != 1) {
len++;
srcPtr++;
}
if (*srcPtr == 1)
srcPtr++;
uint maxLen = window->textMaxLength - len;
if (window->flags & 1)
window->textColumnOffset += 4;
maxLen /= 2;
while (maxLen--)
windowPutChar(window, 32);
srcPtr = tmp;
uint verb = READ_BE_UINT16(srcPtr); srcPtr += 2;
while (*srcPtr != 0) {
windowPutChar(window, *srcPtr++);
}
srcPtr++;
if (verb != 0xFFFE) {
HitArea *ha = findEmptyHitArea();
ha->x = window->x * 8 + 3;
ha->y = window->textRow * 8 + window->y;
ha->data = menuNum;
ha->width = window->width * 8 - 6;
ha->height = 7;
ha->flags = kBFBoxInUse | kBFInvertTouch;
ha->id = 30000;
ha->priority = 1;
ha->verb = verb;
}
newline = 0xFFFF;
}
mouseOn();
}
void AGOSEngine::lightMenuStrip(int a) {
mouseOff();
unlightMenuStrip();
for (int i = 0; i != 10; i++) {
if (a & (1 << i)) {
enableBox(120 + i);
lightMenuBox(120 + i);
}
}
mouseOn();
}
void AGOSEngine::unlightMenuStrip() {
byte *src;
int w, h, i;
mouseOff();
Graphics::Surface *screen = _system->lockScreen();
src = (byte *)screen->getBasePtr(272, 8);
w = 48;
h = 82;
do {
for (i = 0; i != w; ++i) {
if (src[i] != 0)
src[i] = 14;
}
src += screen->pitch;
} while (--h);
for (i = 120; i != 130; i++)
disableBox(i);
_system->unlockScreen();
mouseOn();
}
void AGOSEngine::lightMenuBox(uint hitarea) {
HitArea *ha = findBox(hitarea);
byte *src;
int w, h, i;
mouseOff();
Graphics::Surface *screen = _system->lockScreen();
src = (byte *)screen->getBasePtr(ha->x, ha->y);
w = ha->width;
h = ha->height;
do {
for (i = 0; i != w; ++i) {
if (src[i] == 14)
src[i] = 15;
}
src += screen->pitch;
} while (--h);
_system->unlockScreen();
mouseOn();
}
// Elvira 2 specific
uint AGOSEngine::menuFor_e2(Item *item) {
if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
return 0xFFFF;
SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
if (subObject != NULL && subObject->objectFlags & kOFMenu) {
uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
return subObject->objectFlagValue[offs];
}
return _agosMenu;
}
// Waxworks specific
uint AGOSEngine::menuFor_ww(Item *item, uint id) {
if (id != 0xFFFF && id < 10 && _textMenu[id] != 0)
return _textMenu[id];
if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
return _agosMenu;
SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
if (subObject != NULL && subObject->objectFlags & kOFMenu) {
uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
return subObject->objectFlagValue[offs];
}
return _agosMenu;
}
void AGOSEngine::clearMenuStrip() {
int i;
for (i = 111; i != 115; i++)
disableBox(i);
if (getGameType() == GType_WW) {
setWindowImageEx(2, 101);
} else {
setWindowImageEx(2, 102);
}
}
// Elvira 2 and Waxworks specific
void AGOSEngine::doMenuStrip(uint menuNum) {
uint i;
const uint var = (getGameType() == GType_WW) ? 11 : 1;
for (i = 111; i != 115; i++)
disableBox(i);
for (i = var; i != (var + 5); i++)
_variableArray[i] = 0;
byte *srcPtr = _menuBase;
while (menuNum--) {
while (READ_BE_UINT16(srcPtr) != 0)
srcPtr += 2;
srcPtr += 2;
}
uint id = 111;
uint v = var;
while (READ_BE_UINT16(srcPtr) != 0) {
uint verb = READ_BE_UINT16(srcPtr);
_variableArray[v] = verb;
HitArea *ha = findBox(id);
if (ha != NULL) {
ha->flags &= ~kBFBoxDead;
ha->verb = verb;
}
id++;
srcPtr += 2;
v++;
}
_variableArray[var + 4] = id - 111;
if (getGameType() == GType_WW) {
setWindowImageEx(2, 102);
} else {
setWindowImageEx(2, 103);
}
}
} // End of namespace AGOS